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    Searched defs:vao (Results 1 - 21 of 21) sorted by null

  /external/mesa3d/src/mesa/main/
enable.c 66 struct gl_vertex_array_object *vao = ctx->Array.VAO; local
72 var = &vao->VertexAttrib[VERT_ATTRIB_POS].Enabled;
76 var = &vao->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled;
80 var = &vao->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled;
84 var = &vao->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled;
88 var = &vao->VertexAttrib[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)].Enabled;
92 var = &vao->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled;
96 var = &vao->VertexAttrib[VERT_ATTRIB_FOG].Enabled;
100 var = &vao->VertexAttrib[VERT_ATTRIB_COLOR1].Enabled
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arrayobj.c 72 struct gl_vertex_array_object *vao; local
76 vao = ctx->Array.LastLookedUpVAO;
78 vao = (struct gl_vertex_array_object *)
81 _mesa_reference_vao(ctx, &ctx->Array.LastLookedUpVAO, vao);
84 return vao;
115 struct gl_vertex_array_object *vao; local
119 vao = ctx->Array.LastLookedUpVAO;
121 vao = (struct gl_vertex_array_object *)
130 if (!vao || !vao->EverBound)
658 struct gl_vertex_array_object *vao; local
718 struct gl_vertex_array_object *vao; local
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api_arrayelt.c 1570 struct gl_vertex_array_object *vao = ctx->Array.VAO; local
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bufferobj.c 117 return &ctx->Array.VAO->IndexBufferObj;
1061 bind_buffer_object(ctx, &ctx->Array.VAO->IndexBufferObj, 0);
1478 struct gl_vertex_array_object *vao = ctx->Array.VAO; local
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varray.c 134 struct gl_vertex_array_object *vao,
138 struct gl_array_attributes *array = &vao->VertexAttrib[attribIndex];
143 if (_mesa_is_bufferobj(vao->BufferBinding[bindingIndex].BufferObj))
144 vao->VertexAttribBufferMask |= array_bit;
148 vao->BufferBinding[array->BufferBindingIndex]._BoundArrays &= ~array_bit;
149 vao->BufferBinding[bindingIndex]._BoundArrays |= array_bit;
153 vao->NewArrays |= array_bit;
164 struct gl_vertex_array_object *vao,
169 struct gl_vertex_buffer_binding *binding = &vao->BufferBinding[index];
183 vao->VertexAttribBufferMask &= ~binding->_BoundArrays
470 struct gl_vertex_array_object *vao = ctx->Array.VAO; local
560 struct gl_vertex_array_object *vao = ctx->Array.VAO; local
1115 struct gl_vertex_array_object *vao; local
1136 struct gl_vertex_array_object *vao = _mesa_lookup_vao(ctx, vaobj); local
1184 struct gl_vertex_array_object *vao; local
1210 struct gl_vertex_array_object *vao = _mesa_lookup_vao(ctx, vaobj); local
1490 struct gl_vertex_array_object *vao; local
1553 struct gl_vertex_array_object *vao; local
1967 struct gl_vertex_array_object * const vao = ctx->Array.VAO; local
1998 struct gl_vertex_array_object * const vao = ctx->Array.VAO; local
2169 struct gl_vertex_array_object *vao = _mesa_lookup_vao(ctx, vaobj); local
2180 struct gl_vertex_array_object *vao; local
2373 struct gl_vertex_array_object *vao = _mesa_lookup_vao(ctx, vaobj); local
2386 struct gl_vertex_array_object *vao; local
2507 struct gl_vertex_array_object *vao; local
2671 struct gl_vertex_array_object *vao = _mesa_lookup_vao(ctx, vaobj); local
2682 struct gl_vertex_array_object *vao; local
2767 struct gl_vertex_array_object *vao = _mesa_lookup_vao(ctx, vaobj); local
2776 struct gl_vertex_array_object *vao; local
2853 const struct gl_vertex_array_object *vao = ctx->Array.VAO; local
2897 struct gl_vertex_array_object *vao = (struct gl_vertex_array_object *) data; local
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  /external/deqp/external/openglcts/modules/common/
glcPolygonOffsetClampTests.cpp 320 GLuint vao; local
331 gl.genVertexArrays(1, &vao);
334 gl.bindVertexArray(vao);
430 gl.deleteVertexArrays(1, &vao);
glcTextureFilterAnisotropicTests.cpp 660 GLuint vao; local
661 gl.genVertexArrays(1, &vao);
663 gl.bindVertexArray(vao);
744 if (vao)
746 gl.deleteVertexArrays(1, &vao);
  /external/deqp/modules/gles31/functional/
es31fNegativeVertexArrayApiTests.cpp 163 GLuint vao = 0; local
165 ctx.glGenVertexArrays(1, &vao);
166 ctx.glBindVertexArray(vao);
174 ctx.glDeleteVertexArrays(1, &vao);
207 GLuint vao = 0; local
209 ctx.glGenVertexArrays(1, &vao);
210 ctx.glBindVertexArray(vao);
218 ctx.glDeleteVertexArrays(1, &vao);
227 GLuint vao = 0; local
230 ctx.glGenVertexArrays(1, &vao);
