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    Searched refs:GL_VARYING_NUM_COMPONENTS (Results 1 - 3 of 3) sorted by null

  /external/mesa3d/src/gallium/drivers/etnaviv/
etnaviv_emit.c 147 /*00A90*/ EMIT_STATE(PA_VARYING_NUM_COMPONENTS(0), ctx->shader_state.GL_VARYING_NUM_COMPONENTS);
149 /*01080*/ EMIT_STATE(PS_VARYING_NUM_COMPONENTS(0), ctx->shader_state.GL_VARYING_NUM_COMPONENTS);
201 /*03820*/ EMIT_STATE(GL_VARYING_NUM_COMPONENTS, ctx->shader_state.GL_VARYING_NUM_COMPONENTS);
    [all...]
etnaviv_internal.h 257 uint32_t GL_VARYING_NUM_COMPONENTS;
etnaviv_shader.c 178 cs->GL_VARYING_NUM_COMPONENTS = num_components[0];

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