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      1 /**************************************************************************
      2  *
      3  * Copyright 2007 VMware, Inc.
      4  * All Rights Reserved.
      5  *
      6  * Permission is hereby granted, free of charge, to any person obtaining a
      7  * copy of this software and associated documentation files (the
      8  * "Software"), to deal in the Software without restriction, including
      9  * without limitation the rights to use, copy, modify, merge, publish,
     10  * distribute, sub license, and/or sell copies of the Software, and to
     11  * permit persons to whom the Software is furnished to do so, subject to
     12  * the following conditions:
     13  *
     14  * The above copyright notice and this permission notice (including the
     15  * next paragraph) shall be included in all copies or substantial portions
     16  * of the Software.
     17  *
     18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
     19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
     21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
     22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
     23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
     24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     25  *
     26  **************************************************************************/
     27 
     28  /*
     29   * Authors:
     30   *   Keith Whitwell <keithw (at) vmware.com>
     31   *   Brian Paul
     32   */
     33 
     34 #include "main/glheader.h"
     35 #include "main/macros.h"
     36 #include "pipe/p_context.h"
     37 #include "pipe/p_screen.h"
     38 #include "util/u_string.h"
     39 #include "st_context.h"
     40 #include "st_cb_strings.h"
     41 
     42 static const GLubyte *
     43 st_get_string(struct gl_context * ctx, GLenum name)
     44 {
     45    struct st_context *st = st_context(ctx);
     46    struct pipe_screen *screen = st->pipe->screen;
     47 
     48    switch (name) {
     49    case GL_VENDOR: {
     50       return (GLubyte *) screen->get_vendor(screen);
     51    }
     52 
     53    case GL_RENDERER:
     54       return (GLubyte *) screen->get_name(screen);
     55 
     56    default:
     57       return NULL;
     58    }
     59 }
     60 
     61 
     62 void st_init_string_functions(struct dd_function_table *functions)
     63 {
     64    functions->GetString = st_get_string;
     65 }
     66