1 /* 2 * Copyright 2008 Corbin Simpson <MostAwesomeDude (at) gmail.com> 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * on the rights to use, copy, modify, merge, publish, distribute, sub 8 * license, and/or sell copies of the Software, and to permit persons to whom 9 * the Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, 19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR 20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE 21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */ 22 23 #ifndef R300_CONTEXT_H 24 #define R300_CONTEXT_H 25 26 #define R300_BUFFER_ALIGNMENT 64 27 28 #include "draw/draw_vertex.h" 29 30 #include "util/u_blitter.h" 31 32 #include "pipe/p_context.h" 33 #include "util/u_inlines.h" 34 #include "util/u_transfer.h" 35 36 #include "r300_defines.h" 37 #include "r300_screen.h" 38 #include "compiler/radeon_regalloc.h" 39 40 struct u_upload_mgr; 41 struct r300_context; 42 struct r300_fragment_shader; 43 struct r300_vertex_shader; 44 struct r300_stencilref_context; 45 46 enum colormask_swizzle { 47 COLORMASK_BGRA, 48 COLORMASK_RGBA, 49 COLORMASK_RRRR, 50 COLORMASK_AAAA, 51 COLORMASK_GRRG, 52 COLORMASK_ARRA, 53 COLORMASK_BGRX, 54 COLORMASK_RGBX, 55 COLORMASK_NUM_SWIZZLES 56 }; 57 58 struct r300_atom { 59 /* Name, for debugging. */ 60 const char* name; 61 /* Opaque state. */ 62 void* state; 63 /* Emit the state to the context. */ 64 void (*emit)(struct r300_context*, unsigned, void*); 65 /* Upper bound on number of dwords to emit. */ 66 unsigned size; 67 /* Whether this atom should be emitted. */ 68 boolean dirty; 69 /* Whether this atom may be emitted with state == NULL. */ 70 boolean allow_null_state; 71 }; 72 73 struct r300_aa_state { 74 struct r300_surface *dest; 75 76 uint32_t aa_config; 77 }; 78 79 struct r300_blend_state { 80 struct pipe_blend_state state; 81 82 uint32_t cb_clamp[COLORMASK_NUM_SWIZZLES][8]; 83 uint32_t cb_noclamp[8]; 84 uint32_t cb_noclamp_noalpha[8]; 85 uint32_t cb_no_readwrite[8]; 86 }; 87 88 struct r300_blend_color_state { 89 struct pipe_blend_color state; 90 uint32_t cb[3]; 91 }; 92 93 struct r300_clip_state { 94 uint32_t cb[29]; 95 }; 96 97 struct r300_dsa_state { 98 struct pipe_depth_stencil_alpha_state dsa; 99 100 /* This is actually a command buffer with named dwords. */ 101 uint32_t cb_begin; 102 uint32_t z_buffer_control; /* R300_ZB_CNTL: 0x4f00 */ 103 uint32_t z_stencil_control; /* R300_ZB_ZSTENCILCNTL: 0x4f04 */ 104 uint32_t stencil_ref_mask; /* R300_ZB_STENCILREFMASK: 0x4f08 */ 105 uint32_t cb_reg; 106 uint32_t stencil_ref_bf; /* R500_ZB_STENCILREFMASK_BF: 0x4fd4 */ 107 uint32_t cb_reg1; 108 uint32_t alpha_value; /* R500_FG_ALPHA_VALUE: 0x4be0 */ 109 110 /* Same, but without ZB reads and writes. */ 111 uint32_t cb_zb_no_readwrite[8]; /* ZB not bound */ 112 113 /* Emitted separately: */ 114 uint32_t alpha_function; 115 116 /* Whether a two-sided stencil is enabled. */ 117 boolean two_sided; 118 /* Whether a fallback should be used for a two-sided stencil ref value. */ 119 boolean two_sided_stencil_ref; 120 }; 121 122 struct r300_hyperz_state { 123 int flush; 124 /* This is actually a command buffer with named