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      1 /*
      2  * Mesa 3-D graphics library
      3  *
      4  * Copyright (C) 1999-2007  Brian Paul   All Rights Reserved.
      5  *
      6  * Permission is hereby granted, free of charge, to any person obtaining a
      7  * copy of this software and associated documentation files (the "Software"),
      8  * to deal in the Software without restriction, including without limitation
      9  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
     10  * and/or sell copies of the Software, and to permit persons to whom the
     11  * Software is furnished to do so, subject to the following conditions:
     12  *
     13  * The above copyright notice and this permission notice shall be included
     14  * in all copies or substantial portions of the Software.
     15  *
     16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
     17  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
     20  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
     21  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
     22  * OTHER DEALINGS IN THE SOFTWARE.
     23  */
     24 
     25 /**
     26  * \file xm_api.c
     27  *
     28  * All the XMesa* API functions.
     29  *
     30  *
     31  * NOTES:
     32  *
     33  * The window coordinate system origin (0,0) is in the lower-left corner
     34  * of the window.  X11's window coordinate origin is in the upper-left
     35  * corner of the window.  Therefore, most drawing functions in this
     36  * file have to flip Y coordinates.
     37  *
     38  *
     39  * Byte swapping:  If the Mesa host and the X display use a different
     40  * byte order then there's some trickiness to be aware of when using
     41  * XImages.  The byte ordering used for the XImage is that of the X
     42  * display, not the Mesa host.
     43  * The color-to-pixel encoding for True/DirectColor must be done
     44  * according to the display's visual red_mask, green_mask, and blue_mask.
     45  * If XPutPixel is used to put a pixel into an XImage then XPutPixel will
     46  * do byte swapping if needed.  If one wants to directly "poke" the pixel
     47  * into the XImage's buffer then the pixel must be byte swapped first.
     48  *
     49  */
     50 
     51 #ifdef __CYGWIN__
     52 #undef WIN32
     53 #undef __WIN32__
     54 #endif
     55 
     56 #include <stdio.h>
     57 #include "xm_api.h"
     58 #include "xm_st.h"
     59 
     60 #include "pipe/p_context.h"
     61 #include "pipe/p_defines.h"
     62 #include "pipe/p_screen.h"
     63 #include "pipe/p_state.h"
     64 
     65 #include "util/u_atomic.h"
     66 #include "util/u_inlines.h"
     67 
     68 #include "hud/hud_context.h"
     69 
     70 #include "xm_public.h"
     71 #include <GL/glx.h>
     72 
     73 
     74 /* Driver interface routines, set up by xlib backend on library
     75  * _init().  These are global in the same way that function names are
     76  * global.
     77  */
     78 static struct xm_driver driver;
     79 static struct st_api *stapi;
     80 
     81 /* Default strict invalidate to false.  This means we will not call
     82  * XGetGeometry after every swapbuffers, which allows swapbuffers to
     83  * remain asynchronous.  For apps running at 100fps with synchronous
     84  * swapping, a 10% boost is typical.  For gears, I see closer to 20%
     85  * speedup.
     86  *
     87  * Note that the work of copying data on swapbuffers doesn't disappear
     88  * - this change just allows the X server to execute the PutImage
     89  * asynchronously without us effectively blocked until its completion.
     90  *
     91  * This speeds up even llvmpipe's threaded rasterization as the
     92  * swapbuffers operation was a large part of the serial component of
     93  * an llvmpipe frame.
     94  *
     95  * The downside of this is correctness - applications which don't call
     96  * glViewport on window resizes will get incorrect rendering.  A
     97  * better solution would be to have per-frame but asynchronous
     98  * invalidation.  Xcb almost looks as if it could provide this, but
     99  * the API doesn't seem to quite be there.
    100  */
    101 boolean xmesa_strict_invalidate = FALSE;
    102 
    103 void xmesa_set_driver( const struct xm_driver *templ )
    104 {
    105    driver = *templ;
    106    stapi = driver.create_st_api();
    107 
    108    xmesa_strict_invalidate =
    109       debug_get_bool_option("XMESA_STRICT_INVALIDATE", FALSE);
    110 }
    111 
    112 
    113 static int
    114 xmesa_get_param(struct st_manager *smapi,
    115                 enum st_manager_param param)
    116 {
    117    switch(param) {
    118    case ST_MANAGER_BROKEN_INVALIDATE:
    119       return !xmesa_strict_invalidate;
    120    default:
    121       return 0;
    122    }
    123 }
    124 
    125 /* linked list of XMesaDisplay hooks per display */
    126 typedef struct _XMesaExtDisplayInfo {
    127    struct _XMesaExtDisplayInfo *next;
    128    Display *display;
    129    struct xmesa_display mesaDisplay;
    130 } XMesaExtDisplayInfo;
    131 
    132 typedef struct _XMesaExtInfo {
    133    XMesaExtDisplayInfo *head;
    134    int ndisplays;
    135 } XMesaExtInfo;
    136 
    137 static XMesaExtInfo MesaExtInfo;
    138 
    139 /* hook to delete XMesaDisplay on XDestroyDisplay */
    140 extern void
    141 xmesa_close_display(Display *display)
    142 {
    143    XMesaExtDisplayInfo *info, *prev;
    144 
    145    /* These assertions are not valid since screen creation can fail and result
    146     * in an empty list
    147    assert(MesaExtInfo.ndisplays > 0);
    148    assert(MesaExtInfo.head);
    149    */
    150 
    151    _XLockMutex(_Xglobal_lock);
    152    /* first find display */
    153    prev = NULL;
    154    for (info = MesaExtInfo.head; info; info = info->next) {
    155       if (info->display == display) {
    156          prev = info;
    157          break;
    158       }
    159    }
    160 
    161    if (info == NULL) {
    162       /* no display found */
    163       _XUnlockMutex(_Xglobal_lock);
    164       return;
    165    }
    166 
    167    /* remove display entry from list */
    168    if (prev != MesaExtInfo.head) {
    169       prev->next = info->next;
    170    } else {
    171       MesaExtInfo.head = info->next;
    172    }
    173    MesaExtInfo.ndisplays--;
    174 
    175    _XUnlockMutex(_Xglobal_lock);
    176 
    177    /* don't forget to clean up mesaDisplay */
    178    XMesaDisplay xmdpy = &info->mesaDisplay;
    179 
    180    /**
    181     * XXX: Don't destroy the screens here, since there may still
    182     * be some dangling screen pointers that are used after this point
    183     * if (xmdpy->screen) {
    184     *    xmdpy->screen->destroy(xmdpy->screen);
    185     * }
    186     */
    187 
    188    if (xmdpy->smapi->destroy)
    189       xmdpy->smapi->destroy(xmdpy->smapi);
    190    free(xmdpy->smapi);
    191 
