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    Searched refs:FunctionNode (Results 1 - 4 of 4) sorted by null

  /external/swiftshader/src/OpenGL/compiler/
AnalyzeCallDepth.h 36 class FunctionNode
39 FunctionNode(TIntermAggregate *node);
42 void addCallee(FunctionNode *callee);
50 TVector<FunctionNode*> callees;
56 FunctionNode *findFunctionByName(const TString &name);
58 std::vector<FunctionNode*> functions;
59 typedef std::set<FunctionNode*> FunctionSet;
61 FunctionNode *currentFunction;
AnalyzeCallDepth.cpp 34 AnalyzeCallDepth::FunctionNode::FunctionNode(TIntermAggregate *node) : node(node)
40 const TString &AnalyzeCallDepth::FunctionNode::getName() const
45 void AnalyzeCallDepth::FunctionNode::addCallee(AnalyzeCallDepth::FunctionNode *callee)
58 unsigned int AnalyzeCallDepth::FunctionNode::analyzeCallDepth(AnalyzeCallDepth *analyzeCallDepth)
92 unsigned int AnalyzeCallDepth::FunctionNode::getLastDepth() const
97 void AnalyzeCallDepth::FunctionNode::removeIfUnreachable()
177 currentFunction = new FunctionNode(node);
196 FunctionNode *function = findFunctionByName(node->getName())
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  /external/swiftshader/third_party/llvm-7.0/llvm/lib/Transforms/IPO/
MergeFunctions.cpp 170 class FunctionNode {
176 FunctionNode(Function *F)
215 bool operator()(const FunctionNode &LHS, const FunctionNode &RHS) const {
223 using FnTreeType = std::set<FunctionNode, FunctionNodeCmp>;
276 void replaceFunctionInTree(const FunctionNode &FN, Function *G);
282 // Map functions to the iterators of the FunctionNode which contains them
286 // there is exactly one mapping F -> FN for each FunctionNode FN in FnTree.
800 void MergeFunctions::replaceFunctionInTree(const FunctionNode &FN,
823 FnTree.insert(FunctionNode(NewFunction))
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  /external/llvm/lib/Transforms/IPO/
MergeFunctions.cpp 455 class FunctionNode {
460 FunctionNode(Function *F)
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