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  /external/mesa3d/src/gallium/state_trackers/clover/core/
sampler.cpp 23 #include "core/sampler.hpp"
28 sampler::sampler(clover::context &ctx, bool norm_mode, function in class:sampler
36 sampler::norm_mode() {
41 sampler::addr_mode() {
46 sampler::filter_mode() {
51 sampler::bind(command_queue &q) {
71 sampler::unbind(command_queue &q, void *st) {
sampler.hpp 30 class sampler : public ref_counter, public _cl_sampler { class in namespace:clover
32 sampler(clover::context &ctx, bool norm_mode,
36 sampler(const sampler &s) = delete;
37 sampler &
38 operator=(const sampler &s) = delete;
  /external/mesa3d/src/gallium/auxiliary/vl/
vl_bicubic_filter.h 42 void *sampler; member in struct:vl_bicubic_filter
vl_matrix_filter.h 43 void *sampler; member in struct:vl_matrix_filter
vl_median_filter.h 51 void *sampler; member in struct:vl_median_filter
vl_deint_filter.h 42 void *sampler[4]; member in struct:vl_deint_filter
vl_matrix_filter.c 83 struct ureg_src sampler; local
95 sampler = ureg_DECL_sampler(shader, 0);
116 ureg_TEX(shader, tmp, TGSI_TEXTURE_2D, ureg_src(tmp), sampler);
118 ureg_TEX(shader, tmp, TGSI_TEXTURE_2D, i_vtex, sampler);
139 struct pipe_sampler_state sampler; local
172 memset(&sampler, 0, sizeof(sampler));
173 sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
174 sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
175 sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE
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  /external/caliper/caliper/src/main/java/com/google/caliper/worker/
AggregateAllocationsRecorder.java 20 import com.google.monitoring.runtime.instrumentation.Sampler;
35 private final Sampler sampler = new Sampler() { field in class:AggregateAllocationsRecorder
46 com.google.monitoring.runtime.instrumentation.AllocationRecorder.addSampler(sampler);
AllAllocationsRecorder.java 23 import com.google.monitoring.runtime.instrumentation.Sampler;
38 private final Sampler sampler = new Sampler() { field in class:AllAllocationsRecorder
76 com.google.monitoring.runtime.instrumentation.AllocationRecorder.addSampler(sampler);
  /external/mesa3d/src/mesa/drivers/dri/i915/
intel_tex_validate.c 22 struct gl_sampler_object *sampler)
27 if (sampler->MinFilter == GL_NEAREST ||
28 sampler->MinFilter == GL_LINEAR) {
48 struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit); local
64 intel_update_max_level(intelObj, sampler);
  /external/mesa3d/src/mesa/drivers/dri/i965/
gen4_blorp_exec.h 116 /* Iron Lake can't do sampler prefetch */
119 uint32_t sampler = blorp_emit_sampler_state(batch, params); local
120 wm.SamplerStatePointer = dynamic_state_address(batch, sampler);
intel_tex_validate.c 47 struct gl_sampler_object *sampler)
53 (sampler->MinFilter == GL_NEAREST ||
54 sampler->MinFilter == GL_LINEAR))) {
73 struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit); local
88 intel_update_max_level(intelObj, sampler);
  /external/skia/src/gpu/vk/
GrVkSampler.cpp 106 VkSampler sampler; local
110 &sampler));
112 return new GrVkSampler(sampler, ycbcrConversion, GenerateKey(samplerState, ycbcrInfo));
GrVkSampler.h 24 VkSampler sampler() const { return fSampler; } function in class:GrVkSampler
47 static const Key& GetKey(const GrVkSampler& sampler) { return sampler.fKey; }
61 GrVkSampler(VkSampler sampler, GrVkSamplerYcbcrConversion* ycbcrConversion, Key key)
63 , fSampler(sampler)
  /external/skqp/src/gpu/vk/
GrVkSampler.cpp 106 VkSampler sampler; local
110 &sampler));
112 return new GrVkSampler(sampler, ycbcrConversion, GenerateKey(samplerState, ycbcrInfo));
GrVkSampler.h 24 VkSampler sampler() const { return fSampler; } function in class:GrVkSampler
47 static const Key& GetKey(const GrVkSampler& sampler) { return sampler.fKey; }
61 GrVkSampler(VkSampler sampler, GrVkSamplerYcbcrConversion* ycbcrConversion, Key key)
63 , fSampler(sampler)
  /external/mesa3d/src/gallium/auxiliary/draw/
draw_llvm_sample.c 51 * This provides the bridge between the sampler state store in
52 * lp_jit_context and lp_jit_texture and the sampler code
54 * the texture sampler code generator in terms of the state stored in
66 * This is the bridge between our sampler and the TGSI translator.
