/external/clang/lib/StaticAnalyzer/Core/ |
BasicValueFactory.cpp | 78 FoldNodeTy* P = APSIntSet.FindNodeOrInsertPos(ID, InsertPos); 115 CompoundValData* D = CompoundValDataSet.FindNodeOrInsertPos(ID, InsertPos); 134 LazyCompoundValDataSet.FindNodeOrInsertPos(ID, InsertPos); 254 FoldNodeTy* P = Map.FindNodeOrInsertPos(ID, InsertPos); 279 FoldNodeTy* P = Map.FindNodeOrInsertPos(ID, InsertPos);
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SymbolManager.cpp | 155 SymExpr *SD = DataSet.FindNodeOrInsertPos(profile, InsertPos); 174 SymExpr *SD = DataSet.FindNodeOrInsertPos(profile, InsertPos); 192 SymExpr *SD = DataSet.FindNodeOrInsertPos(profile, InsertPos); 208 SymExpr *SD = DataSet.FindNodeOrInsertPos(profile, InsertPos); 226 SymExpr *SD = DataSet.FindNodeOrInsertPos(profile, InsertPos); 243 SymExpr *data = DataSet.FindNodeOrInsertPos(ID, InsertPos); 260 SymExpr *data = DataSet.FindNodeOrInsertPos(ID, InsertPos); 278 SymExpr *data = DataSet.FindNodeOrInsertPos(ID, InsertPos); 296 SymExpr *data = DataSet.FindNodeOrInsertPos(ID, InsertPos);
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MemRegion.cpp | 44 RegionTy* R = cast_or_null<RegionTy>(Regions.FindNodeOrInsertPos(ID, 62 RegionTy* R = cast_or_null<RegionTy>(Regions.FindNodeOrInsertPos(ID, 82 RegionTy* R = cast_or_null<RegionTy>(Regions.FindNodeOrInsertPos(ID, 100 RegionTy* R = cast_or_null<RegionTy>(Regions.FindNodeOrInsertPos(ID, 118 RegionTy* R = cast_or_null<RegionTy>(Regions.FindNodeOrInsertPos(ID, 970 MemRegion* data = Regions.FindNodeOrInsertPos(ID, InsertPos); [all...] |
/external/llvm/unittests/ADT/ |
FoldingSet.cpp | 58 TrivialPair *N = Trivial.FindNodeOrInsertPos(ID, InsertPos); 73 TrivialPair *N = Trivial.FindNodeOrInsertPos(ID, InsertPos); 124 Trivial.FindNodeOrInsertPos(ID, InsertPos);
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/external/swiftshader/third_party/llvm-7.0/llvm/unittests/ADT/ |
FoldingSet.cpp | 79 TrivialPair *N = Trivial.FindNodeOrInsertPos(ID, InsertPos); 94 TrivialPair *N = Trivial.FindNodeOrInsertPos(ID, InsertPos); 145 Trivial.FindNodeOrInsertPos(ID, InsertPos);
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/external/swiftshader/third_party/LLVM/include/llvm/ADT/ |
FoldingSet.h | 78 /// exists, then call FindNodeOrInsertPos with a FoldingSetNodeID of the bits to 86 /// MyNode *M = MyFoldingSet.FindNodeOrInsertPos(ID, InsertPoint); 91 /// 3) If you get a NULL result from FindNodeOrInsertPos then you can as a new 92 /// node with FindNodeOrInsertPos; 159 /// FindNodeOrInsertPos - Look up the node specified by ID. If it exists, 162 Node *FindNodeOrInsertPos(const FoldingSetNodeID &ID, void *&InsertPos); 166 /// FindNodeOrInsertPos. 433 /// FindNodeOrInsertPos - Look up the node specified by ID. If it exists, 436 T *FindNodeOrInsertPos(const FoldingSetNodeID &ID, void *&InsertPos) { 437 return static_cast<T *>(FoldingSetImpl::FindNodeOrInsertPos(ID, InsertPos)) [all...] |
ImmutableList.h | 174 ListTy* L = Cache.FindNodeOrInsertPos(ID, InsertPos);
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/external/swiftshader/third_party/llvm-7.0/llvm/include/llvm/ADT/ |