    192    XFree((char *) info);
    193 }
    194 
    195 static XMesaDisplay
    196 xmesa_init_display( Display *display )
    197 {
    198    static mtx_t init_mutex = _MTX_INITIALIZER_NP;
    199    XMesaDisplay xmdpy;
    200    XMesaExtDisplayInfo *info;
    201 
    202    if (display == NULL) {
    203       return NULL;
    204    }
    205 
    206    mtx_lock(&init_mutex);
    207 
    208    /* Look for XMesaDisplay which corresponds to this display */
    209    info = MesaExtInfo.head;
    210    while(info) {
    211       if (info->display == display) {
    212          /* Found it */
    213          mtx_unlock(&init_mutex);
    214          return  &info->mesaDisplay;
    215       }
    216       info = info->next;
    217    }
    218 
    219    /* Not found.  Create new XMesaDisplay */
    220    /* first allocate X-related resources and hook destroy callback */
    221 
    222    /* allocate mesa display info */
    223    info = (XMesaExtDisplayInfo *) Xmalloc(sizeof(XMesaExtDisplayInfo));
    224    if (info == NULL) {
    225       mtx_unlock(&init_mutex);
    226       return NULL;
    227    }
    228    info->display = display;
    229 
    230    xmdpy = &info->mesaDisplay; /* to be filled out below */
    231    xmdpy->display = display;
    232    xmdpy->pipe = NULL;
    233 
    234    xmdpy->smapi = CALLOC_STRUCT(st_manager);
    235    if (!xmdpy->smapi) {
    236       Xfree(info);
    237       mtx_unlock(&init_mutex);
    238       return NULL;
    239    }
    240 
    241    xmdpy->screen = driver.create_pipe_screen(display);
    242    if (!xmdpy->screen) {
    243       free(xmdpy->smapi);
    244       Xfree(info);
    245       mtx_unlock(&init_mutex);
    246       return NULL;
    247    }
    248 
    249    /* At this point, both smapi and screen are known to be valid */
    250    xmdpy->smapi->screen = xmdpy->screen;
    251    xmdpy->smapi->get_param = xmesa_get_param;
    252    (void) mtx_init(&xmdpy->mutex, mtx_plain);
    253 
    254    /* chain to the list of displays */
    255    _XLockMutex(_Xglobal_lock);
    256    info->next = MesaExtInfo.head;
    257    MesaExtInfo.head = info;
    258    MesaExtInfo.ndisplays++;
    259    _XUnlockMutex(_Xglobal_lock);
    260 
    261    mtx_unlock(&init_mutex);
    262 
    263    return xmdpy;
    264 }
    265 
    266 
    267 /**********************************************************************/
    268 /*****                     X Utility Functions                    *****/
    269 /**********************************************************************/
    270 
    271 
    272 /**
    273  * Return the host's byte order as LSBFirst or MSBFirst ala X.
    274  */
    275 static int host_byte_order( void )
    276 {
    277    int i = 1;
    278    char *cptr = (char *) &i;
    279    return (*cptr==1) ? LSBFirst : MSBFirst;
    280 }
    281 
    282 
    283 
    284 
    285 /**
    286  * Return the true number of bits per pixel for XImages.
    287  * For example, if we request a 24-bit deep visual we may actually need/get
    288  * 32bpp XImages.  This function returns the appropriate bpp.
    289  * Input:  dpy - the X display
    290  *         visinfo - desribes the visual to be used for XImages
    291  * Return:  true number of bits per pixel for XImages
    292  */
    293 static int
    294 bits_per_pixel( XMesaVisual xmv )
    295 {
    296    Display *dpy = xmv->display;
    297    XVisualInfo * visinfo = xmv->visinfo;
    298    XImage *img;
    299    int bitsPerPixel;
    300    /* Create a temporary XImage */
    301    img = XCreateImage( dpy, visinfo->visual, visinfo->depth,
    302 		       ZPixmap, 0,           /*format, offset*/
    303 		       malloc(8),    /*data*/
    304 		       1, 1,                 /*width, height*/
    305 		       32,                   /*bitmap_pad*/
    306 		       0                     /*bytes_per_line*/
    307                      );
    308    assert(img);
    309    /* grab the bits/pixel value */
    310    bitsPerPixel = img->bits_per_pixel;
    311    /* free the XImage */
    312    free( img->data );
    313    img->data = NULL;
    314    XDestroyImage( img );
    315    return bitsPerPixel;
    316 }
    317 
    318 
    319 
    320 /*
    321  * Determine if a given X window ID is valid (window exists).
    322  * Do this by calling XGetWindowAttributes() for the window and
    323  * checking if we catch an X error.
    324  * Input:  dpy - the display
    325  *         win - the window to check for existence
    326  * Return:  GL_TRUE - window exists
    327  *          GL_FALSE - window doesn't exist
    328  */
    329 static GLboolean WindowExistsFlag;
    330 
    331 static int window_exists_err_handler( Display* dpy, XErrorEvent* xerr )
    332 {
    333    (void) dpy;
    334    if (xerr->error_code == BadWindow) {
    335       WindowExistsFlag = GL_FALSE;
    336    }
    337    return 0;
    338 }
    339 
    340 static GLboolean window_exists( Display *dpy, Window win )
    341 {
    342    XWindowAttributes wa;
    343    int (*old_handler)( Display*, XErrorEvent* );
    344    WindowExistsFlag = GL_TRUE;
    345    old_handler = XSetErrorHandler(window_exists_err_handler);
    346    XGetWindowAttributes( dpy, win, &wa ); /* dummy request */
    347    XSetErrorHandler(old_handler);
    348    return WindowExistsFlag;
    349 }
    350 
    351 static Status
    352 get_drawable_size( Display *dpy, Drawable d, uint *width, uint *height )
    353 {
    354    Window root;
    355    Status stat;
    356    int xpos, ypos;
    357    unsigned int w, h, bw, depth;
    358    stat = XGetGeometry(dpy, d, &root, &xpos, &ypos, &w, &h, &bw, &depth);
    359    *width = w;
    360    *height = h;
    361    return stat;
    362 }
    363 
    364 
    365 /**
    366  * Return the size of the window (or pixmap) that corresponds to the
    367  * given XMesaBuffer.
    368  * \param width  returns width in pixels
    369  * \param height  returns height in pixels
    370  */
    371 void
    372 xmesa_get_window_size(Display *dpy, XMesaBuffer b,
    373                       GLuint *width, GLuint *height)
    374 {
    375    XMesaDisplay xmdpy = xmesa_init_display(dpy);
    376    Status stat;
    377 
    378    mtx_lock(&xmdpy->mutex);
    379    stat = get_drawable_size(dpy, b->ws.drawable, width, height);
    380    mtx_unlock(&xmdpy->mutex);
    381 
    382    if (!stat) {
    383       /* probably querying a window that's recently been destroyed */
    384       _mesa_warning(NULL, "XGetGeometry failed!\n");
    385       *width = *height = 1;
    386    }
    387 }
    388 
    389 #define GET_REDMASK(__v)        __v->mesa_visual.redMask
    390 #define GET_GREENMASK(__v)      __v->mesa_visual.greenMask
    391 #define GET_BLUEMASK(__v)       __v->mesa_visual.blueMask
    392 
    393 
    394 /**
    395  * Choose the pixel format for the given visual.
    396  * This will tell the gallium driver how to pack pixel data into
    397  * drawing surfaces.
