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Searched
refs:BestSucc
(Results
1 - 5
of
5
) sorted by null
/external/llvm/lib/CodeGen/
MachineBlockPlacement.cpp
674
MachineBasicBlock *
BestSucc
= nullptr;
704
if (
BestSucc
&& BestProb >= SuccProb)
706
BestSucc
= Succ;
709
return
BestSucc
;
[
all
...]
/external/swiftshader/third_party/llvm-7.0/llvm/lib/CodeGen/
MachineBlockPlacement.cpp
[
all
...]
/external/swiftshader/third_party/LLVM/lib/Transforms/Scalar/
JumpThreading.cpp
688
unsigned
BestSucc
= GetBestDestForJumpOnUndef(BB);
693
if (i ==
BestSucc
) continue;
699
BranchInst::Create(BBTerm->getSuccessor(
BestSucc
), BBTerm);
[
all
...]
/external/llvm/lib/Transforms/Scalar/
JumpThreading.cpp
769
unsigned
BestSucc
= GetBestDestForJumpOnUndef(BB);
774
if (i ==
BestSucc
) continue;
780
BranchInst::Create(BBTerm->getSuccessor(
BestSucc
), BBTerm);
[
all
...]
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Transforms/Scalar/
JumpThreading.cpp
[
all
...]
Completed in 3073 milliseconds