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      1 /*
      2  * Copyright 2012 Red Hat Inc.
      3  *
      4  * Permission is hereby granted, free of charge, to any person obtaining a
      5  * copy of this software and associated documentation files (the "Software"),
      6  * to deal in the Software without restriction, including without limitation
      7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
      8  * and/or sell copies of the Software, and to permit persons to whom the
      9  * Software is furnished to do so, subject to the following conditions:
     10  *
     11  * The above copyright notice and this permission notice shall be included in
     12  * all copies or substantial portions of the Software.
     13  *
     14  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     15  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     16  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     17  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
     18  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
     19  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
     20  * OTHER DEALINGS IN THE SOFTWARE.
     21  *
     22  * Authors: Ben Skeggs
     23  *
     24  */
     25 
     26 #include "draw/draw_context.h"
     27 #include "util/u_upload_mgr.h"
     28 
     29 #include "nv_object.xml.h"
     30 #include "nv30/nv30-40_3d.xml.h"
     31 
     32 #include "nouveau_fence.h"
     33 #include "nv30/nv30_context.h"
     34 #include "nv30/nv30_transfer.h"
     35 #include "nv30/nv30_state.h"
     36 
     37 static void
     38 nv30_context_kick_notify(struct nouveau_pushbuf *push)
     39 {
     40    struct nouveau_screen *screen;
     41    struct nv30_context *nv30;
     42 
     43    if (!push->user_priv)
     44       return;
     45    nv30 = container_of(push->user_priv, nv30, bufctx);
     46    screen = &nv30->screen->base;
     47 
     48    nouveau_fence_next(screen);
     49    nouveau_fence_update(screen, true);
     50 
     51    if (push->bufctx) {
     52       struct nouveau_bufref *bref;
     53       LIST_FOR_EACH_ENTRY(bref, &push->bufctx->current, thead) {
     54          struct nv04_resource *res = bref->priv;
     55          if (res && res->mm) {
     56             nouveau_fence_ref(screen->fence.current, &res->fence);
     57 
     58             if (bref->flags & NOUVEAU_BO_RD)
     59                res->status |= NOUVEAU_BUFFER_STATUS_GPU_READING;
     60 
     61             if (bref->flags & NOUVEAU_BO_WR) {
     62                nouveau_fence_ref(screen->fence.current, &res->fence_wr);
     63                res->status |= NOUVEAU_BUFFER_STATUS_GPU_WRITING |
     64                   NOUVEAU_BUFFER_STATUS_DIRTY;
     65             }
     66          }
     67       }
     68    }
     69 }
     70 
     71 static void
     72 nv30_context_flush(struct pipe_context *pipe, struct pipe_fence_handle **fence,
     73                    unsigned flags)
     74 {
     75    struct nv30_context *nv30 = nv30_context(pipe);
     76    struct nouveau_pushbuf *push = nv30->base.pushbuf;
     77 
     78    if (fence)
     79       nouveau_fence_ref(nv30->screen->base.fence.current,
     80                         (struct nouveau_fence **)fence);
     81 
     82    PUSH_KICK(push);
     83 
     84    nouveau_context_update_frame_stats(&nv30->base);
     85 }
     86 
     87 static int
     88 nv30_invalidate_resource_storage(struct nouveau_context *nv,
     89                                  struct pipe_resource *res,
     90                                  int ref)
     91 {
     92    struct nv30_context *nv30 = nv30_context(&nv->pipe);
     93    unsigned i;
     94 
     95    if (res->bind & PIPE_BIND_RENDER_TARGET) {
     96       for (i = 0; i < nv30->framebuffer.nr_cbufs; ++i) {
     97          if (nv30->framebuffer.cbufs[i] &&
     98              nv30->framebuffer.cbufs[i]->texture == res) {
     99             nv30->dirty |= NV30_NEW_FRAMEBUFFER;
    100             nouveau_bufctx_reset(nv30->bufctx, BUFCTX_FB);
    101             if (!--ref)
    102                return ref;
    103          }
    104       }
    105    }
    106    if (res->bind & PIPE_BIND_DEPTH_STENCIL) {
    107       if (nv30->framebuffer.zsbuf &&
    108           nv30->framebuffer.zsbuf->texture == res) {
    109             nv30->dirty |= NV30_NEW_FRAMEBUFFER;
    110             nouveau_bufctx_reset(nv30->bufctx, BUFCTX_FB);
    111             if (!--ref)
    112                return ref;
    113       }
    114    }
    115 
    116    if (res->bind & PIPE_BIND_VERTEX_BUFFER) {
    117       for (i = 0; i < nv30->num_vtxbufs; ++i) {
    118          if (nv30->vtxbuf[i].buffer.resource == res) {
    119             nv30->dirty |= NV30_NEW_ARRAYS;
    120             nouveau_bufctx_reset(nv30->bufctx, BUFCTX_VTXBUF);
    121             if (!--ref)
    122                return ref;
    123          }
    124       }
    125    }
    126 
    127    if (res->bind & PIPE_BIND_SAMPLER_VIEW) {
    128       for (i = 0; i < nv30->fragprog.num_textures; ++i) {
    129          if (nv30->fragprog.textures[i] &&
    130              nv30->fragprog.textures[i]->texture == res) {
