/external/skia/src/gpu/gl/ |
GrGLTextureRenderTarget.h | 13 #include "GrGLRenderTarget.h" 23 class GrGLTextureRenderTarget : public GrGLTexture, public GrGLRenderTarget { 25 // We're virtually derived from GrSurface (via both GrGLTexture and GrGLRenderTarget) so its 31 const GrGLRenderTarget::IDDesc& rtIDDesc, 40 const GrGLRenderTarget::IDDesc& rtIDDesc, 50 GrGLRenderTarget::onAbandon(); 55 GrGLRenderTarget::onRelease(); 64 const GrGLRenderTarget::IDDesc& rtIDDesc,
|
GrGLRenderTarget.cpp | 8 #include "GrGLRenderTarget.h" 22 GrGLRenderTarget::GrGLRenderTarget(GrGLGpu* gpu, 34 GrGLRenderTarget::GrGLRenderTarget(GrGLGpu* gpu, const GrSurfaceDesc& desc, GrGLenum format, 42 inline void GrGLRenderTarget::setFlags(const GrGLCaps& glCaps, const IDDesc& idDesc) { 52 void GrGLRenderTarget::init(const GrSurfaceDesc& desc, GrGLenum format, const IDDesc& idDesc) { 68 sk_sp<GrGLRenderTarget> GrGLRenderTarget::MakeWrapped(GrGLGpu* gpu, 85 return sk_sp<GrGLRenderTarget>(new GrGLRenderTarget(gpu, desc, format, idDesc, sb)) [all...] |
GrGLTextureRenderTarget.cpp | 19 const GrGLRenderTarget::IDDesc& rtIDDesc, 23 , GrGLRenderTarget(gpu, desc, texIDDesc.fInfo.fFormat, rtIDDesc) { 30 const GrGLRenderTarget::IDDesc& rtIDDesc, 35 , GrGLRenderTarget(gpu, desc, texIDDesc.fInfo.fFormat, rtIDDesc) { 43 GrGLRenderTarget::dumpMemoryStatistics(traceMemoryDump); 61 const GrGLRenderTarget::IDDesc& rtIDDesc, GrWrapCacheable cacheable,
|
GrGLRenderTarget.h | 21 class GrGLRenderTarget : public GrRenderTarget { 37 static sk_sp<GrGLRenderTarget> MakeWrapped(GrGLGpu*, 71 // GrGLRenderTarget overrides dumpMemoryStatistics so it can log its texture and renderbuffer 77 GrGLRenderTarget(GrGLGpu*, const GrSurfaceDesc&, GrGLenum format, const IDDesc&); 88 GrGLRenderTarget(GrGLGpu*, const GrSurfaceDesc&, GrGLenum format, const IDDesc&,
|
GrGLGpuCommandBuffer.h | 14 #include "GrGLRenderTarget.h" 18 class GrGLRenderTarget;
|
GrGLGpu.cpp | 741 GrGLRenderTarget::IDDesc rtIDDesc; 763 GrGLRenderTarget::IDDesc idDesc; 766 idDesc.fTexFBOID = GrGLRenderTarget::kUnresolvableFBOID; 778 return GrGLRenderTarget::MakeWrapped(this, desc, info.fFormat, idDesc, backendRT.stencilBits()); 803 GrGLRenderTarget::IDDesc rtIDDesc; 807 return GrGLRenderTarget::MakeWrapped(this, surfDesc, info.fFormat, rtIDDesc, 0); [all...] |
GrGLGpu.h | 15 #include "GrGLRenderTarget.h" 359 void flushWindowRectangles(const GrWindowRectsState&, const GrGLRenderTarget*, GrSurfaceOrigin); 372 void flushRenderTarget(GrGLRenderTarget*, GrSurfaceOrigin, const SkIRect& bounds); 374 void flushRenderTarget(GrGLRenderTarget*); 376 void flushRenderTargetNoColorWrites(GrGLRenderTarget*); 407 GrGLRenderTarget::IDDesc*);
|
GrGLPathRendering.cpp | 91 GrGLRenderTarget* rt = static_cast<GrGLRenderTarget*>(args.fProxy->peekRenderTarget());
|
GrGLCaps.h | 21 class GrGLRenderTarget;
|
/external/skqp/src/gpu/gl/ |
GrGLTextureRenderTarget.h | 13 #include "GrGLRenderTarget.h" 23 class GrGLTextureRenderTarget : public GrGLTexture, public GrGLRenderTarget { 25 // We're virtually derived from GrSurface (via both GrGLTexture and GrGLRenderTarget) so its 31 const GrGLRenderTarget::IDDesc& rtIDDesc, 40 const GrGLRenderTarget::IDDesc& rtIDDesc, 50 GrGLRenderTarget::onAbandon(); 55 GrGLRenderTarget::onRelease(); 64 const GrGLRenderTarget::IDDesc& rtIDDesc,
