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    Searched defs:texSize (Results 1 - 9 of 9) sorted by null

  /external/mesa3d/src/mesa/state_tracker/
st_atom_pixeltransfer.c 53 const uint texSize = pt->width0;
59 0, 0, texSize, texSize, &transfer);
67 for (i = 0; i < texSize; i++) {
68 for (j = 0; j < texSize; j++) {
70 int k = (i * texSize + j);
72 rgba[0] = ctx->PixelMaps.RtoR.Map[j * rSize / texSize];
73 rgba[1] = ctx->PixelMaps.GtoG.Map[i * gSize / texSize];
74 rgba[2] = ctx->PixelMaps.BtoB.Map[j * bSize / texSize];
75 rgba[3] = ctx->PixelMaps.AtoA.Map[i * aSize / texSize];
    [all...]
st_texture.c 413 const uint texSize = 256; /* simple, and usually perfect */
422 texSize, texSize, 1, 1, 0, PIPE_BIND_SAMPLER_VIEW);
  /external/deqp/external/openglcts/modules/common/
glcTextureFilterAnisotropicTests.cpp 579 GLuint texSize = 32 / (l + 1);
582 vecData.resize(texSize * texSize * texFormat.getPixelSize() * 2);
584 tcu::PixelBufferAccess bufferAccess(texFormat, texSize, texSize, 1, vecData.data());
586 for (GLuint x = 0; x < texSize; ++x)
588 for (GLuint y = 0; y < texSize; ++y)
597 TextureFilterAnisotropicUtils::texImage(gl, target, l, internalFormat, texSize, texSize, 1, transFormat.format,
  /external/deqp/external/openglcts/modules/gl/
gl4cSparseTextureClampTests.cpp 91 " <ICOORD_TYPE> texSize = <ICOORD_TYPE>(<SIZE_DEF>);\n"
92 " <POINT_TYPE> point = <POINT_TYPE>(coord * texSize);\n"
104 " ivec2 corner2 = ivec2(texSize.x - 1, texSize.y - 1);\n"
148 " <ICOORD_TYPE> texSize = <ICOORD_TYPE>(<SIZE_DEF>);\n"
149 " <POINT_TYPE> point = <POINT_TYPE>(coord * texSize);\n"
308 GLint texSize = width * height;
312 vecExpData.resize(texSize);
313 vecOutData.resize(texSize);
318 deMemset(exp_data, 255, texSize);
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gl4cSparseTexture2Tests.cpp 215 " <ICOORD_TYPE> texSize = <ICOORD_TYPE>(<SIZE_DEF>);\n"
217 " <COORD_TYPE> coord = <COORD_TYPE>(<COORD_DEF>) / <COORD_TYPE>(texSize);\n"
229 " ivec2 corner2 = ivec2(texSize.x - 1, texSize.y - 1);\n"
    [all...]
gl4cSparseTextureTests.cpp     [all...]
  /external/webrtc/webrtc/modules/video_render/mac/
video_render_agl.cc 189 GLint texSize;
190 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &texSize);
192 if (texSize < _width || texSize < _height)
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  /external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_screen.h 78 int texSize[RADEON_NR_TEX_HEAPS];
  /external/deqp/modules/gles31/functional/
es31fGeometryShaderTests.cpp     [all...]

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