    398  */
    399 static GLuint
    400 choose_pixel_format(XMesaVisual v)
    401 {
    402    boolean native_byte_order = (host_byte_order() ==
    403                                 ImageByteOrder(v->display));
    404 
    405    if (   GET_REDMASK(v)   == 0x0000ff
    406        && GET_GREENMASK(v) == 0x00ff00
    407        && GET_BLUEMASK(v)  == 0xff0000
    408        && v->BitsPerPixel == 32) {
    409       if (native_byte_order) {
    410          /* no byteswapping needed */
    411          return PIPE_FORMAT_RGBA8888_UNORM;
    412       }
    413       else {
    414          return PIPE_FORMAT_ABGR8888_UNORM;
    415       }
    416    }
    417    else if (   GET_REDMASK(v)   == 0xff0000
    418             && GET_GREENMASK(v) == 0x00ff00
    419             && GET_BLUEMASK(v)  == 0x0000ff
    420             && v->BitsPerPixel == 32) {
    421       if (native_byte_order) {
    422          /* no byteswapping needed */
    423          return PIPE_FORMAT_BGRA8888_UNORM;
    424       }
    425       else {
    426          return PIPE_FORMAT_ARGB8888_UNORM;
    427       }
    428    }
    429    else if (   GET_REDMASK(v)   == 0x0000ff00
    430             && GET_GREENMASK(v) == 0x00ff0000
    431             && GET_BLUEMASK(v)  == 0xff000000
    432             && v->BitsPerPixel == 32) {
    433       if (native_byte_order) {
    434          /* no byteswapping needed */
    435          return PIPE_FORMAT_ARGB8888_UNORM;
    436       }
    437       else {
    438          return PIPE_FORMAT_BGRA8888_UNORM;
    439       }
    440    }
    441    else if (   GET_REDMASK(v)   == 0xf800
    442             && GET_GREENMASK(v) == 0x07e0
    443             && GET_BLUEMASK(v)  == 0x001f
    444             && native_byte_order
    445             && v->BitsPerPixel == 16) {
    446       /* 5-6-5 RGB */
    447       return PIPE_FORMAT_B5G6R5_UNORM;
    448    }
    449 
    450    return PIPE_FORMAT_NONE;
    451 }
    452 
    453 
    454 /**
    455  * Choose a depth/stencil format that satisfies the given depth and
    456  * stencil sizes.
    457  */
    458 static enum pipe_format
    459 choose_depth_stencil_format(XMesaDisplay xmdpy, int depth, int stencil,
    460                             int sample_count)
    461 {
    462    const enum pipe_texture_target target = PIPE_TEXTURE_2D;
    463    const unsigned tex_usage = PIPE_BIND_DEPTH_STENCIL;
    464    enum pipe_format formats[8], fmt;
    465    int count, i;
    466 
    467    count = 0;
    468 
    469    if (depth <= 16 && stencil == 0) {
    470       formats[count++] = PIPE_FORMAT_Z16_UNORM;
    471    }
    472    if (depth <= 24 && stencil == 0) {
    473       formats[count++] = PIPE_FORMAT_X8Z24_UNORM;
    474       formats[count++] = PIPE_FORMAT_Z24X8_UNORM;
    475    }
    476    if (depth <= 24 && stencil <= 8) {
    477       formats[count++] = PIPE_FORMAT_S8_UINT_Z24_UNORM;
    478       formats[count++] = PIPE_FORMAT_Z24_UNORM_S8_UINT;
    479    }
    480    if (depth <= 32 && stencil == 0) {
    481       formats[count++] = PIPE_FORMAT_Z32_UNORM;
    482    }
    483 
    484    fmt = PIPE_FORMAT_NONE;
    485    for (i = 0; i < count; i++) {
    486       if (xmdpy->screen->is_format_supported(xmdpy->screen, formats[i],
    487                                              target, sample_count,
    488                                              tex_usage)) {
    489          fmt = formats[i];
    490          break;
    491       }
    492    }
    493 
    494    return fmt;
    495 }
    496 
    497 
    498 
    499 /**********************************************************************/
    500 /*****                Linked list of XMesaBuffers                 *****/
    501 /**********************************************************************/
    502 
    503 static XMesaBuffer XMesaBufferList = NULL;
    504 
    505 
    506 /**
    507  * Allocate a new XMesaBuffer object which corresponds to the given drawable.
    508  * Note that XMesaBuffer is derived from struct gl_framebuffer.
    509  * The new XMesaBuffer will not have any size (Width=Height=0).
    510  *
    511  * \param d  the corresponding X drawable (window or pixmap)
    512  * \param type  either WINDOW, PIXMAP or PBUFFER, describing d
    513  * \param vis  the buffer's visual
    514  * \param cmap  the window's colormap, if known.
    515  * \return new XMesaBuffer or NULL if any problem
    516  */
    517 static XMesaBuffer
    518 create_xmesa_buffer(Drawable d, BufferType type,
    519                     XMesaVisual vis, Colormap cmap)
    520 {
    521    XMesaDisplay xmdpy = xmesa_init_display(vis->display);
    522    XMesaBuffer b;
    523 
    524    assert(type == WINDOW || type == PIXMAP || type == PBUFFER);
    525 
    526    if (!xmdpy)
    527       return NULL;
    528 
    529    b = (XMesaBuffer) CALLOC_STRUCT(xmesa_buffer);
    530    if (!b)
    531       return NULL;
    532 
    533    b->ws.drawable = d;
    534    b->ws.visual = vis->visinfo->visual;
    535    b->ws.depth = vis->visinfo->depth;
    536 
    537    b->xm_visual = vis;
    538    b->type = type;
    539    b->cmap = cmap;
    540 
    541    get_drawable_size(vis->display, d, &b->width, &b->height);
    542 
    543    /*
    544     * Create framebuffer, but we'll plug in our own renderbuffers below.
    545     */
    546    b->stfb = xmesa_create_st_framebuffer(xmdpy, b);
    547 
    548    /* GLX_EXT_texture_from_pixmap */
    549    b->TextureTarget = 0;
    550    b->TextureFormat = GLX_TEXTURE_FORMAT_NONE_EXT;
    551    b->TextureMipmap = 0;
    552 
    553    /* insert buffer into linked list */
    554    b->Next = XMesaBufferList;
    555    XMesaBufferList = b;
    556 
    557    return b;
    558 }
    559 
    560 
    561 /**
    562  * Find an XMesaBuffer by matching X display and colormap but NOT matching
    563  * the notThis buffer.
    564  */
    565 XMesaBuffer
    566 xmesa_find_buffer(Display *dpy, Colormap cmap, XMesaBuffer notThis)
    567 {
    568    XMesaBuffer b;
    569    for (b = XMesaBufferList; b; b = b->Next) {
    570       if (b->xm_visual->display == dpy &&
    571           b->cmap == cmap &&
    572           b != notThis) {
    573          return b;
    574       }
    575    }
    576    return NULL;
    577 }
    578 
    579 
    580 /**
    581  * Remove buffer from linked list, delete if no longer referenced.
    582  */
    583 static void
    584 xmesa_free_buffer(XMesaBuffer buffer)
    585 {
    586    XMesaBuffer prev = NULL, b;
    587 
    588    for (b = XMesaBufferList; b; b = b->Next) {
    589       if (b == buffer) {
    590          /* unlink buffer from list */
    591          if (prev)
    592             prev->Next = buffer->Next;
    593          else
    594             XMesaBufferList = buffer->Next;
    595 
    596          /* Since the X window for the XMesaBuffer is going away, we don't
    597           * want to dereference this pointer in the future.
    598           */
    599          b->ws.drawable = 0;
    600 
    601          /* Notify the st manager that the associated framebuffer interface
    602           * object is no longer valid.
    603           */
    604          stapi->destroy_drawable(stapi, buffer->stfb);
    605 
    606          /* XXX we should move the buffer to a delete-pending list and destroy
    607           * the buffer until it is no longer current.
