Home | History | Annotate | Download | only in StandAlone
      1 //
      2 // Copyright (C) 2002-2005  3Dlabs Inc. Ltd.
      3 // Copyright (C) 2013-2016 LunarG, Inc.
      4 //
      5 // All rights reserved.
      6 //
      7 // Redistribution and use in source and binary forms, with or without
      8 // modification, are permitted provided that the following conditions
      9 // are met:
     10 //
     11 //    Redistributions of source code must retain the above copyright
     12 //    notice, this list of conditions and the following disclaimer.
     13 //
     14 //    Redistributions in binary form must reproduce the above
     15 //    copyright notice, this list of conditions and the following
     16 //    disclaimer in the documentation and/or other materials provided
     17 //    with the distribution.
     18 //
     19 //    Neither the name of 3Dlabs Inc. Ltd. nor the names of its
     20 //    contributors may be used to endorse or promote products derived
     21 //    from this software without specific prior written permission.
     22 //
     23 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     24 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     25 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
     26 // FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
     27 // COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
     28 // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
     29 // BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
     30 // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
     31 // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     32 // LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
     33 // ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
     34 // POSSIBILITY OF SUCH DAMAGE.
     35 //
     36 
     37 // this only applies to the standalone wrapper, not the front end in general
     38 #ifndef _CRT_SECURE_NO_WARNINGS
     39 #define _CRT_SECURE_NO_WARNINGS
     40 #endif
     41 
     42 #include "ResourceLimits.h"
     43 #include "Worklist.h"
     44 #include "DirStackFileIncluder.h"
     45 #include "./../glslang/Include/ShHandle.h"
     46 #include "./../glslang/Include/revision.h"
     47 #include "./../glslang/Public/ShaderLang.h"
     48 #include "../SPIRV/GlslangToSpv.h"
     49 #include "../SPIRV/GLSL.std.450.h"
     50 #include "../SPIRV/doc.h"
     51 #include "../SPIRV/disassemble.h"
     52 
     53 #include <cstring>
     54 #include <cstdlib>
     55 #include <cctype>
     56 #include <cmath>
     57 #include <array>
     58 #include <map>
     59 #include <memory>
     60 #include <thread>
     61 
     62 #include "../glslang/OSDependent/osinclude.h"
     63 
     64 extern "C" {
     65     SH_IMPORT_EXPORT void ShOutputHtml();
     66 }
     67 
     68 // Command-line options
     69 enum TOptions {
     70     EOptionNone                 = 0,
     71     EOptionIntermediate         = (1 <<  0),
     72     EOptionSuppressInfolog      = (1 <<  1),
     73     EOptionMemoryLeakMode       = (1 <<  2),
     74     EOptionRelaxedErrors        = (1 <<  3),
     75     EOptionGiveWarnings         = (1 <<  4),
     76     EOptionLinkProgram          = (1 <<  5),
     77     EOptionMultiThreaded        = (1 <<  6),
     78     EOptionDumpConfig           = (1 <<  7),
     79     EOptionDumpReflection       = (1 <<  8),
     80     EOptionSuppressWarnings     = (1 <<  9),
     81     EOptionDumpVersions         = (1 << 10),
     82     EOptionSpv                  = (1 << 11),
     83     EOptionHumanReadableSpv     = (1 << 12),
     84     EOptionVulkanRules          = (1 << 13),
     85     EOptionDefaultDesktop       = (1 << 14),
     86     EOptionOutputPreprocessed   = (1 << 15),
     87     EOptionOutputHexadecimal    = (1 << 16),
     88     EOptionReadHlsl             = (1 << 17),
     89     EOptionCascadingErrors      = (1 << 18),
     90     EOptionAutoMapBindings      = (1 << 19),
     91     EOptionFlattenUniformArrays = (1 << 20),
     92     EOptionNoStorageFormat      = (1 << 21),
     93     EOptionKeepUncalled         = (1 << 22),
     94     EOptionHlslOffsets          = (1 << 23),
     95     EOptionHlslIoMapping        = (1 << 24),
     96     EOptionAutoMapLocations     = (1 << 25),
     97     EOptionDebug                = (1 << 26),
     98     EOptionStdin                = (1 << 27),
     99     EOptionOptimizeDisable      = (1 << 28),
    100     EOptionOptimizeSize         = (1 << 29),
    101     EOptionInvertY              = (1 << 30),
    102     EOptionDumpBareVersion      = (1 << 31),
    103 };
    104 bool targetHlslFunctionality1 = false;
    105 bool SpvToolsDisassembler = false;
    106 bool SpvToolsValidate = false;
    107 
    108 //
    109 // Return codes from main/exit().
    110 //
    111 enum TFailCode {
    112     ESuccess = 0,
    113     EFailUsage,
    114     EFailCompile,
    115     EFailLink,
    116     EFailCompilerCreate,
    117     EFailThreadCreate,
    118     EFailLinkerCreate
    119 };
    120 
    121 //
    122 // Forward declarations.
    123 //
    124 EShLanguage FindLanguage(const std::string& name, bool parseSuffix=true);
    125 void CompileFile(const char* fileName, ShHandle);
    126 void usage();
    127 char* ReadFileData(const char* fileName);
    128 void FreeFileData(char* data);
    129 void InfoLogMsg(const char* msg, const char* name, const int num);
    130 
    131 // Globally track if any compile or link failure.
    132 bool CompileFailed = false;
    133 bool LinkFailed = false;
    134 
    135 // array of unique places to leave the shader names and infologs for the asynchronous compiles
    136 std::vector<std::unique_ptr<glslang::TWorkItem>> WorkItems;
    137 
    138 TBuiltInResource Resources;
    139 std::string ConfigFile;
    140 
    141 //
    142 // Parse either a .conf file provided by the user or the default from glslang::DefaultTBuiltInResource
    143 //
    144 void ProcessConfigFile()
    145 {
    146     if (ConfigFile.size() == 0)
    147         Resources = glslang::DefaultTBuiltInResource;
    148     else {
    149         char* configString = ReadFileData(ConfigFile.c_str());
    150         glslang::DecodeResourceLimits(&Resources,  configString);
    151         FreeFileData(configString);
    152     }
    153 }
    154 
    155 int Options = 0;
    156 const char* ExecutableName = nullptr;
    157 const char* binaryFileName = nullptr;
    158 const char* entryPointName = nullptr;
    159 const char* sourceEntryPointName = nullptr;
    160 const char* shaderStageName = nullptr;
    161 const char* variableName = nullptr;
    162 bool HlslEnable16BitTypes = false;
    163 bool HlslDX9compatible = false;
    164 std::vector<std::string> IncludeDirectoryList;
    165 
    166 // Source environment
    167 // (source 'Client' is currently the same as target 'Client')
    168 int ClientInputSemanticsVersion = 100;
    169 
    170 // Target environment
    171 glslang::EShClient Client = glslang::EShClientNone;  // will stay EShClientNone if only validating
    172 glslang::EShTargetClientVersion ClientVersion;       // not valid until Client is set
    173 glslang::EShTargetLanguage TargetLanguage = glslang::EShTargetNone;
    174 glslang::EShTargetLanguageVersion TargetVersion;     // not valid until TargetLanguage is set
    175 
    176 std::vector<std::string> Processes;                     // what should be recorded by OpModuleProcessed, or equivalent
    177 
    178 // Per descriptor-set binding base data
    179 typedef std::map<unsigned int, unsigned int> TPerSetBaseBinding;
    180 
    181 std::vector<std::pair<std::string, int>> uniformLocationOverrides;
    182 int uniformBase = 0;
    183 
    184 std::array<std::array<unsigned int, EShLangCount>, glslang::EResCount> baseBinding;
    185 std::array<std::array<TPerSetBaseBinding, EShLangCount>, glslang::EResCount> baseBindingForSet;
    186 std::array<std::vector<std::string>, EShLangCount> baseResourceSetBinding;
    187 
    188 // Add things like "#define ..." to a preamble to use in the beginning of the shader.
    189 class TPreamble {
    190 public:
    191     TPreamble() { }
    192 
    193     bool isSet() const { return text.size() > 0; }
    194     const char* get() const { return text.c_str(); }
    195 
    196     // #define...
    197     void addDef(std::string def)
    198     {
    199         text.append("#define ");
    200         fixLine(def);
    201 
    202         Processes.push_back("D");
    203         Processes.back().append(def);
    204 
    205         // The first "=" needs to turn into a space
    206         const size_t equal = def.find_first_of("=");
    207         if (equal != def.npos)
    208             def[equal] = ' ';
    209 
    210         text.append(def);
    211         text.append("\n");
    212     }
    213 
    214     // #undef...
    215     void addUndef(std::string undef)
    216     {
    217         text.append("#undef ");
    218         fixLine(undef);
    219 
    220         Processes.push_back("U");
    221         Processes.back().append(undef);
    222 
    223         text.append(undef);
    224         text.append("\n");
    225     }
    226 
    227 protected:
    228     void fixLine(std::string& line)
    229     {
    230         // Can't go past a newline in the line
    231         const size_t end = line.find_first_of("\n");
    232         if (end != line.npos)
    233             line = line.substr(0, end);
    234     }
    235 
    236     std::string text;  // contents of preamble
    237 };
    238 
    239 TPreamble UserPreamble;
    240 
    241 //
    242 // Create the default name for saving a binary if -o is not provided.