290 GLuint vao = 0; local
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  /external/deqp/modules/gles3/functional/
es3fVertexArrayObjectTests.cpp 127 VertexArrayState vao; member in struct:deqp::gles3::Functional::__anon19902::Spec
244 m_vaoProgram = createProgram(m_spec.vao);
254 if (m_spec.useDrawElements && (m_spec.vao.elementArrayBuffer == 0 || m_spec.state.elementArrayBuffer == 0))
600 GLuint vao = 0; local
602 GLU_CHECK_CALL(glGenVertexArrays(1, &vao));
603 GLU_CHECK_CALL(glBindVertexArray(vao));
604 setState(m_spec.vao);
609 GLU_CHECK_CALL(glBindVertexArray(vao));
611 makeDrawCall(m_spec.vao);
613 setState(m_spec.vao);
1177 GLuint vao = 0; local
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  /external/mesa3d/src/mesa/vbo/
vbo_exec_array.c 51 check_array_data(struct gl_context *ctx, struct gl_vertex_array_object *vao,
54 const struct gl_array_attributes *array = &vao->VertexAttrib[attrib];
57 &vao->BufferBinding[array->BufferBindingIndex];
101 unmap_array_buffer(struct gl_context *ctx, struct gl_vertex_array_object *vao,
104 const struct gl_array_attributes *array = &vao->VertexAttrib[attrib];
107 &vao->BufferBinding[array->BufferBindingIndex];
125 struct gl_vertex_array_object *vao = ctx->Array.VAO; local
130 if (_mesa_is_bufferobj(vao->IndexBufferObj)) {
132 vao->IndexBufferObj->Size
243 const struct gl_vertex_array_object *vao = ctx->Array.VAO; local
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  /art/test/710-varhandle-creation/src/
Main.java 103 static final VarHandle vao; field in class:Main
168 vao = MethodHandles.arrayElementVarHandle(Object[].class);
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  /external/deqp/external/openglcts/modules/gl/
gl4cDirectStateAccessVertexArraysTests.cpp 477 /* VAO creation. */
509 /* VAO setup. */
641 << glu::getErrorStr(error) << " when called with VAO " << m_vao << " and index " << i << "."
660 << glu::getErrorStr(error) << " when called with VAO " << m_vao << " and index " << i << "."
678 << " when called with VAO " << m_vao << " and index " << i << "." << tcu::TestLog::EndMessage;
1035 /* VAO creation. */
3533 glw::GLuint vao = 0; local
4247 glw::GLuint vao = 0; local
4396 glw::GLuint vao = 0; local
4531 glw::GLuint vao = 0; local
4743 glw::GLuint vao = 0; local
5056 glw::GLuint vao = 0; local
5203 glw::GLuint vao = 0; local
5337 glw::GLuint vao = 0; local
5462 glw::GLuint vao = 0; local
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gl4cGlSpirvTests.cpp 685 GLuint vao; local
686 gl.genVertexArrays(1, &vao);
688 gl.bindVertexArray(vao);
800 if (vao)
802 gl.deleteVertexArrays(1, &vao);
938 GLuint vao; local
939 gl.genVertexArrays(1, &vao);
941 gl.bindVertexArray(vao);
2440 GLuint vao; local
2801 GLuint vao; local
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gl4cMultiBindTests.cpp 2280 GLuint vao = 0; local
3267 GLuint vao = 0; local
4460 GLuint vao = 0; local
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gl4cProgramInterfaceQueryTests.cpp 4916 GLuint vao, vbuf; local
5035 GLuint vao, vbuf; local
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gl4cTextureGatherTests.cpp 432 GLuint tex, fbo, rbo, program, vao, vbo; member in class:gl4cts::__anon18740::GatherBase
3061 GLuint program, rbo, fbo, vao, vbo; member in class:gl4cts::__anon18740::TriangleDraw
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  /external/deqp/external/openglcts/modules/gles31/
es31cProgramInterfaceQueryTests.cpp 3455 GLuint vao, vbuf; local
3573 GLuint vao, vbuf; local
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es31cSeparateShaderObjsTests.cpp 2191 glw::GLuint vao, vertexBuf, indexBuf; local
2665 glw::GLuint vao, vertexBuf, indexBuf; local
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es31cTextureGatherTests.cpp 350 GLuint tex, fbo, rbo, program, vao, vbo; member in class:glcts::__anon18783::GatherBase
917 glGenVertexArrays(1, &vao);
918 glBindVertexArray(vao);
999 glDeleteVertexArrays(1, &vao);
1610 GLuint program, rbo, fbo, vao, vbo; member in class:glcts::__anon18783::TriangleDraw
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  /external/deqp/framework/opengl/simplereference/
sglrGLContext.cpp 101 deUint32 vao = *i; local
102 gl.deleteVertexArrays(1, &vao);
  /external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
esextcTextureCubeMapArraySampling.cpp 3741 vertexArrayObjectDefinition vao; local
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