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Searched
refs:CreateMonster
(Results
1 - 7
of
7
) sorted by null
/external/flatbuffers/tests/
test_builder.cpp
90
return
CreateMonster
(builder, nullptr, 0, 0, name_offset, 0, m1_color);
95
return
CreateMonster
(builder, nullptr, 0, 0, name_offset, 0, m2_color);
monster_test_generated.h
757
inline flatbuffers::Offset<Monster>
CreateMonster
(
763
flatbuffers::Offset<Monster>
CreateMonster
(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
[
all
...]
test.cpp
98
// (same functionality as
CreateMonster
below, but sets fields manually)
149
auto nmloc =
CreateMonster
(nested_builder, nullptr, 0, 0,
178
auto mloc =
CreateMonster
(builder, &vec, 150, 80, name, inventory, Color_Blue,
466
fbb1.Finish(
CreateMonster
(fbb1, monster1.get(), &rehasher),
472
fbb2.Finish(
CreateMonster
(fbb2, monster2.get(), &rehasher),
537
CreateMonster
(fbb, 0, 200, 300, fbb.CreateString("bob")));
[
all
...]
/external/flatbuffers/samples/
sample_binary.cpp
53
auto orc =
CreateMonster
(builder, &position, 150, 80, name, inventory,
monster_generated.h
376
inline flatbuffers::Offset<Monster>
CreateMonster
(
414
return MyGame::Sample::
CreateMonster
(
427
flatbuffers::Offset<Monster>
CreateMonster
(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
542
return
CreateMonster
(_fbb, _o, _rehasher);
545
inline flatbuffers::Offset<Monster>
CreateMonster
(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
558
return MyGame::Sample::
CreateMonster
(
/external/flatbuffers/grpc/tests/
grpctest.cpp
56
CreateMonster
(fbb_, 0, 0, 0,
105
auto monster_offset =
CreateMonster
(fbb, 0, 0, 0, fbb.CreateString("Fred"));
message_builder_test.cpp
244
auto monster_offset =
CreateMonster
(mb, 0, 150, 100, mb.CreateString(m1_name), 0, m1_color, Any_NONE, 0, 0, 0, 0, 0, 0, stat_offset);
280
auto monster_offset =
CreateMonster
(mb, 0, 150, 100, mb.CreateString(m1_name), 0, m1_color, Any_NONE, 0, 0, 0, 0, 0, 0, stat_offset);
Completed in 2581 milliseconds