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      1 /*
      2  * Copyright 2008 Corbin Simpson <MostAwesomeDude (at) gmail.com>
      3  * Copyright 2009 Marek Olk <maraeo (at) gmail.com>
      4  *
      5  * Permission is hereby granted, free of charge, to any person obtaining a
      6  * copy of this software and associated documentation files (the "Software"),
      7  * to deal in the Software without restriction, including without limitation
      8  * on the rights to use, copy, modify, merge, publish, distribute, sub
      9  * license, and/or sell copies of the Software, and to permit persons to whom
     10  * the Software is furnished to do so, subject to the following conditions:
     11  *
     12  * The above copyright notice and this permission notice (including the next
     13  * paragraph) shall be included in all copies or substantial portions of the
     14  * Software.
     15  *
     16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     18  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
     19  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
     20  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
     21  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
     22  * USE OR OTHER DEALINGS IN THE SOFTWARE. */
     23 
     24 /* r300_emit: Functions for emitting state. */
     25 
     26 #include "util/u_format.h"
     27 #include "util/u_math.h"
     28 
     29 #include "r300_context.h"
     30 #include "r300_cb.h"
     31 #include "r300_cs.h"
     32 #include "r300_emit.h"
     33 #include "r300_fs.h"
     34 #include "r300_screen.h"
     35 #include "r300_screen_buffer.h"
     36 #include "r300_vs.h"
     37 
     38 void r300_emit_blend_state(struct r300_context* r300,
     39                            unsigned size, void* state)
     40 {
     41     struct r300_blend_state* blend = (struct r300_blend_state*)state;
     42     struct pipe_framebuffer_state* fb =
     43         (struct pipe_framebuffer_state*)r300->fb_state.state;
     44     struct pipe_surface *cb;
     45     CS_LOCALS(r300);
     46 
     47     cb = fb->nr_cbufs ? r300_get_nonnull_cb(fb, 0) : NULL;
     48 
     49     if (cb) {
     50         if (cb->format == PIPE_FORMAT_R16G16B16A16_FLOAT) {
     51             WRITE_CS_TABLE(blend->cb_noclamp, size);
     52         } else if (cb->format == PIPE_FORMAT_R16G16B16X16_FLOAT) {
     53             WRITE_CS_TABLE(blend->cb_noclamp_noalpha, size);
     54         } else {
     55             unsigned swz = r300_surface(cb)->colormask_swizzle;
     56             WRITE_CS_TABLE(blend->cb_clamp[swz], size);
     57         }
     58     } else {
     59         WRITE_CS_TABLE(blend->cb_no_readwrite, size);
     60     }
     61 }
     62 
     63 void r300_emit_blend_color_state(struct r300_context* r300,
     64                                  unsigned size, void* state)
     65 {
     66     struct r300_blend_color_state* bc = (struct r300_blend_color_state*)state;
     67     CS_LOCALS(r300);
     68 
     69     WRITE_CS_TABLE(bc->cb, size);
     70 }
     71 
     72 void r300_emit_clip_state(struct r300_context* r300,
     73                           unsigned size, void* state)
     74 {
     75     struct r300_clip_state* clip = (struct r300_clip_state*)state;
     76     CS_LOCALS(r300);
     77 
     78     WRITE_CS_TABLE(clip->cb, size);
     79 }
     80 
     81 void r300_emit_dsa_state(struct r300_context* r300, unsigned size, void* state)
     82 {
     83     struct r300_dsa_state* dsa = (struct r300_dsa_state*)state;
     84     struct pipe_framebuffer_state* fb =
     85         (struct pipe_framebuffer_state*)r300->fb_state.state;
     86     boolean is_r500 = r300->screen->caps.is_r500;
     87     CS_LOCALS(r300);
     88     uint32_t alpha_func = dsa->alpha_function;
     89 
     90     /* Choose the alpha ref value between 8-bit (FG_ALPHA_FUNC.AM_VAL) and
     91      * 16-bit (FG_ALPHA_VALUE). */
     92     if (is_r500 && (alpha_func & R300_FG_ALPHA_FUNC_ENABLE)) {
     93         struct pipe_surface *cb = fb->nr_cbufs ? r300_get_nonnull_cb(fb, 0) : NULL;
     94 
     95         if (cb &&
     96             (cb->format == PIPE_FORMAT_R16G16B16A16_FLOAT ||
     97              cb->format == PIPE_FORMAT_R16G16B16X16_FLOAT)) {
     98             alpha_func |= R500_FG_ALPHA_FUNC_FP16_ENABLE;
     99         } else {
    100             alpha_func |= R500_FG_ALPHA_FUNC_8BIT;
    101         }
    102     }
    103 
    104     /* Setup alpha-to-coverage. */
    105     if (r300->alpha_to_coverage && r300->msaa_enable) {
    106         /* Always set 3/6, it improves precision even for 2x and 4x MSAA. */
    107         alpha_func |= R300_FG_ALPHA_FUNC_MASK_ENABLE |
    108                       R300_FG_ALPHA_FUNC_CFG_3_OF_6;
    109     }
    110 
    111     BEGIN_CS(size);
    112     OUT_CS_REG(R300_FG_ALPHA_FUNC, alpha_func);
    113     OUT_CS_TABLE(fb->zsbuf ? &dsa->cb_begin : dsa->cb_zb_no_readwrite, size-2);
    114     END_CS;
    115 }
    116 
    117 static void get_rc_constant_state(
    118     float vec[4],
    119     struct r300_context * r300,
    120     struct rc_constant * constant)
    121 {
    122     struct r300_textures_state* texstate = r300->textures_state.state;
    123     struct r300_resource *tex;
    124 
    125     assert(constant->Type == RC_CONSTANT_STATE);
    126 
    127     /* vec should either be (0, 0, 0, 1), which should be a relatively safe
    128      * RGBA or STRQ value, or it could be one of the RC_CONSTANT_STATE
    129      * state factors. */
    130 
    131     switch (constant->u.State[0]) {
    132         /* Factor for converting rectangle coords to
    133          * normalized coords. Should only show up on non-r500. */
    134         case RC_STATE_R300_TEXRECT_FACTOR:
    135             tex = r300_resource(texstate->sampler_views[constant->u.State[1]]->base.texture);
    136             vec[0] = 1.0 / tex->tex.width0;
    137             vec[1] = 1.0 / tex->tex.height0;
    138             vec[2] = 0;
    139             vec[3] = 1;
    140             break;
    141 
    142         case RC_STATE_R300_TEXSCALE_FACTOR:
    143             tex = r300_resource(texstate->sampler_views[constant->u.State[1]]->base.texture);
    144             /* Add a small number to the texture size to work around rounding errors in hw. */
    145             vec[0] = tex->b.b.width0  / (tex->tex.width0  + 0.001f);
    146             vec[1] = tex->b.b.height0 / (tex->tex.height0 + 0.001f);
    147             vec[2] = tex->b.b.depth0  / (tex->tex.depth0  + 0.001f);
    148             vec[3] = 1;
    149             break;
    150 
    151         case RC_STATE_R300_VIEWPORT_SCALE:
    152             vec[0] = r300->viewport.scale[0];
    153             vec[1] = r300->viewport.scale[1];
    154             vec[2] = r300->viewport.scale[2];
    155             vec[3] = 1;
    156             break;
    157 
    158         case RC_STATE_R300_VIEWPORT_OFFSET:
    159             vec[0] = r300->viewport.translate[0];
    160             vec[1] = r300->viewport.translate[1];
    161             vec[2] = r300->viewport.translate[2];
    162             vec[3] = 1;
    163             break;
    164 
    165         default:
    166             fprintf(stderr, "r300: Implementation error: "
    167                 "Unknown RC_CONSTANT type %d\n", constant->u.State[0]);
    168             vec[0] = 0;
    169             vec[1] = 0;
    170             vec[2] = 0;
    171             vec[3] = 1;
    172     }
    173 }
    174 
    175 /* Convert a normal single-precision float into the 7.16 format
    176  * used by the R300 fragment shader.
