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    Searched refs:ClientToScreen (Results 1 - 8 of 8) sorted by null

  /external/swiftshader/src/Main/
FrameBufferWin.cpp 44 ClientToScreen(window, (POINT*)&bounds);
45 ClientToScreen(window, (POINT*)&bounds + 1);
  /external/swiftshader/src/WSI/
FrameBufferWin.cpp 44 ClientToScreen(window, (POINT*)&bounds);
45 ClientToScreen(window, (POINT*)&bounds + 1);
  /external/lzma/CPP/Windows/
Window.h 82 bool ClientToScreen(LPPOINT point) const { return BOOLToBool(::ClientToScreen(_window, point)); }
  /external/skia/tools/sk_app/win/
Window_win.cpp 309 ClientToScreen(hWnd, &topLeft);
  /external/skqp/tools/sk_app/win/
Window_win.cpp 309 ClientToScreen(hWnd, &topLeft);
  /external/mesa3d/src/gallium/state_trackers/wgl/
stw_framebuffer.c 163 if (ClientToScreen(fb->hWnd, &client_pos) &&
  /external/syzkaller/executor/
syscalls.h     [all...]
  /external/syzkaller/sys/windows/gen/
amd64.go     [all...]

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