    608           */
    609          xmesa_destroy_st_framebuffer(buffer->stfb);
    610 
    611          free(buffer);
    612 
    613          return;
    614       }
    615       /* continue search */
    616       prev = b;
    617    }
    618    /* buffer not found in XMesaBufferList */
    619    _mesa_problem(NULL,"xmesa_free_buffer() - buffer not found\n");
    620 }
    621 
    622 
    623 
    624 /**********************************************************************/
    625 /*****                   Misc Private Functions                   *****/
    626 /**********************************************************************/
    627 
    628 
    629 /**
    630  * When a context is bound for the first time, we can finally finish
    631  * initializing the context's visual and buffer information.
    632  * \param v  the XMesaVisual to initialize
    633  * \param b  the XMesaBuffer to initialize (may be NULL)
    634  * \param rgb_flag  TRUE = RGBA mode, FALSE = color index mode
    635  * \param window  the window/pixmap we're rendering into
    636  * \param cmap  the colormap associated with the window/pixmap
    637  * \return GL_TRUE=success, GL_FALSE=failure
    638  */
    639 static GLboolean
    640 initialize_visual_and_buffer(XMesaVisual v, XMesaBuffer b,
    641                              GLboolean rgb_flag, Drawable window,
    642                              Colormap cmap)
    643 {
    644    assert(!b || b->xm_visual == v);
    645 
    646    /* Save true bits/pixel */
    647    v->BitsPerPixel = bits_per_pixel(v);
    648    assert(v->BitsPerPixel > 0);
    649 
    650    if (rgb_flag == GL_FALSE) {
    651       /* COLOR-INDEXED WINDOW: not supported*/
    652       return GL_FALSE;
    653    }
    654    else {
    655       /* RGB WINDOW:
    656        * We support RGB rendering into almost any kind of visual.
    657        */
    658       const int xclass = v->visualType;
    659       if (xclass != GLX_TRUE_COLOR && xclass == !GLX_DIRECT_COLOR) {
    660 	 _mesa_warning(NULL,
    661             "XMesa: RGB mode rendering not supported in given visual.\n");
    662 	 return GL_FALSE;
    663       }
    664       v->mesa_visual.indexBits = 0;
    665 
    666       if (v->BitsPerPixel == 32) {
    667          /* We use XImages for all front/back buffers.  If an X Window or
    668           * X Pixmap is 32bpp, there's no guarantee that the alpha channel
    669           * will be preserved.  For XImages we're in luck.
    670           */
    671          v->mesa_visual.alphaBits = 8;
    672       }
    673    }
    674 
    675    /*
    676     * If MESA_INFO env var is set print out some debugging info
    677     * which can help Brian figure out what's going on when a user
    678     * reports bugs.
    679     */
    680    if (getenv("MESA_INFO")) {
    681       printf("X/Mesa visual = %p\n", (void *) v);
    682       printf("X/Mesa level = %d\n", v->mesa_visual.level);
    683       printf("X/Mesa depth = %d\n", v->visinfo->depth);
    684       printf("X/Mesa bits per pixel = %d\n", v->BitsPerPixel);
    685    }
    686 
    687    return GL_TRUE;
    688 }
    689 
    690 
    691 
    692 #define NUM_VISUAL_TYPES   6
    693 
    694 /**
    695  * Convert an X visual type to a GLX visual type.
    696  *
    697  * \param visualType X visual type (i.e., \c TrueColor, \c StaticGray, etc.)
    698  *        to be converted.
    699  * \return If \c visualType is a valid X visual type, a GLX visual type will
    700  *         be returned.  Otherwise \c GLX_NONE will be returned.
    701  *
    702  * \note
    703  * This code was lifted directly from lib/GL/glx/glcontextmodes.c in the
    704  * DRI CVS tree.
    705  */
    706 static GLint
    707 xmesa_convert_from_x_visual_type( int visualType )
    708 {
    709     static const int glx_visual_types[ NUM_VISUAL_TYPES ] = {
    710 	GLX_STATIC_GRAY,  GLX_GRAY_SCALE,
    711 	GLX_STATIC_COLOR, GLX_PSEUDO_COLOR,
    712 	GLX_TRUE_COLOR,   GLX_DIRECT_COLOR
    713     };
    714 
    715     return ( (unsigned) visualType < NUM_VISUAL_TYPES )
    716 	? glx_visual_types[ visualType ] : GLX_NONE;
    717 }
    718 
    719 
    720 /**********************************************************************/
    721 /*****                       Public Functions                     *****/
    722 /**********************************************************************/
    723 
    724 
    725 /*
    726  * Create a new X/Mesa visual.
    727  * Input:  display - X11 display
    728  *         visinfo - an XVisualInfo pointer
    729  *         rgb_flag - GL_TRUE = RGB mode,
    730  *                    GL_FALSE = color index mode
    731  *         alpha_flag - alpha buffer requested?
    732  *         db_flag - GL_TRUE = double-buffered,
    733  *                   GL_FALSE = single buffered
    734  *         stereo_flag - stereo visual?
    735  *         ximage_flag - GL_TRUE = use an XImage for back buffer,
    736  *                       GL_FALSE = use an off-screen pixmap for back buffer
    737  *         depth_size - requested bits/depth values, or zero
    738  *         stencil_size - requested bits/stencil values, or zero
    739  *         accum_red_size - requested bits/red accum values, or zero
    740  *         accum_green_size - requested bits/green accum values, or zero
    741  *         accum_blue_size - requested bits/blue accum values, or zero
    742  *         accum_alpha_size - requested bits/alpha accum values, or zero
    743  *         num_samples - number of samples/pixel if multisampling, or zero
    744  *         level - visual level, usually 0
    745  *         visualCaveat - ala the GLX extension, usually GLX_NONE
    746  * Return;  a new XMesaVisual or 0 if error.
    747  */
    748 PUBLIC
    749 XMesaVisual XMesaCreateVisual( Display *display,
    750                                XVisualInfo * visinfo,
    751                                GLboolean rgb_flag,
    752                                GLboolean alpha_flag,
    753                                GLboolean db_flag,
    754                                GLboolean stereo_flag,
    755                                GLboolean ximage_flag,
    756                                GLint depth_size,
    757                                GLint stencil_size,
    758                                GLint accum_red_size,
    759                                GLint accum_green_size,
    760                                GLint accum_blue_size,
    761                                GLint accum_alpha_size,
    762                                GLint num_samples,
    763                                GLint level,
    764                                GLint visualCaveat )
    765 {
    766    XMesaDisplay xmdpy = xmesa_init_display(display);
    767    XMesaVisual v;
    768    GLint red_bits, green_bits, blue_bits, alpha_bits;
    769 
    770    if (!xmdpy)
    771       return NULL;
    772 
    773    /* For debugging only */
    774    if (getenv("MESA_XSYNC")) {
    775       /* This makes debugging X easier.
    776        * In your debugger, set a breakpoint on _XError to stop when an
    777        * X protocol error is generated.
    778        */
    779       XSynchronize( display, 1 );
    780    }
    781 
    782    v = (XMesaVisual) CALLOC_STRUCT(xmesa_visual);
    783    if (!v) {
    784       return NULL;
    785    }
    786 
    787    v->display = display;
    788 
    789    /* Save a copy of the XVisualInfo struct because the user may Xfree()
    790     * the struct but we may need some of the information contained in it
    791     * at a later time.
