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    Searched refs:FLUSHING (Results 1 - 6 of 6) sorted by null

  /frameworks/av/media/codec2/sfplugin/
CCodec.h 135 FLUSHING, // RUNNING -> FLUSHED
CCodec.cpp     [all...]
  /external/v4l2_codec2/include/
C2VDAComponent.h 161 // onFlush() is called. VDA is flushing. State will change to STARTED after onFlushDone().
162 FLUSHING,
  /external/v4l2_codec2/
C2VDAComponent.cpp 495 mComponentState == ComponentState::FLUSHING) {
496 ALOGV("Temporarily stop dequeueing works since component is draining/flushing.");
    [all...]
  /frameworks/av/media/libstagefright/include/media/stagefright/
MediaCodec.h 219 FLUSHING,
  /frameworks/av/media/libstagefright/
MediaCodec.cpp     [all...]

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