/external/mesa3d/src/mesa/main/ |
enable.c | 66 struct gl_vertex_array_object *vao = ctx->Array.VAO; local 72 var = &vao->VertexAttrib[VERT_ATTRIB_POS].Enabled; 76 var = &vao->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled; 80 var = &vao->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled; 84 var = &vao->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled; 88 var = &vao->VertexAttrib[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)].Enabled; 92 var = &vao->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled; 96 var = &vao->VertexAttrib[VERT_ATTRIB_FOG].Enabled; 100 var = &vao->VertexAttrib[VERT_ATTRIB_COLOR1].Enabled [all...] |
arrayobj.c | 72 struct gl_vertex_array_object *vao; local 76 vao = ctx->Array.LastLookedUpVAO; 78 vao = (struct gl_vertex_array_object *) 81 _mesa_reference_vao(ctx, &ctx->Array.LastLookedUpVAO, vao); 84 return vao; 115 struct gl_vertex_array_object *vao; local 119 vao = ctx->Array.LastLookedUpVAO; 121 vao = (struct gl_vertex_array_object *) 130 if (!vao || !vao->EverBound) 658 struct gl_vertex_array_object *vao; local 718 struct gl_vertex_array_object *vao; local [all...] |
api_arrayelt.c | 1570 struct gl_vertex_array_object *vao = ctx->Array.VAO; local [all...] |
bufferobj.c | 117 return &ctx->Array.VAO->IndexBufferObj; 1061 bind_buffer_object(ctx, &ctx->Array.VAO->IndexBufferObj, 0); 1478 struct gl_vertex_array_object *vao = ctx->Array.VAO; local [all...] |
varray.c | 134 struct gl_vertex_array_object *vao, 138 struct gl_array_attributes *array = &vao->VertexAttrib[attribIndex]; 143 if (_mesa_is_bufferobj(vao->BufferBinding[bindingIndex].BufferObj)) 144 vao->VertexAttribBufferMask |= array_bit; 148 vao->BufferBinding[array->BufferBindingIndex]._BoundArrays &= ~array_bit; 149 vao->BufferBinding[bindingIndex]._BoundArrays |= array_bit; 153 vao->NewArrays |= array_bit; 164 struct gl_vertex_array_object *vao, 169 struct gl_vertex_buffer_binding *binding = &vao->BufferBinding[index]; 183 vao->VertexAttribBufferMask &= ~binding->_BoundArrays 470 struct gl_vertex_array_object *vao = ctx->Array.VAO; local 560 struct gl_vertex_array_object *vao = ctx->Array.VAO; local 1115 struct gl_vertex_array_object *vao; local 1136 struct gl_vertex_array_object *vao = _mesa_lookup_vao(ctx, vaobj); local 1184 struct gl_vertex_array_object *vao; local 1210 struct gl_vertex_array_object *vao = _mesa_lookup_vao(ctx, vaobj); local 1490 struct gl_vertex_array_object *vao; local 1553 struct gl_vertex_array_object *vao; local 1967 struct gl_vertex_array_object * const vao = ctx->Array.VAO; local 1998 struct gl_vertex_array_object * const vao = ctx->Array.VAO; local 2169 struct gl_vertex_array_object *vao = _mesa_lookup_vao(ctx, vaobj); local 2180 struct gl_vertex_array_object *vao; local 2373 struct gl_vertex_array_object *vao = _mesa_lookup_vao(ctx, vaobj); local 2386 struct gl_vertex_array_object *vao; local 2507 struct gl_vertex_array_object *vao; local 2671 struct gl_vertex_array_object *vao = _mesa_lookup_vao(ctx, vaobj); local 2682 struct gl_vertex_array_object *vao; local 2767 struct gl_vertex_array_object *vao = _mesa_lookup_vao(ctx, vaobj); local 2776 struct gl_vertex_array_object *vao; local 2853 const struct gl_vertex_array_object *vao = ctx->Array.VAO; local 2897 struct gl_vertex_array_object *vao = (struct gl_vertex_array_object *) data; local [all...] |
/external/deqp/external/openglcts/modules/common/ |
glcPolygonOffsetClampTests.cpp | 320 GLuint vao; local 331 gl.genVertexArrays(1, &vao); 334 gl.bindVertexArray(vao); 430 gl.deleteVertexArrays(1, &vao);
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glcTextureFilterAnisotropicTests.cpp | 660 GLuint vao; local 661 gl.genVertexArrays(1, &vao); 663 gl.bindVertexArray(vao); 744 if (vao) 746 gl.deleteVertexArrays(1, &vao);
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/external/deqp/modules/gles31/functional/ |
es31fNegativeVertexArrayApiTests.cpp | 163 GLuint vao = 0; local 165 ctx.glGenVertexArrays(1, &vao); 166 ctx.glBindVertexArray(vao); 174 ctx.glDeleteVertexArrays(1, &vao); 207 GLuint vao = 0; local 209 ctx.glGenVertexArrays(1, &vao); 210 ctx.glBindVertexArray(vao); 218 ctx.glDeleteVertexArrays(1, &vao); 227 GLuint vao = 0; local 230 ctx.glGenVertexArrays(1, &vao); 290 GLuint vao = 0; local [all...] |
