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      1 /*
      2  * Copyright (c) 2012-2015 Etnaviv Project
      3  *
      4  * Permission is hereby granted, free of charge, to any person obtaining a
      5  * copy of this software and associated documentation files (the "Software"),
      6  * to deal in the Software without restriction, including without limitation
      7  * the rights to use, copy, modify, merge, publish, distribute, sub license,
      8  * and/or sell copies of the Software, and to permit persons to whom the
      9  * Software is furnished to do so, subject to the following conditions:
     10  *
     11  * The above copyright notice and this permission notice (including the
     12  * next paragraph) shall be included in all copies or substantial portions
     13  * of the Software.
     14  *
     15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     17  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
     18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
     20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
     21  * DEALINGS IN THE SOFTWARE.
     22  *
     23  * Authors:
     24  *    Wladimir J. van der Laan <laanwj (at) gmail.com>
     25  */
     26 
     27 #ifndef H_ETNAVIV_COMPILER
     28 #define H_ETNAVIV_COMPILER
     29 
     30 #include "etnaviv_context.h"
     31 #include "etnaviv_internal.h"
     32 #include "etnaviv_shader.h"
     33 #include "pipe/p_compiler.h"
     34 #include "pipe/p_shader_tokens.h"
     35 
     36 /* XXX some of these are pretty arbitrary limits, may be better to switch
     37  * to dynamic allocation at some point.
     38  */
     39 #define ETNA_MAX_TEMPS (64) /* max temp register count of all Vivante hw */
     40 #define ETNA_MAX_TOKENS (2048)
     41 #define ETNA_MAX_IMM (1024) /* max const+imm in 32-bit words */
     42 #define ETNA_MAX_DECL (2048) /* max declarations */
     43 #define ETNA_MAX_DEPTH (32)
     44 #define ETNA_MAX_INSTRUCTIONS (2048)
     45 
     46 /* compiler output per input/output */
     47 struct etna_shader_inout {
     48    int reg; /* native register */
     49    struct tgsi_declaration_semantic semantic; /* tgsi semantic name and index */
     50    int num_components;
     51 };
     52 
     53 struct etna_shader_io_file {
     54    size_t num_reg;
     55    struct etna_shader_inout reg[ETNA_NUM_INPUTS];
     56 };
     57 
     58 /* shader object, for linking */
     59 struct etna_shader_variant {
     60    uint32_t id; /* for debug */
     61 
     62    uint processor; /* TGSI_PROCESSOR_... */
     63    uint32_t code_size; /* code size in uint32 words */
     64    uint32_t *code;
     65    unsigned num_loops;
     66    unsigned num_temps;
     67 
     68    struct etna_shader_uniform_info uniforms;
     69 
     70    /* ETNA_DIRTY_* flags that, when set in context dirty, mean that the
     71     * uniforms have to get (partial) reloaded. */
     72    uint32_t uniforms_dirty_bits;
     73 
     74    /* inputs (for linking) for fs, the inputs must be in register 1..N */
     75    struct etna_shader_io_file infile;
     76 
     77    /* outputs (for linking) */
     78    struct etna_shader_io_file outfile;
     79 
     80    /* index into outputs (for linking) */
     81    int output_count_per_semantic[TGSI_SEMANTIC_COUNT];
     82    struct etna_shader_inout * *output_per_semantic_list; /* list of pointers to outputs */
     83    struct etna_shader_inout **output_per_semantic[TGSI_SEMANTIC_COUNT];
     84 
     85    /* special outputs (vs only) */
     86    int vs_pos_out_reg; /* VS position output */
     87    int vs_pointsize_out_reg; /* VS point size output */
     88    uint32_t vs_load_balancing;
     89 
     90    /* special outputs (ps only) */
     91    int ps_color_out_reg; /* color output register */
     92    int ps_depth_out_reg; /* depth output register */
     93 
     94    /* unknown input property (XX_INPUT_COUNT, field UNK8) */
     95    uint32_t input_count_unk8;
     96 
     97    /* shader is larger than GPU instruction limit, thus needs icache */
     98    bool needs_icache;
     99 
    100    /* shader variants form a linked list */
    101    struct etna_shader_variant *next;
    102 
    103    /* replicated here to avoid passing extra ptrs everywhere */
    104    struct etna_shader *shader;
    105    struct etna_shader_key key;
    106 
    107    struct etna_bo *bo; /* cached code memory bo handle (for icache) */
    108 };
    109 
    110 struct etna_varying {
    111    uint32_t pa_attributes;
    112    uint8_t num_components;
    113    uint8_t use[4];
    114    uint8_t reg;
    115 };
    116 
    117 struct etna_shader_link_info {
    118    /* each PS input is annotated with the VS output reg */
    119    unsigned num_varyings;
    120    struct etna_varying varyings[ETNA_NUM_INPUTS];
    121    int pcoord_varying_comp_ofs;
    122 };
    123 
    124 bool
    125 etna_compile_shader(struct etna_shader_variant *shader);
    126 
    127 void
    128 etna_dump_shader(const struct etna_shader_variant *shader);
    129 
    130 bool
    131 etna_link_shader(struct etna_shader_link_info *info,
    132                  const struct etna_shader_variant *vs, const struct etna_shader_variant *fs);
    133 
    134 void
    135 etna_destroy_shader(struct etna_shader_variant *shader);
    136 
    137 #endif
    138