    177  */
    178 uint32_t pack_float24(float f)
    179 {
    180     union {
    181         float fl;
    182         uint32_t u;
    183     } u;
    184     float mantissa;
    185     int exponent;
    186     uint32_t float24 = 0;
    187 
    188     if (f == 0.0)
    189         return 0;
    190 
    191     u.fl = f;
    192 
    193     mantissa = frexpf(f, &exponent);
    194 
    195     /* Handle -ve */
    196     if (mantissa < 0) {
    197         float24 |= (1 << 23);
    198         mantissa = mantissa * -1.0;
    199     }
    200     /* Handle exponent, bias of 63 */
    201     exponent += 62;
    202     float24 |= (exponent << 16);
    203     /* Kill 7 LSB of mantissa */
    204     float24 |= (u.u & 0x7FFFFF) >> 7;
    205 
    206     return float24;
    207 }
    208 
    209 void r300_emit_fs(struct r300_context* r300, unsigned size, void *state)
    210 {
    211     struct r300_fragment_shader *fs = r300_fs(r300);
    212     CS_LOCALS(r300);
    213 
    214     WRITE_CS_TABLE(fs->shader->cb_code, fs->shader->cb_code_size);
    215 }
    216 
    217 void r300_emit_fs_constants(struct r300_context* r300, unsigned size, void *state)
    218 {
    219     struct r300_fragment_shader *fs = r300_fs(r300);
    220     struct r300_constant_buffer *buf = (struct r300_constant_buffer*)state;
    221     unsigned count = fs->shader->externals_count;
    222     unsigned i, j;
    223     CS_LOCALS(r300);
    224 
    225     if (count == 0)
    226         return;
    227 
    228     BEGIN_CS(size);
    229     OUT_CS_REG_SEQ(R300_PFS_PARAM_0_X, count * 4);
    230     if (buf->remap_table){
    231         for (i = 0; i < count; i++) {
    232             float *data = (float*)&buf->ptr[buf->remap_table[i]*4];
    233             for (j = 0; j < 4; j++)
    234                 OUT_CS(pack_float24(data[j]));
    235         }
    236     } else {
    237         for (i = 0; i < count; i++)
    238             for (j = 0; j < 4; j++)
    239                 OUT_CS(pack_float24(*(float*)&buf->ptr[i*4+j]));
    240     }
    241 
    242     END_CS;
    243 }
    244 
    245 void r300_emit_fs_rc_constant_state(struct r300_context* r300, unsigned size, void *state)
    246 {
    247     struct r300_fragment_shader *fs = r300_fs(r300);
    248     struct rc_constant_list *constants = &fs->shader->code.constants;
    249     unsigned i;
    250     unsigned count = fs->shader->rc_state_count;
    251     unsigned first = fs->shader->externals_count;
    252     unsigned end = constants->Count;
    253     unsigned j;
    254     CS_LOCALS(r300);
    255 
    256     if (count == 0)
    257         return;
    258 
    259     BEGIN_CS(size);
    260     for(i = first; i < end; ++i) {
    261         if (constants->Constants[i].Type == RC_CONSTANT_STATE) {
    262             float data[4];
    263 
    264             get_rc_constant_state(data, r300, &constants->Constants[i]);
    265 
    266             OUT_CS_REG_SEQ(R300_PFS_PARAM_0_X + i * 16, 4);
    267             for (j = 0; j < 4; j++)
    268                 OUT_CS(pack_float24(data[j]));
    269         }
    270     }
    271     END_CS;
    272 }
    273 
    274 void r500_emit_fs(struct r300_context* r300, unsigned size, void *state)
    275 {
    276     struct r300_fragment_shader *fs = r300_fs(r300);
    277     CS_LOCALS(r300);
    278 
    279     WRITE_CS_TABLE(fs->shader->cb_code, fs->shader->cb_code_size);
    280 }
    281 
    282 void r500_emit_fs_constants(struct r300_context* r300, unsigned size, void *state)
    283 {
    284     struct r300_fragment_shader *fs = r300_fs(r300);
    285     struct r300_constant_buffer *buf = (struct r300_constant_buffer*)state;
    286     unsigned count = fs->shader->externals_count;
    287     CS_LOCALS(r300);
    288 
    289     if (count == 0)
    290         return;
    291 
    292     BEGIN_CS(size);
    293     OUT_CS_REG(R500_GA_US_VECTOR_INDEX, R500_GA_US_VECTOR_INDEX_TYPE_CONST);
    294     OUT_CS_ONE_REG(R500_GA_US_VECTOR_DATA, count * 4);
    295     if (buf->remap_table){
    296         for (unsigned i = 0; i < count; i++) {
    297             uint32_t *data = &buf->ptr[buf->remap_table[i]*4];
    298             OUT_CS_TABLE(data, 4);
    299         }
    300     } else {
    301         OUT_CS_TABLE(buf->ptr, count * 4);
    302     }
    303     END_CS;
    304 }
    305 
    306 void r500_emit_fs_rc_constant_state(struct r300_context* r300, unsigned size, void *state)
    307 {
    308     struct r300_fragment_shader *fs = r300_fs(r300);
    309     struct rc_constant_list *constants = &fs->shader->code.constants;
    310     unsigned i;
    311     unsigned count = fs->shader->rc_state_count;
    312     unsigned first = fs->shader->externals_count;
    313     unsigned end = constants->Count;
    314     CS_LOCALS(r300);
    315 
    316     if (count == 0)
    317         return;
    318 
    319     BEGIN_CS(size);
    320     for(i = first; i < end; ++i) {
    321         if (constants->Constants[i].Type == RC_CONSTANT_STATE) {
    322             float data[4];
    323 
    324             get_rc_constant_state(data, r300, &constants->Constants[i]);
    325 
    326             OUT_CS_REG(R500_GA_US_VECTOR_INDEX,
    327                        R500_GA_US_VECTOR_INDEX_TYPE_CONST |
    328                        (i & R500_GA_US_VECTOR_INDEX_MASK));
    329             OUT_CS_ONE_REG(R500_GA_US_VECTOR_DATA, 4);
    330             OUT_CS_TABLE(data, 4);
    331         }
    332     }
    333     END_CS;
    334 }
    335 
    336 void r300_emit_gpu_flush(struct r300_context *r300, unsigned size, void *state)
    337 {
    338     struct r300_gpu_flush *gpuflush = (struct r300_gpu_flush*)state;
    339     struct pipe_framebuffer_state* fb =
    340             (struct pipe_framebuffer_state*)r300->fb_state.state;
    341     uint32_t height = fb->height;
    342     uint32_t width = fb->width;
    343     CS_LOCALS(r300);
    344 
    345     if (r300->cbzb_clear) {
    346         struct r300_surface *surf = r300_surface(fb->cbufs[0]);
    347 
    348         height = surf->cbzb_height;
    349         width = surf->cbzb_width;
    350     }
    351 
    352     DBG(r300, DBG_SCISSOR,
    353 	"r300: Scissor width: %i, height: %i, CBZB clear: %s\n",
    354 	width, height, r300->cbzb_clear ? "YES" : "NO");
    355 
    356     BEGIN_CS(size);
    357 
    358     /* Set up scissors.