dwords. */ 125 uint32_t cb_flush_begin; 126 uint32_t zb_zcache_ctlstat; /* R300_ZB_CACHE_CNTL */ 127 uint32_t cb_begin; 128 uint32_t zb_bw_cntl; /* R300_ZB_BW_CNTL */ 129 uint32_t cb_reg1; 130 uint32_t zb_depthclearvalue; /* R300_ZB_DEPTHCLEARVALUE */ 131 uint32_t cb_reg2; 132 uint32_t sc_hyperz; /* R300_SC_HYPERZ */ 133 uint32_t cb_reg3; 134 uint32_t gb_z_peq_config; /* R300_GB_Z_PEQ_CONFIG: 0x4028 */ 135 }; 136 137 struct r300_gpu_flush { 138 uint32_t cb_flush_clean[6]; 139 }; 140 141 #define RS_STATE_MAIN_SIZE 27 142 143 struct r300_rs_state { 144 /* Original rasterizer state. */ 145 struct pipe_rasterizer_state rs; 146 /* Draw-specific rasterizer state. */ 147 struct pipe_rasterizer_state rs_draw; 148 149 /* Command buffers. */ 150 uint32_t cb_main[RS_STATE_MAIN_SIZE]; 151 uint32_t cb_poly_offset_zb16[5]; 152 uint32_t cb_poly_offset_zb24[5]; 153 154 /* The index to cb_main where the cull_mode register value resides. */ 155 unsigned cull_mode_index; 156 157 /* Whether polygon offset is enabled. */ 158 boolean polygon_offset_enable; 159 160 /* This is emitted in the draw function. */ 161 uint32_t color_control; /* R300_GA_COLOR_CONTROL: 0x4278 */ 162 }; 163 164 struct r300_rs_block { 165 uint32_t vap_vtx_state_cntl; /* R300_VAP_VTX_STATE_CNTL: 0x2180 */ 166 uint32_t vap_vsm_vtx_assm; /* R300_VAP_VSM_VTX_ASSM: 0x2184 */ 167 uint32_t vap_out_vtx_fmt[2]; /* R300_VAP_OUTPUT_VTX_FMT_[0-1]: 0x2090 */ 168 uint32_t gb_enable; 169 170 uint32_t ip[8]; /* R300_RS_IP_[0-7], R500_RS_IP_[0-7] */ 171 uint32_t count; /* R300_RS_COUNT */ 172 uint32_t inst_count; /* R300_RS_INST_COUNT */ 173 uint32_t inst[8]; /* R300_RS_INST_[0-7] */ 174 }; 175 176 struct r300_sampler_state { 177 struct pipe_sampler_state state; 178 179 uint32_t filter0; /* R300_TX_FILTER0: 0x4400 */ 180 uint32_t filter1; /* R300_TX_FILTER1: 0x4440 */ 181 182 /* Min/max LOD must be clamped to [0, last_level], thus 183 * it's dependent on a currently bound texture */ 184 unsigned min_lod, max_lod; 185 }; 186 187 struct r300_texture_format_state { 188 uint32_t format0; /* R300_TX_FORMAT0: 0x4480 */ 189 uint32_t format1; /* R300_TX_FORMAT1: 0x44c0 */ 190 uint32_t format2; /* R300_TX_FORMAT2: 0x4500 */ 191 uint32_t tile_config; /* R300_TX_OFFSET (subset thereof) */ 192 uint32_t us_format0; /* R500_US_FORMAT0_0: 0x4640 (through 15) */ 193 }; 194 195 struct r300_sampler_view { 196 struct pipe_sampler_view base; 197 198 /* For resource_copy_region. */ 199 unsigned width0_override; 200 unsigned height0_override; 201 202 /* Swizzles in the PIPE_SWIZZLE_* representation, 203 * derived from base. */ 204 unsigned char swizzle[4]; 205 206 /* Copy of r300_texture::texture_format_state with format-specific bits 207 * added. */ 208 struct r300_texture_format_state format; 209 210 /* The texture cache region for this texture. */ 211 uint32_t texcache_region; 212 }; 213 214 struct r300_texture_sampler_state { 215 struct r300_texture_format_state format; 216 uint32_t filter0; /* R300_TX_FILTER0: 0x4400 */ 217 uint32_t filter1; /* R300_TX_FILTER1: 0x4440 */ 218 uint32_t border_color; /* R300_TX_BORDER_COLOR: 0x45c0 */ 219 }; 220 221 struct