/external/deqp/modules/gles31/functional/ |
es31fInfoLogQueryShared.cpp | 52 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), getterName); 67 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), getterName); 90 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), getterName); 107 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), getterName); 123 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), getterName);
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es31fVertexAttributeBindingStateQueryTests.cpp | 97 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glGetIntegerv"); 114 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glVertexAttribBinding"); 118 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glBindVertexArray"); 121 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glVertexAttribBinding"); 125 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glBindVertexArray"); 143 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glVertexAttribBinding"); 172 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glGetIntegerv"); 189 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glVertexAttribFormat"); 193 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glBindVertexArray"); 196 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glVertexAttribFormat") [all...] |
es31fTextureBufferTests.cpp | 245 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "bind buffer"); 305 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "bind texture"); 359 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "gen texture"); 375 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "bind texture"); 380 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "bind buf"); 383 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "tex buffer"); 431 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "gen texture"); 447 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "bind texture"); 452 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "bind buf"); 457 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "tex buffer") [all...] |
es31fDebugTests.cpp | [all...] |
es31fShaderStateQueryTests.cpp | 424 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "create shader"); 428 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "compile"); 437 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "delete");
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es31fIntegerStateQueryTests.cpp | 155 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "bind texture"); 311 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "setup"); 323 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "setup"); 366 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "setup"); 378 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "setup"); 426 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glGetIntegerv"); 471 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glGetIntegerv"); 536 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glGetIntegerv"); 540 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glGetIntegerv"); 544 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glGetIntegerv") [all...] |
es31fGeometryShaderTests.cpp | [all...] |
es31fTessellationTests.cpp | [all...] |
/external/deqp/modules/glshared/ |
glsTextureStateQueryTests.cpp | 796 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glBindTexture"); 801 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glDeleteTextures"); 827 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "bind"); 842 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "set state"); 846 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "set state"); 850 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "set state"); 854 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "set state"); 864 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glTexParameterIiv"); 868 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glTexParameterIiv"); 878 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glTexParameterIuiv") [all...] |
glsStateQueryUtil.hpp | 45 #define GLS_COLLECT_GL_ERROR(RES, ERR, MSG) \
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/external/deqp/modules/gles3/functional/ |
es3fIntegerStateQueryTests.cpp | [all...] |
/external/deqp/modules/gles2/functional/ |
es2fIntegerStateQueryTests.cpp | [all...] |