    359      * By writing to the SC registers, SC & US assert idle. */
    360     OUT_CS_REG_SEQ(R300_SC_SCISSORS_TL, 2);
    361     if (r300->screen->caps.is_r500) {
    362         OUT_CS(0);
    363         OUT_CS(((width  - 1) << R300_SCISSORS_X_SHIFT) |
    364                ((height - 1) << R300_SCISSORS_Y_SHIFT));
    365     } else {
    366         OUT_CS((1440 << R300_SCISSORS_X_SHIFT) |
    367                (1440 << R300_SCISSORS_Y_SHIFT));
    368         OUT_CS(((width  + 1440-1) << R300_SCISSORS_X_SHIFT) |
    369                ((height + 1440-1) << R300_SCISSORS_Y_SHIFT));
    370     }
    371 
    372     /* Flush CB & ZB caches and wait until the 3D engine is idle and clean. */
    373     OUT_CS_TABLE(gpuflush->cb_flush_clean, 6);
    374     END_CS;
    375 }
    376 
    377 void r300_emit_aa_state(struct r300_context *r300, unsigned size, void *state)
    378 {
    379     struct r300_aa_state *aa = (struct r300_aa_state*)state;
    380     CS_LOCALS(r300);
    381 
    382     BEGIN_CS(size);
    383     OUT_CS_REG(R300_GB_AA_CONFIG, aa->aa_config);
    384 
    385     if (aa->dest) {
    386         OUT_CS_REG_SEQ(R300_RB3D_AARESOLVE_OFFSET, 3);
    387         OUT_CS(aa->dest->offset);
    388         OUT_CS(aa->dest->pitch & R300_RB3D_AARESOLVE_PITCH_MASK);
    389         OUT_CS(R300_RB3D_AARESOLVE_CTL_AARESOLVE_MODE_RESOLVE |
    390                R300_RB3D_AARESOLVE_CTL_AARESOLVE_ALPHA_AVERAGE);
    391         OUT_CS_RELOC(aa->dest);
    392     } else {
    393         OUT_CS_REG(R300_RB3D_AARESOLVE_CTL, 0);
    394     }
    395 
    396     END_CS;
    397 }
    398 
    399 void r300_emit_fb_state(struct r300_context* r300, unsigned size, void* state)
    400 {
    401     struct pipe_framebuffer_state* fb = (struct pipe_framebuffer_state*)state;
    402     struct r300_surface* surf;
    403     unsigned i;
    404     uint32_t rb3d_cctl = 0;
    405 
    406     CS_LOCALS(r300);
    407 
    408     BEGIN_CS(size);
    409 
    410     if (r300->screen->caps.is_r500) {
    411         rb3d_cctl = R300_RB3D_CCTL_INDEPENDENT_COLORFORMAT_ENABLE_ENABLE;
    412     }
    413     /* NUM_MULTIWRITES replicates COLOR[0] to all colorbuffers. */
    414     if (fb->nr_cbufs && r300->fb_multiwrite) {
    415         rb3d_cctl |= R300_RB3D_CCTL_NUM_MULTIWRITES(fb->nr_cbufs);
    416     }
    417     if (r300->cmask_in_use) {
    418         rb3d_cctl |= R300_RB3D_CCTL_AA_COMPRESSION_ENABLE |
    419                      R300_RB3D_CCTL_CMASK_ENABLE;
    420     }
    421 
    422     OUT_CS_REG(R300_RB3D_CCTL, rb3d_cctl);
    423 
    424     /* Set up colorbuffers. */
    425     for (i = 0; i < fb->nr_cbufs; i++) {
    426         surf = r300_surface(r300_get_nonnull_cb(fb, i));
    427 
    428         OUT_CS_REG(R300_RB3D_COLOROFFSET0 + (4 * i), surf->offset);
    429         OUT_CS_RELOC(surf);
    430 
    431         OUT_CS_REG(R300_RB3D_COLORPITCH0 + (4 * i), surf->pitch);
    432         OUT_CS_RELOC(surf);
    433 
    434         if (r300->cmask_in_use && i == 0) {
    435             OUT_CS_REG(R300_RB3D_CMASK_OFFSET0, 0);
    436             OUT_CS_REG(R300_RB3D_CMASK_PITCH0, surf->pitch_cmask);
    437             OUT_CS_REG(R300_RB3D_COLOR_CLEAR_VALUE, r300->color_clear_value);
    438             if (r300->screen->caps.is_r500 && r300->screen->info.drm_minor >= 29) {
    439                 OUT_CS_REG_SEQ(R500_RB3D_COLOR_CLEAR_VALUE_AR, 2);
    440                 OUT_CS(r300->color_clear_value_ar);
    441                 OUT_CS(r300->color_clear_value_gb);
    442             }
    443         }
    444     }
    445 
    446     /* Set up the ZB part of the CBZB clear. */
    447     if (r300->cbzb_clear) {
    448         surf = r300_surface(fb->cbufs[0]);
    449 
    450         OUT_CS_REG(R300_ZB_FORMAT, surf->cbzb_format);
    451 
    452         OUT_CS_REG(R300_ZB_DEPTHOFFSET, surf->cbzb_midpoint_offset);
    453         OUT_CS_RELOC(surf);
    454 
    455         OUT_CS_REG(R300_ZB_DEPTHPITCH, surf->cbzb_pitch);
    456         OUT_CS_RELOC(surf);
    457 
    458         DBG(r300, DBG_CBZB,
    459             "CBZB clearing cbuf %08x %08x\n", surf->cbzb_format,
    460             surf->cbzb_pitch);
    461     }
    462     /* Set up a zbuffer. */
    463     else if (fb->zsbuf) {
    464         surf = r300_surface(fb->zsbuf);
    465 
    466         OUT_CS_REG(R300_ZB_FORMAT, surf->format);
    467 
    468         OUT_CS_REG(R300_ZB_DEPTHOFFSET, surf->offset);
    469         OUT_CS_RELOC(surf);
    470 
    471         OUT_CS_REG(R300_ZB_DEPTHPITCH, surf->pitch);
    472         OUT_CS_RELOC(surf);
    473 
    474         if (r300->hyperz_enabled) {
    475             /* HiZ RAM. */
    476             OUT_CS_REG(R300_ZB_HIZ_OFFSET, 0);
    477             OUT_CS_REG(R300_ZB_HIZ_PITCH, surf->pitch_hiz);
    478             /* Z Mask RAM. (compressed zbuffer) */
    479             OUT_CS_REG(R300_ZB_ZMASK_OFFSET, 0);
    480             OUT_CS_REG(R300_ZB_ZMASK_PITCH, surf->pitch_zmask);
    481         }
    482     }
    483 
    484     END_CS;
    485 }
    486 
    487 void r300_emit_hyperz_state(struct r300_context *r300,
    488                             unsigned size, void *state)
    489 {
    490     struct r300_hyperz_state *z = state;
    491     CS_LOCALS(r300);
    492 
    493     if (z->flush)
    494         WRITE_CS_TABLE(&z->cb_flush_begin, size);
    495     else
    496         WRITE_CS_TABLE(&z->cb_begin, size - 2);
    497 }
    498 
    499 void r300_emit_hyperz_end(struct r300_context *r300)
    500 {
    501     struct r300_hyperz_state z =
    502             *(struct r300_hyperz_state*)r300->hyperz_state.state;
    503 
    504     z.flush = 1;
    505     z.zb_bw_cntl = 0;
    506     z.zb_depthclearvalue = 0;
    507     z.sc_hyperz = R300_SC_HYPERZ_ADJ_2;
    508     z.gb_z_peq_config = 0;
    509 
    510     r300_emit_hyperz_state(r300, r300->hyperz_state.size, &z);
    511 }
    512 
    513 #define R300_NIBBLES(x0, y0, x1, y1, x2, y2, d0y, d0x)  \
    514     (((x0) & 0xf) | (((y0) & 0xf) << 4) |		   \
    515     (((x1) & 0xf) << 8) | (((y1) & 0xf) << 12) |	   \
    516     (((x2) & 0xf) << 16) | (((y2) & 0xf) << 20) |	   \
    517     (((d0y) & 0xf) << 24) | (((d0x) & 0xf) << 28))
    518 
    519 static unsigned r300_get_mspos(int index, unsigned *p)
    520 {
    521     unsigned reg, i, distx, disty, dist;
    522 
    523     if (index == 0) {
    524         /* MSPOS0 contains positions for samples 0,1,2 as (X,Y) pairs of nibbles,
    525          * followed by a (Y,X) pair containing the minimum distance from the pixel
    526          * edge:
    527          *     X0, Y0, X1, Y1, X2, Y2, D0_Y, D0_X
    528          *
    529          * There is a quirk when setting D0_X. The value represents the distance
    530          * from the left edge of the pixel quad to the first sample in subpixels.
    531          * All values less than eight should use the actual value, but 7 should
    532          * be used for the distance 8. The hardware will convert 7 into 8 internally.
    533          */
    534         distx = 11;
    535         for (i = 0; i < 12; i += 2) {
    536             if (p[i] < distx)
    537                 distx = p[i];
    538         }
    539 
    540         disty = 11;
    541         for (i = 1; i < 12; i += 2) {
    542             if (p[i] < disty)
    543                 disty = p[i];
    544         }
    545 
    546         if (distx == 8)
    547             distx = 7;
    548 
    549         reg = R300_NIBBLES(p[0], p[1], p[2], p[3], p[4], p[5], disty, distx);
    550     } else {
    551         /* MSPOS1 contains positions for samples 3,4,5 as (X,Y) pairs of nibbles,
    552          * followed by the minimum distance from the pixel edge (not sure if X or Y):
    553          *     X3, Y3, X4, Y4, X5, Y5, D1
    554          */
    555         dist = 11;
    556         for (i = 0; i < 12; i++) {
    557             if (p[i] < dist)
    558                 dist = p[i];
    559         }
    560 
    561         reg = R300_NIBBLES(p[6], p[7], p[8], p[9], p[10], p[11], dist, 0);
    562     }
    563     return reg;
    564 }
    565 
    566 void r300_emit_fb_state_pipelined(struct r300_context *r300,
    567                                   unsigned size, void *state)
    568 {
    569     /* The sample coordinates are in the range [0,11], because
    570      * GB_TILE_CONFIG.SUBPIXEL is set to the 1/12 subpixel precision.
    571      *
    572      * Some sample coordinates reach to neighboring pixels and should not be used.
