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    Searched refs:MonsterBuilder (Results 1 - 5 of 5) sorted by null

  /external/flatbuffers/grpc/tests/
message_builder_test.cpp 198 void populate_first_half(MyGame::Example::MonsterBuilder &wrapper, flatbuffers::Offset<flatbuffers::String> name_offset) {
204 void populate_second_half(MyGame::Example::MonsterBuilder &wrapper) {
211 /// This function is a hack to update the FlatBufferBuilder reference (fbb_) in the MonsterBuilder object.
212 /// This function will break if fbb_ is not the first member in MonsterBuilder. In that case, some offset must be added.
214 /// If MonsterBuilder had a fbb_ pointer, this hack would be unnecessary. That involves a code-generator change though.
215 void test_only_hack_update_fbb_reference(MyGame::Example::MonsterBuilder &monsterBuilder,
217 *reinterpret_cast<flatbuffers::FlatBufferBuilder **>(&monsterBuilder) = &mb;
227 MyGame::Example::MonsterBuilder monsterBuilder(fbb); // starts a table in FlatBufferBuilde
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  /external/flatbuffers/dart/example/
example.dart 65 final monster = new myGame.MonsterBuilder(builder)
90 var monsterBuilder = new myGame.MonsterObjectBuilder(
102 var buffer = monsterBuilder.toBytes();
  /external/flatbuffers/samples/
monster_generated.h 334 struct MonsterBuilder {
364 explicit MonsterBuilder(flatbuffers::FlatBufferBuilder &_fbb)
368 MonsterBuilder &operator=(const MonsterBuilder &);
387 MonsterBuilder builder_(_fbb);
  /external/flatbuffers/tests/
test.cpp 103 MonsterBuilder mb1(builder);
106 MonsterBuilder mb2(builder);
110 MonsterBuilder mb3(builder);
581 MonsterBuilder color_monster(builder);
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monster_test_generated.h 742 struct MonsterBuilder {
745 explicit MonsterBuilder(flatbuffers::FlatBufferBuilder &_fbb)
749 MonsterBuilder &operator=(const MonsterBuilder &);
759 MonsterBuilder builder_(_fbb);
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