    243 //
    244 const char* GetBinaryName(EShLanguage stage)
    245 {
    246     const char* name;
    247     if (binaryFileName == nullptr) {
    248         switch (stage) {
    249         case EShLangVertex:          name = "vert.spv";    break;
    250         case EShLangTessControl:     name = "tesc.spv";    break;
    251         case EShLangTessEvaluation:  name = "tese.spv";    break;
    252         case EShLangGeometry:        name = "geom.spv";    break;
    253         case EShLangFragment:        name = "frag.spv";    break;
    254         case EShLangCompute:         name = "comp.spv";    break;
    255 #ifdef NV_EXTENSIONS
    256         case EShLangRayGenNV:        name = "rgen.spv";    break;
    257         case EShLangIntersectNV:     name = "rint.spv";    break;
    258         case EShLangAnyHitNV:        name = "rahit.spv";   break;
    259         case EShLangClosestHitNV:    name = "rchit.spv";   break;
    260         case EShLangMissNV:          name = "rmiss.spv";   break;
    261         case EShLangCallableNV:      name = "rcall.spv";   break;
    262         case EShLangMeshNV:          name = "mesh.spv";    break;
    263         case EShLangTaskNV:          name = "task.spv";    break;
    264 #endif
    265         default:                     name = "unknown";     break;
    266         }
    267     } else
    268         name = binaryFileName;
    269 
    270     return name;
    271 }
    272 
    273 //
    274 // *.conf => this is a config file that can set limits/resources
    275 //
    276 bool SetConfigFile(const std::string& name)
    277 {
    278     if (name.size() < 5)
    279         return false;
    280 
    281     if (name.compare(name.size() - 5, 5, ".conf") == 0) {
    282         ConfigFile = name;
    283         return true;
    284     }
    285 
    286     return false;
    287 }
    288 
    289 //
    290 // Give error and exit with failure code.
    291 //
    292 void Error(const char* message)
    293 {
    294     fprintf(stderr, "%s: Error %s (use -h for usage)\n", ExecutableName, message);
    295     exit(EFailUsage);
    296 }
    297 
    298 //
    299 // Process an optional binding base of one the forms:
    300 //   --argname [stage] base            // base for stage (if given) or all stages (if not)
    301 //   --argname [stage] [base set]...   // set/base pairs: set the base for given binding set.
    302 
    303 // Where stage is one of the forms accepted by FindLanguage, and base is an integer
    304 //
    305 void ProcessBindingBase(int& argc, char**& argv, glslang::TResourceType res)
    306 {
    307     if (argc < 2)
    308         usage();
    309 
    310     EShLanguage lang = EShLangCount;
    311     int singleBase = 0;
    312     TPerSetBaseBinding perSetBase;
    313     int arg = 1;
    314 
    315     // Parse stage, if given
    316     if (!isdigit(argv[arg][0])) {
    317         if (argc < 3) // this form needs one more argument
    318             usage();
    319 
    320         lang = FindLanguage(argv[arg++], false);
    321     }
    322 
    323     if ((argc - arg) > 2 && isdigit(argv[arg+0][0]) && isdigit(argv[arg+1][0])) {
    324         // Parse a per-set binding base
    325         while ((argc - arg) > 2 && isdigit(argv[arg+0][0]) && isdigit(argv[arg+1][0])) {
    326             const int baseNum = atoi(argv[arg++]);
    327             const int setNum = atoi(argv[arg++]);
    328             perSetBase[setNum] = baseNum;
    329         }
    330     } else {
    331         // Parse single binding base
    332         singleBase = atoi(argv[arg++]);
    333     }
    334 
    335     argc -= (arg-1);
    336     argv += (arg-1);
    337 
    338     // Set one or all languages
    339     const int langMin = (lang < EShLangCount) ? lang+0 : 0;
    340     const int langMax = (lang < EShLangCount) ? lang+1 : EShLangCount;
    341 
    342     for (int lang = langMin; lang < langMax; ++lang) {
    343         if (!perSetBase.empty())
    344             baseBindingForSet[res][lang].insert(perSetBase.begin(), perSetBase.end());
    345         else
    346             baseBinding[res][lang] = singleBase;
    347     }
    348 }
    349 
    350 void ProcessResourceSetBindingBase(int& argc, char**& argv, std::array<std::vector<std::string>, EShLangCount>& base)
    351 {
    352     if (argc < 2)
    353         usage();
    354 
    355     if (!isdigit(argv[1][0])) {
    356         if (argc < 3) // this form needs one more argument
    357             usage();
    358 
    359         // Parse form: --argname stage [regname set base...], or:
    360         //             --argname stage set
    361         const EShLanguage lang = FindLanguage(argv[1], false);
    362 
    363         argc--;
    364         argv++;
    365 
    366         while (argc > 1 && argv[1] != nullptr && argv[1][0] != '-') {
    367             base[lang].push_back(argv[1]);
    368 
    369             argc--;
    370             argv++;
    371         }
    372 
    373         // Must have one arg, or a multiple of three (for [regname set binding] triples)
    374         if (base[lang].size() != 1 && (base[lang].size() % 3) != 0)
    375             usage();
    376 
    377     } else {
    378         // Parse form: --argname set
    379         for (int lang=0; lang<EShLangCount; ++lang)
    380             base[lang].push_back(argv[1]);
    381 
    382         argc--;
    383         argv++;
    384     }
    385 }
    386 
    387 //
    388 // Do all command-line argument parsing.  This includes building up the work-items
    389 // to be processed later, and saving all the command-line options.
    390 //
    391 // Does not return (it exits) if command-line is fatally flawed.
    392 //
    393 void ProcessArguments(std::vector<std::unique_ptr<glslang::TWorkItem>>& workItems, int argc, char* argv[])
    394 {
    395     for (int res = 0; res < glslang::EResCount; ++res)
    396         baseBinding[res].fill(0);
    397 
    398     ExecutableName = argv[0];
    399     workItems.reserve(argc);
    400 
    401     const auto bumpArg = [&]() {
    402         if (argc > 0) {
    403             argc--;
    404             argv++;
    405         }
    406     };
    407 
    408     // read a string directly attached to a single-letter option
    409     const auto getStringOperand = [&](const char* desc) {
    410         if (argv[0][2] == 0) {
    411             printf("%s must immediately follow option (no spaces)\n", desc);
    412             exit(EFailUsage);
    413         }
    414         return argv[0] + 2;
    415     };
    416 
    417     // read a number attached to a single-letter option
    418     const auto getAttachedNumber = [&](const char* desc) {
    419         int num = atoi(argv[0] + 2);
    420         if (num == 0) {
    421             printf("%s: expected attached non-0 number\n", desc);
    422             exit(EFailUsage);
    423         }
    424         return num;
    425     };
    426 
    427     // minimum needed (without overriding something else) to target Vulkan SPIR-V
    428     const auto setVulkanSpv = []() {
    429         if (Client == glslang::EShClientNone)
    430             ClientVersion = glslang::EShTargetVulkan_1_0;
    431         Client = glslang::EShClientVulkan;
    432         Options |= EOptionSpv;
    433         Options |= EOptionVulkanRules;
    434         Options |= EOptionLinkProgram;
    435     };
    436 
    437     // minimum needed (without overriding something else) to target OpenGL SPIR-V
    438     const auto setOpenGlSpv = []() {
    439         if (Client == glslang::EShClientNone)
    440             ClientVersion = glslang::EShTargetOpenGL_450;
    441         Client = glslang::EShClientOpenGL;
    442         Options |= EOptionSpv;
    443         Options |= EOptionLinkProgram;
    444         // undo a -H default to Vulkan
    445         Options &= ~EOptionVulkanRules;
    446     };
    447 
    448     const auto getUniformOverride = [getStringOperand]() {
    449         const char *arg = getStringOperand("-u<name>:<location>");
    450         const char *split = strchr(arg, ':');
    451         if (split == NULL) {
    452             printf("%s: missing location\n", arg);
    453             exit(EFailUsage);
    454         }
    455         errno = 0;
    456         int location = ::strtol(split + 1, NULL, 10);
    457         if (errno) {
    458             printf("%s: invalid location\n", arg);
    459             exit(EFailUsage);
    460         }
    461         return std::make_pair(std::string(arg, split - arg), location);
    462     };
    463 
    464     for (bumpArg(); argc >= 1; bumpArg()) {
    465         if (argv[0][0] == '-') {
    466             switch (argv[0][1]) {
    467             case '-':
    468                 {
    469                     std::string lowerword(argv[0]+2);
    470                     std::transform(lowerword.begin(), lowerword.end(), lowerword.begin(), ::tolower);
    471 
    472                     // handle --word style options
    473                     if (lowerword == "auto-map-bindings" ||  // synonyms
    474                         lowerword == "auto-map-binding"  ||
    475                         lowerword == "amb") {
    476                         Options |= EOptionAutoMapBindings;
    477                     } else if (lowerword == "auto-map-locations" || // synonyms
    478                                lowerword == "aml") {
    479                         Options |= EOptionAutoMapLocations;
    480                     } else if (lowerword == "uniform-base") {
    481                         if (argc <= 1)
    482                             Error("no <base> provided for --uniform-base");
    483                         uniformBase = ::strtol(argv[1], NULL, 10);
    484                         bumpArg();
    485                         break;
    486                     } else if (lowerword == "client") {
    487                         if (argc > 1) {
    488                             if (strcmp(argv[1], "vulkan100") == 0)
    489                                 setVulkanSpv();
    490                             else if (strcmp(argv[1], "opengl100") == 0)
    491                                 setOpenGlSpv();