    792     */
    793    v->visinfo = malloc(sizeof(*visinfo));
    794    if (!v->visinfo) {
    795       free(v);
    796       return NULL;
    797    }
    798    memcpy(v->visinfo, visinfo, sizeof(*visinfo));
    799 
    800    v->ximage_flag = ximage_flag;
    801 
    802    v->mesa_visual.redMask = visinfo->red_mask;
    803    v->mesa_visual.greenMask = visinfo->green_mask;
    804    v->mesa_visual.blueMask = visinfo->blue_mask;
    805    v->visualID = visinfo->visualid;
    806    v->screen = visinfo->screen;
    807 
    808 #if !(defined(__cplusplus) || defined(c_plusplus))
    809    v->visualType = xmesa_convert_from_x_visual_type(visinfo->class);
    810 #else
    811    v->visualType = xmesa_convert_from_x_visual_type(visinfo->c_class);
    812 #endif
    813 
    814    v->mesa_visual.visualRating = visualCaveat;
    815 
    816    if (alpha_flag)
    817       v->mesa_visual.alphaBits = 8;
    818 
    819    (void) initialize_visual_and_buffer( v, NULL, rgb_flag, 0, 0 );
    820 
    821    {
    822       const int xclass = v->visualType;
    823       if (xclass == GLX_TRUE_COLOR || xclass == GLX_DIRECT_COLOR) {
    824          red_bits   = _mesa_bitcount(GET_REDMASK(v));
    825          green_bits = _mesa_bitcount(GET_GREENMASK(v));
    826          blue_bits  = _mesa_bitcount(GET_BLUEMASK(v));
    827       }
    828       else {
    829          /* this is an approximation */
    830          int depth;
    831          depth = v->visinfo->depth;
    832          red_bits = depth / 3;
    833          depth -= red_bits;
    834          green_bits = depth / 2;
    835          depth -= green_bits;
    836          blue_bits = depth;
    837          alpha_bits = 0;
    838          assert( red_bits + green_bits + blue_bits == v->visinfo->depth );
    839       }
    840       alpha_bits = v->mesa_visual.alphaBits;
    841    }
    842 
    843    /* initialize visual */
    844    {
    845       struct gl_config *vis = &v->mesa_visual;
    846 
    847       vis->rgbMode          = GL_TRUE;
    848       vis->doubleBufferMode = db_flag;
    849       vis->stereoMode       = stereo_flag;
    850 
    851       vis->redBits          = red_bits;
    852       vis->greenBits        = green_bits;
    853       vis->blueBits         = blue_bits;
    854       vis->alphaBits        = alpha_bits;
    855       vis->rgbBits          = red_bits + green_bits + blue_bits;
    856 
    857       vis->indexBits      = 0;
    858       vis->depthBits      = depth_size;
    859       vis->stencilBits    = stencil_size;
    860 
    861       vis->accumRedBits   = accum_red_size;
    862       vis->accumGreenBits = accum_green_size;
    863       vis->accumBlueBits  = accum_blue_size;
    864       vis->accumAlphaBits = accum_alpha_size;
    865 
    866       vis->haveAccumBuffer   = accum_red_size > 0;
    867       vis->haveDepthBuffer   = depth_size > 0;
    868       vis->haveStencilBuffer = stencil_size > 0;
    869 
    870       vis->numAuxBuffers = 0;
    871       vis->level = 0;
    872       vis->sampleBuffers = num_samples > 1;
    873       vis->samples = num_samples;
    874    }
    875 
    876    v->stvis.buffer_mask = ST_ATTACHMENT_FRONT_LEFT_MASK;
    877    if (db_flag)
    878       v->stvis.buffer_mask |= ST_ATTACHMENT_BACK_LEFT_MASK;
    879    if (stereo_flag) {
    880       v->stvis.buffer_mask |= ST_ATTACHMENT_FRONT_RIGHT_MASK;
    881       if (db_flag)
    882          v->stvis.buffer_mask |= ST_ATTACHMENT_BACK_RIGHT_MASK;
    883    }
    884 
    885    v->stvis.color_format = choose_pixel_format(v);
    886 
    887    /* Check format support at requested num_samples (for multisample) */
    888    if (!xmdpy->screen->is_format_supported(xmdpy->screen,
    889                                            v->stvis.color_format,
    890                                            PIPE_TEXTURE_2D, num_samples,
    891                                            PIPE_BIND_RENDER_TARGET))
    892       v->stvis.color_format = PIPE_FORMAT_NONE;
    893 
    894    if (v->stvis.color_format == PIPE_FORMAT_NONE) {
    895       free(v->visinfo);
    896       free(v);
    897       return NULL;
    898    }
    899 
    900    v->stvis.depth_stencil_format =
    901       choose_depth_stencil_format(xmdpy, depth_size, stencil_size,
    902                                   num_samples);
    903 
    904    v->stvis.accum_format = (accum_red_size +
    905          accum_green_size + accum_blue_size + accum_alpha_size) ?
    906       PIPE_FORMAT_R16G16B16A16_SNORM : PIPE_FORMAT_NONE;
    907 
    908    v->stvis.samples = num_samples;
    909    v->stvis.render_buffer = ST_ATTACHMENT_INVALID;
    910 
    911    /* XXX minor hack */
    912    v->mesa_visual.level = level;
    913    return v;
    914 }
    915 
    916 
    917 PUBLIC
    918 void XMesaDestroyVisual( XMesaVisual v )
    919 {
    920    free(v->visinfo);
    921    free(v);
    922 }
    923 
    924 
    925 /**
    926  * Return the informative name.
    927  */
    928 const char *
    929 xmesa_get_name(void)
    930 {
    931    return stapi->name;
    932 }
    933 
    934 
    935 /**
    936  * Do per-display initializations.
    937  */
    938 int
    939 xmesa_init( Display *display )
    940 {
    941    return xmesa_init_display(display) ? 0 : 1;
    942 }
    943 
    944 
    945 /**
    946  * Create a new XMesaContext.
    947  * \param v  the XMesaVisual
    948  * \param share_list  another XMesaContext with which to share display
    949  *                    lists or NULL if no sharing is wanted.
    950  * \return an XMesaContext or NULL if error.
    951  */
    952 PUBLIC
    953 XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list,
    954                                  GLuint major, GLuint minor,
    955                                  GLuint profileMask, GLuint contextFlags)
    956 {
    957    XMesaDisplay xmdpy = xmesa_init_display(v->display);
    958    struct st_context_attribs attribs;
    959    enum st_context_error ctx_err = 0;
    960    XMesaContext c;
    961 
    962    if (!xmdpy)
    963       goto no_xmesa_context;
    964 
    965    /* Note: the XMesaContext contains a Mesa struct gl_context struct (inheritance) */
    966    c = (XMesaContext) CALLOC_STRUCT(xmesa_context);
    967    if (!c)
    968       goto no_xmesa_context;
    969 
    970    c->xm_visual = v;
    971    c->xm_buffer = NULL;   /* set later by XMesaMakeCurrent */
    972    c->xm_read_buffer = NULL;
    973 
    974    memset(&attribs, 0, sizeof(attribs));
    975    attribs.visual = v->stvis;
    976    attribs.major = major;
    977    attribs.minor = minor;
    978    if (contextFlags & GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB)
    979       attribs.flags |= ST_CONTEXT_FLAG_FORWARD_COMPATIBLE;
    980    if (contextFlags & GLX_CONTEXT_DEBUG_BIT_ARB)
    981       attribs.flags |= ST_CONTEXT_FLAG_DEBUG;
    982    if (contextFlags & GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB)
    983       attribs.flags |= ST_CONTEXT_FLAG_ROBUST_ACCESS;
    984 
    985    switch (profileMask) {
    986    case GLX_CONTEXT_CORE_PROFILE_BIT_ARB:
    987       /* There are no profiles before OpenGL 3.2.  The
    988        * GLX_ARB_create_context_profile spec says:
    989        *
    990        *     "If the requested OpenGL version is less than 3.2,
    991        *     GLX_CONTEXT_PROFILE_MASK_ARB is ignored and the functionality
    992        *     of the context is determined solely by the requested version."