r300_textures_state { 222 /* Textures. */ 223 struct r300_sampler_view *sampler_views[16]; 224 int sampler_view_count; 225 /* Sampler states. */ 226 struct r300_sampler_state *sampler_states[16]; 227 int sampler_state_count; 228 229 /* This is the merge of the texture and sampler states. */ 230 unsigned count; 231 uint32_t tx_enable; /* R300_TX_ENABLE: 0x4101 */ 232 struct r300_texture_sampler_state regs[16]; 233 }; 234 235 struct r300_vertex_stream_state { 236 /* R300_VAP_PROG_STREAK_CNTL_[0-7] */ 237 uint32_t vap_prog_stream_cntl[8]; 238 /* R300_VAP_PROG_STREAK_CNTL_EXT_[0-7] */ 239 uint32_t vap_prog_stream_cntl_ext[8]; 240 241 unsigned count; 242 }; 243 244 struct r300_invariant_state { 245 uint32_t cb[24]; 246 }; 247 248 struct r300_vap_invariant_state { 249 uint32_t cb[11]; 250 }; 251 252 struct r300_viewport_state { 253 float xscale; /* R300_VAP_VPORT_XSCALE: 0x2098 */ 254 float xoffset; /* R300_VAP_VPORT_XOFFSET: 0x209c */ 255 float yscale; /* R300_VAP_VPORT_YSCALE: 0x20a0 */ 256 float yoffset; /* R300_VAP_VPORT_YOFFSET: 0x20a4 */ 257 float zscale; /* R300_VAP_VPORT_ZSCALE: 0x20a8 */ 258 float zoffset; /* R300_VAP_VPORT_ZOFFSET: 0x20ac */ 259 uint32_t vte_control; /* R300_VAP_VTE_CNTL: 0x20b0 */ 260 }; 261 262 struct r300_ztop_state { 263 uint32_t z_buffer_top; /* R300_ZB_ZTOP: 0x4f14 */ 264 }; 265 266 /* The next several objects are not pure Radeon state; they inherit from 267 * various Gallium classes. */ 268 269 struct r300_constant_buffer { 270 /* Buffer of constants */ 271 uint32_t *ptr; 272 /* Remapping table. */ 273 unsigned *remap_table; 274 /* const buffer base */ 275 uint32_t buffer_base; 276 }; 277 278 /* Query object. 279 * 280 * This is not a subclass of pipe_query because pipe_query is never 281 * actually fully defined. So, rather than have it as a member, and do 282 * subclass-style casting, we treat pipe_query as an opaque, and just 283 * trust that our state tracker does not ever mess up query objects. 284 */ 285 struct r300_query { 286 /* The kind of query. Currently only OQ is supported. */ 287 unsigned type; 288 /* The number of pipes where query results are stored. */ 289 unsigned num_pipes; 290 /* How many results have been written, in dwords. It's incremented 291 * after end_query and flush. */ 292 unsigned num_results; 293 /* if begin has been emitted */ 294 boolean begin_emitted; 295 296 /* The buffer where query results are stored. */ 297 struct pb_buffer *buf; 298 }; 299 300 struct r300_surface { 301 struct pipe_surface base; 302 303 /* Winsys buffer backing the texture. */ 304 struct pb_buffer *buf; 305 306 enum radeon_bo_domain domain; 307 308 uint32_t offset; /* COLOROFFSET or DEPTHOFFSET. */ 309 uint32_t pitch; /* COLORPITCH or DEPTHPITCH. */ 310 uint32_t pitch_zmask; /* ZMASK_PITCH */ 311 uint32_t pitch_hiz; /* HIZ_PITCH */ 312 uint32_t pitch_cmask; /* CMASK_PITCH */ 313 uint32_t format; /* US_OUT_FMT or ZB_FORMAT. */ 314 315 /* Parameters dedicated to the CBZB clear. */ 316 uint32_t cbzb_width; /* Aligned width. */ 317 uint32_t cbzb_height; /* Half of the height. */ 318 uint32_t cbzb_midpoint_offset; /* DEPTHOFFSET. */ 319 uint32_t cbzb_pitch; /* DEPTHPITCH. */ 320 uint32_t cbzb_format; /* ZB_FORMAT. */ 321 322 /* Whether the CBZB clear is allowed on the surface. */ 323 boolean cbzb_allowed; 324 325 unsigned colormask_swizzle; 326 }; 327 328 struct r300_texture_desc { 329 /* Width, height, and depth. 