    573      * (e.g. Y=11)
    574      *
    575      * The unused samples must be set to the positions of other valid samples. */
    576     static unsigned sample_locs_1x[12] = {
    577         6,6,  6,6,  6,6,  6,6,  6,6,  6,6
    578     };
    579     static unsigned sample_locs_2x[12] = {
    580         3,9,  9,3,  9,3,  9,3,  9,3,  9,3
    581     };
    582     static unsigned sample_locs_4x[12] = {
    583         4,4,  8,8,  2,10,  10,2,  10,2,  10,2
    584     };
    585     static unsigned sample_locs_6x[12] = {
    586         3,1,  7,3,  11,5,  1,7,  5,9,  9,10
    587     };
    588 
    589     struct pipe_framebuffer_state* fb =
    590             (struct pipe_framebuffer_state*)r300->fb_state.state;
    591     unsigned i, num_cbufs = fb->nr_cbufs;
    592     unsigned mspos0, mspos1;
    593     CS_LOCALS(r300);
    594 
    595     /* If we use the multiwrite feature, the colorbuffers 2,3,4 must be
    596      * marked as UNUSED in the US block. */
    597     if (r300->fb_multiwrite) {
    598         num_cbufs = MIN2(num_cbufs, 1);
    599     }
    600 
    601     BEGIN_CS(size);
    602 
    603     /* Colorbuffer format in the US block.
    604      * (must be written after unpipelined regs) */
    605     OUT_CS_REG_SEQ(R300_US_OUT_FMT_0, 4);
    606     for (i = 0; i < num_cbufs; i++) {
    607         OUT_CS(r300_surface(r300_get_nonnull_cb(fb, i))->format);
    608     }
    609     for (; i < 1; i++) {
    610         OUT_CS(R300_US_OUT_FMT_C4_8 |
    611                R300_C0_SEL_B | R300_C1_SEL_G |
    612                R300_C2_SEL_R | R300_C3_SEL_A);
    613     }
    614     for (; i < 4; i++) {
    615         OUT_CS(R300_US_OUT_FMT_UNUSED);
    616     }
    617 
    618     /* Set sample positions. It depends on the framebuffer sample count.
    619      * These are pipelined regs and as such cannot be moved to the AA state.
    620      */
    621     switch (r300->num_samples) {
    622     default:
    623         mspos0 = r300_get_mspos(0, sample_locs_1x);
    624         mspos1 = r300_get_mspos(1, sample_locs_1x);
    625         break;
    626     case 2:
    627         mspos0 = r300_get_mspos(0, sample_locs_2x);
    628         mspos1 = r300_get_mspos(1, sample_locs_2x);
    629         break;
    630     case 4:
    631         mspos0 = r300_get_mspos(0, sample_locs_4x);
    632         mspos1 = r300_get_mspos(1, sample_locs_4x);
    633         break;
    634     case 6:
    635         mspos0 = r300_get_mspos(0, sample_locs_6x);
    636         mspos1 = r300_get_mspos(1, sample_locs_6x);
    637         break;
    638     }
    639 
    640     OUT_CS_REG_SEQ(R300_GB_MSPOS0, 2);
    641     OUT_CS(mspos0);
    642     OUT_CS(mspos1);
    643     END_CS;
    644 }
    645 
    646 void r300_emit_query_start(struct r300_context *r300, unsigned size, void*state)
    647 {
    648     struct r300_query *query = r300->query_current;
    649     CS_LOCALS(r300);
    650 
    651     if (!query)
    652 	return;
    653 
    654     BEGIN_CS(size);
    655     if (r300->screen->caps.family == CHIP_RV530) {
    656         OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_ALL);
    657     } else {
    658         OUT_CS_REG(R300_SU_REG_DEST, R300_RASTER_PIPE_SELECT_ALL);
    659     }
    660     OUT_CS_REG(R300_ZB_ZPASS_DATA, 0);
    661     END_CS;
    662     query->begin_emitted = TRUE;
    663 }
    664 
    665 static void r300_emit_query_end_frag_pipes(struct r300_context *r300,
    666                                            struct r300_query *query)
    667 {
    668     struct r300_capabilities* caps = &r300->screen->caps;
    669     uint32_t gb_pipes = r300->screen->info.r300_num_gb_pipes;
    670     CS_LOCALS(r300);
    671 
    672     assert(gb_pipes);
    673 
    674     BEGIN_CS(6 * gb_pipes + 2);
    675     /* I'm not so sure I like this switch, but it's hard to be elegant
    676      * when there's so many special cases...
    677      *
    678      * So here's the basic idea. For each pipe, enable writes to it only,
    679      * then put out the relocation for ZPASS_ADDR, taking into account a
    680      * 4-byte offset for each pipe. RV380 and older are special; they have
    681      * only two pipes, and the second pipe's enable is on bit 3, not bit 1,
    682      * so there's a chipset cap for that. */
    683     switch (gb_pipes) {
    684         case 4:
    685             /* pipe 3 only */
    686             OUT_CS_REG(R300_SU_REG_DEST, 1 << 3);
    687             OUT_CS_REG(R300_ZB_ZPASS_ADDR, (query->num_results + 3) * 4);
    688             OUT_CS_RELOC(r300->query_current);
    689         case 3:
    690             /* pipe 2 only */
    691             OUT_CS_REG(R300_SU_REG_DEST, 1 << 2);
    692             OUT_CS_REG(R300_ZB_ZPASS_ADDR, (query->num_results + 2) * 4);
    693             OUT_CS_RELOC(r300->query_current);
    694         case 2:
    695             /* pipe 1 only */
    696             /* As mentioned above, accommodate RV380 and older. */
    697             OUT_CS_REG(R300_SU_REG_DEST,
    698                     1 << (caps->high_second_pipe ? 3 : 1));
    699             OUT_CS_REG(R300_ZB_ZPASS_ADDR, (query->num_results + 1) * 4);
    700             OUT_CS_RELOC(r300->query_current);
    701         case 1:
    702             /* pipe 0 only */
    703             OUT_CS_REG(R300_SU_REG_DEST, 1 << 0);
    704             OUT_CS_REG(R300_ZB_ZPASS_ADDR, (query->num_results + 0) * 4);
    705             OUT_CS_RELOC(r300->query_current);
    706             break;
    707         default:
    708             fprintf(stderr, "r300: Implementation error: Chipset reports %d"
    709                     " pixel pipes!\n", gb_pipes);
    710             abort();
    711     }
    712 
    713     /* And, finally, reset it to normal... */
    714     OUT_CS_REG(R300_SU_REG_DEST, 0xF);
    715     END_CS;
    716 }
    717 
    718 static void rv530_emit_query_end_single_z(struct r300_context *r300,
    719                                           struct r300_query *query)
    720 {
    721     CS_LOCALS(r300);
    722 
    723     BEGIN_CS(8);
    724     OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_0);
    725     OUT_CS_REG(R300_ZB_ZPASS_ADDR, query->num_results * 4);
    726     OUT_CS_RELOC(r300->query_current);
    727     OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_ALL);
    728     END_CS;
    729 }
    730 
    731 static void rv530_emit_query_end_double_z(struct r300_context *r300,
    732                                           struct r300_query *query)
    733 {
    734     CS_LOCALS(r300);
    735 
    736     BEGIN_CS(14);
    737     OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_0);
    738     OUT_CS_REG(R300_ZB_ZPASS_ADDR, (query->num_results + 0) * 4);
    739     OUT_CS_RELOC(r300->query_current);
    740     OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_1);
    741     OUT_CS_REG(R300_ZB_ZPASS_ADDR, (query->num_results + 1) * 4);
    742     OUT_CS_RELOC(r300->query_current);
    743     OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_ALL);
    744     END_CS;
    745 }
    746 
    747 void r300_emit_query_end(struct r300_context* r300)
    748 {
    749     struct r300_capabilities *caps = &r300->screen->caps;
    750     struct r300_query *query = r300->query_current;
    751 
    752     if (!query)
    753 	return;
    754 
    755     if (query->begin_emitted == FALSE)
    756         return;
    757 
    758     if (caps->family == CHIP_RV530) {
    759         if (r300->screen->info.r300_num_z_pipes == 2)
    760             rv530_emit_query_end_double_z(r300, query);
    761         else
    762             rv530_emit_query_end_single_z(r300, query);
    763     } else
    764         r300_emit_query_end_frag_pipes(r300, query);
    765 
    766     query->begin_emitted = FALSE;
    767     query->num_results += query->num_pipes;
    768 
    769     /* XXX grab all the results and reset the counter. */