    131             nv30->dirty |= NV30_NEW_FRAGTEX;
    132             nouveau_bufctx_reset(nv30->bufctx, BUFCTX_FRAGTEX(i));
    133             if (!--ref)
    134                return ref;
    135          }
    136       }
    137       for (i = 0; i < nv30->vertprog.num_textures; ++i) {
    138          if (nv30->vertprog.textures[i] &&
    139              nv30->vertprog.textures[i]->texture == res) {
    140             nv30->dirty |= NV30_NEW_VERTTEX;
    141             nouveau_bufctx_reset(nv30->bufctx, BUFCTX_VERTTEX(i));
    142             if (!--ref)
    143                return ref;
    144          }
    145       }
    146    }
    147 
    148    return ref;
    149 }
    150 
    151 static void
    152 nv30_context_destroy(struct pipe_context *pipe)
    153 {
    154    struct nv30_context *nv30 = nv30_context(pipe);
    155 
    156    if (nv30->blitter)
    157       util_blitter_destroy(nv30->blitter);
    158 
    159    if (nv30->draw)
    160       draw_destroy(nv30->draw);
    161 
    162    if (nv30->base.pipe.stream_uploader)
    163       u_upload_destroy(nv30->base.pipe.stream_uploader);
    164 
    165    if (nv30->blit_vp)
    166       nouveau_heap_free(&nv30->blit_vp);
    167 
    168    if (nv30->blit_fp)
    169       pipe_resource_reference(&nv30->blit_fp, NULL);
    170 
    171    if (nv30->screen->base.pushbuf->user_priv == &nv30->bufctx)
    172       nv30->screen->base.pushbuf->user_priv = NULL;
    173 
    174    nouveau_bufctx_del(&nv30->bufctx);
    175 
    176    if (nv30->screen->cur_ctx == nv30)
    177       nv30->screen->cur_ctx = NULL;
    178 
    179    nouveau_context_destroy(&nv30->base);
    180 }
    181 
    182 #define FAIL_CONTEXT_INIT(str, err)                   \
    183    do {                                               \
    184       NOUVEAU_ERR(str, err);                          \
    185       nv30_context_destroy(pipe);                     \
    186       return NULL;                                    \
    187    } while(0)
    188 
    189 struct pipe_context *
    190 nv30_context_create(struct pipe_screen *pscreen, void *priv, unsigned ctxflags)
    191 {
    192    struct nv30_screen *screen = nv30_screen(pscreen);
    193    struct nv30_context *nv30 = CALLOC_STRUCT(nv30_context);
    194    struct nouveau_pushbuf *push;
    195    struct pipe_context *pipe;
    196    int ret;
    197 
    198    if (!nv30)
    199       return NULL;
    200 
    201    nv30->screen = screen;
    202    nv30->base.screen = &screen->base;
    203    nv30->base.copy_data = nv30_transfer_copy_data;
    204 
    205    pipe = &nv30->base.pipe;
    206    pipe->screen = pscreen;
    207    pipe->priv = priv;
    208    pipe->destroy = nv30_context_destroy;
    209    pipe->flush = nv30_context_flush;
    210 
    211    nv30->base.pipe.stream_uploader = u_upload_create_default(&nv30->base.pipe);
    212    if (!nv30->base.pipe.stream_uploader) {
    213       nv30_context_destroy(pipe);
    214       return NULL;
    215    }
    216    nv30->base.pipe.const_uploader = nv30->base.pipe.stream_uploader;
    217 
    218    /*XXX: *cough* per-context client */
    219    nv30->base.client = screen->base.client;
    220 
    221    /*XXX: *cough* per-context pushbufs */
    222    push = screen->base.pushbuf;
    223    nv30->base.pushbuf = push;
    224    nv30->base.pushbuf->user_priv = &nv30->bufctx; /* hack at validate time */
    225    nv30->base.pushbuf->rsvd_kick = 16; /* hack in screen before first space */
    226    nv30->base.pushbuf->kick_notify = nv30_context_kick_notify;
    227 
    228    nv30->base.invalidate_resource_storage = nv30_invalidate_resource_storage;
    229 
    230    ret = nouveau_bufctx_new(nv30->base.client, 64, &nv30->bufctx);
    231    if (ret) {
    232       nv30_context_destroy(pipe);
    233       return NULL;
    234    }
    235 
    236    /*XXX: make configurable with performance vs quality, these defaults
    237     *     match the binary driver's defaults
    238     */
    239    if (screen->eng3d->oclass < NV40_3D_CLASS)
    240       nv30->config.filter = 0x00000004;
    241    else
    242       nv30->config.filter = 0x00002dc4;
    243 
    244    nv30->config.aniso = NV40_3D_TEX_WRAP_ANISO_MIP_FILTER_OPTIMIZATION_OFF;
    245 
    246    if (debug_get_bool_option("NV30_SWTNL", false))
    247       nv30->draw_flags |= NV30_NEW_SWTNL;
    248 
    249    nouveau_context_init(&nv30->base);
    250    nv30->sample_mask = 0xffff;
    251    nv30_vbo_init(pipe);
    252    nv30_query_init(pipe);
    253    nv30_state_init(pipe);
    254    nv30_resource_init(pipe);
    255    nv30_clear_init(pipe);
    256    nv30_fragprog_init(pipe);
    257    nv30_vertprog_init(pipe);
    258    nv30_texture_init(pipe);
    259    nv30_fragtex_init(pipe);
    260    nv40_verttex_init(pipe);
    261    nv30_draw_init(pipe);
    262 
    263    nv30->blitter = util_blitter_create(pipe);
    264    if (!nv30->blitter) {
    265       nv30_context_destroy(pipe);
    266       return NULL;
    267    }
    268 
    269    nouveau_context_init_vdec(&nv30->base);
    270 
    271    return pipe;
    272 }
    273