/external/skia/src/gpu/gl/ |
GrGLRenderTarget.h | 29 struct IDDesc { 40 const IDDesc&, 77 GrGLRenderTarget(GrGLGpu*, const GrSurfaceDesc&, GrGLenum format, const IDDesc&); 79 void init(const GrSurfaceDesc&, GrGLenum format, const IDDesc&); 88 GrGLRenderTarget(GrGLGpu*, const GrSurfaceDesc&, GrGLenum format, const IDDesc&, 91 void setFlags(const GrGLCaps&, const IDDesc&);
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GrGLTextureRenderTarget.h | 30 const GrGLTexture::IDDesc& texIDDesc, 31 const GrGLRenderTarget::IDDesc& rtIDDesc, 39 const GrGLTexture::IDDesc& texIDDesc, 40 const GrGLRenderTarget::IDDesc& rtIDDesc, 63 const GrGLTexture::IDDesc& texIDDesc, 64 const GrGLRenderTarget::IDDesc& rtIDDesc,
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GrGLStencilAttachment.h | 26 struct IDDesc { 27 IDDesc() : fRenderbufferID(0) {} 32 const IDDesc& idDesc, 38 , fRenderbufferID(idDesc.fRenderbufferID) {
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GrGLTextureRenderTarget.cpp | 18 const GrGLTexture::IDDesc& texIDDesc, 19 const GrGLRenderTarget::IDDesc& rtIDDesc, 29 const GrGLTexture::IDDesc& texIDDesc, 30 const GrGLRenderTarget::IDDesc& rtIDDesc, 60 GrGLGpu* gpu, const GrSurfaceDesc& desc, const GrGLTexture::IDDesc& texIDDesc, 61 const GrGLRenderTarget::IDDesc& rtIDDesc, GrWrapCacheable cacheable,
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GrGLTexture.h | 58 struct IDDesc { 65 GrGLTexture(GrGLGpu*, SkBudgeted, const GrSurfaceDesc&, const IDDesc&, GrMipMapsStatus); 101 const IDDesc&, GrWrapCacheable, GrIOType); 107 GrGLTexture(GrGLGpu*, const GrSurfaceDesc&, const IDDesc&, GrMipMapsStatus); 110 GrGLTexture(GrGLGpu*, const GrSurfaceDesc&, GrMipMapsStatus, const IDDesc&, GrWrapCacheable, 113 void init(const GrSurfaceDesc&, const IDDesc&);
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GrGLTexture.cpp | 46 const IDDesc& idDesc, GrMipMapsStatus mipMapsStatus) 48 , INHERITED(gpu, desc, TextureTypeFromTarget(idDesc.fInfo.fTarget), mipMapsStatus) { 49 this->init(desc, idDesc); 57 const IDDesc& idDesc, GrWrapCacheable cacheable, GrIOType ioType) 59 , INHERITED(gpu, desc, TextureTypeFromTarget(idDesc.fInfo.fTarget), mipMapsStatus) { 60 this->init(desc, idDesc); 67 GrGLTexture::GrGLTexture(GrGLGpu* gpu, const GrSurfaceDesc& desc, const IDDesc& idDesc, [all...] |
GrGLRenderTarget.cpp | 25 const IDDesc& idDesc, 29 this->setFlags(gpu->glCaps(), idDesc); 30 this->init(desc, format, idDesc); 35 const IDDesc& idDesc) 38 this->setFlags(gpu->glCaps(), idDesc); 39 this->init(desc, format, idDesc); 42 inline void GrGLRenderTarget::setFlags(const GrGLCaps& glCaps, const IDDesc& idDesc) { [all...] |
GrGLGpu.cpp | 653 GrGLTexture::IDDesc* idDesc) { 659 idDesc->fInfo = info; 661 if (GR_GL_TEXTURE_EXTERNAL == idDesc->fInfo.fTarget) { 665 } else if (GR_GL_TEXTURE_RECTANGLE == idDesc->fInfo.fTarget) { 669 } else if (GR_GL_TEXTURE_2D != idDesc->fInfo.fTarget) { 678 GrGLTexture::IDDesc idDesc; 679 if (!check_backend_texture(backendTex, this->glCaps(), &idDesc)) { 682 if (!idDesc.fInfo.fFormat) [all...] |
GrGLGpu.h | 407 GrGLRenderTarget::IDDesc*);
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/external/skqp/src/gpu/gl/ |
GrGLRenderTarget.h | 29 struct IDDesc { 40 const IDDesc&, 77 GrGLRenderTarget(GrGLGpu*, const GrSurfaceDesc&, GrGLenum format, const IDDesc&); 79 void init(const GrSurfaceDesc&, GrGLenum format, const IDDesc&); 88 GrGLRenderTarget(GrGLGpu*, const GrSurfaceDesc&, GrGLenum format, const IDDesc&, 91 void setFlags(const GrGLCaps&, const IDDesc&);
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GrGLTextureRenderTarget.h | 30 const GrGLTexture::IDDesc& texIDDesc, 31 const GrGLRenderTarget::IDDesc& rtIDDesc, 39 const GrGLTexture::IDDesc& texIDDesc, 40 const GrGLRenderTarget::IDDesc& rtIDDesc, 63 const GrGLTexture::IDDesc& texIDDesc, 64 const GrGLRenderTarget::IDDesc& rtIDDesc,
