/external/mesa3d/src/compiler/glsl/ |
ast.h | 545 unsigned std430:1; member in struct:ast_type_qualifier::__anon32984::__anon32985 [all...] |
/external/deqp/external/openglcts/modules/gl/ |
gl4cES31CompatibilityShaderStorageBufferObjectTests.cpp | 58 std430, enumerator in enum:gl4cts::es31compatibility::__anon18714::BufferLayout 506 NL "layout(std430, binding = 1) buffer InputBuffer {" NL " vec4 position[3];" NL "} g_input_buffer;" NL 905 NL "layout(std430) buffer Buffer {" NL " vec4 position[3];" NL "} g_input_buffer;" NL "void main() {" NL 914 NL "layout(std430, column_major, std140, std430, row_major, packed, shared) buffer;" NL 915 "layout(std430) buffer;" NL "coherent restrict volatile buffer Buffer {" NL 929 NL "layout(std430) coherent buffer Buffer {" NL " coherent vec4 position01[2];" NL " vec4 position2[];" NL 973 ss << "layout(local_size_x = 3) in;" NL "layout (std430) buffer Result {" NL " int result[3];" NL "};" << cs; 1009 NL "layout(std430, binding = 1) buffer Buffer {" NL " vec4 indata[3];" NL "} g_input_buffer;" NL 1024 NL "layout(std430, column_major, std140, std430, row_major, packed, shared) buffer;" N [all...] |
gl4cShaderStorageBufferObjectTests.cpp | 55 std430, enumerator in enum:gl4cts::__anon18730::BufferLayout 656 NL "layout(std430, binding = 1) buffer InputBuffer {" NL " vec4 position[3];" NL "} g_input_buffer;" NL 1080 NL "layout(std430) buffer Buffer {" NL " vec4 position[3];" NL "} g_input_buffer;" NL "void main() {" NL 1089 NL "layout(std430, column_major, std140, std430, row_major, packed, shared) buffer;" NL 1090 "layout(std430) buffer;" NL "coherent restrict volatile buffer Buffer {" NL 1104 NL "layout(std430) coherent buffer Buffer {" NL " coherent vec4 position01[];" NL " vec4 position2[];" NL [all...] |
/external/deqp/external/openglcts/modules/gles31/ |
es31cShaderStorageBufferObjectTests.cpp | 55 std430, enumerator in enum:glcts::__anon18781::BufferLayout 502 NL "layout(std430, binding = 1) buffer InputBuffer {" NL " vec4 position[3];" NL "} g_input_buffer;" NL 901 NL "layout(std430) buffer Buffer {" NL " vec4 position[3];" NL "} g_input_buffer;" NL "void main() {" NL 910 NL "layout(std430, column_major, std140, std430, row_major, packed, shared) buffer;" NL 911 "layout(std430) buffer;" NL "coherent restrict volatile buffer Buffer {" NL 925 NL "layout(std430) coherent buffer Buffer {" NL " coherent vec4 position01[2];" NL " vec4 position2[];" NL 969 ss << "layout(local_size_x = 3) in;" NL "layout (std430) buffer Result {" NL " int result[3];" NL "};" << cs; 1005 NL "layout(std430, binding = 1) buffer Buffer {" NL " vec4 indata[3];" NL "} g_input_buffer;" NL 1020 NL "layout(std430, column_major, std140, std430, row_major, packed, shared) buffer;" N [all...] |