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    Searched refs:EffectModule (Results 1 - 6 of 6) sorted by null

  /frameworks/av/services/audioflinger/
Effects.h 24 // EffectModule and EffectChain classes both have their own mutex to protect
27 // AudioFlinger -> ThreadBase -> EffectChain -> EffectModule
28 // AudioHandle -> ThreadBase -> EffectChain -> EffectModule
34 // The EffectModule class is a wrapper object controlling the effect engine implementation
41 // When controlling an auxiliary effect, the EffectModule also provides an input buffer used by
43 class EffectModule : public RefBase {
45 EffectModule(ThreadBase *thread,
51 virtual ~EffectModule();
156 DISALLOW_COPY_AND_ASSIGN(EffectModule);
223 // ownership and state and has a pointer to the EffectModule object it is controlling
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Effects.cpp 58 // EffectModule implementation
62 #define LOG_TAG "AudioFlinger::EffectModule"
64 AudioFlinger::EffectModule::EffectModule(ThreadBase *thread,
119 AudioFlinger::EffectModule::~EffectModule()
125 ALOGW("EffectModule %p destructor called with unreleased interface, effect %s",
132 status_t AudioFlinger::EffectModule::addHandle(EffectHandle *handle)
171 status_t AudioFlinger::EffectModule::updatePolicyState()
233 ssize_t AudioFlinger::EffectModule::removeHandle(EffectHandle *handle
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Threads.h 340 sp<AudioFlinger::EffectModule> getEffect(audio_session_t sessionId, int effectId);
341 sp<AudioFlinger::EffectModule> getEffect_l(audio_session_t sessionId, int effectId);
345 status_t addEffect_l(const sp< EffectModule>& effect);
348 void removeEffect_l(const sp< EffectModule>& effect, bool release = false);
391 void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
395 void checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
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AudioFlinger.cpp     [all...]
AudioFlinger.h 531 class EffectModule;
739 bool updateOrphanEffectChains(const sp<EffectModule>& effect);
741 std::vector< sp<EffectModule> > purgeStaleEffects_l();
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Threads.cpp     [all...]

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