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      1 /*
      2  * Copyright 2014, 2015 Red Hat.
      3  *
      4  * Permission is hereby granted, free of charge, to any person obtaining a
      5  * copy of this software and associated documentation files (the "Software"),
      6  * to deal in the Software without restriction, including without limitation
      7  * on the rights to use, copy, modify, merge, publish, distribute, sub
      8  * license, and/or sell copies of the Software, and to permit persons to whom
      9  * the Software is furnished to do so, subject to the following conditions:
     10  *
     11  * The above copyright notice and this permission notice (including the next
     12  * paragraph) shall be included in all copies or substantial portions of the
     13  * Software.
     14  *
     15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     17  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
     18  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
     19  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
     20  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
     21  * USE OR OTHER DEALINGS IN THE SOFTWARE.
     22  */
     23 
     24 #include "util/u_inlines.h"
     25 #include "util/u_memory.h"
     26 #include "virgl_context.h"
     27 #include "virgl_resource.h"
     28 #include "virgl_screen.h"
     29 
     30 static void virgl_buffer_destroy(struct pipe_screen *screen,
     31                                  struct pipe_resource *buf)
     32 {
     33    struct virgl_screen *vs = virgl_screen(screen);
     34    struct virgl_buffer *vbuf = virgl_buffer(buf);
     35 
     36    util_range_destroy(&vbuf->valid_buffer_range);
     37    vs->vws->resource_unref(vs->vws, vbuf->base.hw_res);
     38    FREE(vbuf);
     39 }
     40 
     41 static void *virgl_buffer_transfer_map(struct pipe_context *ctx,
     42                                        struct pipe_resource *resource,
     43                                        unsigned level,
     44                                        unsigned usage,
     45                                        const struct pipe_box *box,
     46                                        struct pipe_transfer **transfer)
     47 {
     48    struct virgl_context *vctx = virgl_context(ctx);
     49    struct virgl_screen *vs = virgl_screen(ctx->screen);
     50    struct virgl_buffer *vbuf = virgl_buffer(resource);
     51    struct virgl_transfer *trans;
     52    void *ptr;
     53    bool readback;
     54    uint32_t offset;
     55    bool doflushwait = false;
     56 
     57    if ((usage & PIPE_TRANSFER_READ) && (vbuf->on_list == TRUE))
     58       doflushwait = true;
     59    else
     60       doflushwait = virgl_res_needs_flush_wait(vctx, &vbuf->base, usage);
     61 
     62    if (doflushwait)
     63       ctx->flush(ctx, NULL, 0);
     64 
     65    trans = slab_alloc(&vctx->texture_transfer_pool);
     66    if (!trans)
     67       return NULL;
     68 
     69    trans->base.resource = resource;
     70    trans->base.level = level;
     71    trans->base.usage = usage;
     72    trans->base.box = *box;
     73    trans->base.stride = 0;
     74    trans->base.layer_stride = 0;
     75 
     76    offset = box->x;
     77 
     78    readback = virgl_res_needs_readback(vctx, &vbuf->base, usage);
     79    if (readback)
     80       vs->vws->transfer_get(vs->vws, vbuf->base.hw_res, box, trans->base.stride, trans->base.layer_stride, offset, level);
     81 
     82    if (!(usage & PIPE_TRANSFER_UNSYNCHRONIZED))
     83       doflushwait = true;
     84 
     85    if (doflushwait || readback)
     86       vs->vws->resource_wait(vs->vws, vbuf->base.hw_res);
     87 
     88    ptr = vs->vws->resource_map(vs->vws, vbuf->base.hw_res);
     89    if (!ptr) {
     90       return NULL;
     91    }
     92 
     93    trans->offset = offset;
     94    *transfer = &trans->base;
     95 
     96    return ptr + trans->offset;
     97 }
     98 
     99 static void virgl_buffer_transfer_unmap(struct pipe_context *ctx,
    100                                         struct pipe_transfer *transfer)
    101 {
    102    struct virgl_context *vctx = virgl_context(ctx);
    103    struct virgl_transfer *trans = virgl_transfer(transfer);
    104    struct virgl_buffer *vbuf = virgl_buffer(transfer->resource);
    105 
    106    if (trans->base.usage & PIPE_TRANSFER_WRITE) {
    107       if (!(transfer->usage & PIPE_TRANSFER_FLUSH_EXPLICIT)) {
    108          struct virgl_screen *vs = virgl_screen(ctx->screen);
    109          vbuf->base.clean = FALSE;
    110          vctx->num_transfers++;
    111          vs->vws->transfer_put(vs->vws, vbuf->base.hw_res,
    112                                &transfer->box, trans->base.stride, trans->base.layer_stride, trans->offset, transfer->level);
    113 
    114       }
    115    }
    116 
    117    slab_free(&vctx->texture_transfer_pool, trans);
    118 }
    119 
    120 static void virgl_buffer_transfer_flush_region(struct pipe_context *ctx,
    121                                                struct pipe_transfer *transfer,
    122                                                const struct pipe_box *box)
    123 {
    124    struct virgl_context *vctx = virgl_context(ctx);
    125    struct virgl_buffer *vbuf = virgl_buffer(transfer->resource);
    126 
    127    if (!vbuf->on_list) {
    128        struct pipe_resource *res = NULL;
    129 
    130        list_addtail(&vbuf->flush_list, &vctx->to_flush_bufs);
    131        vbuf->on_list = TRUE;
    132        pipe_resource_reference(&res, &vbuf->base.u.b);
    133    }
    134 
    135    util_range_add(&vbuf->valid_buffer_range, transfer->box.x + box->x,
    136                   transfer->box.x + box->x + box->width);
    137 
    138    vbuf->base.clean = FALSE;
    139 }
    140 
    141 static const struct u_resource_vtbl virgl_buffer_vtbl =
    142 {
    143    u_default_resource_get_handle,            /* get_handle */
    144    virgl_buffer_destroy,                     /* resource_destroy */
    145    virgl_buffer_transfer_map,                /* transfer_map */
    146    virgl_buffer_transfer_flush_region,       /* transfer_flush_region */
    147    virgl_buffer_transfer_unmap,              /* transfer_unmap */
    148 };
    149 
    150 struct pipe_resource *virgl_buffer_create(struct virgl_screen *vs,
    151                                           const struct pipe_resource *template)
    152 {
    153    struct virgl_buffer *buf;
    154    uint32_t size;
    155    uint32_t vbind;
    156    buf = CALLOC_STRUCT(virgl_buffer);
    157    buf->base.clean = TRUE;
    158    buf->base.u.b = *template;
    159    buf->base.u.b.screen = &vs->base;
    160    buf->base.u.vtbl = &virgl_buffer_vtbl;
    161    pipe_reference_init(&buf->base.u.b.reference, 1);
    162    util_range_init(&buf->valid_buffer_range);
    163 
    164    vbind = pipe_to_virgl_bind(template->bind);
    165    size = template->width0;
    166 
    167    buf->base.hw_res = vs->vws->resource_create(vs->vws, template->target, template->format, vbind, template->width0, 1, 1, 1, 0, 0, size);
    168 
    169    util_range_set_empty(&buf->valid_buffer_range);
    170    return &buf->base.u.b;
    171 }
    172