    770     if (query->num_results >= query->buf->size / 4 - 4) {
    771         query->num_results = (query->buf->size / 4) / 2;
    772         fprintf(stderr, "r300: Rewinding OQBO...\n");
    773     }
    774 }
    775 
    776 void r300_emit_invariant_state(struct r300_context *r300,
    777                                unsigned size, void *state)
    778 {
    779     CS_LOCALS(r300);
    780     WRITE_CS_TABLE(state, size);
    781 }
    782 
    783 void r300_emit_rs_state(struct r300_context* r300, unsigned size, void* state)
    784 {
    785     struct r300_rs_state* rs = state;
    786     CS_LOCALS(r300);
    787 
    788     BEGIN_CS(size);
    789     OUT_CS_TABLE(rs->cb_main, RS_STATE_MAIN_SIZE);
    790     if (rs->polygon_offset_enable) {
    791         if (r300->zbuffer_bpp == 16) {
    792             OUT_CS_TABLE(rs->cb_poly_offset_zb16, 5);
    793         } else {
    794             OUT_CS_TABLE(rs->cb_poly_offset_zb24, 5);
    795         }
    796     }
    797     END_CS;
    798 }
    799 
    800 void r300_emit_rs_block_state(struct r300_context* r300,
    801                               unsigned size, void* state)
    802 {
    803     struct r300_rs_block* rs = (struct r300_rs_block*)state;
    804     unsigned i;
    805     /* It's the same for both INST and IP tables */
    806     unsigned count = (rs->inst_count & R300_RS_INST_COUNT_MASK) + 1;
    807     CS_LOCALS(r300);
    808 
    809     if (DBG_ON(r300, DBG_RS_BLOCK)) {
    810         r500_dump_rs_block(rs);
    811 
    812         fprintf(stderr, "r300: RS emit:\n");
    813 
    814         for (i = 0; i < count; i++)
    815             fprintf(stderr, "    : ip %d: 0x%08x\n", i, rs->ip[i]);
    816 
    817         for (i = 0; i < count; i++)
    818             fprintf(stderr, "    : inst %d: 0x%08x\n", i, rs->inst[i]);
    819 
    820         fprintf(stderr, "    : count: 0x%08x inst_count: 0x%08x\n",
    821             rs->count, rs->inst_count);
    822     }
    823 
    824     BEGIN_CS(size);
    825     OUT_CS_REG_SEQ(R300_VAP_VTX_STATE_CNTL, 2);
    826     OUT_CS(rs->vap_vtx_state_cntl);
    827     OUT_CS(rs->vap_vsm_vtx_assm);
    828     OUT_CS_REG_SEQ(R300_VAP_OUTPUT_VTX_FMT_0, 2);
    829     OUT_CS(rs->vap_out_vtx_fmt[0]);
    830     OUT_CS(rs->vap_out_vtx_fmt[1]);
    831     OUT_CS_REG_SEQ(R300_GB_ENABLE, 1);
    832     OUT_CS(rs->gb_enable);
    833 
    834     if (r300->screen->caps.is_r500) {
    835         OUT_CS_REG_SEQ(R500_RS_IP_0, count);
    836     } else {
    837         OUT_CS_REG_SEQ(R300_RS_IP_0, count);
    838     }
    839     OUT_CS_TABLE(rs->ip, count);
    840 
    841     OUT_CS_REG_SEQ(R300_RS_COUNT, 2);
    842     OUT_CS(rs->count);
    843     OUT_CS(rs->inst_count);
    844 
    845     if (r300->screen->caps.is_r500) {
    846         OUT_CS_REG_SEQ(R500_RS_INST_0, count);
    847     } else {
    848         OUT_CS_REG_SEQ(R300_RS_INST_0, count);
    849     }
    850     OUT_CS_TABLE(rs->inst, count);
    851     END_CS;
    852 }
    853 
    854 void r300_emit_sample_mask(struct r300_context *r300,
    855                            unsigned size, void *state)
    856 {
    857     unsigned mask = (*(unsigned*)state) & ((1 << 6)-1);
    858     CS_LOCALS(r300);
    859 
    860     BEGIN_CS(size);
    861     OUT_CS_REG(R300_SC_SCREENDOOR,
    862                mask | (mask << 6) | (mask << 12) | (mask << 18));
    863     END_CS;
    864 }
    865 
    866 void r300_emit_scissor_state(struct r300_context* r300,
    867                              unsigned size, void* state)
    868 {
    869     struct pipe_scissor_state* scissor = (struct pipe_scissor_state*)state;
    870     CS_LOCALS(r300);
    871 
    872     BEGIN_CS(size);
    873     OUT_CS_REG_SEQ(R300_SC_CLIPRECT_TL_0, 2);
    874     if (r300->screen->caps.is_r500) {
    875         OUT_CS((scissor->minx << R300_CLIPRECT_X_SHIFT) |
    876                (scissor->miny << R300_CLIPRECT_Y_SHIFT));
    877         OUT_CS(((scissor->maxx - 1) << R300_CLIPRECT_X_SHIFT) |
    878                ((scissor->maxy - 1) << R300_CLIPRECT_Y_SHIFT));
    879     } else {
    880         OUT_CS(((scissor->minx + 1440) << R300_CLIPRECT_X_SHIFT) |
    881                ((scissor->miny + 1440) << R300_CLIPRECT_Y_SHIFT));
    882         OUT_CS(((scissor->maxx + 1440-1) << R300_CLIPRECT_X_SHIFT) |
    883                ((scissor->maxy + 1440-1) << R300_CLIPRECT_Y_SHIFT));
    884     }
    885     END_CS;
    886 }
    887 
    888 void r300_emit_textures_state(struct r300_context *r300,
    889                               unsigned size, void *state)
    890 {
    891     struct r300_textures_state *allstate = (struct r300_textures_state*)state;
    892     struct r300_texture_sampler_state *texstate;
    893     struct r300_resource *tex;
    894     unsigned i;
    895     boolean has_us_format = r300->screen->caps.has_us_format;
    896     CS_LOCALS(r300);
    897 
    898     BEGIN_CS(size);
    899     OUT_CS_REG(R300_TX_ENABLE, allstate->tx_enable);
    900 
    901     for (i = 0; i < allstate->count; i++) {
    902         if ((1 << i) & allstate->tx_enable) {
    903             texstate = &allstate->regs[i];
    904             tex = r300_resource(allstate->sampler_views[i]->base.texture);
    905 
    906             OUT_CS_REG(R300_TX_FILTER0_0 + (i * 4), texstate->filter0);
    907             OUT_CS_REG(R300_TX_FILTER1_0 + (i * 4), texstate->filter1);
    908             OUT_CS_REG(R300_TX_BORDER_COLOR_0 + (i * 4),
    909                        texstate->border_color);
    910 
    911             OUT_CS_REG(R300_TX_FORMAT0_0 + (i * 4), texstate->format.format0);
    912             OUT_CS_REG(R300_TX_FORMAT1_0 + (i * 4), texstate->format.format1);
    913             OUT_CS_REG(R300_TX_FORMAT2_0 + (i * 4), texstate->format.format2);
    914 
    915             OUT_CS_REG(R300_TX_OFFSET_0 + (i * 4), texstate->format.tile_config);
    916             OUT_CS_RELOC(tex);
    917 
    918             if (has_us_format) {
    919                 OUT_CS_REG(R500_US_FORMAT0_0 + (i * 4),
    920                            texstate->format.us_format0);
    921             }
    922         }
    923     }
    924     END_CS;
    925 }
    926 
    927 void r300_emit_vertex_arrays(struct r300_context* r300, int offset,
    928                              boolean indexed, int instance_id)
    929 {
    930     struct pipe_vertex_buffer *vbuf = r300->vertex_buffer;
    931     struct pipe_vertex_element *velem = r300->velems->velem;
    932     struct r300_resource *buf;
    933     int i;
    934     unsigned vertex_array_count = r300->velems->count;
    935     unsigned packet_size = (vertex_array_count * 3 + 1) / 2;
    936     struct pipe_vertex_buffer *vb1, *vb2;
    937     unsigned *hw_format_size = r300->velems->format_size;
    938     unsigned size1, size2, offset1, offset2, stride1, stride2;
    939     CS_LOCALS(r300);
    940 
    941     BEGIN_CS(2 + packet_size + vertex_array_count * 2);
    942     OUT_CS_PKT3(R300_PACKET3_3D_LOAD_VBPNTR, packet_size);
    943     OUT_CS(vertex_array_count | (!indexed ? R300_VC_FORCE_PREFETCH : 0));
    944 
    945     if (instance_id == -1) {
    946         /* Non-instanced arrays. This ignores instance_divisor and instance_id. */
    947         for (i = 0; i < vertex_array_count - 1; i += 2) {
    948             vb1 = &vbuf[velem[i].vertex_buffer_index];
    949             vb2 = &vbuf[velem[i+1].vertex_buffer_index];
    950             size1 = hw_format_size[i];
    951             size2 = hw_format_size[i+1];
    952 
    953             OUT_CS(R300_VBPNTR_SIZE0(size1) | R300_VBPNTR_STRIDE0(vb1->stride) |
    954                    R300_VBPNTR_SIZE1(size2) | R300_VBPNTR_STRIDE1(vb2->stride));
    955             OUT_CS(vb1->buffer_offset + velem[i].src_offset   + offset * vb1->stride);
    956             OUT_CS(vb2->buffer_offset + velem[i+1].src_offset + offset * vb2->stride);