330 * Most of the time, these are equal to pipe_texture::width0, height0, 331 * and depth0. However, NPOT 3D textures must have dimensions aligned 332 * to POT, and this is the only case when these variables differ from 333 * pipe_texture. */ 334 unsigned width0, height0, depth0; 335 336 /* Buffer tiling. 337 * Macrotiling is specified per-level because small mipmaps cannot 338 * be macrotiled. */ 339 enum radeon_bo_layout microtile; 340 enum radeon_bo_layout macrotile[R300_MAX_TEXTURE_LEVELS]; 341 342 /* Offsets into the buffer. */ 343 unsigned offset_in_bytes[R300_MAX_TEXTURE_LEVELS]; 344 345 /* Strides for each mip-level. */ 346 unsigned stride_in_bytes[R300_MAX_TEXTURE_LEVELS]; 347 348 /* Size of one zslice or face or 2D image based on the texture target. */ 349 unsigned layer_size_in_bytes[R300_MAX_TEXTURE_LEVELS]; 350 351 /* Total size of this texture, in bytes, 352 * derived from the texture properties. */ 353 unsigned size_in_bytes; 354 355 /** 356 * If non-zero, override the natural texture layout with 357 * a custom stride (in bytes). 358 * 359 * \note Mipmapping fails for textures with a non-natural layout! 360 * 361 * \sa r300_texture_get_stride 362 */ 363 unsigned stride_in_bytes_override; 364 365 /* Whether this texture has non-power-of-two dimensions. 366 * It can be either a regular texture or a rectangle one. */ 367 boolean is_npot; 368 369 /* This flag says that hardware must use the stride for addressing 370 * instead of the width. */ 371 boolean uses_stride_addressing; 372 373 /* Whether CBZB fast color clear is allowed on the miplevel. */ 374 boolean cbzb_allowed[R300_MAX_TEXTURE_LEVELS]; 375 376 /* Zbuffer compression info for each miplevel. */ 377 boolean zcomp8x8[R300_MAX_TEXTURE_LEVELS]; 378 /* If zero, then disable Z compression/HiZ. */ 379 unsigned zmask_dwords[R300_MAX_TEXTURE_LEVELS]; 380 unsigned hiz_dwords[R300_MAX_TEXTURE_LEVELS]; 381 /* Zmask/HiZ strides for each miplevel. */ 382 unsigned zmask_stride_in_pixels[R300_MAX_TEXTURE_LEVELS]; 383 unsigned hiz_stride_in_pixels[R300_MAX_TEXTURE_LEVELS]; 384 385 /* CMASK info for AA buffers (no mipmapping). */ 386 unsigned cmask_dwords; 387 unsigned cmask_stride_in_pixels; 388 }; 389 390 struct r300_resource 391 { 392 struct u_resource b; 393 394 /* Winsys buffer backing this resource. */ 395 struct pb_buffer *buf; 396 enum radeon_bo_domain domain; 397 398 /* Constant buffers and SWTCL vertex and index buffers are in user 399 * memory. */ 400 uint8_t *malloced_buffer; 401 402 /* Texture description (addressing, layout, special features). */ 403 struct r300_texture_desc tex; 404 405 /* This is the level tiling flags were last time set for. 406 * It's used to prevent redundant tiling-flags changes from happening.