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    Searched refs:GetMonster (Results 1 - 4 of 4) sorted by null

  /external/flatbuffers/samples/
sample_binary.cpp 66 auto monster = GetMonster(builder.GetBufferPointer());
monster_generated.h 777 inline const MyGame::Sample::Monster *GetMonster(const void *buf) {
814 return flatbuffers::unique_ptr<MonsterT>(GetMonster(buf)->UnPack(res));
  /external/flatbuffers/tests/
test.cpp 235 auto monster = GetMonster(flatbuf);
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monster_test_generated.h     [all...]

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