    492                             else
    493                                 Error("--client expects vulkan100 or opengl100");
    494                         }
    495                         bumpArg();
    496                     } else if (lowerword == "entry-point") {
    497                         entryPointName = argv[1];
    498                         if (argc <= 1)
    499                             Error("no <name> provided for --entry-point");
    500                         bumpArg();
    501                     } else if (lowerword == "flatten-uniform-arrays" || // synonyms
    502                                lowerword == "flatten-uniform-array"  ||
    503                                lowerword == "fua") {
    504                         Options |= EOptionFlattenUniformArrays;
    505                     } else if (lowerword == "hlsl-offsets") {
    506                         Options |= EOptionHlslOffsets;
    507                     } else if (lowerword == "hlsl-iomap" ||
    508                                lowerword == "hlsl-iomapper" ||
    509                                lowerword == "hlsl-iomapping") {
    510                         Options |= EOptionHlslIoMapping;
    511                     } else if (lowerword == "hlsl-enable-16bit-types") {
    512                         HlslEnable16BitTypes = true;
    513                     } else if (lowerword == "hlsl-dx9-compatible") {
    514                         HlslDX9compatible = true;
    515                     } else if (lowerword == "invert-y" ||  // synonyms
    516                                lowerword == "iy") {
    517                         Options |= EOptionInvertY;
    518                     } else if (lowerword == "keep-uncalled" || // synonyms
    519                                lowerword == "ku") {
    520                         Options |= EOptionKeepUncalled;
    521                     } else if (lowerword == "no-storage-format" || // synonyms
    522                                lowerword == "nsf") {
    523                         Options |= EOptionNoStorageFormat;
    524                     } else if (lowerword == "relaxed-errors") {
    525                         Options |= EOptionRelaxedErrors;
    526                     } else if (lowerword == "resource-set-bindings" ||  // synonyms
    527                                lowerword == "resource-set-binding"  ||
    528                                lowerword == "rsb") {
    529                         ProcessResourceSetBindingBase(argc, argv, baseResourceSetBinding);
    530                     } else if (lowerword == "shift-image-bindings" ||  // synonyms
    531                                lowerword == "shift-image-binding"  ||
    532                                lowerword == "sib") {
    533                         ProcessBindingBase(argc, argv, glslang::EResImage);
    534                     } else if (lowerword == "shift-sampler-bindings" || // synonyms
    535                                lowerword == "shift-sampler-binding"  ||
    536                                lowerword == "ssb") {
    537                         ProcessBindingBase(argc, argv, glslang::EResSampler);
    538                     } else if (lowerword == "shift-uav-bindings" ||  // synonyms
    539                                lowerword == "shift-uav-binding"  ||
    540                                lowerword == "suavb") {
    541                         ProcessBindingBase(argc, argv, glslang::EResUav);
    542                     } else if (lowerword == "shift-texture-bindings" ||  // synonyms
    543                                lowerword == "shift-texture-binding"  ||
    544                                lowerword == "stb") {
    545                         ProcessBindingBase(argc, argv, glslang::EResTexture);
    546                     } else if (lowerword == "shift-ubo-bindings" ||  // synonyms
    547                                lowerword == "shift-ubo-binding"  ||
    548                                lowerword == "shift-cbuffer-bindings" ||
    549                                lowerword == "shift-cbuffer-binding"  ||
    550                                lowerword == "sub" ||
    551                                lowerword == "scb") {
    552                         ProcessBindingBase(argc, argv, glslang::EResUbo);
    553                     } else if (lowerword == "shift-ssbo-bindings" ||  // synonyms
    554                                lowerword == "shift-ssbo-binding"  ||
    555                                lowerword == "sbb") {
    556                         ProcessBindingBase(argc, argv, glslang::EResSsbo);
    557                     } else if (lowerword == "source-entrypoint" || // synonyms
    558                                lowerword == "sep") {
    559                         if (argc <= 1)
    560                             Error("no <entry-point> provided for --source-entrypoint");
    561                         sourceEntryPointName = argv[1];
    562                         bumpArg();
    563                         break;
    564                     } else if (lowerword == "spirv-dis") {
    565                         SpvToolsDisassembler = true;
    566                     } else if (lowerword == "spirv-val") {
    567                         SpvToolsValidate = true;
    568                     } else if (lowerword == "stdin") {
    569                         Options |= EOptionStdin;
    570                         shaderStageName = argv[1];
    571                     } else if (lowerword == "suppress-warnings") {
    572                         Options |= EOptionSuppressWarnings;
    573                     } else if (lowerword == "target-env") {
    574                         if (argc > 1) {
    575                             if (strcmp(argv[1], "vulkan1.0") == 0) {
    576                                 setVulkanSpv();
    577                                 ClientVersion = glslang::EShTargetVulkan_1_0;
    578                             } else if (strcmp(argv[1], "vulkan1.1") == 0) {
    579                                 setVulkanSpv();
    580                                 ClientVersion = glslang::EShTargetVulkan_1_1;
    581                             } else if (strcmp(argv[1], "opengl") == 0) {
    582                                 setOpenGlSpv();
    583                                 ClientVersion = glslang::EShTargetOpenGL_450;
    584                             } else if (strcmp(argv[1], "spirv1.0") == 0) {
    585                                 TargetLanguage = glslang::EShTargetSpv;
    586                                 TargetVersion = glslang::EShTargetSpv_1_0;
    587                             } else if (strcmp(argv[1], "spirv1.1") == 0) {
    588                                 TargetLanguage = glslang::EShTargetSpv;
    589                                 TargetVersion = glslang::EShTargetSpv_1_1;
    590                             } else if (strcmp(argv[1], "spirv1.2") == 0) {
    591                                 TargetLanguage = glslang::EShTargetSpv;
    592                                 TargetVersion = glslang::EShTargetSpv_1_2;
    593                             } else if (strcmp(argv[1], "spirv1.3") == 0) {
    594                                 TargetLanguage = glslang::EShTargetSpv;
    595                                 TargetVersion = glslang::EShTargetSpv_1_3;
    596                             } else if (strcmp(argv[1], "spirv1.4") == 0) {
    597                                 TargetLanguage = glslang::EShTargetSpv;
    598                                 TargetVersion = glslang::EShTargetSpv_1_4;
    599                             } else
    600                                 Error("--target-env expected one of: vulkan1.0, vulkan1.1, opengl, spirv1.0, spirv1.1, spirv1.2, or spirv1.3");
    601                         }
    602                         bumpArg();
    603                     } else if (lowerword == "variable-name" || // synonyms
    604                                lowerword == "vn") {
    605                         Options |= EOptionOutputHexadecimal;
    606                         if (argc <= 1)
    607                             Error("no <C-variable-name> provided for --variable-name");
    608                         variableName = argv[1];
    609                         bumpArg();
    610                         break;
    611                     } else if (lowerword == "version") {
    612                         Options |= EOptionDumpVersions;
    613                     } else {
    614                         usage();
    615                     }
    616                 }
    617                 break;
    618             case 'C':
    619                 Options |= EOptionCascadingErrors;
    620                 break;
    621             case 'D':
    622                 if (argv[0][2] == 0)
    623                     Options |= EOptionReadHlsl;
    624                 else
    625                     UserPreamble.addDef(getStringOperand("-D<macro> macro name"));
    626                 break;
    627             case 'u':
    628                 uniformLocationOverrides.push_back(getUniformOverride());
    629                 break;
    630             case 'E':
    631                 Options |= EOptionOutputPreprocessed;
    632                 break;
    633             case 'G':
    634                 // OpenGL client
    635                 setOpenGlSpv();
    636                 if (argv[0][2] != 0)
    637                     ClientInputSemanticsVersion = getAttachedNumber("-G<num> client input semantics");
    638                 break;
    639             case 'H':
    640                 Options |= EOptionHumanReadableSpv;
    641                 if ((Options & EOptionSpv) == 0) {
    642                     // default to Vulkan
    643                     setVulkanSpv();
    644                 }
    645                 break;
    646             case 'I':
    647                 IncludeDirectoryList.push_back(getStringOperand("-I<dir> include path"));
    648                 break;
    649             case 'O':
    650                 if (argv[0][2] == 'd')
    651                     Options |= EOptionOptimizeDisable;
    652                 else if (argv[0][2] == 's')
    653 #if ENABLE_OPT
