/external/chromium-trace/catapult/common/py_vulcanize/third_party/rcssmin/bench/ |
write.py | 52 def uni(v): function 57 def uni(v): function 96 version = uni(version) 117 uni(port), (time, benched['sizes'][idx]) 120 namesub('', _os.path.basename(uni(benched['filename']))), 250 lines.append(uni(note)) 256 uni(single['filename']), single['size'] / 1024.0 261 space = max([len(uni(port)) for port, _ in single['times']]) 263 port = uni(port)
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/external/chromium-trace/catapult/common/py_vulcanize/third_party/rjsmin/bench/ |
write.py | 52 def uni(v): function 57 def uni(v): function 97 version = uni(version) 118 uni(port), (time, benched['sizes'][idx]) 121 namesub('', _os.path.basename(uni(benched['filename']))), 251 lines.append(uni(note)) 257 uni(single['filename']), single['size'] / 1024.0 262 space = max([len(uni(port)) for port, _ in single['times']]) 264 port = uni(port)
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/external/mesa3d/src/compiler/glsl/ |
lower_const_arrays_to_uniforms.cpp | 101 ir_variable *uni = local 103 uni->constant_initializer = con; 104 uni->constant_value = con; 105 uni->data.has_initializer = true; 106 uni->data.how_declared = ir_var_hidden; 107 uni->data.read_only = true; 109 uni->data.max_array_access = uni->type->length - 1; 110 instructions->push_head(uni); 112 *rvalue = new(mem_ctx) ir_dereference_variable(uni); [all...] |
/external/skia/samplecode/ |
SampleLua.cpp | 76 SkUnichar uni; variable 77 if (Sample::CharQ(*evt, &uni)) { 82 str.appendUnichar(uni);
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SampleMegaStroke.cpp | 35 SkUnichar uni; variable 36 if (Sample::CharQ(*evt, &uni)) {
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SampleAnimatedImage.cpp | 105 SkUnichar uni; variable 106 if (fImage && Sample::CharQ(*evt, &uni)) { 107 switch (uni) {
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SampleAnimatedText.cpp | 56 SkUnichar uni; variable 57 if (Sample::CharQ(*evt, &uni)) { 58 if ('2' == uni) {
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SampleShadowReference.cpp | 47 SkUnichar uni; variable 48 if (Sample::CharQ(*evt, &uni)) { 50 switch (uni) {
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SampleUnpremul.cpp | 50 SkUnichar uni; variable 51 if (Sample::CharQ(*evt, &uni)) { 53 size_t size = SkUTF::ToUTF8(uni, utf8);
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/external/skqp/samplecode/ |
SampleLua.cpp | 76 SkUnichar uni; variable 77 if (Sample::CharQ(*evt, &uni)) { 82 str.appendUnichar(uni);
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SampleMegaStroke.cpp | 35 SkUnichar uni; variable 36 if (Sample::CharQ(*evt, &uni)) {
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SampleAnimatedImage.cpp | 105 SkUnichar uni; variable 106 if (fImage && Sample::CharQ(*evt, &uni)) { 107 switch (uni) {
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SampleAnimatedText.cpp | 56 SkUnichar uni; variable 57 if (Sample::CharQ(*evt, &uni)) { 58 if ('2' == uni) {
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SampleShadowReference.cpp | 47 SkUnichar uni; variable 48 if (Sample::CharQ(*evt, &uni)) { 50 switch (uni) {
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SampleUnpremul.cpp | 50 SkUnichar uni; variable 51 if (Sample::CharQ(*evt, &uni)) { 53 size_t size = SkUTF::ToUTF8(uni, utf8);
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/external/skia/src/gpu/gl/ |
GrGLUniformHandler.cpp | 38 UniformInfo& uni = fUniforms.push_back(); local 39 uni.fVariable.setType(type); 40 uni.fVariable.setTypeModifier(GrShaderVar::kUniform_TypeModifier); 51 fProgramBuilder->nameVariable(uni.fVariable.accessName(), prefix, name, mangleName); 52 uni.fVariable.setArrayCount(arrayCount); 53 uni.fVisibility = visibility; 54 uni.fLocation = -1; 57 *outName = uni.fVariable.c_str();
