/cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/sixdof/Renderer/RenderUtils/ |
ShaderHelper.java | 152 GLES20.glGetShaderiv(shaderHandle, GLES20.GL_COMPILE_STATUS, compileStatus, 0);
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/cts/hostsidetests/sustainedperf/shadertoy_android/jni/ |
utils.cpp | 34 glGetShaderiv(shader, GL_COMPILE_STATUS, &success);
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shadertoy_shader.cpp | 33 glGetShaderiv(shader, GL_COMPILE_STATUS, &success);
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/external/robolectric-shadows/robolectric/src/test/java/org/robolectric/shadows/ |
ShadowGLES20Test.java | 46 GLES20.glGetShaderiv(1, GLES20.GL_COMPILE_STATUS, params, 0);
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/external/robolectric-shadows/shadows/framework/src/main/java/org/robolectric/shadows/ |
ShadowGLES20.java | 47 case GLES20.GL_COMPILE_STATUS:
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/developers/build/prebuilts/gradle/MediaEffects/Application/src/main/java/com/example/android/mediaeffects/ |
GLToolbox.java | 29 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
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/developers/samples/android/media/MediaEffects/Application/src/main/java/com/example/android/mediaeffects/ |
GLToolbox.java | 29 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
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/development/samples/HelloEffects/src/com/example/android/mediafx/ |
GLToolbox.java | 29 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
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/development/samples/browseable/MediaEffects/src/com.example.android.mediaeffects/ |
GLToolbox.java | 29 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
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/external/skia/platform_tools/android/apps/skar_java/src/main/java/com/google/skar/examples/helloskar/rendering/ |
ShaderUtil.java | 48 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compileStatus, 0);
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/external/skqp/platform_tools/android/apps/skar_java/src/main/java/com/google/skar/examples/helloskar/rendering/ |
ShaderUtil.java | 48 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compileStatus, 0);
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/external/deqp/external/openglcts/modules/glesext/tessellation_shader/ |
esextcTessellationShaderProperties.cpp | 253 gl.getShaderiv(m_fs_id, GL_COMPILE_STATUS, &fs_compile_status); 254 gl.getShaderiv(m_vs_id, GL_COMPILE_STATUS, &vs_compile_status); 426 gl.getShaderiv(m_tc_id, GL_COMPILE_STATUS, &tc_compile_status); 427 gl.getShaderiv(m_te_id, GL_COMPILE_STATUS, &te_compile_status);
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/external/webrtc/talk/app/webrtc/java/android/org/webrtc/ |
GlShader.java | 47 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, result, 0);
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/external/deqp/external/openglcts/modules/gles31/ |
es31cTextureStorageMultisampleGetActiveUniformTests.cpp | 232 gl.getShaderiv(fs_id, GL_COMPILE_STATUS, &compile_status); 257 gl.getShaderiv(vs_id, GL_COMPILE_STATUS, &compile_status);
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es31cTextureStorageMultisampleFunctionalTests.cpp | 471 gl.getShaderiv(shader_ids[n_shader_id], GL_COMPILE_STATUS, &compile_status); 901 gl.getShaderiv(fs_id, GL_COMPILE_STATUS, &compile_status); 907 gl.getShaderiv(vs_id, GL_COMPILE_STATUS, &compile_status); [all...] |
/external/libkmsxx/kmscube/ |
cube-gles2.cpp | 160 glGetShaderiv(vertex_shader, GL_COMPILE_STATUS, &ret); 168 glGetShaderiv(fragment_shader, GL_COMPILE_STATUS, &ret);
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/external/deqp/external/openglcts/modules/glesext/texture_buffer/ |
esextcTextureBufferPrecision.cpp | 231 gl.getShaderiv(m_sh_id, GL_COMPILE_STATUS, &compilation_status);
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/external/swiftshader/third_party/PowerVR_SDK/Examples/Beginner/01_HelloAPI/OGLES2/ |
OGLES2HelloAPI_OSX.mm | 370 glGetShaderiv(fragmentShader, GL_COMPILE_STATUS, &isShaderCompiled); 413 glGetShaderiv(vertexShader, GL_COMPILE_STATUS, &isShaderCompiled);
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OGLES2HelloAPI_LinuxX11.cpp | 468 glGetShaderiv(fragmentShader, GL_COMPILE_STATUS, &isShaderCompiled);
511 glGetShaderiv(vertexShader, GL_COMPILE_STATUS, &isShaderCompiled);
[all...] |
OGLES2HelloAPI_Windows.cpp | 371 glGetShaderiv(uiFragShader, GL_COMPILE_STATUS, &bShaderCompiled);
395 glGetShaderiv(uiVertShader, GL_COMPILE_STATUS, &bShaderCompiled);
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/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES2/ |
PVRTShader.cpp | 95 glGetShaderiv(*pObject, GL_COMPILE_STATUS, &ShaderCompiled);
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/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
esextcGeometryShaderNonarrayInput.cpp | 239 /* Try to compile the shaders. Do not check GL_COMPILE_STATUS - we expect a linking failure */ 304 gl.getShaderiv(m_gs_valid_non_ib, GL_COMPILE_STATUS, &compile_status); 317 gl.getShaderiv(m_gs_valid_ib, GL_COMPILE_STATUS, &compile_status);
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/external/deqp/external/openglcts/modules/common/ |
glcShaderIntegerMixTests.cpp | 134 gl.getShaderiv(shader, GL_COMPILE_STATUS, &compileSuccess); 245 gl.getShaderiv(shader, GL_COMPILE_STATUS, &compileSuccess);
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/external/deqp/modules/egl/ |
teglSwapBuffersTests.cpp | 166 gl.getShaderiv(vertexShader, GL_COMPILE_STATUS, &vertexCompileStatus); 180 gl.getShaderiv(fragmentShader, GL_COMPILE_STATUS, &fragmentCompileStatus);
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/external/eigen/unsupported/test/ |
openglsupport.cpp | 81 glGetShaderiv(vtx_id,GL_COMPILE_STATUS,&ok); 89 glGetShaderiv(frg_id,GL_COMPILE_STATUS,&ok);
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