    654                     Options |= EOptionOptimizeSize;
    655 #else
    656                     Error("-Os not available; optimizer not linked");
    657 #endif
    658                 else
    659                     Error("unknown -O option");
    660                 break;
    661             case 'S':
    662                 if (argc <= 1)
    663                     Error("no <stage> specified for -S");
    664                 shaderStageName = argv[1];
    665                 bumpArg();
    666                 break;
    667             case 'U':
    668                 UserPreamble.addUndef(getStringOperand("-U<macro>: macro name"));
    669                 break;
    670             case 'V':
    671                 setVulkanSpv();
    672                 if (argv[0][2] != 0)
    673                     ClientInputSemanticsVersion = getAttachedNumber("-V<num> client input semantics");
    674                 break;
    675             case 'c':
    676                 Options |= EOptionDumpConfig;
    677                 break;
    678             case 'd':
    679                 if (strncmp(&argv[0][1], "dumpversion", strlen(&argv[0][1]) + 1) == 0 ||
    680                     strncmp(&argv[0][1], "dumpfullversion", strlen(&argv[0][1]) + 1) == 0)
    681                     Options |= EOptionDumpBareVersion;
    682                 else
    683                     Options |= EOptionDefaultDesktop;
    684                 break;
    685             case 'e':
    686                 entryPointName = argv[1];
    687                 if (argc <= 1)
    688                     Error("no <name> provided for -e");
    689                 bumpArg();
    690                 break;
    691             case 'f':
    692                 if (strcmp(&argv[0][2], "hlsl_functionality1") == 0)
    693                     targetHlslFunctionality1 = true;
    694                 else
    695                     Error("-f: expected hlsl_functionality1");
    696                 break;
    697             case 'g':
    698                 Options |= EOptionDebug;
    699                 break;
    700             case 'h':
    701                 usage();
    702                 break;
    703             case 'i':
    704                 Options |= EOptionIntermediate;
    705                 break;
    706             case 'l':
    707                 Options |= EOptionLinkProgram;
    708                 break;
    709             case 'm':
    710                 Options |= EOptionMemoryLeakMode;
    711                 break;
    712             case 'o':
    713                 if (argc <= 1)
    714                     Error("no <file> provided for -o");
    715                 binaryFileName = argv[1];
    716                 bumpArg();
    717                 break;
    718             case 'q':
    719                 Options |= EOptionDumpReflection;
    720                 break;
    721             case 'r':
    722                 Options |= EOptionRelaxedErrors;
    723                 break;
    724             case 's':
    725                 Options |= EOptionSuppressInfolog;
    726                 break;
    727             case 't':
    728                 Options |= EOptionMultiThreaded;
    729                 break;
    730             case 'v':
    731                 Options |= EOptionDumpVersions;
    732                 break;
    733             case 'w':
    734                 Options |= EOptionSuppressWarnings;
    735                 break;
    736             case 'x':
    737                 Options |= EOptionOutputHexadecimal;
    738                 break;
    739             default:
    740                 usage();
    741                 break;
    742             }
    743         } else {
    744             std::string name(argv[0]);
    745             if (! SetConfigFile(name)) {
    746                 workItems.push_back(std::unique_ptr<glslang::TWorkItem>(new glslang::TWorkItem(name)));
    747             }
    748         }
    749     }
    750 
    751     // Make sure that -S is always specified if --stdin is specified
    752     if ((Options & EOptionStdin) && shaderStageName == nullptr)
    753         Error("must provide -S when --stdin is given");
    754 
    755     // Make sure that -E is not specified alongside linking (which includes SPV generation)
    756     if ((Options & EOptionOutputPreprocessed) && (Options & EOptionLinkProgram))
    757         Error("can't use -E when linking is selected");
    758 
    759     // -o or -x makes no sense if there is no target binary
    760     if (binaryFileName && (Options & EOptionSpv) == 0)
    761         Error("no binary generation requested (e.g., -V)");
    762 
    763     if ((Options & EOptionFlattenUniformArrays) != 0 &&
    764         (Options & EOptionReadHlsl) == 0)
    765         Error("uniform array flattening only valid when compiling HLSL source.");
    766 
    767     // rationalize client and target language
    768     if (TargetLanguage == glslang::EShTargetNone) {
    769         switch (ClientVersion) {
    770         case glslang::EShTargetVulkan_1_0:
    771             TargetLanguage = glslang::EShTargetSpv;
    772             TargetVersion = glslang::EShTargetSpv_1_0;
    773             break;
    774         case glslang::EShTargetVulkan_1_1:
    775             TargetLanguage = glslang::EShTargetSpv;
    776             TargetVersion = glslang::EShTargetSpv_1_3;
    777             break;
    778         case glslang::EShTargetOpenGL_450:
    779             TargetLanguage = glslang::EShTargetSpv;
    780             TargetVersion = glslang::EShTargetSpv_1_0;
    781             break;
    782         default:
    783             break;
    784         }
    785     }
    786     if (TargetLanguage != glslang::EShTargetNone && Client == glslang::EShClientNone)
    787         Error("To generate SPIR-V, also specify client semantics. See -G and -V.");
    788 }
    789 
    790 //
    791 // Translate the meaningful subset of command-line options to parser-behavior options.
    792 //
    793 void SetMessageOptions(EShMessages& messages)
    794 {
    795     if (Options & EOptionRelaxedErrors)
    796         messages = (EShMessages)(messages | EShMsgRelaxedErrors);
    797     if (Options & EOptionIntermediate)
    798         messages = (EShMessages)(messages | EShMsgAST);
    799     if (Options & EOptionSuppressWarnings)
    800         messages = (EShMessages)(messages | EShMsgSuppressWarnings);
    801     if (Options & EOptionSpv)
    802         messages = (EShMessages)(messages | EShMsgSpvRules);
    803     if (Options & EOptionVulkanRules)
    804         messages = (EShMessages)(messages | EShMsgVulkanRules);
    805     if (Options & EOptionOutputPreprocessed)
    806         messages = (EShMessages)(messages | EShMsgOnlyPreprocessor);
    807     if (Options & EOptionReadHlsl)
    808         messages = (EShMessages)(messages | EShMsgReadHlsl);
    809     if (Options & EOptionCascadingErrors)
    810         messages = (EShMessages)(messages | EShMsgCascadingErrors);
    811     if (Options & EOptionKeepUncalled)
    812         messages = (EShMessages)(messages | EShMsgKeepUncalled);
    813     if (Options & EOptionHlslOffsets)
    814         messages = (EShMessages)(messages | EShMsgHlslOffsets);
    815     if (Options & EOptionDebug)
    816         messages = (EShMessages)(messages | EShMsgDebugInfo);
    817     if (HlslEnable16BitTypes)
    818         messages = (EShMessages)(messages | EShMsgHlslEnable16BitTypes);
    819     if ((Options & EOptionOptimizeDisable) || !ENABLE_OPT)
    820         messages = (EShMessages)(messages | EShMsgHlslLegalization);
    821     if (HlslDX9compatible)
    822         messages = (EShMessages)(messages | EShMsgHlslDX9Compatible);
    823 }
    824 
    825 //
    826 // Thread entry point, for non-linking asynchronous mode.
    827 //
    828 void CompileShaders(glslang::TWorklist& worklist)
    829 {
    830     if (Options & EOptionDebug)
    831         Error("cannot generate debug information unless linking to generate code");
    832 
    833     glslang::TWorkItem* workItem;
    834     if (Options & EOptionStdin) {
    835         if (worklist.remove(workItem)) {
    836             ShHandle compiler = ShConstructCompiler(FindLanguage("stdin"), Options);
    837             if (compiler == nullptr)
    838                 return;
    839 
    840             CompileFile("stdin", compiler);
    841 
    842             if (! (Options & EOptionSuppressInfolog))
    843                 workItem->results = ShGetInfoLog(compiler);
    844 
    845             ShDestruct(compiler);
    846         }
    847     } else {
    848         while (worklist.remove(workItem)) {
    849             ShHandle compiler = ShConstructCompiler(FindLanguage(workItem->name), Options);
    850             if (compiler == 0)
    851                 return;
    852 
    853             CompileFile(workItem->name.c_str(), compiler);
    854 
    855             if (! (Options & EOptionSuppressInfolog))
    856                 workItem->results = ShGetInfoLog(compiler);
    857 
    858             ShDestruct(compiler);
    859         }
    860     }
    861 }
    862 
    863 // Outputs the given string, but only if it is non-null and non-empty.
    864 // This prevents erroneous newlines from appearing.
    865 void PutsIfNonEmpty(const char* str)
    866 {
    867     if (str && str[0]) {
    868         puts(str);
    869     }
    870 }
    871 
    872 // Outputs the given string to stderr, but only if it is non-null and non-empty.
    873 // This prevents erroneous newlines from appearing.
    874 void StderrIfNonEmpty(const char* str)
    875 {
    876     if (str && str[0])
    877         fprintf(stderr, "%s\n", str);
    878 }
    879 
    880 // Simple bundling of what makes a compilation unit for ease in passing around,
    881 // and separation of handling file IO versus API (programmatic) compilation.
    882 struct ShaderCompUnit {
    883     EShLanguage stage;
    884     static const int maxCount = 1;
    885     int count;                          // live number of strings/names
    886     const char* text[maxCount];         // memory owned/managed externally
    887     std::string fileName[maxCount];     // hold's the memory, but...