    957         }
    958 
    959         if (vertex_array_count & 1) {
    960             vb1 = &vbuf[velem[i].vertex_buffer_index];
    961             size1 = hw_format_size[i];
    962 
    963             OUT_CS(R300_VBPNTR_SIZE0(size1) | R300_VBPNTR_STRIDE0(vb1->stride));
    964             OUT_CS(vb1->buffer_offset + velem[i].src_offset + offset * vb1->stride);
    965         }
    966 
    967         for (i = 0; i < vertex_array_count; i++) {
    968             buf = r300_resource(vbuf[velem[i].vertex_buffer_index].buffer.resource);
    969             OUT_CS_RELOC(buf);
    970         }
    971     } else {
    972         /* Instanced arrays. */
    973         for (i = 0; i < vertex_array_count - 1; i += 2) {
    974             vb1 = &vbuf[velem[i].vertex_buffer_index];
    975             vb2 = &vbuf[velem[i+1].vertex_buffer_index];
    976             size1 = hw_format_size[i];
    977             size2 = hw_format_size[i+1];
    978 
    979             if (velem[i].instance_divisor) {
    980                 stride1 = 0;
    981                 offset1 = vb1->buffer_offset + velem[i].src_offset +
    982                           (instance_id / velem[i].instance_divisor) * vb1->stride;
    983             } else {
    984                 stride1 = vb1->stride;
    985                 offset1 = vb1->buffer_offset + velem[i].src_offset + offset * vb1->stride;
    986             }
    987             if (velem[i+1].instance_divisor) {
    988                 stride2 = 0;
    989                 offset2 = vb2->buffer_offset + velem[i+1].src_offset +
    990                           (instance_id / velem[i+1].instance_divisor) * vb2->stride;
    991             } else {
    992                 stride2 = vb2->stride;
    993                 offset2 = vb2->buffer_offset + velem[i+1].src_offset + offset * vb2->stride;
    994             }
    995 
    996             OUT_CS(R300_VBPNTR_SIZE0(size1) | R300_VBPNTR_STRIDE0(stride1) |
    997                    R300_VBPNTR_SIZE1(size2) | R300_VBPNTR_STRIDE1(stride2));
    998             OUT_CS(offset1);
    999             OUT_CS(offset2);
   1000         }
   1001 
   1002         if (vertex_array_count & 1) {
   1003             vb1 = &vbuf[velem[i].vertex_buffer_index];
   1004             size1 = hw_format_size[i];
   1005 
   1006             if (velem[i].instance_divisor) {
   1007                 stride1 = 0;
   1008                 offset1 = vb1->buffer_offset + velem[i].src_offset +
   1009                           (instance_id / velem[i].instance_divisor) * vb1->stride;
   1010             } else {
   1011                 stride1 = vb1->stride;
   1012                 offset1 = vb1->buffer_offset + velem[i].src_offset + offset * vb1->stride;
   1013             }
   1014 
   1015             OUT_CS(R300_VBPNTR_SIZE0(size1) | R300_VBPNTR_STRIDE0(stride1));
   1016             OUT_CS(offset1);
   1017         }
   1018 
   1019         for (i = 0; i < vertex_array_count; i++) {
   1020             buf = r300_resource(vbuf[velem[i].vertex_buffer_index].buffer.resource);
   1021             OUT_CS_RELOC(buf);
   1022         }
   1023     }
   1024     END_CS;
   1025 }
   1026 
   1027 void r300_emit_vertex_arrays_swtcl(struct r300_context *r300, boolean indexed)
   1028 {
   1029     CS_LOCALS(r300);
   1030 
   1031     DBG(r300, DBG_SWTCL, "r300: Preparing vertex buffer %p for render, "
   1032             "vertex size %d\n", r300->vbo,
   1033             r300->vertex_info.size);
   1034     /* Set the pointer to our vertex buffer. The emitted values are this:
   1035      * PACKET3 [3D_LOAD_VBPNTR]
   1036      * COUNT   [1]
   1037      * FORMAT  [size | stride << 8]
   1038      * OFFSET  [offset into BO]
   1039      * VBPNTR  [relocated BO]
   1040      */
   1041     BEGIN_CS(7);
   1042     OUT_CS_PKT3(R300_PACKET3_3D_LOAD_VBPNTR, 3);
   1043     OUT_CS(1 | (!indexed ? R300_VC_FORCE_PREFETCH : 0));
   1044     OUT_CS(r300->vertex_info.size |
   1045             (r300->vertex_info.size << 8));
   1046     OUT_CS(r300->draw_vbo_offset);
   1047     OUT_CS(0);
   1048 
   1049     assert(r300->vbo);
   1050     OUT_CS(0xc0001000); /* PKT3_NOP */
   1051     OUT_CS(r300->rws->cs_lookup_buffer(r300->cs, r300->vbo) * 4);
   1052     END_CS;
   1053 }
   1054 
   1055 void r300_emit_vertex_stream_state(struct r300_context* r300,
   1056                                    unsigned size, void* state)
   1057 {
   1058     struct r300_vertex_stream_state *streams =
   1059         (struct r300_vertex_stream_state*)state;
   1060     unsigned i;
   1061     CS_LOCALS(r300);
   1062 
   1063     if (DBG_ON(r300, DBG_PSC)) {
   1064         fprintf(stderr, "r300: PSC emit:\n");
   1065 
   1066         for (i = 0; i < streams->count; i++) {
   1067             fprintf(stderr, "    : prog_stream_cntl%d: 0x%08x\n", i,
   1068                    streams->vap_prog_stream_cntl[i]);
   1069         }
   1070 
   1071         for (i = 0; i < streams->count; i++) {
   1072             fprintf(stderr, "    : prog_stream_cntl_ext%d: 0x%08x\n", i,
   1073                    streams->vap_prog_stream_cntl_ext[i]);
   1074         }
   1075     }
   1076 
   1077     BEGIN_CS(size);
   1078     OUT_CS_REG_SEQ(R300_VAP_PROG_STREAM_CNTL_0, streams->count);
   1079     OUT_CS_TABLE(streams->vap_prog_stream_cntl, streams->count);
   1080     OUT_CS_REG_SEQ(R300_VAP_PROG_STREAM_CNTL_EXT_0, streams->count);
   1081     OUT_CS_TABLE(streams->vap_prog_stream_cntl_ext, streams->count);
   1082     END_CS;
   1083 }
   1084 
   1085 void r300_emit_pvs_flush(struct r300_context* r300, unsigned size, void* state)
   1086 {
   1087     CS_LOCALS(r300);
   1088 
   1089     BEGIN_CS(size);
   1090     OUT_CS_REG(R300_VAP_PVS_STATE_FLUSH_REG, 0x0);
   1091     END_CS;
   1092 }
   1093 
   1094 void r300_emit_vap_invariant_state(struct r300_context *r300,
   1095                                    unsigned size, void *state)
   1096 {
   1097     CS_LOCALS(r300);
   1098     WRITE_CS_TABLE(state, size);
   1099 }
   1100 
   1101 void r300_emit_vs_state(struct r300_context* r300, unsigned size, void* state)
   1102 {
   1103     struct r300_vertex_shader* vs = (struct r300_vertex_shader*)state;
   1104     struct r300_vertex_program_code* code = &vs->code;
   1105     struct r300_screen* r300screen = r300->screen;
   1106     unsigned instruction_count = code->length / 4;
   1107 
   1108     unsigned vtx_mem_size = r300screen->caps.is_r500 ? 128 : 72;
   1109     unsigned input_count = MAX2(util_bitcount(code->InputsRead), 1);
   1110     unsigned output_count = MAX2(util_bitcount(code->OutputsWritten), 1);
   1111     unsigned temp_count = MAX2(code->num_temporaries, 1);
   1112 
   1113     unsigned pvs_num_slots = MIN3(vtx_mem_size / input_count,
   1114                                   vtx_mem_size / output_count, 10);
   1115     unsigned pvs_num_controllers = MIN2(vtx_mem_size / temp_count, 5);
   1116 
   1117     CS_LOCALS(r300);
   1118 
   1119     BEGIN_CS(size);
   1120 
   1121     /* R300_VAP_PVS_CODE_CNTL_0
   1122      * R300_VAP_PVS_CONST_CNTL
   1123      * R300_VAP_PVS_CODE_CNTL_1
   1124      * See the r5xx docs for instructions on how to use these. */
   1125     OUT_CS_REG(R300_VAP_PVS_CODE_CNTL_0, R300_PVS_FIRST_INST(0) |
   1126 	       R300_PVS_XYZW_VALID_INST(instruction_count - 1) |
   1127 	       R300_PVS_LAST_INST(instruction_count - 1));
   1128     OUT_CS_REG(R300_VAP_PVS_CODE_CNTL_1, instruction_count - 1);
   1129 
   1130     OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG, 0);
   1131     OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, code->length);
   1132     OUT_CS_TABLE(code->body.d, code->length);
   1133 
   1134     OUT_CS_REG(R300_VAP_CNTL, R300_PVS_NUM_SLOTS(pvs_num_slots) |
   1135             R300_PVS_NUM_CNTLRS(pvs_num_controllers) |
   1136             R300_PVS_NUM_FPUS(r300screen->caps.num_vert_fpus) |
   1137             R300_PVS_VF_MAX_VTX_NUM(12) |
