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    Searched refs:INTEGER_ALIGN (Results 1 - 6 of 6) sorted by null

  /external/swiftshader/third_party/LLVM/lib/Target/
TargetData.cpp 145 setAlignment(INTEGER_ALIGN, 1, 1, 1); // i1
146 setAlignment(INTEGER_ALIGN, 1, 1, 8); // i8
147 setAlignment(INTEGER_ALIGN, 2, 2, 16); // i16
148 setAlignment(INTEGER_ALIGN, 4, 4, 32); // i32
149 setAlignment(INTEGER_ALIGN, 4, 8, 64); // i64
195 case 'i': AlignType = INTEGER_ALIGN; break;
280 if (AlignType == INTEGER_ALIGN &&
281 Alignments[i].AlignType == INTEGER_ALIGN) {
299 if (AlignType == INTEGER_ALIGN) {
472 AlignType = INTEGER_ALIGN;
    [all...]
  /external/llvm/lib/IR/
DataLayout.cpp 164 { INTEGER_ALIGN, 1, 1, 1 }, // i1
165 { INTEGER_ALIGN, 8, 1, 1 }, // i8
166 { INTEGER_ALIGN, 16, 2, 2 }, // i16
167 { INTEGER_ALIGN, 32, 4, 4 }, // i32
168 { INTEGER_ALIGN, 64, 4, 8 }, // i64
297 case 'i': AlignType = INTEGER_ALIGN; break;
469 if (AlignType == INTEGER_ALIGN &&
470 Alignments[i].AlignType == INTEGER_ALIGN) {
488 if (AlignType == INTEGER_ALIGN) {
655 AlignType = INTEGER_ALIGN;
    [all...]
  /external/swiftshader/third_party/llvm-7.0/llvm/lib/IR/
DataLayout.cpp 166 { INTEGER_ALIGN, 1, 1, 1 }, // i1
167 { INTEGER_ALIGN, 8, 1, 1 }, // i8
168 { INTEGER_ALIGN, 16, 2, 2 }, // i16
169 { INTEGER_ALIGN, 32, 4, 4 }, // i32
170 { INTEGER_ALIGN, 64, 4, 8 }, // i64
333 case 'i': AlignType = INTEGER_ALIGN; break;
523 (I->TypeBitWidth == BitWidth || AlignType == INTEGER_ALIGN))
526 if (AlignType == INTEGER_ALIGN) {
530 if (I->AlignType == INTEGER_ALIGN)
699 AlignType = INTEGER_ALIGN;
    [all...]
  /external/swiftshader/third_party/LLVM/include/llvm/Target/
TargetData.h 41 INTEGER_ALIGN = 'i', ///< Integer type alignment
  /external/llvm/include/llvm/IR/
DataLayout.h 47 INTEGER_ALIGN = 'i',
  /external/swiftshader/third_party/llvm-7.0/llvm/include/llvm/IR/
DataLayout.h 53 INTEGER_ALIGN = 'i',

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