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Searched
refs:GL_LIGHT6
(Results
1 - 11
of
11
) sorted by null
/external/mesa3d/src/mesa/drivers/dri/nouveau/
nouveau_state.c
172
case
GL_LIGHT6
:
/external/mesa3d/src/mesa/main/
enable.c
430
case
GL_LIGHT6
:
[
all
...]
/device/generic/goldfish-opengl/system/include/GLES/
gl.h
146
/*
GL_LIGHT6
*/
501
#define
GL_LIGHT6
0x4006
[
all
...]
/external/mesa3d/include/GLES/
gl.h
374
#define
GL_LIGHT6
0x4006
/external/swiftshader/include/GLES/
gl.h
365
#define
GL_LIGHT6
0x4006
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/
gl.h
146
/*
GL_LIGHT6
*/
501
#define
GL_LIGHT6
0x4006
[
all
...]
/external/swiftshader/src/OpenGL/libGLES_CM/
libGLES_CM.cpp
1195
case
GL_LIGHT6
: context->setLightEnabled(6, false); break;
[
all
...]
/external/mesa3d/prebuilt-intermediates/main/
get_hash.h
104
{
GL_LIGHT6
, CONTEXT_BOOL(Light.Light[6].Enabled), NO_EXTRA },
[
all
...]
/external/mesa3d/src/mesa/drivers/dri/r200/
r200_state.c
[
all
...]
/external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_state.c
[
all
...]
/external/mesa3d/include/GL/
gl.h
288
#define
GL_LIGHT6
0x4006
[
all
...]
Completed in 1079 milliseconds