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    Searched refs:MaxCallStackDepth (Results 1 - 4 of 4) sorted by null

  /external/swiftshader/src/OpenGL/compiler/
Compiler.h 64 unsigned int MaxCallStackDepth;
110 unsigned int maxCallStackDepth;
Compiler.cpp 71 MaxCallStackDepth = UINT_MAX;
76 maxCallStackDepth(UINT_MAX)
91 maxCallStackDepth = resources.MaxCallStackDepth;
228 else if(depth > maxCallStackDepth)
234 infoSink.info << maxCallStackDepth;
  /external/swiftshader/src/OpenGL/libGLESv2/
Shader.cpp 186 resources.MaxCallStackDepth = 64;
  /external/swiftshader/tests/fuzzers/
VertexRoutineFuzzer.cpp 124 resources.MaxCallStackDepth = 16;

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