/external/swiftshader/third_party/subzero/src/ |
IceInstrumentation.h | 69 class InstInsertElement *) {}
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IceInst.h | 587 class InstInsertElement : public InstHighLevel { 588 InstInsertElement() = delete; 589 InstInsertElement(const InstInsertElement &) = delete; 590 InstInsertElement &operator=(const InstInsertElement &) = delete; 593 static InstInsertElement *create(Cfg *Func, Variable *Dest, Operand *Source1, 595 return new (Func->allocate<InstInsertElement>()) 596 InstInsertElement(Func, Dest, Source1, Source2, Source3); 606 InstInsertElement(Cfg *Func, Variable *Dest, Operand *Source1 [all...] |
IceInstrumentation.cpp | 88 instrumentInsertElement(Context, llvm::cast<InstInsertElement>(Instr));
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IceTargetLowering.h | 410 virtual void lowerInsertElement(const InstInsertElement *Instr) = 0; 552 Context.insert<InstInsertElement>(DestT, T, Res, Index);
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IceInst.cpp | 383 InstInsertElement::InstInsertElement(Cfg *Func, Variable *Dest, 836 void InstInsertElement::dump(const Cfg *Func) const { [all...] |
IceCfg.cpp | [all...] |
IceTargetLowering.cpp | 445 lowerInsertElement(llvm::cast<InstInsertElement>(Instr)); [all...] |
IceTargetLoweringMIPS32.cpp | 295 Context.insert<InstInsertElement>(DestT, T, Dst, Index); 322 Context.insert<InstInsertElement>(DestT, T, Dst, Index); 350 Context.insert<InstInsertElement>(DestT, T, Dst, Index); 439 Context.insert<InstInsertElement>(DestT, T, Dst, Index); 611 Context.insert<InstInsertElement>(DestT, T, Res, Index); [all...] |
IceConverter.cpp | 525 return Ice::InstInsertElement::create(Func.get(), Dest, Source1, Source2, [all...] |
IceTargetLoweringMIPS32.h | 781 void lowerInsertElement(const InstInsertElement *Instr) override; [all...] |
IceTargetLoweringARM32.h | 285 void lowerInsertElement(const InstInsertElement *Instr) override; [all...] |
IceTargetLoweringX86Base.h | 278 void lowerInsertElement(const InstInsertElement *Instr) override; [all...] |
PNaClTranslator.cpp | [all...] |
IceTargetLoweringARM32.cpp | [all...] |
IceTargetLoweringX86BaseImpl.h | [all...] |
/external/swiftshader/src/Reactor/ |
SubzeroReactor.cpp | [all...] |