    993        */
    994       if (major > 3 || (major == 3 && minor >= 2)) {
    995          attribs.profile = ST_PROFILE_OPENGL_CORE;
    996          break;
    997       }
    998       /* fall-through */
    999    case GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB:
   1000       /*
   1001        * The spec also says:
   1002        *
   1003        *     "If version 3.1 is requested, the context returned may implement
   1004        *     any of the following versions:
   1005        *
   1006        *       * Version 3.1. The GL_ARB_compatibility extension may or may not
   1007        *         be implemented, as determined by the implementation.
   1008        *       * The core profile of version 3.2 or greater."
   1009        *
   1010        * and because Mesa doesn't support GL_ARB_compatibility, the only chance to
   1011        * honour a 3.1 context is through core profile.
   1012        */
   1013       if (major == 3 && minor == 1) {
   1014          attribs.profile = ST_PROFILE_OPENGL_CORE;
   1015       } else {
   1016          attribs.profile = ST_PROFILE_DEFAULT;
   1017       }
   1018       break;
   1019    case GLX_CONTEXT_ES_PROFILE_BIT_EXT:
   1020       if (major >= 2) {
   1021          attribs.profile = ST_PROFILE_OPENGL_ES2;
   1022       } else {
   1023          attribs.profile = ST_PROFILE_OPENGL_ES1;
   1024       }
   1025       break;
   1026    default:
   1027       assert(0);
   1028       goto no_st;
   1029    }
   1030 
   1031    c->st = stapi->create_context(stapi, xmdpy->smapi, &attribs,
   1032          &ctx_err, (share_list) ? share_list->st : NULL);
   1033    if (c->st == NULL)
   1034       goto no_st;
   1035 
   1036    c->st->st_manager_private = (void *) c;
   1037 
   1038    c->hud = hud_create(c->st->cso_context, NULL);
   1039 
   1040    return c;
   1041 
   1042 no_st:
   1043    free(c);
   1044 no_xmesa_context:
   1045    return NULL;
   1046 }
   1047 
   1048 
   1049 
   1050 PUBLIC
   1051 void XMesaDestroyContext( XMesaContext c )
   1052 {
   1053    if (c->hud) {
   1054       hud_destroy(c->hud, NULL);
   1055    }
   1056 
   1057    c->st->destroy(c->st);
   1058 
   1059    /* FIXME: We should destroy the screen here, but if we do so, surfaces may
   1060     * outlive it, causing segfaults
   1061    struct pipe_screen *screen = c->st->pipe->screen;
   1062    screen->destroy(screen);
   1063    */
   1064 
   1065    free(c);
   1066 }
   1067 
   1068 
   1069 
   1070 /**
   1071  * Private function for creating an XMesaBuffer which corresponds to an
   1072  * X window or pixmap.
   1073  * \param v  the window's XMesaVisual
   1074  * \param w  the window we're wrapping
   1075  * \return  new XMesaBuffer or NULL if error
   1076  */
   1077 PUBLIC XMesaBuffer
   1078 XMesaCreateWindowBuffer(XMesaVisual v, Window w)
   1079 {
   1080    XWindowAttributes attr;
   1081    XMesaBuffer b;
   1082    Colormap cmap;
   1083    int depth;
   1084 
   1085    assert(v);
   1086    assert(w);
   1087 
   1088    /* Check that window depth matches visual depth */
   1089    XGetWindowAttributes( v->display, w, &attr );
   1090    depth = attr.depth;
   1091    if (v->visinfo->depth != depth) {
   1092       _mesa_warning(NULL, "XMesaCreateWindowBuffer: depth mismatch between visual (%d) and window (%d)!\n",
   1093                     v->visinfo->depth, depth);
   1094       return NULL;
   1095    }
   1096 
   1097    /* Find colormap */
   1098    if (attr.colormap) {
   1099       cmap = attr.colormap;
   1100    }
   1101    else {
   1102       _mesa_warning(NULL, "Window %u has no colormap!\n", (unsigned int) w);
   1103       /* this is weird, a window w/out a colormap!? */
   1104       /* OK, let's just allocate a new one and hope for the best */
   1105       cmap = XCreateColormap(v->display, w, attr.visual, AllocNone);
   1106    }
   1107 
   1108    b = create_xmesa_buffer((Drawable) w, WINDOW, v, cmap);
   1109    if (!b)
   1110       return NULL;
   1111 
   1112    if (!initialize_visual_and_buffer( v, b, v->mesa_visual.rgbMode,
   1113                                       (Drawable) w, cmap )) {
   1114       xmesa_free_buffer(b);
   1115       return NULL;
   1116    }
   1117 
   1118    return b;
   1119 }
   1120 
   1121 
   1122 
   1123 /**
   1124  * Create a new XMesaBuffer from an X pixmap.
