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    Searched refs:FindNodeOrInsertPos (Results 1 - 25 of 54) sorted by null

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  /external/clang/lib/StaticAnalyzer/Core/
BasicValueFactory.cpp 78 FoldNodeTy* P = APSIntSet.FindNodeOrInsertPos(ID, InsertPos);
115 CompoundValData* D = CompoundValDataSet.FindNodeOrInsertPos(ID, InsertPos);
134 LazyCompoundValDataSet.FindNodeOrInsertPos(ID, InsertPos);
254 FoldNodeTy* P = Map.FindNodeOrInsertPos(ID, InsertPos);
279 FoldNodeTy* P = Map.FindNodeOrInsertPos(ID, InsertPos);
SymbolManager.cpp 155 SymExpr *SD = DataSet.FindNodeOrInsertPos(profile, InsertPos);
174 SymExpr *SD = DataSet.FindNodeOrInsertPos(profile, InsertPos);
192 SymExpr *SD = DataSet.FindNodeOrInsertPos(profile, InsertPos);
208 SymExpr *SD = DataSet.FindNodeOrInsertPos(profile, InsertPos);
226 SymExpr *SD = DataSet.FindNodeOrInsertPos(profile, InsertPos);
243 SymExpr *data = DataSet.FindNodeOrInsertPos(ID, InsertPos);
260 SymExpr *data = DataSet.FindNodeOrInsertPos(ID, InsertPos);
278 SymExpr *data = DataSet.FindNodeOrInsertPos(ID, InsertPos);
296 SymExpr *data = DataSet.FindNodeOrInsertPos(ID, InsertPos);
MemRegion.cpp 44 RegionTy* R = cast_or_null<RegionTy>(Regions.FindNodeOrInsertPos(ID,
62 RegionTy* R = cast_or_null<RegionTy>(Regions.FindNodeOrInsertPos(ID,
82 RegionTy* R = cast_or_null<RegionTy>(Regions.FindNodeOrInsertPos(ID,
100 RegionTy* R = cast_or_null<RegionTy>(Regions.FindNodeOrInsertPos(ID,
118 RegionTy* R = cast_or_null<RegionTy>(Regions.FindNodeOrInsertPos(ID,
970 MemRegion* data = Regions.FindNodeOrInsertPos(ID, InsertPos);
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  /external/llvm/unittests/ADT/
FoldingSet.cpp 58 TrivialPair *N = Trivial.FindNodeOrInsertPos(ID, InsertPos);
73 TrivialPair *N = Trivial.FindNodeOrInsertPos(ID, InsertPos);
124 Trivial.FindNodeOrInsertPos(ID, InsertPos);
  /external/swiftshader/third_party/llvm-7.0/llvm/unittests/ADT/
FoldingSet.cpp 79 TrivialPair *N = Trivial.FindNodeOrInsertPos(ID, InsertPos);
94 TrivialPair *N = Trivial.FindNodeOrInsertPos(ID, InsertPos);
145 Trivial.FindNodeOrInsertPos(ID, InsertPos);
  /external/swiftshader/third_party/LLVM/include/llvm/ADT/
FoldingSet.h 78 /// exists, then call FindNodeOrInsertPos with a FoldingSetNodeID of the bits to
86 /// MyNode *M = MyFoldingSet.FindNodeOrInsertPos(ID, InsertPoint);
91 /// 3) If you get a NULL result from FindNodeOrInsertPos then you can as a new
92 /// node with FindNodeOrInsertPos;
159 /// FindNodeOrInsertPos - Look up the node specified by ID. If it exists,
162 Node *FindNodeOrInsertPos(const FoldingSetNodeID &ID, void *&InsertPos);
166 /// FindNodeOrInsertPos.
433 /// FindNodeOrInsertPos - Look up the node specified by ID. If it exists,
436 T *FindNodeOrInsertPos(const FoldingSetNodeID &ID, void *&InsertPos) {
437 return static_cast<T *>(FoldingSetImpl::FindNodeOrInsertPos(ID, InsertPos))
    [all...]
