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    Searched refs:MaxFragmentUniformVectors (Results 1 - 7 of 7) sorted by null

  /external/deqp-deps/glslang/Test/
100.conf 15 MaxFragmentUniformVectors 16
  /external/deqp-deps/glslang/Test/baseResults/
test.conf 15 MaxFragmentUniformVectors 16
  /external/swiftshader/src/OpenGL/compiler/
Compiler.h 48 int MaxFragmentUniformVectors;
Compiler.cpp 58 MaxFragmentUniformVectors = 16;
Initialize.cpp 468 symbolTable.insertConstInt(COMMON_BUILTINS, "gl_MaxFragmentUniformVectors", resources.MaxFragmentUniformVectors);
    [all...]
  /external/swiftshader/src/OpenGL/libGLESv2/
Shader.cpp 174 resources.MaxFragmentUniformVectors = MAX_FRAGMENT_UNIFORM_VECTORS;
  /external/swiftshader/tests/fuzzers/
VertexRoutineFuzzer.cpp 112 resources.MaxFragmentUniformVectors = sw::FRAGMENT_UNIFORM_VECTORS - 3;

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