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Searched
refs:Destructors
(Results
1 - 4
of
4
) sorted by null
/external/swiftshader/third_party/llvm-7.0/llvm/unittests/ADT/
STLExtrasTest.cpp
167
int
Destructors
= 0;
169
auto E1 = enumerate(Range<true, false>(Copies, Moves,
Destructors
));
171
// auto E2 = enumerate(Range<false, true>(Copies, Moves,
Destructors
));
174
EXPECT_EQ(1,
Destructors
);
178
EXPECT_EQ(2,
Destructors
);
180
Copies = Moves =
Destructors
= 0;
183
Range<false, false> R(Copies, Moves,
Destructors
);
189
EXPECT_EQ(0,
Destructors
);
193
EXPECT_EQ(0,
Destructors
);
/external/swiftshader/third_party/subzero/src/
IceGlobalContext.h
279
/// destructible by not registering a destructor.
Destructors
will be invoked
432
//
Destructors
collaborate with Allocator
447
DestructorArray
Destructors
;
547
return LockedPtr<DestructorArray>(&
Destructors
, &DestructorsLock);
/external/clang/lib/CodeGen/
CGOpenMPRuntime.cpp
[
all
...]
/external/clang/unittests/Format/
FormatTest.cpp
[
all
...]
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