ImmutableList.h 174 ListTy* L = Cache.FindNodeOrInsertPos(ID, InsertPos);
  /external/swiftshader/third_party/llvm-7.0/llvm/include/llvm/ADT/
FoldingSet.h 79 /// exists, then call FindNodeOrInsertPos with a FoldingSetNodeID of the bits to
87 /// MyNode *M = MyFoldingSet.FindNodeOrInsertPos(ID, InsertPoint);
92 /// 3) If you get a NULL result from FindNodeOrInsertPos then you can as a new
93 /// node with FindNodeOrInsertPos;
206 /// FindNodeOrInsertPos - Look up the node specified by ID. If it exists,
209 Node *FindNodeOrInsertPos(const FoldingSetNodeID &ID, void *&InsertPos);
213 /// FindNodeOrInsertPos.
442 /// FindNodeOrInsertPos - Look up the node specified by ID. If it exists,
445 T *FindNodeOrInsertPos(const FoldingSetNodeID &ID, void *&InsertPos) {
446 return static_cast<T *>(FoldingSetBase::FindNodeOrInsertPos(ID, InsertPos))
    [all...]
ImmutableList.h 176 ListTy* L = Cache.FindNodeOrInsertPos(ID, InsertPos);
  /external/llvm/include/llvm/ADT/
FoldingSet.h 74 /// exists, then call FindNodeOrInsertPos with a FoldingSetNodeID of the bits to
82 /// MyNode *M = MyFoldingSet.FindNodeOrInsertPos(ID, InsertPoint);
87 /// 3) If you get a NULL result from FindNodeOrInsertPos then you can as a new
88 /// node with FindNodeOrInsertPos;
159 /// FindNodeOrInsertPos - Look up the node specified by ID. If it exists,
162 Node *FindNodeOrInsertPos(const FoldingSetNodeID &ID, void *&InsertPos);
166 /// FindNodeOrInsertPos.
470 /// FindNodeOrInsertPos - Look up the node specified by ID. If it exists,
473 T *FindNodeOrInsertPos(const FoldingSetNodeID &ID, void *&InsertPos) {
474 return static_cast<T *>(FoldingSetImpl::FindNodeOrInsertPos(ID, InsertPos))
    [all...]
ImmutableList.h 173 ListTy* L = Cache.FindNodeOrInsertPos(ID, InsertPos);
  /external/swiftshader/third_party/llvm-subzero/include/llvm/ADT/
FoldingSet.h 79 /// exists, then call FindNodeOrInsertPos with a FoldingSetNodeID of the bits to
87 /// MyNode *M = MyFoldingSet.FindNodeOrInsertPos(ID, InsertPoint);
92 /// 3) If you get a NULL result from FindNodeOrInsertPos then you can as a new
93 /// node with FindNodeOrInsertPos;
164 /// FindNodeOrInsertPos - Look up the node specified by ID. If it exists,
167 Node *FindNodeOrInsertPos(const FoldingSetNodeID &ID, void *&InsertPos);
171 /// FindNodeOrInsertPos.
478 /// FindNodeOrInsertPos - Look up the node specified by ID. If it exists,
481 T *FindNodeOrInsertPos(const FoldingSetNodeID &ID, void *&InsertPos) {
482 return static_cast<T *>(FoldingSetImpl::FindNodeOrInsertPos(ID, InsertPos))
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  /external/clang/lib/AST/
ASTContext.cpp 596 = CanonTemplateTemplateParms.FindNodeOrInsertPos(ID, InsertPos);
667 Canonical = CanonTemplateTemplateParms.FindNodeOrInsertPos(ID, InsertPos);
    [all...]
DeclarationName.cpp 432 if (CXXSpecialName *Name = SpecialNames->FindNodeOrInsertPos(ID, InsertPos))
460 LiteralNames->FindNodeOrInsertPos(ID, InsertPos))
  /external/llvm/lib/CodeGen/AsmPrinter/
DwarfFile.cpp 38 AbbreviationsSet.FindNodeOrInsertPos(ID, InsertPos)) {
  /external/llvm/lib/Support/
FoldingSet.cpp 316 /// FindNodeOrInsertPos - Look up the node specified by ID. If it exists,
320 *FoldingSetImpl::FindNodeOrInsertPos(const FoldingSetNodeID &ID,
344 /// FindNodeOrInsertPos.
