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    Searched refs:ChannelState (Results 1 - 11 of 11) sorted by null

  /external/grpc-grpc/src/csharp/Grpc.Core.Tests/
ChannelConnectivityTest.cs 66 Assert.AreEqual(ChannelState.Ready, channel.State);
77 Assert.AreEqual(ChannelState.Ready, channel.State);
84 Assert.AreEqual(ChannelState.Ready, channel.State);
87 Assert.AreEqual(ChannelState.Ready, channel.State);
ChannelTest.cs 51 Assert.AreEqual(ChannelState.Idle, channel.State);
59 Assert.ThrowsAsync(typeof(ArgumentException), async () => await channel.WaitForStateChangedAsync(ChannelState.Shutdown));
94 Assert.AreEqual(ChannelState.Shutdown, channel.State);
101 var stateChangedTask = channel.WaitForStateChangedAsync(ChannelState.Idle);
112 Assert.ThrowsAsync(typeof(ObjectDisposedException), async () => await channel.WaitForStateChangedAsync(ChannelState.Idle));
  /external/grpc-grpc/src/csharp/Grpc.Core/
Channel.cs 115 /// After channel is has been shutdown, <c>ChannelState.Shutdown</c> will be returned.
117 public ChannelState State
137 public async Task WaitForStateChangedAsync(ChannelState lastObservedState, DateTime? deadline = null)
150 public Task<bool> TryWaitForStateChangedAsync(ChannelState lastObservedState, DateTime? deadline = null)
152 GrpcPreconditions.CheckArgument(lastObservedState != ChannelState.Shutdown,
213 while (currentState != ChannelState.Ready)
215 if (currentState == ChannelState.Shutdown)
306 private ChannelState GetConnectivityState(bool tryToConnect)
317 return ChannelState.Shutdown;
ChannelState.cs 27 public enum ChannelState
CallOptions.cs 116 /// If <c>true</c> and and channel is in <c>ChannelState.TransientFailure</c>, the call will attempt waiting for the channel to recover
  /external/grpc-grpc/src/csharp/Grpc.Core/Internal/
ChannelSafeHandle.cs 62 public ChannelState CheckConnectivityState(bool tryToConnect)
67 public void WatchConnectivityState(ChannelState lastObservedState, Timespec deadline, CompletionQueueSafeHandle cq, BatchCompletionDelegate callback, object callbackState)
CallFlags.cs 35 /// If channel is in <c>ChannelState.TransientFailure</c>, attempt waiting for the channel to recover
NativeMethods.Generated.cs     [all...]
  /external/webrtc/webrtc/voice_engine/
channel.h 86 class ChannelState {
106 ChannelState() : lock_(CriticalSectionWrapper::CreateCriticalSection()) {
108 virtual ~ChannelState() {}
502 ChannelState channel_state_;
channel.cc 554 ChannelState::State state = channel_state_.Get();
    [all...]
  /external/grpc-grpc/test/cpp/end2end/
end2end_test.cc     [all...]

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