/external/deqp/modules/gles3/performance/ |
es3pTextureFormatTests.cpp | 89 { "rg16i", GL_RG16I, },
|
/external/swiftshader/src/OpenGL/libGLESv2/ |
utilities.cpp | 404 case GL_RG16I: 1118 case GL_SHORT: VALIDATE_INTERNALFORMAT(GL_RG16I) [all...] |
Framebuffer.cpp | 547 case GL_RG16I: return GL_RG_INTEGER; 608 case GL_RG16I: return GL_INT;
|
/external/deqp/external/openglcts/modules/glesext/draw_buffers_indexed/ |
esextcDrawBuffersIndexedColorMasks.cpp | 100 GL_RG16I, GL_RG16UI, GL_RG32I, GL_RG32UI, GL_RGBA8I, 338 case GL_RG16I: 380 case GL_RG16I:
|
esextcDrawBuffersIndexedBlending.cpp | 346 case GL_RG16I:
|
/device/generic/goldfish-opengl/system/GLESv2_enc/ |
GLESv2Validation.cpp | 132 case GL_RG16I: 529 case GL_RG16I: 566 case GL_RG16I: 751 f(GL_RG16I) \
|
/external/deqp/modules/gles3/functional/ |
es3fInternalFormatQueryTests.cpp | 203 { "rg16i", GL_RG16I, true },
|
es3fFboTestCase.cpp | 172 case GL_RG16I: 295 case GL_RG16I:
|
es3fRboStateQueryTests.cpp | 184 GL_RG8I, GL_RG8UI, GL_RG16I, GL_RG16UI, GL_RG32I, GL_RG32UI, GL_RGBA8I, GL_RGBA8UI, 242 { GL_RG16I, 16, 16, 0, 0 },
|
es3fFboCompletenessTests.cpp | 52 GL_RG8I, GL_RG8UI, GL_RG16I, GL_RG16UI, GL_RG32I, GL_RG32UI,
|
es3fPixelBufferObjectTests.cpp | 667 GL_RG16I,
|
/external/deqp/modules/gles31/functional/ |
es31fFboTestCase.cpp | 177 case GL_RG16I: 306 case GL_RG16I:
|
es31fTextureFormatTests.cpp | 500 { "rg16i", GL_RG16I, }, 572 { "rg16i", GL_RG16I, },
|
es31fFboColorbufferTests.cpp | 293 GL_RG16I,
|
es31fInternalFormatQueryTests.cpp | 398 { "rg16i", GL_RG16I, FormatSamplesCase::FORMAT_INT },
|
/external/mesa3d/src/mesa/main/ |
shaderimage.c | 129 case GL_RG16I: 418 case GL_RG16I:
|
glformats.c | 806 case GL_RG16I: 1190 case GL_RG16I: [all...] |
texformat.c | 749 case GL_RG16I:
|
textureview.c | 150 {GL_VIEW_CLASS_32_BITS, GL_RG16I}, [all...] |
/device/generic/goldfish-opengl/shared/OpenglCodecCommon/ |
GLESTextureUtils.cpp | 87 case GL_RG16I:
|
/external/deqp/framework/opengl/ |
gluTextureUtil.cpp | 195 case FMT_CASE(RG, SIGNED_INT16): return GL_RG16I; 522 case GL_RG16I: return TextureFormat(TextureFormat::RG, TextureFormat::SIGNED_INT16); 596 case GL_RG16I: [all...] |
gluStrUtil.inl | [all...] |
/external/deqp/external/openglcts/modules/glesext/texture_buffer/ |
esextcTextureBufferParameters.cpp | 77 m_internal_formats[GL_RG16I] = sizeof(glw::GLshort) * 2 /* components */;
|
/external/swiftshader/src/OpenGL/common/ |
Image.cpp | 99 case GL_RG16I: return GL_RG; 218 case GL_SHORT: return GL_RG16I; 338 case GL_RG16I: return sw::FORMAT_G16R16I; [all...] |
/external/virglrenderer/src/ |
vrend_formats.c | 154 { VIRGL_FORMAT_R16G16_SINT, GL_RG16I, GL_RG_INTEGER, GL_SHORT, NO_SWIZZLE },
|