*/ 407 unsigned surface_level; 408 }; 409 410 struct r300_vertex_element_state { 411 unsigned count; 412 struct pipe_vertex_element velem[PIPE_MAX_ATTRIBS]; 413 unsigned format_size[PIPE_MAX_ATTRIBS]; 414 415 /* The size of the vertex, in dwords. */ 416 unsigned vertex_size_dwords; 417 418 struct r300_vertex_stream_state vertex_stream; 419 }; 420 421 enum r300_hiz_func { 422 HIZ_FUNC_NONE, 423 424 /* The function, when determined, is set in stone 425 * until the next HiZ clear. */ 426 427 /* MAX is written to the HiZ buffer. 428 * Used for LESS, LEQUAL. */ 429 HIZ_FUNC_MAX, 430 431 /* MIN is written to the HiZ buffer. 432 * Used for GREATER, GEQUAL. */ 433 HIZ_FUNC_MIN, 434 }; 435 436 /* For deferred fragment shader state validation. */ 437 enum r300_fs_validity_status { 438 FRAGMENT_SHADER_VALID, /* No need to change/validate the FS. */ 439 FRAGMENT_SHADER_MAYBE_DIRTY,/* Validate the FS if external state was changed. */ 440 FRAGMENT_SHADER_DIRTY /* Always validate the FS (if the FS was changed) */ 441 }; 442 443 struct r300_context { 444 /* Parent class */ 445 struct pipe_context context; 446 447 /* The interface to the windowing system, etc. */ 448 struct radeon_winsys *rws; 449 /* The submission context. */ 450 struct radeon_winsys_ctx *ctx; 451 /* The command stream. */ 452 struct radeon_winsys_cs *cs; 453 /* Screen. */ 454 struct r300_screen *screen; 455 456 /* Draw module. Used mostly for SW TCL. */ 457 struct draw_context* draw; 458 /* Vertex buffer for SW TCL. */ 459 struct pb_buffer *vbo; 460 /* Offset and size into the SW TCL VBO. */ 461 size_t draw_vbo_offset; 462 463 /* Accelerated blit support. */ 464 struct blitter_context* blitter; 465 /* Stencil two-sided reference value fallback. */ 466 struct r300_stencilref_context *stencilref_fallback; 467 468 /* The KIL opcode needs the first texture unit to be enabled 469 * on r3xx-r4xx. In order to calm down the CS checker, we bind this 470 * dummy texture there. */ 471 struct r300_sampler_view *texkill_sampler; 472 473 /* When no vertex buffer is set, this one is used instead to prevent 474 * hardlocks. */ 475 struct pipe_vertex_buffer dummy_vb; 476 477 /* The currently active query. */ 478 struct r300_query *query_current; 479 /* The saved query for blitter operations. */ 480 struct r300_query *blitter_saved_query; 481 /* Query list. */ 482 struct r300_query query_list; 483 484 /* Various CSO state objects. */ 485 486 /* Each atom is emitted in the order it appears here, which can affect 487 * performance and stability if not handled with care. */ 488 /* GPU flush. */ 489 struct r300_atom gpu_flush; 490 /* Clears must be emitted immediately after the flush. */ 491 /* HiZ clear */ 492 struct r300_atom hiz_clear; 493 /* zmask clear */ 494 struct r300_atom zmask_clear; 495 /* cmask clear */ 496 struct r300_atom cmask_clear; 497 /* Anti-aliasing (MSAA) state. */ 498 struct r300_atom aa_state; 499 /* Framebuffer state. */ 500 struct r300_atom fb_state; 501 /* HyperZ state (various SC/ZB bits). */ 502 struct r300_atom hyperz_state; 503 /* ZTOP state. */ 504 struct r300_atom ztop_state; 505 /* Depth, stencil, and alpha state. */ 506 struct r300_atom dsa_state; 507 /* Blend state. */ 508 struct r300_atom blend_state; 509 /* Blend color state. */ 510 struct r300_atom