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    Searched refs:IsLoopDead (Results 1 - 2 of 2) sorted by null

  /external/swiftshader/third_party/LLVM/lib/Transforms/Scalar/
LoopDeletion.cpp 39 bool IsLoopDead(Loop* L, SmallVector<BasicBlock*, 4>& exitingBlocks,
74 /// IsLoopDead - Determined if a loop is dead. This assumes that we've already
77 bool LoopDeletion::IsLoopDead(Loop* L,
161 if (!IsLoopDead(L, exitingBlocks, exitBlocks, Changed, preheader))
  /external/deqp-deps/SPIRV-Tools/source/opt/
loop_unswitch_pass.cpp 699 bool IsLoopDead(BasicBlock* header, BasicBlock* latch,
732 IsLoopDead(loop->GetHeaderBlock(), loop->GetLatchBlock(), dead_blocks);
746 if (IsLoopDead(sub_loop.GetHeaderBlock(), sub_loop.GetLatchBlock(),
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