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Searched
refs:MonsterBuilder
(Results
1 - 5
of
5
) sorted by null
/external/flatbuffers/grpc/tests/
message_builder_test.cpp
198
void populate_first_half(MyGame::Example::
MonsterBuilder
&wrapper, flatbuffers::Offset<flatbuffers::String> name_offset) {
204
void populate_second_half(MyGame::Example::
MonsterBuilder
&wrapper) {
211
/// This function is a hack to update the FlatBufferBuilder reference (fbb_) in the
MonsterBuilder
object.
212
/// This function will break if fbb_ is not the first member in
MonsterBuilder
. In that case, some offset must be added.
214
/// If
MonsterBuilder
had a fbb_ pointer, this hack would be unnecessary. That involves a code-generator change though.
215
void test_only_hack_update_fbb_reference(MyGame::Example::
MonsterBuilder
&
monsterBuilder
,
217
*reinterpret_cast<flatbuffers::FlatBufferBuilder **>(&
monsterBuilder
) = &mb;
227
MyGame::Example::
MonsterBuilder
monsterBuilder
(fbb); // starts a table in FlatBufferBuilde
[
all
...]
/external/flatbuffers/dart/example/
example.dart
65
final monster = new myGame.
MonsterBuilder
(builder)
90
var
monsterBuilder
= new myGame.MonsterObjectBuilder(
102
var buffer =
monsterBuilder
.toBytes();
/external/flatbuffers/samples/
monster_generated.h
334
struct
MonsterBuilder
{
364
explicit
MonsterBuilder
(flatbuffers::FlatBufferBuilder &_fbb)
368
MonsterBuilder
&operator=(const
MonsterBuilder
&);
387
MonsterBuilder
builder_(_fbb);
/external/flatbuffers/tests/
test.cpp
103
MonsterBuilder
mb1(builder);
106
MonsterBuilder
mb2(builder);
110
MonsterBuilder
mb3(builder);
581
MonsterBuilder
color_monster(builder);
[
all
...]
monster_test_generated.h
742
struct
MonsterBuilder
{
745
explicit
MonsterBuilder
(flatbuffers::FlatBufferBuilder &_fbb)
749
MonsterBuilder
&operator=(const
MonsterBuilder
&);
759
MonsterBuilder
builder_(_fbb);
[
all
...]
Completed in 363 milliseconds