FoldingSet.h | 79 /// exists, then call FindNodeOrInsertPos with a FoldingSetNodeID of the bits to 87 /// MyNode *M = MyFoldingSet.FindNodeOrInsertPos(ID, InsertPoint); 92 /// 3) If you get a NULL result from FindNodeOrInsertPos then you can as a new 93 /// node with FindNodeOrInsertPos; 206 /// FindNodeOrInsertPos - Look up the node specified by ID. If it exists, 209 Node *FindNodeOrInsertPos(const FoldingSetNodeID &ID, void *&InsertPos); 213 /// FindNodeOrInsertPos. 442 /// FindNodeOrInsertPos - Look up the node specified by ID. If it exists, 445 T *FindNodeOrInsertPos(const FoldingSetNodeID &ID, void *&InsertPos) { 446 return static_cast<T *>(FoldingSetBase::FindNodeOrInsertPos(ID, InsertPos)) [all...] |
ImmutableList.h | 176 ListTy* L = Cache.FindNodeOrInsertPos(ID, InsertPos);
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/external/llvm/include/llvm/ADT/ |
FoldingSet.h | 74 /// exists, then call FindNodeOrInsertPos with a FoldingSetNodeID of the bits to 82 /// MyNode *M = MyFoldingSet.FindNodeOrInsertPos(ID, InsertPoint); 87 /// 3) If you get a NULL result from FindNodeOrInsertPos then you can as a new 88 /// node with FindNodeOrInsertPos; 159 /// FindNodeOrInsertPos - Look up the node specified by ID. If it exists, 162 Node *FindNodeOrInsertPos(const FoldingSetNodeID &ID, void *&InsertPos); 166 /// FindNodeOrInsertPos. 470 /// FindNodeOrInsertPos - Look up the node specified by ID. If it exists, 473 T *FindNodeOrInsertPos(const FoldingSetNodeID &ID, void *&InsertPos) { 474 return static_cast<T *>(FoldingSetImpl::FindNodeOrInsertPos(ID, InsertPos)) [all...] |
ImmutableList.h | 173 ListTy* L = Cache.FindNodeOrInsertPos(ID, InsertPos);
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/external/swiftshader/third_party/llvm-subzero/include/llvm/ADT/ |
FoldingSet.h | 79 /// exists, then call FindNodeOrInsertPos with a FoldingSetNodeID of the bits to 87 /// MyNode *M = MyFoldingSet.FindNodeOrInsertPos(ID, InsertPoint); 92 /// 3) If you get a NULL result from FindNodeOrInsertPos then you can as a new 93 /// node with FindNodeOrInsertPos; 164 /// FindNodeOrInsertPos - Look up the node specified by ID. If it exists, 167 Node *FindNodeOrInsertPos(const FoldingSetNodeID &ID, void *&InsertPos); 171 /// FindNodeOrInsertPos. 478 /// FindNodeOrInsertPos - Look up the node specified by ID. If it exists, 481 T *FindNodeOrInsertPos(const FoldingSetNodeID &ID, void *&InsertPos) { 482 return static_cast<T *>(FoldingSetImpl::FindNodeOrInsertPos(ID, InsertPos)) [all...] |
/external/clang/lib/AST/ |
ASTContext.cpp | 596 = CanonTemplateTemplateParms.FindNodeOrInsertPos(ID, InsertPos); 667 Canonical = CanonTemplateTemplateParms.FindNodeOrInsertPos(ID, InsertPos); [all...] |
DeclarationName.cpp | 432 if (CXXSpecialName *Name = SpecialNames->FindNodeOrInsertPos(ID, InsertPos)) 460 LiteralNames->FindNodeOrInsertPos(ID, InsertPos))
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/external/llvm/lib/CodeGen/AsmPrinter/ |
DwarfFile.cpp | 38 AbbreviationsSet.FindNodeOrInsertPos(ID, InsertPos)) {
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/external/llvm/lib/Support/ |
FoldingSet.cpp | 316 /// FindNodeOrInsertPos - Look up the node specified by ID. If it exists, 320 *FoldingSetImpl::FindNodeOrInsertPos(const FoldingSetNodeID &ID, 344 /// FindNodeOrInsertPos. 419 if (Node *E = FindNodeOrInsertPos(ID, IP))