    888     const char* fileNameList[maxCount]; // downstream interface wants pointers
    889 
    890     ShaderCompUnit(EShLanguage stage) : stage(stage), count(0) { }
    891 
    892     ShaderCompUnit(const ShaderCompUnit& rhs)
    893     {
    894         stage = rhs.stage;
    895         count = rhs.count;
    896         for (int i = 0; i < count; ++i) {
    897             fileName[i] = rhs.fileName[i];
    898             text[i] = rhs.text[i];
    899             fileNameList[i] = rhs.fileName[i].c_str();
    900         }
    901     }
    902 
    903     void addString(std::string& ifileName, const char* itext)
    904     {
    905         assert(count < maxCount);
    906         fileName[count] = ifileName;
    907         text[count] = itext;
    908         fileNameList[count] = fileName[count].c_str();
    909         ++count;
    910     }
    911 };
    912 
    913 //
    914 // For linking mode: Will independently parse each compilation unit, but then put them
    915 // in the same program and link them together, making at most one linked module per
    916 // pipeline stage.
    917 //
    918 // Uses the new C++ interface instead of the old handle-based interface.
    919 //
    920 
    921 void CompileAndLinkShaderUnits(std::vector<ShaderCompUnit> compUnits)
    922 {
    923     // keep track of what to free
    924     std::list<glslang::TShader*> shaders;
    925 
    926     EShMessages messages = EShMsgDefault;
    927     SetMessageOptions(messages);
    928 
    929     //
    930     // Per-shader processing...
    931     //
    932 
    933     glslang::TProgram& program = *new glslang::TProgram;
    934     for (auto it = compUnits.cbegin(); it != compUnits.cend(); ++it) {
    935         const auto &compUnit = *it;
    936         glslang::TShader* shader = new glslang::TShader(compUnit.stage);
    937         shader->setStringsWithLengthsAndNames(compUnit.text, NULL, compUnit.fileNameList, compUnit.count);
    938         if (entryPointName)
    939             shader->setEntryPoint(entryPointName);
    940         if (sourceEntryPointName) {
    941             if (entryPointName == nullptr)
    942                 printf("Warning: Changing source entry point name without setting an entry-point name.\n"
    943                        "Use '-e <name>'.\n");
    944             shader->setSourceEntryPoint(sourceEntryPointName);
    945         }
    946         if (UserPreamble.isSet())
    947             shader->setPreamble(UserPreamble.get());
    948         shader->addProcesses(Processes);
    949 
    950         // Set IO mapper binding shift values
    951         for (int r = 0; r < glslang::EResCount; ++r) {
    952             const glslang::TResourceType res = glslang::TResourceType(r);
    953 
    954             // Set base bindings
    955             shader->setShiftBinding(res, baseBinding[res][compUnit.stage]);
    956 
    957             // Set bindings for particular resource sets
    958             // TODO: use a range based for loop here, when available in all environments.
    959             for (auto i = baseBindingForSet[res][compUnit.stage].begin();
    960                  i != baseBindingForSet[res][compUnit.stage].end(); ++i)
    961                 shader->setShiftBindingForSet(res, i->second, i->first);
    962         }
    963 
    964         shader->setFlattenUniformArrays((Options & EOptionFlattenUniformArrays) != 0);
    965         shader->setNoStorageFormat((Options & EOptionNoStorageFormat) != 0);
    966         shader->setResourceSetBinding(baseResourceSetBinding[compUnit.stage]);
    967 
    968         if (Options & EOptionHlslIoMapping)
    969             shader->setHlslIoMapping(true);
    970 
    971         if (Options & EOptionAutoMapBindings)
    972             shader->setAutoMapBindings(true);
    973 
    974         if (Options & EOptionAutoMapLocations)
    975             shader->setAutoMapLocations(true);
    976 
    977         if (Options & EOptionInvertY)
    978             shader->setInvertY(true);
    979 
    980         for (auto& uniOverride : uniformLocationOverrides) {
    981             shader->addUniformLocationOverride(uniOverride.first.c_str(),
    982                                                uniOverride.second);
    983         }
    984 
    985         shader->setUniformLocationBase(uniformBase);
    986 
    987         // Set up the environment, some subsettings take precedence over earlier
    988         // ways of setting things.
    989         if (Options & EOptionSpv) {
    990             shader->setEnvInput((Options & EOptionReadHlsl) ? glslang::EShSourceHlsl
    991                                                             : glslang::EShSourceGlsl,
    992                                 compUnit.stage, Client, ClientInputSemanticsVersion);
    993             shader->setEnvClient(Client, ClientVersion);
    994             shader->setEnvTarget(TargetLanguage, TargetVersion);
    995             if (targetHlslFunctionality1)
    996                 shader->setEnvTargetHlslFunctionality1();
    997         }
    998 
    999         shaders.push_back(shader);
   1000 
   1001         const int defaultVersion = Options & EOptionDefaultDesktop ? 110 : 100;
   1002 
   1003         DirStackFileIncluder includer;
   1004         std::for_each(IncludeDirectoryList.rbegin(), IncludeDirectoryList.rend(), [&includer](const std::string& dir) {
   1005             includer.pushExternalLocalDirectory(dir); });
   1006         if (Options & EOptionOutputPreprocessed) {
   1007             std::string str;
   1008             if (shader->preprocess(&Resources, defaultVersion, ENoProfile, false, false, messages, &str, includer)) {
   1009                 PutsIfNonEmpty(str.c_str());
   1010             } else {
   1011                 CompileFailed = true;
   1012             }
   1013             StderrIfNonEmpty(shader->getInfoLog());
   1014             StderrIfNonEmpty(shader->getInfoDebugLog());
   1015             continue;
   1016         }
   1017 
   1018         if (! shader->parse(&Resources, defaultVersion, false, messages, includer))
   1019             CompileFailed = true;
   1020 
   1021         program.addShader(shader);
   1022 
   1023         if (! (Options & EOptionSuppressInfolog) &&
   1024             ! (Options & EOptionMemoryLeakMode)) {
   1025             PutsIfNonEmpty(compUnit.fileName[0].c_str());
   1026             PutsIfNonEmpty(shader->getInfoLog());
   1027             PutsIfNonEmpty(shader->getInfoDebugLog());
   1028         }
   1029     }
   1030 
   1031     //
   1032     // Program-level processing...
   1033     //
   1034 
   1035     // Link
   1036     if (! (Options & EOptionOutputPreprocessed) && ! program.link(messages))
   1037         LinkFailed = true;
   1038 
   1039     // Map IO
   1040     if (Options & EOptionSpv) {
   1041         if (!program.mapIO())
   1042             LinkFailed = true;
   1043     }
   1044 
   1045     // Report
   1046     if (! (Options & EOptionSuppressInfolog) &&
   1047         ! (Options & EOptionMemoryLeakMode)) {
   1048         PutsIfNonEmpty(program.getInfoLog());
   1049         PutsIfNonEmpty(program.getInfoDebugLog());
   1050     }
   1051 
   1052     // Reflect
   1053     if (Options & EOptionDumpReflection) {
   1054         program.buildReflection();
   1055         program.dumpReflection();
   1056     }
   1057 
   1058     // Dump SPIR-V
   1059     if (Options & EOptionSpv) {
   1060         if (CompileFailed || LinkFailed)
   1061             printf("SPIR-V is not generated for failed compile or link\n");
   1062         else {
   1063             for (int stage = 0; stage < EShLangCount; ++stage) {
   1064                 if (program.getIntermediate((EShLanguage)stage)) {
   1065                     std::vector<unsigned int> spirv;
   1066                     std::string warningsErrors;
   1067                     spv::SpvBuildLogger logger;
   1068                     glslang::SpvOptions spvOptions;
   1069                     if (Options & EOptionDebug)
   1070                         spvOptions.generateDebugInfo = true;
   1071                     spvOptions.disableOptimizer = (Options & EOptionOptimizeDisable) != 0;
   1072                     spvOptions.optimizeSize = (Options & EOptionOptimizeSize) != 0;
   1073                     spvOptions.disassemble = SpvToolsDisassembler;
   1074                     spvOptions.validate = SpvToolsValidate;
   1075                     glslang::GlslangToSpv(*program.getIntermediate((EShLanguage)stage), spirv, &logger, &spvOptions);
   1076 
   1077                     // Dump the spv to a file or stdout, etc., but only if not doing
   1078                     // memory/perf testing, as it's not internal to programmatic use.
   1079                     if (! (Options & EOptionMemoryLeakMode)) {
   1080                         printf("%s", logger.getAllMessages().c_str());
   1081                         if (Options & EOptionOutputHexadecimal) {
   1082                             glslang::OutputSpvHex(spirv, GetBinaryName((EShLanguage)stage), variableName);
   1083                         } else {
   1084                             glslang::OutputSpvBin(spirv, GetBinaryName((EShLanguage)stage));
   1085                         }
   1086                         if (!SpvToolsDisassembler && (Options & EOptionHumanReadableSpv))
   1087                             spv::Disassemble(std::cout, spirv);
   1088                     }
   1089                 }
   1090             }
   1091         }
   1092     }
   1093 
   1094     // Free everything up, program has to go before the shaders
   1095     // because it might have merged stuff from the shaders, and
   1096     // the stuff from the shaders has to have its destructors called
   1097     // before the pools holding the memory in the shaders is freed.
