barrier.h | 34 OneshotBarrier() : tasks_(0), waiting_(0), done_(false) {} 43 if (waiting_ > 0) condition_.NotifyAll(); 50 DCHECK_LE(waiting_, tasks_); 51 waiting_++; 52 if (waiting_ == tasks_) { 59 waiting_--; 70 int waiting_; member in class:v8::internal::OneshotBarrier
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