419 if (Node *E = FindNodeOrInsertPos(ID, IP))
  /external/swiftshader/third_party/LLVM/lib/Support/
FoldingSet.cpp 278 /// FindNodeOrInsertPos - Look up the node specified by ID. If it exists,
282 *FoldingSetImpl::FindNodeOrInsertPos(const FoldingSetNodeID &ID,
306 /// FindNodeOrInsertPos.
381 if (Node *E = FindNodeOrInsertPos(ID, IP))
  /external/swiftshader/third_party/llvm-7.0/llvm/lib/Support/
FoldingSet.cpp 318 /// FindNodeOrInsertPos - Look up the node specified by ID. If it exists,
322 FoldingSetBase::FindNodeOrInsertPos(const FoldingSetNodeID &ID,
346 /// FindNodeOrInsertPos.
421 if (Node *E = FindNodeOrInsertPos(ID, IP))
  /external/swiftshader/third_party/llvm-subzero/lib/Support/
FoldingSet.cpp 316 /// FindNodeOrInsertPos - Look up the node specified by ID. If it exists,
320 *FoldingSetImpl::FindNodeOrInsertPos(const FoldingSetNodeID &ID,
344 /// FindNodeOrInsertPos.
419 if (Node *E = FindNodeOrInsertPos(ID, IP))
  /external/clang/lib/Analysis/
AnalysisDeclContext.cpp 391 LOC *L = cast_or_null<LOC>(Contexts.FindNodeOrInsertPos(ID, InsertPos));
409 cast_or_null<StackFrameContext>(Contexts.FindNodeOrInsertPos(ID, InsertPos));
433 cast_or_null<BlockInvocationContext>(Contexts.FindNodeOrInsertPos(ID,
  /external/llvm/lib/CodeGen/SelectionDAG/
SelectionDAG.cpp 827 SDNode *Node = FindNodeOrInsertPos(ID, SDLoc(N), InsertPos);
848 SDNode *Node = FindNodeOrInsertPos(ID, SDLoc(N), InsertPos);
868 SDNode *Node = FindNodeOrInsertPos(ID, SDLoc(N), InsertPos);
940 SDNode *SelectionDAG::FindNodeOrInsertPos(const FoldingSetNodeID &ID,
942 SDNode *N = CSEMap.FindNodeOrInsertPos(ID, InsertPos);
    [all...]
  /external/swiftshader/third_party/llvm-7.0/llvm/lib/CodeGen/SelectionDAG/
SelectionDAG.cpp 923 SDNode *Node = FindNodeOrInsertPos(ID, SDLoc(N), InsertPos);
    [all...]
  /external/swiftshader/third_party/LLVM/lib/VMCore/
Metadata.cpp 202 if ((N = pImpl->MDNodeSet.FindNodeOrInsertPos(ID, InsertPoint)))
229 // InsertPoint will have been set by the FindNodeOrInsertPos call.
346 if (MDNode *N = pImpl->MDNodeSet.FindNodeOrInsertPos(ID, InsertPoint)) {
352 // InsertPoint will have been set by the FindNodeOrInsertPos call.
  /external/swiftshader/third_party/llvm-7.0/llvm/lib/TableGen/
Record.cpp 170 if (RecordRecTy *Ty = ThePool.FindNodeOrInsertPos(ID, IP))
343 if (BitsInit *I = ThePool.FindNodeOrInsertPos(ID, IP))
564 if (ListInit *I = ThePool.FindNodeOrInsertPos(ID, IP))
687 if (UnOpInit *I = ThePool.FindNodeOrInsertPos(ID, IP))
818 if (BinOpInit *I = ThePool.FindNodeOrInsertPos(ID, IP))
1012 if (TernOpInit *I = ThePool.FindNodeOrInsertPos(ID, IP))
    [all...]
  /external/swiftshader/third_party/LLVM/lib/CodeGen/SelectionDAG/
SelectionDAG.cpp 708 SDNode *Node = CSEMap.FindNodeOrInsertPos(ID, InsertPos);
726 SDNode *Node = CSEMap.FindNodeOrInsertPos(ID, InsertPos);
744 SDNode *Node = CSEMap.FindNodeOrInsertPos(ID, InsertPos);
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