   1138             (r300->clip_halfz ? R300_DX_CLIP_SPACE_DEF : 0) |
   1139             (r300screen->caps.is_r500 ? R500_TCL_STATE_OPTIMIZATION : 0));
   1140 
   1141     /* Emit flow control instructions.  Even if there are no fc instructions,
   1142      * we still need to write the registers to make sure they are cleared. */
   1143     OUT_CS_REG(R300_VAP_PVS_FLOW_CNTL_OPC, code->fc_ops);
   1144     if (r300screen->caps.is_r500) {
   1145         OUT_CS_REG_SEQ(R500_VAP_PVS_FLOW_CNTL_ADDRS_LW_0, R300_VS_MAX_FC_OPS * 2);
   1146         OUT_CS_TABLE(code->fc_op_addrs.r500, R300_VS_MAX_FC_OPS * 2);
   1147     } else {
   1148         OUT_CS_REG_SEQ(R300_VAP_PVS_FLOW_CNTL_ADDRS_0, R300_VS_MAX_FC_OPS);
   1149         OUT_CS_TABLE(code->fc_op_addrs.r300, R300_VS_MAX_FC_OPS);
   1150     }
   1151     OUT_CS_REG_SEQ(R300_VAP_PVS_FLOW_CNTL_LOOP_INDEX_0, R300_VS_MAX_FC_OPS);
   1152     OUT_CS_TABLE(code->fc_loop_index, R300_VS_MAX_FC_OPS);
   1153 
   1154     END_CS;
   1155 }
   1156 
   1157 void r300_emit_vs_constants(struct r300_context* r300,
   1158                             unsigned size, void *state)
   1159 {
   1160     unsigned count =
   1161         ((struct r300_vertex_shader*)r300->vs_state.state)->externals_count;
   1162     struct r300_constant_buffer *buf = (struct r300_constant_buffer*)state;
   1163     struct r300_vertex_shader *vs = (struct r300_vertex_shader*)r300->vs_state.state;
   1164     unsigned i;
   1165     int imm_first = vs->externals_count;
   1166     int imm_end = vs->code.constants.Count;
   1167     int imm_count = vs->immediates_count;
   1168     CS_LOCALS(r300);
   1169 
   1170     BEGIN_CS(size);
   1171     OUT_CS_REG(R300_VAP_PVS_CONST_CNTL,
   1172                R300_PVS_CONST_BASE_OFFSET(buf->buffer_base) |
   1173                R300_PVS_MAX_CONST_ADDR(MAX2(imm_end - 1, 0)));
   1174     if (vs->externals_count) {
   1175         OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG,
   1176                    (r300->screen->caps.is_r500 ?
   1177                    R500_PVS_CONST_START : R300_PVS_CONST_START) + buf->buffer_base);
   1178         OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, count * 4);
   1179         if (buf->remap_table){
   1180             for (i = 0; i < count; i++) {
   1181                 uint32_t *data = &buf->ptr[buf->remap_table[i]*4];
   1182                 OUT_CS_TABLE(data, 4);
   1183             }
   1184         } else {
   1185             OUT_CS_TABLE(buf->ptr, count * 4);
   1186         }
   1187     }
   1188 
   1189     /* Emit immediates. */
   1190     if (imm_count) {
   1191         OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG,
   1192                    (r300->screen->caps.is_r500 ?
   1193                    R500_PVS_CONST_START : R300_PVS_CONST_START) +
   1194                    buf->buffer_base + imm_first);
   1195         OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, imm_count * 4);
   1196         for (i = imm_first; i < imm_end; i++) {
   1197             const float *data = vs->code.constants.Constants[i].u.Immediate;
   1198             OUT_CS_TABLE(data, 4);
   1199         }
   1200     }
   1201     END_CS;
   1202 }
   1203 
   1204 void r300_emit_viewport_state(struct r300_context* r300,
   1205                               unsigned size, void* state)
   1206 {
   1207     struct r300_viewport_state* viewport = (struct r300_viewport_state*)state;
   1208     CS_LOCALS(r300);
   1209 
   1210     BEGIN_CS(size);
   1211     OUT_CS_REG_SEQ(R300_SE_VPORT_XSCALE, 6);
   1212     OUT_CS_TABLE(&viewport->xscale, 6);
   1213     OUT_CS_REG(R300_VAP_VTE_CNTL, viewport->vte_control);
   1214     END_CS;
   1215 }
   1216 
   1217 void r300_emit_hiz_clear(struct r300_context *r300, unsigned size, void *state)
   1218 {
   1219     struct pipe_framebuffer_state *fb =
   1220         (struct pipe_framebuffer_state*)r300->fb_state.state;
   1221     struct r300_resource* tex;
   1222     CS_LOCALS(r300);
   1223 
   1224     tex = r300_resource(fb->zsbuf->texture);
   1225 
   1226     BEGIN_CS(size);
   1227     OUT_CS_PKT3(R300_PACKET3_3D_CLEAR_HIZ, 2);
   1228     OUT_CS(0);
   1229     OUT_CS(tex->tex.hiz_dwords[fb->zsbuf->u.tex.level]);
   1230     OUT_CS(r300->hiz_clear_value);
   1231     END_CS;
   1232 
   1233     /* Mark the current zbuffer's hiz ram as in use. */
   1234     r300->hiz_in_use = TRUE;
   1235     r300->hiz_func = HIZ_FUNC_NONE;
   1236     r300_mark_atom_dirty(r300, &r300->hyperz_state);
   1237 }
   1238 
   1239 void r300_emit_zmask_clear(struct r300_context *r300, unsigned size, void *state)
   1240 {
   1241     struct pipe_framebuffer_state *fb =
   1242         (struct pipe_framebuffer_state*)r300->fb_state.state;
   1243     struct r300_resource *tex;
   1244     CS_LOCALS(r300);
   1245 
   1246     tex = r300_resource(fb->zsbuf->texture);
   1247 
   1248     BEGIN_CS(size);
   1249     OUT_CS_PKT3(R300_PACKET3_3D_CLEAR_ZMASK, 2);
   1250     OUT_CS(0);
   1251     OUT_CS(tex->tex.zmask_dwords[fb->zsbuf->u.tex.level]);
   1252     OUT_CS(0);
   1253     END_CS;
   1254 
   1255     /* Mark the current zbuffer's zmask as in use. */
   1256     r300->zmask_in_use = TRUE;
   1257     r300_mark_atom_dirty(r300, &r300->hyperz_state);
   1258 }
   1259 
   1260 void r300_emit_cmask_clear(struct r300_context *r300, unsigned size, void *state)
   1261 {
   1262     struct pipe_framebuffer_state *fb =
   1263         (struct pipe_framebuffer_state*)r300->fb_state.state;
   1264     struct r300_resource *tex;
   1265     CS_LOCALS(r300);
   1266 
   1267     tex = r300_resource(fb->cbufs[0]->texture);
   1268 
   1269     BEGIN_CS(size);
   1270     OUT_CS_PKT3(R300_PACKET3_3D_CLEAR_CMASK, 2);
   1271     OUT_CS(0);
   1272     OUT_CS(tex->tex.cmask_dwords);
   1273     OUT_CS(0);
   1274     END_CS;
   1275 
   1276     /* Mark the current zbuffer's zmask as in use. */
   1277     r300->cmask_in_use = TRUE;
   1278     r300_mark_fb_state_dirty(r300, R300_CHANGED_CMASK_ENABLE);
   1279 }
   1280 
   1281 void r300_emit_ztop_state(struct r300_context* r300,
   1282                           unsigned size, void* state)
   1283 {
   1284     struct r300_ztop_state* ztop = (struct r300_ztop_state*)state;
   1285     CS_LOCALS(r300);
   1286 
   1287     BEGIN_CS(size);
   1288     OUT_CS_REG(R300_ZB_ZTOP, ztop->z_buffer_top);
   1289     END_CS;
   1290 }
   1291 
   1292 void r300_emit_texture_cache_inval(struct r300_context* r300, unsigned size, void* state)
   1293 {
   1294     CS_LOCALS(r300);
   1295 
   1296     BEGIN_CS(size);
   1297     OUT_CS_REG(R300_TX_INVALTAGS, 0);
   1298     END_CS;
   1299 }
   1300 
   1301 boolean r300_emit_buffer_validate(struct r300_context *r300,
   1302                                   boolean do_validate_vertex_buffers,
   1303                                   struct pipe_resource *index_buffer)
   1304 {
   1305     struct pipe_framebuffer_state *fb =
   1306         (struct pipe_framebuffer_state*)r300->fb_state.state;
   1307     struct r300_aa_state *aa = (struct r300_aa_state*)r300->aa_state.state;
   1308     struct r300_textures_state *texstate =
   1309         (struct r300_textures_state*)r300->textures_state.state;
   1310     struct r300_resource *tex;
   1311     unsigned i;
   1312     boolean flushed = FALSE;
   1313 
   1314 validate:
   1315     if (r300->fb_state.dirty) {
   1316         /* Color buffers... */
   1317         for (i = 0; i < fb->nr_cbufs; i++) {
   1318             if (!fb->cbufs[i])
   1319                 continue;
   1320             tex = r300_resource(fb->cbufs[i]->texture);
   1321             assert(tex && tex->buf && "cbuf is marked, but NULL!");
   1322             r300->rws->cs_add_buffer(r300->cs, tex->buf,
   1323                                     RADEON_USAGE_READWRITE | RADEON_USAGE_SYNCHRONIZED,
   1324                                     r300_surface(fb->cbufs[i])->domain,
   1325                                     tex->b.b.nr_samples > 1 ?