blend_color_state; 511 /* Scissor state. */ 512 struct r300_atom scissor_state; 513 /* Sample mask. */ 514 struct r300_atom sample_mask; 515 /* Invariant state. This must be emitted to get the engine started. */ 516 struct r300_atom invariant_state; 517 /* Viewport state. */ 518 struct r300_atom viewport_state; 519 /* PVS flush. */ 520 struct r300_atom pvs_flush; 521 /* VAP invariant state. */ 522 struct r300_atom vap_invariant_state; 523 /* Vertex stream formatting state. */ 524 struct r300_atom vertex_stream_state; 525 /* Vertex shader. */ 526 struct r300_atom vs_state; 527 /* User clip planes. */ 528 struct r300_atom clip_state; 529 /* RS block state + VAP (vertex shader) output mapping state. */ 530 struct r300_atom rs_block_state; 531 /* Rasterizer state. */ 532 struct r300_atom rs_state; 533 /* Framebuffer state (pipelined regs). */ 534 struct r300_atom fb_state_pipelined; 535 /* Fragment shader. */ 536 struct r300_atom fs; 537 /* Fragment shader RC_CONSTANT_STATE variables. */ 538 struct r300_atom fs_rc_constant_state; 539 /* Fragment shader constant buffer. */ 540 struct r300_atom fs_constants; 541 /* Vertex shader constant buffer. */ 542 struct r300_atom vs_constants; 543 /* Texture cache invalidate. */ 544 struct r300_atom texture_cache_inval; 545 /* Textures state. */ 546 struct r300_atom textures_state; 547 /* Occlusion query. */ 548 struct r300_atom query_start; 549 550 /* The pointers to the first and the last atom. */ 551 struct r300_atom *first_dirty, *last_dirty; 552 553 /* Vertex elements for Gallium. */ 554 struct r300_vertex_element_state *velems; 555 556 /* Vertex info for Draw. */ 557 struct vertex_info vertex_info; 558 559 struct pipe_stencil_ref stencil_ref; 560 struct pipe_viewport_state viewport; 561 562 /* Stream locations for SWTCL. */ 563 int stream_loc_notcl[16]; 564 565 /* Flag indicating whether or not the HW is dirty. */ 566 uint32_t dirty_hw; 567 /* Whether polygon offset is enabled. */ 568 boolean polygon_offset_enabled; 569 /* Z buffer bit depth. */ 570 uint32_t zbuffer_bpp; 571 /* Whether rendering is conditional and should be skipped. */ 572 boolean skip_rendering; 573 /* The flag above saved by blitter. */ 574 unsigned char blitter_saved_skip_rendering; 575 /* Point sprites texcoord index, 1 bit per texcoord */ 576 int sprite_coord_enable; 577 /* Whether two-sided color selection is enabled (AKA light_twoside). */ 578 boolean two_sided_color; 579 boolean flatshade; 580 boolean clip_halfz; 581 /* Whether fast color clear is enabled. */ 582 boolean cbzb_clear; 583 /* Whether fragment shader needs to be validated. */ 584 enum r300_fs_validity_status fs_status; 585 /* Framebuffer multi-write. */ 586 boolean fb_multiwrite; 587 unsigned num_samples; 588 boolean msaa_enable; 589 boolean alpha_to_one; 590 boolean alpha_to_coverage; 591 592 void *dsa_decompress_zmask; 593 594 struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS]; 595 unsigned nr_vertex_buffers; 596 struct u_upload_mgr *uploader; 597 598 struct slab_child_pool pool_transfers; 599 600 /* Stat counter. */ 601 uint64_t flush_counter; 602 603 /* const tracking for VS */ 604 int vs_const_base; 