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Searched
refs:FLAG_TESSELLATION_ADD
(Results
1 - 2
of
2
) sorted by null
/external/deqp/external/vulkancts/modules/vulkan/tessellation/
vktTessellationGeometryPointSizeTests.cpp
64
FLAG_TESSELLATION_ADD
= 1u << 2, // !< read and add to gl_PointSize in tessellation shader pair
91
else if (flags &
FLAG_TESSELLATION_ADD
)
105
return (flags & (FLAG_TESSELLATION_EVALUATION_SET |
FLAG_TESSELLATION_ADD
)) != 0;
218
if (flags &
FLAG_TESSELLATION_ADD
)
243
if (flags &
FLAG_TESSELLATION_ADD
)
302
if (flags &
FLAG_TESSELLATION_ADD
)
415
if (flags &
FLAG_TESSELLATION_ADD
) buf << ((flags & (
FLAG_TESSELLATION_ADD
-1)) ? ("_") : ("")) << "control_pass_eval_add";
429
if (flags &
FLAG_TESSELLATION_ADD
) buf << ((flags & (
FLAG_TESSELLATION_ADD
-1)) ? (", ") : ("")) << "add to point size in tessellation shader"
[
all
...]
/external/deqp/modules/gles31/functional/
es31fTessellationGeometryInteractionTests.cpp
[
all
...]
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