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    Searched refs:GL_LIGHT6 (Results 1 - 11 of 11) sorted by null

  /external/mesa3d/src/mesa/drivers/dri/nouveau/
nouveau_state.c 172 case GL_LIGHT6:
  /external/mesa3d/src/mesa/main/
enable.c 430 case GL_LIGHT6:
    [all...]
  /device/generic/goldfish-opengl/system/include/GLES/
gl.h 146 /* GL_LIGHT6 */
501 #define GL_LIGHT6 0x4006
    [all...]
  /external/mesa3d/include/GLES/
gl.h 374 #define GL_LIGHT6 0x4006
  /external/swiftshader/include/GLES/
gl.h 365 #define GL_LIGHT6 0x4006
  /external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/
gl.h 146 /* GL_LIGHT6 */
501 #define GL_LIGHT6 0x4006
    [all...]
  /external/swiftshader/src/OpenGL/libGLES_CM/
libGLES_CM.cpp 1195 case GL_LIGHT6: context->setLightEnabled(6, false); break;
    [all...]
  /external/mesa3d/prebuilt-intermediates/main/
get_hash.h 104 { GL_LIGHT6, CONTEXT_BOOL(Light.Light[6].Enabled), NO_EXTRA },
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/r200/
r200_state.c     [all...]
  /external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_state.c     [all...]
  /external/mesa3d/include/GL/
gl.h 288 #define GL_LIGHT6 0x4006
    [all...]

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