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/external/swiftshader/third_party/LLVM/lib/Support/ |
FoldingSet.cpp | 278 /// FindNodeOrInsertPos - Look up the node specified by ID. If it exists, 282 *FoldingSetImpl::FindNodeOrInsertPos(const FoldingSetNodeID &ID, 306 /// FindNodeOrInsertPos. 381 if (Node *E = FindNodeOrInsertPos(ID, IP))
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/external/swiftshader/third_party/llvm-7.0/llvm/lib/Support/ |
FoldingSet.cpp | 318 /// FindNodeOrInsertPos - Look up the node specified by ID. If it exists, 322 FoldingSetBase::FindNodeOrInsertPos(const FoldingSetNodeID &ID, 346 /// FindNodeOrInsertPos. 421 if (Node *E = FindNodeOrInsertPos(ID, IP))
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/external/swiftshader/third_party/llvm-subzero/lib/Support/ |
FoldingSet.cpp | 316 /// FindNodeOrInsertPos - Look up the node specified by ID. If it exists, 320 *FoldingSetImpl::FindNodeOrInsertPos(const FoldingSetNodeID &ID, 344 /// FindNodeOrInsertPos. 419 if (Node *E = FindNodeOrInsertPos(ID, IP))
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/external/clang/lib/Analysis/ |
AnalysisDeclContext.cpp | 391 LOC *L = cast_or_null<LOC>(Contexts.FindNodeOrInsertPos(ID, InsertPos)); 409 cast_or_null<StackFrameContext>(Contexts.FindNodeOrInsertPos(ID, InsertPos)); 433 cast_or_null<BlockInvocationContext>(Contexts.FindNodeOrInsertPos(ID,
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/external/llvm/lib/CodeGen/SelectionDAG/ |
SelectionDAG.cpp | 827 SDNode *Node = FindNodeOrInsertPos(ID, SDLoc(N), InsertPos); 848 SDNode *Node = FindNodeOrInsertPos(ID, SDLoc(N), InsertPos); 868 SDNode *Node = FindNodeOrInsertPos(ID, SDLoc(N), InsertPos); 940 SDNode *SelectionDAG::FindNodeOrInsertPos(const FoldingSetNodeID &ID, 942 SDNode *N = CSEMap.FindNodeOrInsertPos(ID, InsertPos); [all...] |
/external/swiftshader/third_party/llvm-7.0/llvm/lib/CodeGen/SelectionDAG/ |
SelectionDAG.cpp | 923 SDNode *Node = FindNodeOrInsertPos(ID, SDLoc(N), InsertPos); [all...] |
/external/swiftshader/third_party/LLVM/lib/VMCore/ |
Metadata.cpp | 202 if ((N = pImpl->MDNodeSet.FindNodeOrInsertPos(ID, InsertPoint))) 229 // InsertPoint will have been set by the FindNodeOrInsertPos call. 346 if (MDNode *N = pImpl->MDNodeSet.FindNodeOrInsertPos(ID, InsertPoint)) { 352 // InsertPoint will have been set by the FindNodeOrInsertPos call.
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/external/swiftshader/third_party/llvm-7.0/llvm/lib/TableGen/ |
Record.cpp | 170 if (RecordRecTy *Ty = ThePool.FindNodeOrInsertPos(ID, IP)) 343 if (BitsInit *I = ThePool.FindNodeOrInsertPos(ID, IP)) 564 if (ListInit *I = ThePool.FindNodeOrInsertPos(ID, IP)) 687 if (UnOpInit *I = ThePool.FindNodeOrInsertPos(ID, IP)) 818 if (BinOpInit *I = ThePool.FindNodeOrInsertPos(ID, IP)) 1012 if (TernOpInit *I = ThePool.FindNodeOrInsertPos(ID, IP)) [all...] |
/external/swiftshader/third_party/LLVM/lib/CodeGen/SelectionDAG/ |
SelectionDAG.cpp | 708 SDNode *Node = CSEMap.FindNodeOrInsertPos(ID, InsertPos); 726 SDNode *Node = CSEMap.FindNodeOrInsertPos(ID, InsertPos); 744 SDNode *Node = CSEMap.FindNodeOrInsertPos(ID, InsertPos); [all...] |