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GrGLStencilAttachment.h | 26 struct IDDesc { 27 IDDesc() : fRenderbufferID(0) {} 32 const IDDesc& idDesc, 38 , fRenderbufferID(idDesc.fRenderbufferID) {
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GrGLTextureRenderTarget.cpp | 18 const GrGLTexture::IDDesc& texIDDesc, 19 const GrGLRenderTarget::IDDesc& rtIDDesc, 29 const GrGLTexture::IDDesc& texIDDesc, 30 const GrGLRenderTarget::IDDesc& rtIDDesc, 60 GrGLGpu* gpu, const GrSurfaceDesc& desc, const GrGLTexture::IDDesc& texIDDesc, 61 const GrGLRenderTarget::IDDesc& rtIDDesc, GrWrapCacheable cacheable,
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GrGLTexture.h | 58 struct IDDesc { 65 GrGLTexture(GrGLGpu*, SkBudgeted, const GrSurfaceDesc&, const IDDesc&, GrMipMapsStatus); 114 const IDDesc&, GrWrapCacheable, GrIOType); 120 GrGLTexture(GrGLGpu*, const GrSurfaceDesc&, const IDDesc&, GrMipMapsStatus); 123 GrGLTexture(GrGLGpu*, const GrSurfaceDesc&, GrMipMapsStatus, const IDDesc&, GrWrapCacheable, 126 void init(const GrSurfaceDesc&, const IDDesc&);
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GrGLTexture.cpp | 46 const IDDesc& idDesc, GrMipMapsStatus mipMapsStatus) 48 , INHERITED(gpu, desc, TextureTypeFromTarget(idDesc.fInfo.fTarget), mipMapsStatus) { 49 this->init(desc, idDesc); 57 const IDDesc& idDesc, GrWrapCacheable cacheable, GrIOType ioType) 59 , INHERITED(gpu, desc, TextureTypeFromTarget(idDesc.fInfo.fTarget), mipMapsStatus) { 60 this->init(desc, idDesc); 67 GrGLTexture::GrGLTexture(GrGLGpu* gpu, const GrSurfaceDesc& desc, const IDDesc& idDesc, [all...] |
GrGLRenderTarget.cpp | 25 const IDDesc& idDesc, 29 this->setFlags(gpu->glCaps(), idDesc); 30 this->init(desc, format, idDesc); 35 const IDDesc& idDesc) 38 this->setFlags(gpu->glCaps(), idDesc); 39 this->init(desc, format, idDesc); 42 inline void GrGLRenderTarget::setFlags(const GrGLCaps& glCaps, const IDDesc& idDesc) { [all...] |
GrGLGpu.cpp | 617 GrGLTexture::IDDesc* idDesc) { 623 idDesc->fInfo = info; 625 if (GR_GL_TEXTURE_EXTERNAL == idDesc->fInfo.fTarget) { 629 } else if (GR_GL_TEXTURE_RECTANGLE == idDesc->fInfo.fTarget) { 633 } else if (GR_GL_TEXTURE_2D != idDesc->fInfo.fTarget) { 642 GrGLTexture::IDDesc idDesc; 643 if (!check_backend_texture(backendTex, this->glCaps(), &idDesc)) { 646 if (!idDesc.fInfo.fFormat) [all...] |
GrGLGpu.h | 395 GrGLRenderTarget::IDDesc*);
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/external/skia/tests/ |
TraceMemoryDumpTest.cpp | 100 GrGLTexture::IDDesc idDesc; 101 idDesc.fInfo = glInfo; 102 idDesc.fOwnership = GrBackendObjectOwnership::kOwned; 104 auto texture = sk_make_sp<GrGLTexture>(gpu, SkBudgeted::kNo, desc, idDesc, 126 GrGLTexture::IDDesc idDesc; 127 idDesc.fInfo = glInfo; 128 idDesc.fOwnership = GrBackendObjectOwnership::kBorrowed; 130 auto texture = GrGLTexture::MakeWrapped(gpu, desc, GrMipMapsStatus::kNotAllocated, idDesc, 146 GrGLRenderTarget::IDDesc iddesc; local 168 GrGLRenderTarget::IDDesc iddesc; local [all...] |
/external/skqp/tests/ |
TraceMemoryDumpTest.cpp | 100 GrGLTexture::IDDesc idDesc; 101 idDesc.fInfo = glInfo; 102 idDesc.fOwnership = GrBackendObjectOwnership::kOwned; 104 auto texture = sk_make_sp<GrGLTexture>(gpu, SkBudgeted::kNo, desc, idDesc, 126 GrGLTexture::IDDesc idDesc; 127 idDesc.fInfo = glInfo; 128 idDesc.fOwnership = GrBackendObjectOwnership::kBorrowed; 130 auto texture = GrGLTexture::MakeWrapped(gpu, desc, GrMipMapsStatus::kNotAllocated, idDesc, 146 GrGLRenderTarget::IDDesc iddesc; local 168 GrGLRenderTarget::IDDesc iddesc; local [all...] |