   1098     delete &program;
   1099     while (shaders.size() > 0) {
   1100         delete shaders.back();
   1101         shaders.pop_back();
   1102     }
   1103 }
   1104 
   1105 //
   1106 // Do file IO part of compile and link, handing off the pure
   1107 // API/programmatic mode to CompileAndLinkShaderUnits(), which can
   1108 // be put in a loop for testing memory footprint and performance.
   1109 //
   1110 // This is just for linking mode: meaning all the shaders will be put into the
   1111 // the same program linked together.
   1112 //
   1113 // This means there are a limited number of work items (not multi-threading mode)
   1114 // and that the point is testing at the linking level. Hence, to enable
   1115 // performance and memory testing, the actual compile/link can be put in
   1116 // a loop, independent of processing the work items and file IO.
   1117 //
   1118 void CompileAndLinkShaderFiles(glslang::TWorklist& Worklist)
   1119 {
   1120     std::vector<ShaderCompUnit> compUnits;
   1121 
   1122     // If this is using stdin, we can't really detect multiple different file
   1123     // units by input type. We need to assume that we're just being given one
   1124     // file of a certain type.
   1125     if ((Options & EOptionStdin) != 0) {
   1126         ShaderCompUnit compUnit(FindLanguage("stdin"));
   1127         std::istreambuf_iterator<char> begin(std::cin), end;
   1128         std::string tempString(begin, end);
   1129         char* fileText = strdup(tempString.c_str());
   1130         std::string fileName = "stdin";
   1131         compUnit.addString(fileName, fileText);
   1132         compUnits.push_back(compUnit);
   1133     } else {
   1134         // Transfer all the work items from to a simple list of
   1135         // of compilation units.  (We don't care about the thread
   1136         // work-item distribution properties in this path, which
   1137         // is okay due to the limited number of shaders, know since
   1138         // they are all getting linked together.)
   1139         glslang::TWorkItem* workItem;
   1140         while (Worklist.remove(workItem)) {
   1141             ShaderCompUnit compUnit(FindLanguage(workItem->name));
   1142             char* fileText = ReadFileData(workItem->name.c_str());
   1143             if (fileText == nullptr)
   1144                 usage();
   1145             compUnit.addString(workItem->name, fileText);
   1146             compUnits.push_back(compUnit);
   1147         }
   1148     }
   1149 
   1150     // Actual call to programmatic processing of compile and link,
   1151     // in a loop for testing memory and performance.  This part contains
   1152     // all the perf/memory that a programmatic consumer will care about.
   1153     for (int i = 0; i < ((Options & EOptionMemoryLeakMode) ? 100 : 1); ++i) {
   1154         for (int j = 0; j < ((Options & EOptionMemoryLeakMode) ? 100 : 1); ++j)
   1155            CompileAndLinkShaderUnits(compUnits);
   1156 
   1157         if (Options & EOptionMemoryLeakMode)
   1158             glslang::OS_DumpMemoryCounters();
   1159     }
   1160 
   1161     // free memory from ReadFileData, which got stored in a const char*
   1162     // as the first string above
   1163     for (auto it = compUnits.begin(); it != compUnits.end(); ++it)
   1164         FreeFileData(const_cast<char*>(it->text[0]));
   1165 }
   1166 
   1167 int singleMain()
   1168 {
   1169     glslang::TWorklist workList;
   1170     std::for_each(WorkItems.begin(), WorkItems.end(), [&workList](std::unique_ptr<glslang::TWorkItem>& item) {
   1171         assert(item);
   1172         workList.add(item.get());
   1173     });
   1174 
   1175     if (Options & EOptionDumpConfig) {
   1176         printf("%s", glslang::GetDefaultTBuiltInResourceString().c_str());
   1177         if (workList.empty())
   1178             return ESuccess;
   1179     }
   1180 
   1181     if (Options & EOptionDumpBareVersion) {
   1182         printf("%d.%d.%d\n",
   1183             glslang::GetSpirvGeneratorVersion(), GLSLANG_MINOR_VERSION, GLSLANG_PATCH_LEVEL);
   1184         if (workList.empty())
   1185             return ESuccess;
   1186     } else if (Options & EOptionDumpVersions) {
   1187         printf("Glslang Version: %d.%d.%d\n",
   1188             glslang::GetSpirvGeneratorVersion(), GLSLANG_MINOR_VERSION, GLSLANG_PATCH_LEVEL);
   1189         printf("ESSL Version: %s\n", glslang::GetEsslVersionString());
   1190         printf("GLSL Version: %s\n", glslang::GetGlslVersionString());
   1191         std::string spirvVersion;
   1192         glslang::GetSpirvVersion(spirvVersion);
   1193         printf("SPIR-V Version %s\n", spirvVersion.c_str());
   1194         printf("GLSL.std.450 Version %d, Revision %d\n", GLSLstd450Version, GLSLstd450Revision);
   1195         printf("Khronos Tool ID %d\n", glslang::GetKhronosToolId());
   1196         printf("SPIR-V Generator Version %d\n", glslang::GetSpirvGeneratorVersion());
   1197         printf("GL_KHR_vulkan_glsl version %d\n", 100);
   1198         printf("ARB_GL_gl_spirv version %d\n", 100);
   1199         if (workList.empty())
   1200             return ESuccess;
   1201     }
   1202 
   1203     if (workList.empty() && ((Options & EOptionStdin) == 0)) {
   1204         usage();
   1205     }
   1206 
   1207     if (Options & EOptionStdin) {
   1208         WorkItems.push_back(std::unique_ptr<glslang::TWorkItem>{new glslang::TWorkItem("stdin")});
   1209         workList.add(WorkItems.back().get());
   1210     }
   1211 
   1212     ProcessConfigFile();
   1213 
   1214     if ((Options & EOptionReadHlsl) && !((Options & EOptionOutputPreprocessed) || (Options & EOptionSpv)))
   1215         Error("ERROR: HLSL requires SPIR-V code generation (or preprocessing only)");
   1216 
   1217     //
   1218     // Two modes:
   1219     // 1) linking all arguments together, single-threaded, new C++ interface
   1220     // 2) independent arguments, can be tackled by multiple asynchronous threads, for testing thread safety, using the old handle interface
   1221     //
   1222     if (Options & (EOptionLinkProgram | EOptionOutputPreprocessed)) {
   1223         glslang::InitializeProcess();
   1224         glslang::InitializeProcess();  // also test reference counting of users
   1225         glslang::InitializeProcess();  // also test reference counting of users
   1226         glslang::FinalizeProcess();    // also test reference counting of users
   1227         glslang::FinalizeProcess();    // also test reference counting of users
   1228         CompileAndLinkShaderFiles(workList);
   1229         glslang::FinalizeProcess();
   1230     } else {
   1231         ShInitialize();
   1232         ShInitialize();  // also test reference counting of users
   1233         ShFinalize();    // also test reference counting of users
   1234 
   1235         bool printShaderNames = workList.size() > 1;
   1236 
   1237         if (Options & EOptionMultiThreaded) {
   1238             std::array<std::thread, 16> threads;
   1239             for (unsigned int t = 0; t < threads.size(); ++t) {
   1240                 threads[t] = std::thread(CompileShaders, std::ref(workList));
   1241                 if (threads[t].get_id() == std::thread::id()) {
   1242                     fprintf(stderr, "Failed to create thread\n");
   1243                     return EFailThreadCreate;
   1244                 }
   1245             }
   1246 
   1247             std::for_each(threads.begin(), threads.end(), [](std::thread& t) { t.join(); });
   1248         } else
   1249             CompileShaders(workList);
   1250 
   1251         // Print out all the resulting infologs
   1252         for (size_t w = 0; w < WorkItems.size(); ++w) {
   1253             if (WorkItems[w]) {
   1254                 if (printShaderNames || WorkItems[w]->results.size() > 0)
   1255                     PutsIfNonEmpty(WorkItems[w]->name.c_str());
   1256                 PutsIfNonEmpty(WorkItems[w]->results.c_str());
   1257             }
   1258         }
   1259 
   1260         ShFinalize();
   1261     }
   1262 
   1263     if (CompileFailed)
   1264         return EFailCompile;
   1265     if (LinkFailed)
   1266         return EFailLink;
   1267 
   1268     return 0;
   1269 }
   1270 
   1271 int C_DECL main(int argc, char* argv[])
   1272 {
   1273     ProcessArguments(WorkItems, argc, argv);
   1274 
   1275     int ret = 0;
   1276 
   1277     // Loop over the entire init/finalize cycle to watch memory changes
   1278     const int iterations = 1;
   1279     if (iterations > 1)
   1280         glslang::OS_DumpMemoryCounters();
   1281     for (int i = 0; i < iterations; ++i) {
   1282         ret = singleMain();
   1283         if (iterations > 1)
   1284             glslang::OS_DumpMemoryCounters();
   1285     }
   1286 
   1287     return ret;
   1288 }
   1289 
   1290 //
   1291 //   Deduce the language from the filename.  Files must end in one of the
   1292 //   following extensions:
   1293 //
   1294 //   .vert = vertex
   1295 //   .tesc = tessellation control
   1296 //   .tese = tessellation evaluation
   1297 //   .geom = geometry
   1298 //   .frag = fragment
   1299 //   .comp = compute
   1300 //   .rgen = ray generation
   1301 //   .rint = ray intersection
   1302 //   .rahit = ray any hit
   1303 //   .rchit = ray closest hit
   1304 //   .rmiss = ray miss
   1305 //   .rcall = ray callable
   1306 //   .mesh  = mesh
   1307 //   .task  = task
   1308 //   Additionally, the file names may end in .<stage>.glsl and .<stage>.hlsl
   1309 //   where <stage> is one of the stages listed above.
