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      1 /*
      2  * Copyright  2017 Red Hat
      3  *
      4  * Permission is hereby granted, free of charge, to any person obtaining a
      5  * copy of this software and associated documentation files (the "Software"),
      6  * to deal in the Software without restriction, including without limitation
      7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
      8  * and/or sell copies of the Software, and to permit persons to whom the
      9  * Software is furnished to do so, subject to the following conditions:
     10  *
     11  * The above copyright notice and this permission notice (including the next
     12  * paragraph) shall be included in all copies or substantial portions of the
     13  * Software.
     14  *
     15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
     20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
     21  * IN THE SOFTWARE.
     22  */
     23 
     24 #ifndef AC_SHADER_INFO_H
     25 #define AC_SHADER_INFO_H
     26 
     27 struct nir_shader;
     28 struct ac_nir_compiler_options;
     29 
     30 struct ac_shader_info {
     31 	bool loads_push_constants;
     32 	uint32_t desc_set_used_mask;
     33 	bool needs_multiview_view_index;
     34 	bool uses_invocation_id;
     35 	bool uses_prim_id;
     36 	struct {
     37 		bool has_vertex_buffers; /* needs vertex buffers and base/start */
     38 		bool needs_draw_id;
     39 		bool needs_instance_id;
     40 	} vs;
     41 	struct {
     42 		bool force_persample;
     43 		bool needs_sample_positions;
     44 		bool uses_input_attachments;
     45 	} ps;
     46 	struct {
     47 		bool uses_grid_size;
     48 		bool uses_block_id[3];
     49 		bool uses_thread_id[3];
     50 		bool uses_local_invocation_idx;
     51 	} cs;
     52 };
     53 
     54 /* A NIR pass to gather all the info needed to optimise the allocation patterns
     55  * for the RADV user sgprs
     56  */
     57 void
     58 ac_nir_shader_info_pass(const struct nir_shader *nir,
     59 			const struct ac_nir_compiler_options *options,
     60 			struct ac_shader_info *info);
     61 
     62 #endif
     63