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/external/skia/tests/ |
UnicodeTest.cpp | 54 SkUnichar uni[N]; local 56 uni[i + 0] = i + 'A'; 57 uni[i + 26] = i + 'a'; 60 font.textToGlyphs(uni, sizeof(uni), kUTF32_SkTextEncoding, glyphs, N); 64 REPORTER_ASSERT(reporter, memcmp(uni, uni2, sizeof(uni)) == 0);
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SkUTFTest.cpp | 12 for (SkUnichar uni : gUni) { 14 size_t count = SkUTF::ToUTF16(uni, buf); 20 REPORTER_ASSERT(reporter, c == uni); 110 SkUnichar uni = SkUTF::NextUTF8(&str, str + strlen(str)); local 112 REPORTER_ASSERT(r, uni == testCase.expected); 114 size_t len = SkUTF::ToUTF8(uni, buff); 119 if (uni == -1) {
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/external/skqp/src/gpu/gl/ |
GrGLUniformHandler.cpp | 40 UniformInfo& uni = fUniforms.push_back(); local 41 uni.fVariable.setType(type); 42 uni.fVariable.setTypeModifier(GrShaderVar::kUniform_TypeModifier); 53 fProgramBuilder->nameVariable(uni.fVariable.accessName(), prefix, name, mangleName); 54 uni.fVariable.setArrayCount(arrayCount); 55 uni.fVisibility = visibility; 56 uni.fVariable.setPrecision(precision); 57 uni.fLocation = -1; 60 *outName = uni.fVariable.c_str();
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/external/skqp/tests/ |
UnicodeTest.cpp | 54 SkUnichar uni[N]; local 56 uni[i + 0] = i + 'A'; 57 uni[i + 26] = i + 'a'; 60 font.textToGlyphs(uni, sizeof(uni), kUTF32_SkTextEncoding, glyphs, N); 64 REPORTER_ASSERT(reporter, memcmp(uni, uni2, sizeof(uni)) == 0);
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/device/linaro/bootloader/edk2/AppPkg/Applications/Python/Python-2.7.2/Lib/test/ |
test_pprint.py | 7 uni = unicode
variable 9 def uni(x):
function 44 for safe in (2, 2.0, 2j, "abc", [3], (2,2), {3: 3}, uni("yaddayadda"),
114 for simple in (0, 0L, 0+0j, 0.0, "", uni(""),
119 -6, -6L, -6-6j, -1.5, "x", uni("x"), (3,), [3], {3: 6},
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/external/mesa3d/src/mesa/main/ |
program_resource.c | 167 struct gl_program_resource *uni = local 170 if (!uni) 215 struct gl_uniform_storage *uni = local 218 *params = MAX2(*params, uni->num_compatible_subroutines);
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/external/python/cpython2/Lib/test/ |
test_pprint.py | 7 uni = unicode variable 9 def uni(x): function 58 for safe in (2, 2.0, 2j, "abc", [3], (2,2), {3: 3}, uni("yaddayadda"), 129 for simple in (0, 0L, 0+0j, 0.0, "", uni(""), bytearray(), 136 -6, -6L, -6-6j, -1.5, "x", uni("x"), bytearray(b"x"),
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/external/skia/src/gpu/vk/ |
GrVkUniformHandler.cpp | 219 UniformInfo& uni = fUniforms.push_back(); local 220 uni.fVariable.setType(type); 231 fProgramBuilder->nameVariable(uni.fVariable.accessName(), prefix, name, mangleName); 232 uni.fVariable.setArrayCount(arrayCount); 233 uni.fVisibility = visibility; 236 uni.fVariable.setTypeModifier(GrShaderVar::kNone_TypeModifier); 246 get_ubo_aligned_offset(&uni.fUBOffset, currentOffset, type, arrayCount); 249 layoutQualifier.appendf("offset=%d", uni.fUBOffset); 250 uni.fVariable.addLayoutQualifier(layoutQualifier.c_str()); 253 *outName = uni.fVariable.c_str() [all...] |
/external/skqp/src/gpu/vk/ |
GrVkUniformHandler.cpp | 221 UniformInfo& uni = fUniforms.push_back(); local 222 uni.fVariable.setType(type); 233 fProgramBuilder->nameVariable(uni.fVariable.accessName(), prefix, name, mangleName); 234 uni.fVariable.setArrayCount(arrayCount); 235 uni.fVisibility = visibility; 236 uni.fVariable.setPrecision(precision); 239 uni.fVariable.setTypeModifier(GrShaderVar::kNone_TypeModifier); 249 get_ubo_aligned_offset(&uni.fUBOffset, currentOffset, type, arrayCount); 252 layoutQualifier.appendf("offset=%d", uni.fUBOffset); 253 uni.fVariable.addLayoutQualifier(layoutQualifier.c_str()) [all...] |