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Searched
refs:EffectModule
(Results
1 - 6
of
6
) sorted by null
/frameworks/av/services/audioflinger/
Effects.h
24
//
EffectModule
and EffectChain classes both have their own mutex to protect
27
// AudioFlinger -> ThreadBase -> EffectChain ->
EffectModule
28
// AudioHandle -> ThreadBase -> EffectChain ->
EffectModule
34
// The
EffectModule
class is a wrapper object controlling the effect engine implementation
41
// When controlling an auxiliary effect, the
EffectModule
also provides an input buffer used by
43
class
EffectModule
: public RefBase {
45
EffectModule
(ThreadBase *thread,
51
virtual ~
EffectModule
();
156
DISALLOW_COPY_AND_ASSIGN(
EffectModule
);
223
// ownership and state and has a pointer to the
EffectModule
object it is controlling
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Effects.cpp
58
//
EffectModule
implementation
62
#define LOG_TAG "AudioFlinger::
EffectModule
"
64
AudioFlinger::
EffectModule
::
EffectModule
(ThreadBase *thread,
119
AudioFlinger::
EffectModule
::~
EffectModule
()
125
ALOGW("
EffectModule
%p destructor called with unreleased interface, effect %s",
132
status_t AudioFlinger::
EffectModule
::addHandle(EffectHandle *handle)
171
status_t AudioFlinger::
EffectModule
::updatePolicyState()
233
ssize_t AudioFlinger::
EffectModule
::removeHandle(EffectHandle *handle
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Threads.h
340
sp<AudioFlinger::
EffectModule
> getEffect(audio_session_t sessionId, int effectId);
341
sp<AudioFlinger::
EffectModule
> getEffect_l(audio_session_t sessionId, int effectId);
345
status_t addEffect_l(const sp<
EffectModule
>& effect);
348
void removeEffect_l(const sp<
EffectModule
>& effect, bool release = false);
391
void checkSuspendOnEffectEnabled(const sp<
EffectModule
>& effect,
395
void checkSuspendOnEffectEnabled_l(const sp<
EffectModule
>& effect,
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AudioFlinger.cpp
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AudioFlinger.h
531
class
EffectModule
;
739
bool updateOrphanEffectChains(const sp<
EffectModule
>& effect);
741
std::vector< sp<
EffectModule
> > purgeStaleEffects_l();
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Threads.cpp
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