605 606 /* Vertex array state info */ 607 boolean vertex_arrays_dirty; 608 boolean vertex_arrays_indexed; 609 int vertex_arrays_offset; 610 int vertex_arrays_instance_id; 611 boolean instancing_enabled; 612 613 /* Hyper-Z stats. */ 614 boolean hyperz_enabled; /* Whether it owns Hyper-Z access. */ 615 int64_t hyperz_time_of_last_flush; /* Time of the last flush with Z clear. */ 616 unsigned num_z_clears; /* Since the last flush. */ 617 618 /* ZMask state. */ 619 boolean zmask_in_use; /* Whether ZMASK is enabled. */ 620 boolean zmask_decompress; /* Whether ZMASK is being decompressed. */ 621 struct pipe_surface *locked_zbuffer; /* Unbound zbuffer which still has data in ZMASK. */ 622 623 /* HiZ state. */ 624 boolean hiz_in_use; /* Whether HIZ is enabled. */ 625 enum r300_hiz_func hiz_func; /* HiZ function. Can be either MIN or MAX. */ 626 uint32_t hiz_clear_value; /* HiZ clear value. */ 627 628 /* CMASK state. */ 629 boolean cmask_access; 630 boolean cmask_in_use; 631 uint32_t color_clear_value; /* RGBA8 or RGBA1010102 */ 632 uint32_t color_clear_value_ar; /* RGBA16F */ 633 uint32_t color_clear_value_gb; /* RGBA16F */ 634 635 /* Compiler state. */ 636 struct rc_regalloc_state fs_regalloc_state; /* Register allocator info for 637 * fragment shaders. */ 638 }; 639 640 #define foreach_atom(r300, atom) \ 641 for (atom = &r300->gpu_flush; atom != (&r300->query_start)+1; atom++) 642 643 #define foreach_dirty_atom(r300, atom) \ 644 for (atom = r300->first_dirty; atom != r300->last_dirty; atom++) 645 646 /* Convenience cast wrappers. */ 647 static inline struct r300_query* r300_query(struct pipe_query* q) 648 { 649 return (struct r300_query*)q; 650 } 651 652 static inline struct r300_surface* r300_surface(struct pipe_surface* surf) 653 { 654 return (struct r300_surface*)surf; 655 } 656 657 static inline struct r300_resource* r300_resource(struct pipe_resource* tex) 658 { 659 return (struct r300_resource*)tex; 660 } 661 662 static inline struct r300_context* r300_context(struct pipe_context* context) 663 { 664 return (struct r300_context*)context; 665 } 666 667 static inline struct r300_fragment_shader *r300_fs(struct r300_context *r300) 668 { 669 return (struct r300_fragment_shader*)r300->fs.state; 670 } 671 672 static inline void r300_mark_atom_dirty(struct r300_context *r300, 673 struct r300_atom *atom) 674 { 675 atom->dirty = TRUE; 676 677 if (!r300->first_dirty) { 678 r300->first_dirty = atom; 679 r300->last_dirty = atom+1; 680 } else { 681 if (atom < r300->first_dirty) 682 r300->first_dirty = atom; 683 else if (atom+1 > r300->last_dirty) 684 r300->last_dirty = atom+1; 685 } 686 } 687 688 static inline struct pipe_surface * 689 r300_get_nonnull_cb(struct pipe_framebuffer_state *fb, unsigned i) 690 { 691 if (fb->cbufs[i]) 692 return fb->cbufs[i]; 693 694 /* The i-th framebuffer is NULL, return any non-NULL one. */ 695 for (i = 0; i < fb->nr_cbufs; i++) 696 if (fb->cbufs[i]) 697 return fb->cbufs[i]; 698 699 return NULL; 700 } 701 702 struct pipe_context* r300_create_context(struct pipe_screen* screen, 703 void *priv, unsigned flags); 704 705 /* Context initialization. */ 706 struct