   1326                                     RADEON_PRIO_COLOR_BUFFER_MSAA :
   1327                                     RADEON_PRIO_COLOR_BUFFER);
   1328         }
   1329         /* ...depth buffer... */
   1330         if (fb->zsbuf) {
   1331             tex = r300_resource(fb->zsbuf->texture);
   1332             assert(tex && tex->buf && "zsbuf is marked, but NULL!");
   1333             r300->rws->cs_add_buffer(r300->cs, tex->buf,
   1334                                     RADEON_USAGE_READWRITE | RADEON_USAGE_SYNCHRONIZED,
   1335                                     r300_surface(fb->zsbuf)->domain,
   1336                                     tex->b.b.nr_samples > 1 ?
   1337                                     RADEON_PRIO_DEPTH_BUFFER_MSAA :
   1338                                     RADEON_PRIO_DEPTH_BUFFER);
   1339         }
   1340     }
   1341     /* The AA resolve buffer. */
   1342     if (r300->aa_state.dirty) {
   1343         if (aa->dest) {
   1344             r300->rws->cs_add_buffer(r300->cs, aa->dest->buf,
   1345                                     RADEON_USAGE_WRITE | RADEON_USAGE_SYNCHRONIZED,
   1346                                     aa->dest->domain,
   1347                                     RADEON_PRIO_COLOR_BUFFER);
   1348         }
   1349     }
   1350     if (r300->textures_state.dirty) {
   1351         /* ...textures... */
   1352         for (i = 0; i < texstate->count; i++) {
   1353             if (!(texstate->tx_enable & (1 << i))) {
   1354                 continue;
   1355             }
   1356 
   1357             tex = r300_resource(texstate->sampler_views[i]->base.texture);
   1358             r300->rws->cs_add_buffer(r300->cs, tex->buf,
   1359                                      RADEON_USAGE_READ | RADEON_USAGE_SYNCHRONIZED,
   1360                                     tex->domain, RADEON_PRIO_SAMPLER_TEXTURE);
   1361         }
   1362     }
   1363     /* ...occlusion query buffer... */
   1364     if (r300->query_current)
   1365         r300->rws->cs_add_buffer(r300->cs, r300->query_current->buf,
   1366                                  RADEON_USAGE_WRITE | RADEON_USAGE_SYNCHRONIZED,
   1367                                  RADEON_DOMAIN_GTT,
   1368                                 RADEON_PRIO_QUERY);
   1369     /* ...vertex buffer for SWTCL path... */
   1370     if (r300->vbo)
   1371         r300->rws->cs_add_buffer(r300->cs, r300->vbo,
   1372                                  RADEON_USAGE_READ | RADEON_USAGE_SYNCHRONIZED,
   1373                                  RADEON_DOMAIN_GTT,
   1374                                 RADEON_PRIO_VERTEX_BUFFER);
   1375     /* ...vertex buffers for HWTCL path... */
   1376     if (do_validate_vertex_buffers && r300->vertex_arrays_dirty) {
   1377         struct pipe_vertex_buffer *vbuf = r300->vertex_buffer;
   1378         struct pipe_vertex_buffer *last = r300->vertex_buffer +
   1379                                       r300->nr_vertex_buffers;
   1380         struct pipe_resource *buf;
   1381 
   1382         for (; vbuf != last; vbuf++) {
   1383             buf = vbuf->buffer.resource;
   1384             if (!buf)
   1385                 continue;
   1386 
   1387             r300->rws->cs_add_buffer(r300->cs, r300_resource(buf)->buf,
   1388                                     RADEON_USAGE_READ | RADEON_USAGE_SYNCHRONIZED,
   1389                                     r300_resource(buf)->domain,
   1390                                     RADEON_PRIO_SAMPLER_BUFFER);
   1391         }
   1392     }
   1393     /* ...and index buffer for HWTCL path. */
   1394     if (index_buffer)
   1395         r300->rws->cs_add_buffer(r300->cs, r300_resource(index_buffer)->buf,
   1396                                 RADEON_USAGE_READ | RADEON_USAGE_SYNCHRONIZED,
   1397                                 r300_resource(index_buffer)->domain,
   1398                                 RADEON_PRIO_INDEX_BUFFER);
   1399 
   1400     /* Now do the validation (flush is called inside cs_validate on failure). */
   1401     if (!r300->rws->cs_validate(r300->cs)) {
   1402         /* Ooops, an infinite loop, give up. */
   1403         if (flushed)
   1404             return FALSE;
   1405 
   1406         flushed = TRUE;
   1407         goto validate;
   1408     }
   1409 
   1410     return TRUE;
   1411 }
   1412 
   1413 unsigned r300_get_num_dirty_dwords(struct r300_context *r300)
   1414 {
   1415     struct r300_atom* atom;
   1416     unsigned dwords = 0;
   1417 
   1418     foreach_dirty_atom(r300, atom) {
   1419         if (atom->dirty) {
   1420             dwords += atom->size;
   1421         }
   1422     }
   1423 
   1424     /* let's reserve some more, just in case */
   1425     dwords += 32;
   1426 
   1427     return dwords;
   1428 }
   1429 
   1430 unsigned r300_get_num_cs_end_dwords(struct r300_context *r300)
   1431 {
   1432     unsigned dwords = 0;
   1433 
   1434     /* Emitted in flush. */
   1435     dwords += 26; /* emit_query_end */
   1436     dwords += r300->hyperz_state.size + 2; /* emit_hyperz_end + zcache flush */
   1437     if (r300->screen->caps.is_r500)
   1438         dwords += 2; /* emit_index_bias */
   1439     dwords += 3; /* MSPOS */
   1440 
   1441     return dwords;
   1442 }
   1443 
   1444 /* Emit all dirty state. */
   1445 void r300_emit_dirty_state(struct r300_context* r300)
   1446 {
   1447     struct r300_atom *atom;
   1448 
   1449     foreach_dirty_atom(r300, atom) {
   1450         if (atom->dirty) {
   1451             atom->emit(r300, atom->size, atom->state);
   1452             atom->dirty = FALSE;
   1453         }
   1454     }
   1455 
   1456     r300->first_dirty = NULL;
   1457     r300->last_dirty = NULL;
   1458     r300->dirty_hw++;
   1459 }
   1460