   1125  *
   1126  * \param v    the XMesaVisual
   1127  * \param p    the pixmap
   1128  * \param cmap the colormap, may be 0 if using a \c GLX_TRUE_COLOR or
   1129  *             \c GLX_DIRECT_COLOR visual for the pixmap
   1130  * \returns new XMesaBuffer or NULL if error
   1131  */
   1132 PUBLIC XMesaBuffer
   1133 XMesaCreatePixmapBuffer(XMesaVisual v, Pixmap p, Colormap cmap)
   1134 {
   1135    XMesaBuffer b;
   1136 
   1137    assert(v);
   1138 
   1139    b = create_xmesa_buffer((Drawable) p, PIXMAP, v, cmap);
   1140    if (!b)
   1141       return NULL;
   1142 
   1143    if (!initialize_visual_and_buffer(v, b, v->mesa_visual.rgbMode,
   1144 				     (Drawable) p, cmap)) {
   1145       xmesa_free_buffer(b);
   1146       return NULL;
   1147    }
   1148 
   1149    return b;
   1150 }
   1151 
   1152 
   1153 /**
   1154  * For GLX_EXT_texture_from_pixmap
   1155  */
   1156 XMesaBuffer
   1157 XMesaCreatePixmapTextureBuffer(XMesaVisual v, Pixmap p,
   1158                                Colormap cmap,
   1159                                int format, int target, int mipmap)
   1160 {
   1161    GET_CURRENT_CONTEXT(ctx);
   1162    XMesaBuffer b;
   1163 
   1164    assert(v);
   1165 
   1166    b = create_xmesa_buffer((Drawable) p, PIXMAP, v, cmap);
   1167    if (!b)
   1168       return NULL;
   1169 
   1170    /* get pixmap size */
   1171    xmesa_get_window_size(v->display, b, &b->width, &b->height);
   1172 
   1173    if (target == 0) {
   1174       /* examine dims */
   1175       if (ctx->Extensions.ARB_texture_non_power_of_two) {
   1176          target = GLX_TEXTURE_2D_EXT;
   1177       }
   1178       else if (   _mesa_bitcount(b->width)  == 1
   1179                && _mesa_bitcount(b->height) == 1) {
   1180          /* power of two size */
   1181          if (b->height == 1) {
   1182             target = GLX_TEXTURE_1D_EXT;
   1183          }
   1184          else {
   1185             target = GLX_TEXTURE_2D_EXT;
   1186          }
   1187       }
   1188       else if (ctx->Extensions.NV_texture_rectangle) {
   1189          target = GLX_TEXTURE_RECTANGLE_EXT;
   1190       }
   1191       else {
   1192          /* non power of two textures not supported */
   1193          XMesaDestroyBuffer(b);
   1194          return 0;
   1195       }
   1196    }
   1197 
   1198    b->TextureTarget = target;
   1199    b->TextureFormat = format;
   1200    b->TextureMipmap = mipmap;
   1201 
   1202    if (!initialize_visual_and_buffer(v, b, v->mesa_visual.rgbMode,
   1203 				     (Drawable) p, cmap)) {
   1204       xmesa_free_buffer(b);
   1205       return NULL;
   1206    }
   1207 
   1208    return b;
   1209 }
   1210 
   1211 
   1212 
   1213 XMesaBuffer
   1214 XMesaCreatePBuffer(XMesaVisual v, Colormap cmap,
   1215                    unsigned int width, unsigned int height)
   1216 {
   1217    Window root;
   1218    Drawable drawable;  /* X Pixmap Drawable */
   1219    XMesaBuffer b;
   1220 
   1221    /* allocate pixmap for front buffer */
   1222    root = RootWindow( v->display, v->visinfo->screen );
   1223    drawable = XCreatePixmap(v->display, root, width, height,
   1224                             v->visinfo->depth);
   1225    if (!drawable)
   1226       return NULL;
   1227 
   1228    b = create_xmesa_buffer(drawable, PBUFFER, v, cmap);
   1229    if (!b)
   1230       return NULL;
   1231 
   1232    if (!initialize_visual_and_buffer(v, b, v->mesa_visual.rgbMode,
   1233 				     drawable, cmap)) {
   1234       xmesa_free_buffer(b);
   1235       return NULL;
   1236    }
   1237 
   1238    return b;
   1239 }
   1240 
   1241 
   1242 
   1243 /*
   1244  * Deallocate an XMesaBuffer structure and all related info.
   1245  */
   1246 PUBLIC void
   1247 XMesaDestroyBuffer(XMesaBuffer b)
   1248 {
   1249    xmesa_free_buffer(b);
   1250 }
   1251 
   1252 
   1253 /**
   1254  * Notify the binding context to validate the buffer.
   1255  */
   1256 void
   1257 xmesa_notify_invalid_buffer(XMesaBuffer b)
   1258 {
   1259    p_atomic_inc(&b->stfb->stamp);
   1260 }
   1261 
   1262 
   1263 /**
   1264  * Query the current drawable size and notify the binding context.
   1265  */
   1266 void
   1267 xmesa_check_buffer_size(XMesaBuffer b)
   1268 {
   1269    GLuint old_width, old_height;
   1270 
   1271    if (b->type == PBUFFER)
   1272       return;
   1273 
   1274    old_width = b->width;
   1275    old_height = b->height;
   1276 
   1277    xmesa_get_window_size(b->xm_visual->display, b, &b->width, &b->height);
   1278 
   1279    if (b->width != old_width || b->height != old_height)
   1280       xmesa_notify_invalid_buffer(b);
   1281 }
   1282 
   1283 
   1284 /*
   1285  * Bind buffer b to context c and make c the current rendering context.
   1286  */
   1287 PUBLIC
   1288 GLboolean XMesaMakeCurrent2( XMesaContext c, XMesaBuffer drawBuffer,
   1289                              XMesaBuffer readBuffer )
   1290 {
   1291    XMesaContext old_ctx = XMesaGetCurrentContext();
   1292 
   1293    if (old_ctx && old_ctx != c) {
   1294       XMesaFlush(old_ctx);
   1295       old_ctx->xm_buffer = NULL;
   1296       old_ctx->xm_read_buffer = NULL;
   1297    }
   1298 
   1299    if (c) {
   1300       if (!drawBuffer || !readBuffer)
   1301          return GL_FALSE;  /* must specify buffers! */
   1302 
   1303       if (c == old_ctx &&
   1304 	  c->xm_buffer == drawBuffer &&
   1305 	  c->xm_read_buffer == readBuffer)
   1306 	 return GL_TRUE;
   1307 
   1308       xmesa_check_buffer_size(drawBuffer);
   1309       if (readBuffer != drawBuffer)
   1310          xmesa_check_buffer_size(readBuffer);
   1311 
   1312       c->xm_buffer = drawBuffer;
   1313       c->xm_read_buffer = readBuffer;
   1314 
   1315       stapi->make_current(stapi, c->st, drawBuffer->stfb, readBuffer->stfb);
   1316 
   1317       /* Solution to Stephane Rehel's problem with glXReleaseBuffersMESA(): */
   1318       drawBuffer->wasCurrent = GL_TRUE;
   1319    }
   1320    else {
   1321       /* Detach */
   1322       stapi->make_current(stapi, NULL, NULL, NULL);
   1323 
   1324    }
   1325    return GL_TRUE;
   1326 }
   1327 
   1328 
   1329 /*
   1330  * Unbind the context c from its buffer.
   1331  */
   1332 GLboolean XMesaUnbindContext( XMesaContext c )
   1333 {
   1334    /* A no-op for XFree86 integration purposes */
   1335    return GL_TRUE;
   1336 }
   1337 
   1338 
   1339 XMesaContext XMesaGetCurrentContext( void )
   1340 {
   1341    struct st_context_iface *st = stapi->get_current(stapi);
   1342    return (XMesaContext) (st) ? st->st_manager_private : NULL;
   1343 }
   1344 
   1345 
   1346 
   1347 /**
   1348  * Swap front and back color buffers and have winsys display front buffer.
   1349  * If there's no front color buffer no swap actually occurs.