draw_stage* r300_draw_stage(struct r300_context* r300); 707 void r300_init_blit_functions(struct r300_context *r300); 708 void r300_init_flush_functions(struct r300_context* r300); 709 void r300_init_query_functions(struct r300_context* r300); 710 void r300_init_render_functions(struct r300_context *r300); 711 void r300_init_state_functions(struct r300_context* r300); 712 void r300_init_resource_functions(struct r300_context* r300); 713 714 /* r300_blit.c */ 715 void r300_decompress_zmask(struct r300_context *r300); 716 void r300_decompress_zmask_locked_unsafe(struct r300_context *r300); 717 void r300_decompress_zmask_locked(struct r300_context *r300); 718 bool r300_is_blit_supported(enum pipe_format format); 719 720 /* r300_flush.c */ 721 void r300_flush(struct pipe_context *pipe, 722 unsigned flags, 723 struct pipe_fence_handle **fence); 724 725 /* r300_hyperz.c */ 726 void r300_update_hyperz_state(struct r300_context* r300); 727 728 /* r300_query.c */ 729 void r300_resume_query(struct r300_context *r300, 730 struct r300_query *query); 731 void r300_stop_query(struct r300_context *r300); 732 733 /* r300_render_translate.c */ 734 void r300_translate_index_buffer(struct r300_context *r300, 735 const struct pipe_draw_info *info, 736 struct pipe_resource **out_index_buffer, 737 unsigned *index_size, unsigned index_offset, 738 unsigned *start, unsigned count); 739 740 /* r300_render_stencilref.c */ 741 void r300_plug_in_stencil_ref_fallback(struct r300_context *r300); 742 743 /* r300_render.c */ 744 void r500_emit_index_bias(struct r300_context *r300, int index_bias); 745 void r300_blitter_draw_rectangle(struct blitter_context *blitter, 746 void *vertex_elements_cso, 747 blitter_get_vs_func get_vs, 748 int x1, int y1, int x2, int y2, 749 float depth, unsigned num_instances, 750 enum blitter_attrib_type type, 751 const union blitter_attrib *attrib); 752 753 /* r300_state.c */ 754 enum r300_fb_state_change { 755 R300_CHANGED_FB_STATE = 0, 756 R300_CHANGED_HYPERZ_FLAG, 757 R300_CHANGED_MULTIWRITE, 758 R300_CHANGED_CMASK_ENABLE, 759 }; 760 761 void r300_mark_fb_state_dirty(struct r300_context *r300, 762 enum r300_fb_state_change change); 763 void r300_mark_fs_code_dirty(struct r300_context *r300); 764 765 struct pipe_sampler_view * 766 r300_create_sampler_view_custom(struct pipe_context *pipe, 767 struct pipe_resource *texture, 768 const struct pipe_sampler_view *templ, 769 unsigned width0_override, 770 unsigned height0_override); 771 772 /* r300_state_derived.c */ 773 void r300_update_derived_state(struct r300_context* r300); 774 775 /* r300_debug.c */ 776 void r500_dump_rs_block(struct r300_rs_block *rs); 777 778 779 static inline boolean CTX_DBG_ON(struct r300_context * ctx, unsigned flags) 780 { 781 return SCREEN_DBG_ON(ctx->screen, flags); 782 } 783 784 static inline void CTX_DBG(struct r300_context * ctx, unsigned flags, 785 const char * fmt, ...) 786 { 787 if (CTX_DBG_ON(ctx, flags)) { 788 va_list va; 789 va_start(va, fmt); 790 vfprintf(stderr, fmt, va); 791 va_end(va); 792 } 793 } 794 795 #define DBG_ON CTX_DBG_ON 796 #define DBG CTX_DBG 797 798 #endif /* R300_CONTEXT_H */ 799