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    Searched refs:FLAG_GEOMETRY_ADD (Results 1 - 2 of 2) sorted by null

  /external/deqp/external/vulkancts/modules/vulkan/tessellation/
vktTessellationGeometryPointSizeTests.cpp 66 FLAG_GEOMETRY_ADD = 1u << 4, // !< read and add to gl_PointSize in geometry shader
85 else if (flags & FLAG_GEOMETRY_ADD)
110 return (flags & (FLAG_GEOMETRY_SET | FLAG_GEOMETRY_ADD)) != 0;
274 else if (flags & FLAG_GEOMETRY_ADD)
306 if (flags & FLAG_GEOMETRY_ADD)
417 if (flags & FLAG_GEOMETRY_ADD) buf << ((flags & (FLAG_GEOMETRY_ADD-1)) ? ("_") : ("")) << "geometry_add";
431 if (flags & FLAG_GEOMETRY_ADD) buf << ((flags & (FLAG_GEOMETRY_ADD-1)) ? (", ") : ("")) << "add to point size in geometry shader";
452 FLAG_VERTEX_SET | FLAG_TESSELLATION_ADD | FLAG_GEOMETRY_ADD,
    [all...]
  /external/deqp/modules/gles31/functional/
es31fTessellationGeometryInteractionTests.cpp     [all...]

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