   1350  */
   1351 PUBLIC
   1352 void XMesaSwapBuffers( XMesaBuffer b )
   1353 {
   1354    XMesaContext xmctx = XMesaGetCurrentContext();
   1355 
   1356    /* Need to draw HUD before flushing */
   1357    if (xmctx && xmctx->hud) {
   1358       struct pipe_resource *back =
   1359          xmesa_get_framebuffer_resource(b->stfb, ST_ATTACHMENT_BACK_LEFT);
   1360       hud_run(xmctx->hud, NULL, back);
   1361    }
   1362 
   1363    if (xmctx && xmctx->xm_buffer == b) {
   1364       xmctx->st->flush( xmctx->st, ST_FLUSH_FRONT, NULL);
   1365    }
   1366 
   1367    xmesa_swap_st_framebuffer(b->stfb);
   1368 }
   1369 
   1370 
   1371 
   1372 /*
   1373  * Copy sub-region of back buffer to front buffer
   1374  */
   1375 void XMesaCopySubBuffer( XMesaBuffer b, int x, int y, int width, int height )
   1376 {
   1377    XMesaContext xmctx = XMesaGetCurrentContext();
   1378 
   1379    xmctx->st->flush( xmctx->st, ST_FLUSH_FRONT, NULL);
   1380 
   1381    xmesa_copy_st_framebuffer(b->stfb,
   1382          ST_ATTACHMENT_BACK_LEFT, ST_ATTACHMENT_FRONT_LEFT,
   1383          x, b->height - y - height, width, height);
   1384 }
   1385 
   1386 
   1387 
   1388 void XMesaFlush( XMesaContext c )
   1389 {
   1390    if (c && c->xm_visual->display) {
   1391       XMesaDisplay xmdpy = xmesa_init_display(c->xm_visual->display);
   1392       struct pipe_fence_handle *fence = NULL;
   1393 
   1394       c->st->flush(c->st, ST_FLUSH_FRONT, &fence);
   1395       if (fence) {
   1396          xmdpy->screen->fence_finish(xmdpy->screen, NULL, fence,
   1397                                      PIPE_TIMEOUT_INFINITE);
   1398          xmdpy->screen->fence_reference(xmdpy->screen, &fence, NULL);
   1399       }
   1400       XFlush( c->xm_visual->display );
   1401    }
   1402 }
   1403 
   1404 
   1405 
   1406 
   1407 
   1408 XMesaBuffer XMesaFindBuffer( Display *dpy, Drawable d )
   1409 {
   1410    XMesaBuffer b;
   1411    for (b = XMesaBufferList; b; b = b->Next) {
   1412       if (b->ws.drawable == d && b->xm_visual->display == dpy) {
   1413          return b;
   1414       }
   1415    }
   1416    return NULL;
   1417 }
   1418 
   1419 
   1420 /**
   1421  * Free/destroy all XMesaBuffers associated with given display.
   1422  */
   1423 void xmesa_destroy_buffers_on_display(Display *dpy)
   1424 {
   1425    XMesaBuffer b, next;
   1426    for (b = XMesaBufferList; b; b = next) {
   1427       next = b->Next;
   1428       if (b->xm_visual->display == dpy) {
   1429          xmesa_free_buffer(b);
   1430          /* delete head of list? */
   1431          if (XMesaBufferList == b) {
   1432             XMesaBufferList = next;
   1433          }
   1434       }
   1435    }
   1436 }
   1437 
   1438 
   1439 /*
   1440  * Look for XMesaBuffers whose X window has been destroyed.
   1441  * Deallocate any such XMesaBuffers.
   1442  */
   1443 void XMesaGarbageCollect( void )
   1444 {
   1445    XMesaBuffer b, next;
   1446    for (b=XMesaBufferList; b; b=next) {
   1447       next = b->Next;
   1448       if (b->xm_visual &&
   1449           b->xm_visual->display &&
   1450           b->ws.drawable &&
   1451           b->type == WINDOW) {
   1452          XSync(b->xm_visual->display, False);
   1453          if (!window_exists( b->xm_visual->display, b->ws.drawable )) {
   1454             /* found a dead window, free the ancillary info */
   1455             XMesaDestroyBuffer( b );
   1456          }
   1457       }
   1458    }
   1459 }
   1460 
   1461 
   1462 static enum st_attachment_type xmesa_attachment_type(int glx_attachment)
   1463 {
   1464    switch(glx_attachment) {
   1465       case GLX_FRONT_LEFT_EXT:
   1466          return ST_ATTACHMENT_FRONT_LEFT;
   1467       case GLX_FRONT_RIGHT_EXT:
   1468          return ST_ATTACHMENT_FRONT_RIGHT;
   1469       case GLX_BACK_LEFT_EXT:
   1470          return ST_ATTACHMENT_BACK_LEFT;
   1471       case GLX_BACK_RIGHT_EXT:
   1472          return ST_ATTACHMENT_BACK_RIGHT;
   1473       default:
   1474          assert(0);
   1475          return ST_ATTACHMENT_FRONT_LEFT;
   1476    }
   1477 }
   1478 
   1479 
   1480 PUBLIC void
   1481 XMesaBindTexImage(Display *dpy, XMesaBuffer drawable, int buffer,
   1482                   const int *attrib_list)
   1483 {
   1484    struct st_context_iface *st = stapi->get_current(stapi);
   1485    struct st_framebuffer_iface* stfbi = drawable->stfb;
   1486    struct pipe_resource *res;
   1487    int x, y, w, h;
   1488    enum st_attachment_type st_attachment = xmesa_attachment_type(buffer);
   1489 
   1490    x = 0;
   1491    y = 0;
   1492    w = drawable->width;
   1493    h = drawable->height;
   1494 
   1495    /* We need to validate our attachments before using them,
   1496     * in case the texture doesn't exist yet. */
   1497    xmesa_st_framebuffer_validate_textures(stfbi, w, h, 1 << st_attachment);
   1498    res = xmesa_get_attachment(stfbi, st_attachment);
   1499 
   1500    if (res) {
   1501       struct pipe_context* pipe = xmesa_get_context(stfbi);
   1502       enum pipe_format internal_format = res->format;
   1503       struct pipe_transfer *tex_xfer;
   1504       char *map;
   1505       int line, byte_width;
   1506       XImage *img;
   1507 
   1508       internal_format = choose_pixel_format(drawable->xm_visual);
   1509 
   1510       map = pipe_transfer_map(pipe, res,
   1511                               0, 0,    /* level, layer */
   1512                               PIPE_TRANSFER_WRITE,
   1513                               x, y,
   1514                               w, h, &tex_xfer);
   1515       if (!map)
   1516          return;
   1517 
   1518       /* Grab the XImage that we want to turn into a texture. */
   1519       img = XGetImage(dpy,
   1520                       drawable->ws.drawable,
   1521                       x, y,
   1522                       w, h,
   1523                       AllPlanes,
   1524                       ZPixmap);
   1525 
   1526       if (!img) {
   1527          pipe_transfer_unmap(pipe, tex_xfer);
   1528          return;
   1529       }
   1530 
   1531       /* The pipe transfer has a pitch rounded up to the nearest 64 pixels. */
   1532       byte_width = w * ((img->bits_per_pixel + 7) / 8);
   1533 
   1534       for (line = 0; line < h; line++)
   1535          memcpy(&map[line * tex_xfer->stride],
   1536                 &img->data[line * img->bytes_per_line],
   1537                 byte_width);
   1538 
   1539       pipe_transfer_unmap(pipe, tex_xfer);
   1540 
   1541       st->teximage(st,
   1542                    ST_TEXTURE_2D,
   1543                    0,    /* level */
   1544                    internal_format,
   1545                    res,
   1546                    FALSE /* no mipmap */);
   1547 
   1548    }
   1549 }
   1550 
   1551 
   1552 
   1553 PUBLIC void
   1554 XMesaReleaseTexImage(Display *dpy, XMesaBuffer drawable, int buffer)
   1555 {
   1556 }
   1557 
   1558 
   1559 void
   1560 XMesaCopyContext(XMesaContext src, XMesaContext dst, unsigned long mask)
   1561 {
   1562    if (dst->st->copy)
   1563       dst->st->copy(dst->st, src->st, mask);
   1564 }
   1565