   1310 //
   1311 EShLanguage FindLanguage(const std::string& name, bool parseStageName)
   1312 {
   1313     std::string stageName;
   1314     if (shaderStageName)
   1315         stageName = shaderStageName;
   1316     else if (parseStageName) {
   1317         // Note: "first" extension means "first from the end", i.e.
   1318         // if the file is named foo.vert.glsl, then "glsl" is first,
   1319         // "vert" is second.
   1320         size_t firstExtStart = name.find_last_of(".");
   1321         bool hasFirstExt = firstExtStart != std::string::npos;
   1322         size_t secondExtStart = hasFirstExt ? name.find_last_of(".", firstExtStart - 1) : std::string::npos;
   1323         bool hasSecondExt = secondExtStart != std::string::npos;
   1324         std::string firstExt = name.substr(firstExtStart + 1, std::string::npos);
   1325         bool usesUnifiedExt = hasFirstExt && (firstExt == "glsl" || firstExt == "hlsl");
   1326         if (usesUnifiedExt && firstExt == "hlsl")
   1327             Options |= EOptionReadHlsl;
   1328         if (hasFirstExt && !usesUnifiedExt)
   1329             stageName = firstExt;
   1330         else if (usesUnifiedExt && hasSecondExt)
   1331             stageName = name.substr(secondExtStart + 1, firstExtStart - secondExtStart - 1);
   1332         else {
   1333             usage();
   1334             return EShLangVertex;
   1335         }
   1336     } else
   1337         stageName = name;
   1338 
   1339     if (stageName == "vert")
   1340         return EShLangVertex;
   1341     else if (stageName == "tesc")
   1342         return EShLangTessControl;
   1343     else if (stageName == "tese")
   1344         return EShLangTessEvaluation;
   1345     else if (stageName == "geom")
   1346         return EShLangGeometry;
   1347     else if (stageName == "frag")
   1348         return EShLangFragment;
   1349     else if (stageName == "comp")
   1350         return EShLangCompute;
   1351 #ifdef NV_EXTENSIONS
   1352     else if (stageName == "rgen")
   1353         return EShLangRayGenNV;
   1354     else if (stageName == "rint")
   1355         return EShLangIntersectNV;
   1356     else if (stageName == "rahit")
   1357         return EShLangAnyHitNV;
   1358     else if (stageName == "rchit")
   1359         return EShLangClosestHitNV;
   1360     else if (stageName == "rmiss")
   1361         return EShLangMissNV;
   1362     else if (stageName == "rcall")
   1363         return EShLangCallableNV;
   1364     else if (stageName == "mesh")
   1365         return EShLangMeshNV;
   1366     else if (stageName == "task")
   1367         return EShLangTaskNV;
   1368 #endif
   1369 
   1370     usage();
   1371     return EShLangVertex;
   1372 }
   1373 
   1374 //
   1375 // Read a file's data into a string, and compile it using the old interface ShCompile,
   1376 // for non-linkable results.
   1377 //
   1378 void CompileFile(const char* fileName, ShHandle compiler)
   1379 {
   1380     int ret = 0;
   1381     char* shaderString;
   1382     if ((Options & EOptionStdin) != 0) {
   1383         std::istreambuf_iterator<char> begin(std::cin), end;
   1384         std::string tempString(begin, end);
   1385         shaderString = strdup(tempString.c_str());
   1386     } else {
   1387         shaderString = ReadFileData(fileName);
   1388     }
   1389 
   1390     // move to length-based strings, rather than null-terminated strings
   1391     int* lengths = new int[1];
   1392     lengths[0] = (int)strlen(shaderString);
   1393 
   1394     EShMessages messages = EShMsgDefault;
   1395     SetMessageOptions(messages);
   1396 
   1397     if (UserPreamble.isSet())
   1398         Error("-D and -U options require -l (linking)\n");
   1399 
   1400     for (int i = 0; i < ((Options & EOptionMemoryLeakMode) ? 100 : 1); ++i) {
   1401         for (int j = 0; j < ((Options & EOptionMemoryLeakMode) ? 100 : 1); ++j) {
   1402             // ret = ShCompile(compiler, shaderStrings, NumShaderStrings, lengths, EShOptNone, &Resources, Options, (Options & EOptionDefaultDesktop) ? 110 : 100, false, messages);
   1403             ret = ShCompile(compiler, &shaderString, 1, nullptr, EShOptNone, &Resources, Options, (Options & EOptionDefaultDesktop) ? 110 : 100, false, messages);
   1404             // const char* multi[12] = { "# ve", "rsion", " 300 e", "s", "\n#err",
   1405             //                         "or should be l", "ine 1", "string 5\n", "float glo", "bal",
   1406             //                         ";\n#error should be line 2\n void main() {", "global = 2.3;}" };
   1407             // const char* multi[7] = { "/", "/", "\\", "\n", "\n", "#", "version 300 es" };
   1408             // ret = ShCompile(compiler, multi, 7, nullptr, EShOptNone, &Resources, Options, (Options & EOptionDefaultDesktop) ? 110 : 100, false, messages);
   1409         }
   1410 
   1411         if (Options & EOptionMemoryLeakMode)
   1412             glslang::OS_DumpMemoryCounters();
   1413     }
   1414 
   1415     delete [] lengths;
   1416     FreeFileData(shaderString);
   1417 
   1418     if (ret == 0)
   1419         CompileFailed = true;
   1420 }
   1421 
   1422 //
   1423 //   print usage to stdout
   1424 //
   1425 void usage()
   1426 {
   1427     printf("Usage: glslangValidator [option]... [file]...\n"
   1428            "\n"
   1429            "'file' can end in .<stage> for auto-stage classification, where <stage> is:\n"
   1430            "    .conf   to provide a config file that replaces the default configuration\n"
   1431            "            (see -c option below for generating a template)\n"
   1432            "    .vert   for a vertex shader\n"
   1433            "    .tesc   for a tessellation control shader\n"
   1434            "    .tese   for a tessellation evaluation shader\n"
   1435            "    .geom   for a geometry shader\n"
   1436            "    .frag   for a fragment shader\n"
   1437            "    .comp   for a compute shader\n"
   1438 #ifdef NV_EXTENSIONS
   1439            "    .mesh   for a mesh shader\n"
   1440            "    .task   for a task shader\n"
   1441            "    .rgen    for a ray generation shader\n"
   1442            "    .rint    for a ray intersection shader\n"
   1443            "    .rahit   for a ray any hit shader\n"
   1444            "    .rchit   for a ray closest hit shader\n"
   1445            "    .rmiss   for a ray miss shader\n"
   1446            "    .rcall   for a ray callable shader\n"
   1447 #endif
   1448            "    .glsl   for .vert.glsl, .tesc.glsl, ..., .comp.glsl compound suffixes\n"
   1449            "    .hlsl   for .vert.hlsl, .tesc.hlsl, ..., .comp.hlsl compound suffixes\n"
   1450            "\n"
   1451            "Options:\n"
   1452            "  -C          cascading errors; risk crash from accumulation of error recoveries\n"
   1453            "  -D          input is HLSL (this is the default when any suffix is .hlsl)\n"
   1454            "  -D<macro=def>\n"
   1455            "  -D<macro>   define a pre-processor macro\n"
   1456            "  -E          print pre-processed GLSL; cannot be used with -l;\n"
   1457            "              errors will appear on stderr\n"
   1458            "  -G[ver]     create SPIR-V binary, under OpenGL semantics; turns on -l;\n"
   1459            "              default file name is <stage>.spv (-o overrides this);\n"
   1460            "              'ver', when present, is the version of the input semantics,\n"
   1461            "              which will appear in #define GL_SPIRV ver;\n"
   1462            "              '--client opengl100' is the same as -G100;\n"
   1463            "              a '--target-env' for OpenGL will also imply '-G'\n"
   1464            "  -H          print human readable form of SPIR-V; turns on -V\n"
   1465            "  -I<dir>     add dir to the include search path; includer's directory\n"
   1466            "              is searched first, followed by left-to-right order of -I\n"
   1467            "  -Od         disables optimization; may cause illegal SPIR-V for HLSL\n"
   1468            "  -Os         optimizes SPIR-V to minimize size\n"
   1469            "  -S <stage>  uses specified stage rather than parsing the file extension\n"
   1470            "              choices for <stage> are vert, tesc, tese, geom, frag, or comp\n"
   1471            "  -U<macro>   undefine a pre-processor macro\n"
   1472            "  -V[ver]     create SPIR-V binary, under Vulkan semantics; turns on -l;\n"
   1473            "              default file name is <stage>.spv (-o overrides this)\n"
   1474            "              'ver', when present, is the version of the input semantics,\n"
   1475            "              which will appear in #define VULKAN ver\n"
   1476            "              '--client vulkan100' is the same as -V100\n"
   1477            "              a '--target-env' for Vulkan will also imply '-V'\n"
   1478            "  -c          configuration dump;\n"
   1479            "              creates the default configuration file (redirect to a .conf file)\n"
   1480            "  -d          default to desktop (#version 110) when there is no shader #version\n"
   1481            "              (default is ES version 100)\n"
   1482            "  -e <name> | --entry-point <name>\n"
   1483            "              specify <name> as the entry-point function name\n"
   1484            "  -f{hlsl_functionality1}\n"
   1485            "              'hlsl_functionality1' enables use of the\n"
   1486            "              SPV_GOOGLE_hlsl_functionality1 extension\n"
