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    Searched refs:BRW_ALIGN_1 (Results 1 - 11 of 11) sorted by null

  /external/mesa3d/src/intel/compiler/
brw_vec4_generator.cpp 67 brw_set_default_access_mode(p, BRW_ALIGN_1);
230 brw_set_default_access_mode(p, BRW_ALIGN_1);
305 brw_set_default_access_mode(p, BRW_ALIGN_1);
392 brw_set_default_access_mode(p, BRW_ALIGN_1);
439 brw_set_default_access_mode(p, BRW_ALIGN_1);
481 brw_set_default_access_mode(p, BRW_ALIGN_1);
540 brw_set_default_access_mode(p, BRW_ALIGN_1);
552 brw_set_default_access_mode(p, BRW_ALIGN_1);
570 brw_set_default_access_mode(p, BRW_ALIGN_1);
634 brw_set_default_access_mode(p, BRW_ALIGN_1);
    [all...]
brw_eu_emit.c 105 if (brw_inst_access_mode(devinfo, inst) == BRW_ALIGN_1) {
128 if (brw_inst_access_mode(devinfo, inst) == BRW_ALIGN_1) {
213 if (brw_inst_access_mode(devinfo, inst) == BRW_ALIGN_1) {
221 if (brw_inst_access_mode(devinfo, inst) == BRW_ALIGN_1) {
228 if (brw_inst_access_mode(devinfo, inst) == BRW_ALIGN_1) {
312 if (brw_inst_access_mode(devinfo, inst) == BRW_ALIGN_1) {
318 if (brw_inst_access_mode(devinfo, inst) == BRW_ALIGN_1) {
730 if (brw_inst_access_mode(devinfo, inst) == BRW_ALIGN_1) {
    [all...]
brw_clip_util.c 96 brw_set_default_access_mode(p, BRW_ALIGN_1);
211 brw_set_default_access_mode(p, BRW_ALIGN_1);
232 brw_set_default_access_mode(p, BRW_ALIGN_1);
brw_disasm.c 708 if (brw_inst_access_mode(devinfo, inst) == BRW_ALIGN_1) {
759 bool is_align1 = brw_inst_3src_access_mode(devinfo, inst) == BRW_ALIGN_1;
1029 bool is_align1 = brw_inst_3src_access_mode(devinfo, inst) == BRW_ALIGN_1;
    [all...]
test_eu_compact.cpp 297 brw_set_default_access_mode(p, BRW_ALIGN_1);
brw_eu_validate.c 469 if (brw_inst_access_mode(devinfo, inst) == BRW_ALIGN_1 &&
    [all...]
brw_eu_defines.h 88 #define BRW_ALIGN_1 0
    [all...]
brw_clip_unfilled.c 86 brw_set_default_access_mode(p, BRW_ALIGN_1);
brw_compile_sf.c 663 brw_set_default_access_mode(p, BRW_ALIGN_1);
brw_fs_generator.cpp     [all...]
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_ff_gs_emit.c 451 brw_set_default_access_mode(p, BRW_ALIGN_1);

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