/external/deqp/modules/gles3/functional/ |
es3fVertexArrayObjectTests.cpp | 127 VertexArrayState vao; member in struct:deqp::gles3::Functional::__anon19902::Spec 244 m_vaoProgram = createProgram(m_spec.vao); 254 if (m_spec.useDrawElements && (m_spec.vao.elementArrayBuffer == 0 || m_spec.state.elementArrayBuffer == 0)) 600 GLuint vao = 0; local 602 GLU_CHECK_CALL(glGenVertexArrays(1, &vao)); 603 GLU_CHECK_CALL(glBindVertexArray(vao)); 604 setState(m_spec.vao); 609 GLU_CHECK_CALL(glBindVertexArray(vao)); 611 makeDrawCall(m_spec.vao); 613 setState(m_spec.vao); 1177 GLuint vao = 0; local [all...] |
/external/mesa3d/src/mesa/vbo/ |
vbo_exec_array.c | 51 check_array_data(struct gl_context *ctx, struct gl_vertex_array_object *vao, 54 const struct gl_array_attributes *array = &vao->VertexAttrib[attrib]; 57 &vao->BufferBinding[array->BufferBindingIndex]; 101 unmap_array_buffer(struct gl_context *ctx, struct gl_vertex_array_object *vao, 104 const struct gl_array_attributes *array = &vao->VertexAttrib[attrib]; 107 &vao->BufferBinding[array->BufferBindingIndex]; 125 struct gl_vertex_array_object *vao = ctx->Array.VAO; local 130 if (_mesa_is_bufferobj(vao->IndexBufferObj)) { 132 vao->IndexBufferObj->Size 243 const struct gl_vertex_array_object *vao = ctx->Array.VAO; local [all...] |
/art/test/710-varhandle-creation/src/ |
Main.java | 103 static final VarHandle vao; field in class:Main 168 vao = MethodHandles.arrayElementVarHandle(Object[].class); [all...] |
/external/deqp/external/openglcts/modules/gl/ |
gl4cDirectStateAccessVertexArraysTests.cpp | 477 /* VAO creation. */ 509 /* VAO setup. */ 641 << glu::getErrorStr(error) << " when called with VAO " << m_vao << " and index " << i << "." 660 << glu::getErrorStr(error) << " when called with VAO " << m_vao << " and index " << i << "." 678 << " when called with VAO " << m_vao << " and index " << i << "." << tcu::TestLog::EndMessage; 1035 /* VAO creation. */ 3533 glw::GLuint vao = 0; local 4247 glw::GLuint vao = 0; local 4396 glw::GLuint vao = 0; local 4531 glw::GLuint vao = 0; local 4743 glw::GLuint vao = 0; local 5056 glw::GLuint vao = 0; local 5203 glw::GLuint vao = 0; local 5337 glw::GLuint vao = 0; local 5462 glw::GLuint vao = 0; local [all...] |
gl4cGlSpirvTests.cpp | 685 GLuint vao; local 686 gl.genVertexArrays(1, &vao); 688 gl.bindVertexArray(vao); 800 if (vao) 802 gl.deleteVertexArrays(1, &vao); 938 GLuint vao; local 939 gl.genVertexArrays(1, &vao); 941 gl.bindVertexArray(vao); 2440 GLuint vao; local 2801 GLuint vao; local [all...] |
gl4cMultiBindTests.cpp | 2280 GLuint vao = 0; local 3267 GLuint vao = 0; local 4460 GLuint vao = 0; local [all...] |
gl4cProgramInterfaceQueryTests.cpp | 4916 GLuint vao, vbuf; local 5035 GLuint vao, vbuf; local [all...] |
gl4cTextureGatherTests.cpp | 432 GLuint tex, fbo, rbo, program, vao, vbo; member in class:gl4cts::__anon18740::GatherBase 3061 GLuint program, rbo, fbo, vao, vbo; member in class:gl4cts::__anon18740::TriangleDraw [all...] |
/external/deqp/external/openglcts/modules/gles31/ |
es31cProgramInterfaceQueryTests.cpp | 3455 GLuint vao, vbuf; local 3573 GLuint vao, vbuf; local [all...] |
es31cSeparateShaderObjsTests.cpp | 2191 glw::GLuint vao, vertexBuf, indexBuf; local 2665 glw::GLuint vao, vertexBuf, indexBuf; local [all...] |
es31cTextureGatherTests.cpp | 350 GLuint tex, fbo, rbo, program, vao, vbo; member in class:glcts::__anon18783::GatherBase 917 glGenVertexArrays(1, &vao); 918 glBindVertexArray(vao); 999 glDeleteVertexArrays(1, &vao); 1610 GLuint program, rbo, fbo, vao, vbo; member in class:glcts::__anon18783::TriangleDraw [all...] |
/external/deqp/framework/opengl/simplereference/ |
sglrGLContext.cpp | 101 deUint32 vao = *i; local 102 gl.deleteVertexArrays(1, &vao);
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/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
esextcTextureCubeMapArraySampling.cpp | 3741 vertexArrayObjectDefinition vao; local [all...] |