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    Searched refs:FLAG_TESSELLATION_ADD (Results 1 - 2 of 2) sorted by null

  /external/deqp/external/vulkancts/modules/vulkan/tessellation/
vktTessellationGeometryPointSizeTests.cpp 64 FLAG_TESSELLATION_ADD = 1u << 2, // !< read and add to gl_PointSize in tessellation shader pair
91 else if (flags & FLAG_TESSELLATION_ADD)
105 return (flags & (FLAG_TESSELLATION_EVALUATION_SET | FLAG_TESSELLATION_ADD)) != 0;
218 if (flags & FLAG_TESSELLATION_ADD)
243 if (flags & FLAG_TESSELLATION_ADD)
302 if (flags & FLAG_TESSELLATION_ADD)
415 if (flags & FLAG_TESSELLATION_ADD) buf << ((flags & (FLAG_TESSELLATION_ADD-1)) ? ("_") : ("")) << "control_pass_eval_add";
429 if (flags & FLAG_TESSELLATION_ADD) buf << ((flags & (FLAG_TESSELLATION_ADD-1)) ? (", ") : ("")) << "add to point size in tessellation shader"
    [all...]
  /external/deqp/modules/gles31/functional/
es31fTessellationGeometryInteractionTests.cpp     [all...]

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