   1487            "  -g          generate debug information\n"
   1488            "  -h          print this usage message\n"
   1489            "  -i          intermediate tree (glslang AST) is printed out\n"
   1490            "  -l          link all input files together to form a single module\n"
   1491            "  -m          memory leak mode\n"
   1492            "  -o <file>   save binary to <file>, requires a binary option (e.g., -V)\n"
   1493            "  -q          dump reflection query database\n"
   1494            "  -r | --relaxed-errors"
   1495            "              relaxed GLSL semantic error-checking mode\n"
   1496            "  -s          silence syntax and semantic error reporting\n"
   1497            "  -t          multi-threaded mode\n"
   1498            "  -v | --version\n"
   1499            "              print version strings\n"
   1500            "  -w | --suppress-warnings\n"
   1501            "              suppress GLSL warnings, except as required by \"#extension : warn\"\n"
   1502            "  -x          save binary output as text-based 32-bit hexadecimal numbers\n"
   1503            "  -u<name>:<loc> specify a uniform location override for --aml\n"
   1504            "  --uniform-base <base> set a base to use for generated uniform locations\n"
   1505            "  --auto-map-bindings | --amb       automatically bind uniform variables\n"
   1506            "                                    without explicit bindings\n"
   1507            "  --auto-map-locations | --aml      automatically locate input/output lacking\n"
   1508            "                                    'location' (fragile, not cross stage)\n"
   1509            "  --client {vulkan<ver>|opengl<ver>} see -V and -G\n"
   1510            "  -dumpfullversion | -dumpversion   print bare major.minor.patchlevel\n"
   1511            "  --flatten-uniform-arrays | --fua  flatten uniform texture/sampler arrays to\n"
   1512            "                                    scalars\n"
   1513            "  --hlsl-offsets                    allow block offsets to follow HLSL rules\n"
   1514            "                                    works independently of source language\n"
   1515            "  --hlsl-iomap                      perform IO mapping in HLSL register space\n"
   1516            "  --hlsl-enable-16bit-types         allow 16-bit types in SPIR-V for HLSL\n"
   1517            "  --hlsl-dx9-compatible             interprets sampler declarations as a texture/sampler combo like DirectX9 would."
   1518            "  --invert-y | --iy                 invert position.Y output in vertex shader\n"
   1519            "  --keep-uncalled | --ku            don't eliminate uncalled functions\n"
   1520            "  --no-storage-format | --nsf       use Unknown image format\n"
   1521            "  --resource-set-binding [stage] name set binding\n"
   1522            "                                    set descriptor set and binding for\n"
   1523            "                                    individual resources\n"
   1524            "  --resource-set-binding [stage] set\n"
   1525            "                                    set descriptor set for all resources\n"
   1526            "  --rsb                             synonym for --resource-set-binding\n"
   1527            "  --shift-image-binding [stage] num\n"
   1528            "                                    base binding number for images (uav)\n"
   1529            "  --shift-image-binding [stage] [num set]...\n"
   1530            "                                    per-descriptor-set shift values\n"
   1531            "  --sib                             synonym for --shift-image-binding\n"
   1532            "  --shift-sampler-binding [stage] num\n"
   1533            "                                    base binding number for samplers\n"
   1534            "  --shift-sampler-binding [stage] [num set]...\n"
   1535            "                                    per-descriptor-set shift values\n"
   1536            "  --ssb                             synonym for --shift-sampler-binding\n"
   1537            "  --shift-ssbo-binding [stage] num  base binding number for SSBOs\n"
   1538            "  --shift-ssbo-binding [stage] [num set]...\n"
   1539            "                                    per-descriptor-set shift values\n"
   1540            "  --sbb                             synonym for --shift-ssbo-binding\n"
   1541            "  --shift-texture-binding [stage] num\n"
   1542            "                                    base binding number for textures\n"
   1543            "  --shift-texture-binding [stage] [num set]...\n"
   1544            "                                    per-descriptor-set shift values\n"
   1545            "  --stb                             synonym for --shift-texture-binding\n"
   1546            "  --shift-uav-binding [stage] num   base binding number for UAVs\n"
   1547            "  --shift-uav-binding [stage] [num set]...\n"
   1548            "                                    per-descriptor-set shift values\n"
   1549            "  --suavb                           synonym for --shift-uav-binding\n"
   1550            "  --shift-UBO-binding [stage] num   base binding number for UBOs\n"
   1551            "  --shift-UBO-binding [stage] [num set]...\n"
   1552            "                                    per-descriptor-set shift values\n"
   1553            "  --sub                             synonym for --shift-UBO-binding\n"
   1554            "  --shift-cbuffer-binding | --scb   synonyms for --shift-UBO-binding\n"
   1555            "  --spirv-dis                       output standard-form disassembly; works only\n"
   1556            "                                    when a SPIR-V generation option is also used\n"
   1557            "  --spirv-val                       execute the SPIRV-Tools validator\n"
   1558            "  --source-entrypoint <name>        the given shader source function is\n"
   1559            "                                    renamed to be the <name> given in -e\n"
   1560            "  --sep                             synonym for --source-entrypoint\n"
   1561            "  --stdin                           read from stdin instead of from a file;\n"
   1562            "                                    requires providing the shader stage using -S\n"
   1563            "  --target-env {vulkan1.0 | vulkan1.1 | opengl | \n"
   1564            "                spirv1.0 | spirv1.1 | spirv1.2 | spirv1.3}\n"
   1565            "                                    set execution environment that emitted code\n"
   1566            "                                    will execute in (versus source language\n"
   1567            "                                    semantics selected by --client) defaults:\n"
   1568            "                                     * 'vulkan1.0' under '--client vulkan<ver>'\n"
   1569            "                                     * 'opengl' under '--client opengl<ver>'\n"
   1570            "                                     * 'spirv1.0' under --target-env vulkan1.0\n"
   1571            "                                     * 'spirv1.3' under --target-env vulkan1.1\n"
   1572            "                                    multiple --targen-env can be specified.\n"
   1573            "  --variable-name <name>\n"
   1574            "  --vn <name>                       creates a C header file that contains a\n"
   1575            "                                    uint32_t array named <name>\n"
   1576            "                                    initialized with the shader binary code\n"
   1577            );
   1578 
   1579     exit(EFailUsage);
   1580 }
   1581 
   1582 #if !defined _MSC_VER && !defined MINGW_HAS_SECURE_API
   1583 
   1584 #include <errno.h>
   1585 
   1586 int fopen_s(
   1587    FILE** pFile,
   1588    const char* filename,
   1589    const char* mode
   1590 )
   1591 {
   1592    if (!pFile || !filename || !mode) {
   1593       return EINVAL;
   1594    }
   1595 
   1596    FILE* f = fopen(filename, mode);
   1597    if (! f) {
   1598       if (errno != 0) {
   1599          return errno;
   1600       } else {
   1601          return ENOENT;
   1602       }
   1603    }
   1604    *pFile = f;
   1605 
   1606    return 0;
   1607 }
   1608 
   1609 #endif
   1610 
   1611 //
   1612 //   Malloc a string of sufficient size and read a string into it.
   1613 //
   1614 char* ReadFileData(const char* fileName)
   1615 {
   1616     FILE *in = nullptr;
   1617     int errorCode = fopen_s(&in, fileName, "r");
   1618     if (errorCode || in == nullptr)
   1619         Error("unable to open input file");
   1620 
   1621     int count = 0;
   1622     while (fgetc(in) != EOF)
   1623         count++;
   1624 
   1625     fseek(in, 0, SEEK_SET);
   1626 
   1627     char* return_data = (char*)malloc(count + 1);  // freed in FreeFileData()
   1628     if ((int)fread(return_data, 1, count, in) != count) {
   1629         free(return_data);
   1630         Error("can't read input file");
   1631     }
   1632 
   1633     return_data[count] = '\0';
   1634     fclose(in);
   1635 
   1636     return return_data;
   1637 }
   1638 
   1639 void FreeFileData(char* data)
   1640 {
   1641     free(data);
   1642 }
   1643 
   1644 void InfoLogMsg(const char* msg, const char* name, const int num)
   1645 {
   1646     if (num >= 0 )
   1647         printf("#### %s %s %d INFO LOG ####\n", msg, name, num);
   1648     else
   1649         printf("#### %s %s INFO LOG ####\n", msg, name);
   1650 }
   1651