162 lp_build_name(res, "context.sampler%u.%s", sampler_unit, member_name);
170 * fetch the members of lp_jit_texture to fulfill the sampler code
174 * sampler code generator a reusable module without dependencies to
219 draw_llvm_sampler_soa_destroy(struct lp_build_sampler_soa *sampler)
221 FREE(sampler);
234 struct draw_llvm_sampler_soa *sampler = (struct draw_llvm_sampler_soa *)base local
256 struct draw_llvm_sampler_soa *sampler = (struct draw_llvm_sampler_soa *)base; local
269 struct draw_llvm_sampler_soa *sampler; local
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  /external/mesa3d/src/gallium/drivers/freedreno/
freedreno_texture.c 127 struct pipe_sampler_state *sampler = tex->samplers[i]; local
133 if (!sampler)
142 * 1:1 correspondence between sampler and texture. Take advantage
155 bcolor32[desc->swizzle[j] + 4] = sampler->border_color.i[j];
156 bcolor[desc->swizzle[j] + 8] = sampler->border_color.i[j];
158 bcolor32[desc->swizzle[j]] = fui(sampler->border_color.f[j]);
160 util_float_to_half(sampler->border_color.f[j]);
  /external/mesa3d/src/gallium/drivers/swr/
swr_shader.h 63 struct swr_sampler_static_state sampler[PIPE_MAX_SHADER_SAMPLER_VIEWS]; member in struct:swr_jit_sampler_key
  /external/skia/src/gpu/gl/
GrGLUniformHandler.cpp 75 UniformInfo& sampler = fSamplers.push_back(); local
76 sampler.fVariable.setType(GrSLCombinedSamplerTypeForTextureType(type));
77 sampler.fVariable.setTypeModifier(GrShaderVar::kUniform_TypeModifier);
78 sampler.fVariable.setName(mangleName);
79 sampler.fLocation = -1;
80 sampler.fVisibility = kFragment_GrShaderFlag;
  /external/skqp/src/gpu/gl/
GrGLUniformHandler.cpp 79 UniformInfo& sampler = fSamplers.push_back(); local
80 sampler.fVariable.setType(GrSLCombinedSamplerTypeForTextureType(type));
81 sampler.fVariable.setTypeModifier(GrShaderVar::kUniform_TypeModifier);
82 sampler.fVariable.setPrecision(precision);
83 sampler.fVariable.setName(mangleName);
84 sampler.fLocation = -1;
85 sampler.fVisibility = kFragment_GrShaderFlag;
  /cts/tests/tests/rscpp/librscpptest/
rs_jni_object.cpp 134 sp<Sampler> sampler = Sampler::create(mRS, RS_SAMPLER_NEAREST, RS_SAMPLER_NEAREST, local
137 ms_clear->set_sampler(sampler);
  /external/mesa3d/src/gallium/drivers/freedreno/a3xx/
fd3_texture.c 159 struct fd3_sampler_stateobj *sampler = local
161 if (sampler->saturate_s)
163 if (sampler->saturate_t)
165 if (sampler->saturate_r)
  /external/mesa3d/src/gallium/drivers/freedreno/a5xx/
fd5_texture.c 157 struct fd5_sampler_stateobj *sampler = local
159 if (sampler->saturate_s)
161 if (sampler->saturate_t)
163 if (sampler->saturate_r)
228 * Note that gallium expects stencil sampler to return (s,s,s,s)
  /external/mesa3d/src/gallium/drivers/llvmpipe/
lp_tex_sample.c 57 * This provides the bridge between the sampler state store in
58 * lp_jit_context and lp_jit_texture and the sampler code
60 * the texture sampler code generator in terms of the state stored in
72 * This is the bridge between our sampler and the TGSI translator.
130 * fetch the members of lp_jit_texture to fulfill the sampler code
134 * sampler code generator a reusable module without dependencies to
200 lp_build_name(res, "context.sampler%u.%s", sampler_unit, member_name);
240 lp_llvm_sampler_soa_destroy(struct lp_build_sampler_soa *sampler)
242 FREE(sampler);
255 struct lp_llvm_sampler_soa *sampler = (struct lp_llvm_sampler_soa *)base local
281 struct lp_llvm_sampler_soa *sampler = (struct lp_llvm_sampler_soa *)base; local
295 struct lp_llvm_sampler_soa *sampler; local
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