|
GrGLRenderTarget.cpp | 8 #include "GrGLRenderTarget.h" 22 GrGLRenderTarget::GrGLRenderTarget(GrGLGpu* gpu, 34 GrGLRenderTarget::GrGLRenderTarget(GrGLGpu* gpu, const GrSurfaceDesc& desc, GrGLenum format, 42 inline void GrGLRenderTarget::setFlags(const GrGLCaps& glCaps, const IDDesc& idDesc) { 52 void GrGLRenderTarget::init(const GrSurfaceDesc& desc, GrGLenum format, const IDDesc& idDesc) { 68 sk_sp<GrGLRenderTarget> GrGLRenderTarget::MakeWrapped(GrGLGpu* gpu, 85 return sk_sp<GrGLRenderTarget>(new GrGLRenderTarget(gpu, desc, format, idDesc, sb)) [all...] |
GrGLTextureRenderTarget.cpp | 19 const GrGLRenderTarget::IDDesc& rtIDDesc, 23 , GrGLRenderTarget(gpu, desc, texIDDesc.fInfo.fFormat, rtIDDesc) { 30 const GrGLRenderTarget::IDDesc& rtIDDesc, 35 , GrGLRenderTarget(gpu, desc, texIDDesc.fInfo.fFormat, rtIDDesc) { 43 GrGLRenderTarget::dumpMemoryStatistics(traceMemoryDump); 61 const GrGLRenderTarget::IDDesc& rtIDDesc, GrWrapCacheable cacheable,
|
GrGLRenderTarget.h | 21 class GrGLRenderTarget : public GrRenderTarget { 37 static sk_sp<GrGLRenderTarget> MakeWrapped(GrGLGpu*, 71 // GrGLRenderTarget overrides dumpMemoryStatistics so it can log its texture and renderbuffer 77 GrGLRenderTarget(GrGLGpu*, const GrSurfaceDesc&, GrGLenum format, const IDDesc&); 88 GrGLRenderTarget(GrGLGpu*, const GrSurfaceDesc&, GrGLenum format, const IDDesc&,
|
GrGLGpuCommandBuffer.h | 14 #include "GrGLRenderTarget.h" 18 class GrGLRenderTarget;
|
GrGLGpu.cpp | 705 GrGLRenderTarget::IDDesc rtIDDesc; 727 GrGLRenderTarget::IDDesc idDesc; 730 idDesc.fTexFBOID = GrGLRenderTarget::kUnresolvableFBOID; 742 return GrGLRenderTarget::MakeWrapped(this, desc, info.fFormat, idDesc, backendRT.stencilBits()); 767 GrGLRenderTarget::IDDesc rtIDDesc; 771 return GrGLRenderTarget::MakeWrapped(this, surfDesc, info.fFormat, rtIDDesc, 0); [all...] |
GrGLGpu.h | 15 #include "GrGLRenderTarget.h" 351 void flushWindowRectangles(const GrWindowRectsState&, const GrGLRenderTarget*, GrSurfaceOrigin); 360 void flushRenderTarget(GrGLRenderTarget*, GrSurfaceOrigin, const SkIRect& bounds); 362 void flushRenderTarget(GrGLRenderTarget*); 364 void flushRenderTargetNoColorWrites(GrGLRenderTarget*); 395 GrGLRenderTarget::IDDesc*);
|
GrGLPathRendering.cpp | 91 GrGLRenderTarget* rt = static_cast<GrGLRenderTarget*>(args.fProxy->peekRenderTarget());
|
GrGLCaps.h | 21 class GrGLRenderTarget;
|
/external/skia/tests/ |
TraceMemoryDumpTest.cpp | 146 GrGLRenderTarget::IDDesc iddesc; 149 iddesc.fTexFBOID = GrGLRenderTarget::kUnresolvableFBOID; 153 sk_sp<GrGLRenderTarget> rt = GrGLRenderTarget::MakeWrapped(gpu, sd, GR_GL_RGBA8, iddesc, 0); 168 GrGLRenderTarget::IDDesc iddesc; 171 iddesc.fTexFBOID = GrGLRenderTarget::kUnresolvableFBOID; 175 sk_sp<GrGLRenderTarget> rt = GrGLRenderTarget::MakeWrapped(gpu, sd, GR_GL_RGBA8, iddesc, 0);
|
/external/skqp/tests/ |
TraceMemoryDumpTest.cpp | 146 GrGLRenderTarget::IDDesc iddesc; 149 iddesc.fTexFBOID = GrGLRenderTarget::kUnresolvableFBOID; 153 sk_sp<GrGLRenderTarget> rt = GrGLRenderTarget::MakeWrapped(gpu, sd, GR_GL_RGBA8, iddesc, 0); 168 GrGLRenderTarget::IDDesc iddesc; 171 iddesc.fTexFBOID = GrGLRenderTarget::kUnresolvableFBOID; 175 sk_sp<GrGLRenderTarget> rt = GrGLRenderTarget::MakeWrapped(gpu, sd, GR_GL_RGBA8, iddesc, 0);
|