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Searched
refs:FLUSHING
(Results
1 - 6
of
6
) sorted by null
/frameworks/av/media/codec2/sfplugin/
CCodec.h
135
FLUSHING
, // RUNNING -> FLUSHED
CCodec.cpp
[
all
...]
/external/v4l2_codec2/include/
C2VDAComponent.h
161
// onFlush() is called. VDA is
flushing
. State will change to STARTED after onFlushDone().
162
FLUSHING
,
/external/v4l2_codec2/
C2VDAComponent.cpp
495
mComponentState == ComponentState::
FLUSHING
) {
496
ALOGV("Temporarily stop dequeueing works since component is draining/
flushing
.");
[
all
...]
/frameworks/av/media/libstagefright/include/media/stagefright/
MediaCodec.h
219
FLUSHING
,
/frameworks/av/media/libstagefright/
MediaCodec.cpp
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all
...]
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