/external/mesa3d/src/mesa/swrast_setup/ |
ss_context.h | 36 GLuint NewState;
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ss_context.c | 60 swsetup->NewState = ~0; 190 if (swsetup->NewState & _SWSETUP_NEW_RENDERINDEX) { 194 if (swsetup->NewState & _NEW_PROGRAM) { 198 swsetup->NewState = 0; 226 swsetup->NewState |= new_state;
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/external/clang/lib/StaticAnalyzer/Core/ |
DynamicTypeMap.cpp | 45 ProgramStateRef NewState = State->set<DynamicTypeMap>(Reg, NewTy); 46 assert(NewState); 47 return NewState;
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ProgramState.cpp | 100 ProgramState NewState = *state; 102 NewState.Env = EnvMgr.removeDeadBindings(NewState.Env, SymReaper, state); 105 StoreRef newStore = StoreMgr->removeDeadBindings(NewState.getStore(), LCtx, 107 NewState.setStore(newStore); 110 ProgramStateRef Result = getPersistentState(NewState); 116 ProgramStateRef newState = makeWithStore(Mgr.StoreMgr->Bind(getStore(), 120 return Mgr.getOwningEngine()->processRegionChange(newState, MR); 122 return newState; 195 ProgramStateRef newState = makeWithStore(newStore) [all...] |
/external/llvm/lib/MC/ |
MCSection.cpp | 37 void MCSection::setBundleLockState(BundleLockStateType NewState) { 38 if (NewState == NotBundleLocked) { 51 BundleLockState = NewState;
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/external/swiftshader/third_party/llvm-7.0/llvm/lib/MC/ |
MCSection.cpp | 38 void MCSection::setBundleLockState(BundleLockStateType NewState) { 39 if (NewState == NotBundleLocked) { 52 BundleLockState = NewState;
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/external/mesa3d/src/mesa/main/ |
matrix.c | 63 * __struct gl_contextRec::NewState. 88 ctx->NewState |= ctx->CurrentStack->DirtyFlag; 106 * __struct gl_contextRec::NewState. 133 ctx->NewState |= ctx->CurrentStack->DirtyFlag; 222 * Marks __struct gl_contextRec::NewState with the stack dirty flag. 268 ctx->NewState |= stack->DirtyFlag; 279 * Marks __struct gl_contextRec::NewState with the dirty stack flag. 307 ctx->NewState |= stack->DirtyFlag; 318 * Marks __struct gl_contextRec::NewState with the stack dirty flag. 331 ctx->NewState |= ctx->CurrentStack->DirtyFlag [all...] |
state.c | 232 if (params && params->StateFlags & ctx->NewState) { 249 if (params && params->StateFlags & ctx->NewState) { 265 * If __struct gl_contextRec::NewState is non-zero then this function \b must 278 GLbitfield new_state = ctx->NewState; 365 ctx->NewState |= new_prog_state; 375 ctx->NewState = 0; 434 ctx->NewState |= _NEW_VARYING_VP_INPUTS; 456 ctx->NewState |= _NEW_PROGRAM;
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context.h | 200 * \param newstate new state. 204 * __struct gl_contextRec::NewState with \p newstate. 206 #define FLUSH_VERTICES(ctx, newstate) \ 212 ctx->NewState |= newstate; \ 219 * \param newstate new state. 223 * __struct gl_contextRec::NewState with \p newstate. 225 #define FLUSH_CURRENT(ctx, newstate) \ [all...] |
/device/linaro/bootloader/edk2/OvmfPkg/XenBusDxe/ |
XenBus.c | 324 IN enum xenbus_state NewState
331 DEBUG ((EFI_D_INFO, "XenBus: Set state to %d\n", NewState));
339 if (CurrentState == NewState) {
344 Status = XenStoreSPrint (Transaction, This->Node, "state", "%d", NewState);
350 DEBUG ((EFI_D_INFO, "XenBus: Set state to %d, done\n", NewState));
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/external/mesa3d/src/mesa/vbo/ |
vbo_context.h | 101 if (ctx->NewState & (_NEW_PROGRAM | _NEW_ARRAY)) { 108 if (ctx->NewState & _NEW_EVAL)
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vbo_save_draw.c | 101 ctx->NewState |= _NEW_LIGHT; 103 ctx->NewState |= _NEW_CURRENT_ATTRIB; 305 if (ctx->NewState) 324 if (ctx->NewState)
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vbo_exec_array.c | 441 if (ctx->NewState) { 631 if (ctx->NewState) 666 if (ctx->NewState) 703 if (ctx->NewState) 739 if (ctx->NewState) 961 if (ctx->NewState) [all...] |
/external/llvm/utils/TableGen/ |
DFAPacketizerEmitter.cpp | 257 const State &newState(); 508 const State &DFA::newState() { 889 const State *Initial = &D.newState(); [all...] |
/external/swiftshader/third_party/llvm-7.0/llvm/utils/TableGen/ |
DFAPacketizerEmitter.cpp | 263 const State &newState(); 517 const State &DFA::newState() { 895 const State *Initial = &D.newState(); [all...] |
/external/llvm/lib/CodeGen/AsmPrinter/ |
WinException.cpp | 340 int NewState; 360 LastStateChange.NewState = BaseState; 423 if (!VisitingInvoke && LastStateChange.NewState != BaseState && 430 LastStateChange.NewState = BaseState; 450 int NewState = StateAndEnd.first; 454 if (NewState == LastStateChange.NewState) { 463 LastStateChange.NewState = NewState; 472 if (LastStateChange.NewState != BaseState) [all...] |
/external/swiftshader/third_party/llvm-7.0/llvm/lib/CodeGen/AsmPrinter/ |
WinException.cpp | 348 int NewState; 368 LastStateChange.NewState = BaseState; 431 if (!VisitingInvoke && LastStateChange.NewState != BaseState && 438 LastStateChange.NewState = BaseState; 458 int NewState = StateAndEnd.first; 462 if (NewState == LastStateChange.NewState) { 471 LastStateChange.NewState = NewState; 480 if (LastStateChange.NewState != BaseState) [all...] |
/external/mesa3d/src/mesa/drivers/dri/i915/ |
intel_pixel.c | 62 if (ctx->NewState)
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intel_pixel_read.c | 190 if (ctx->NewState)
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/external/mesa3d/src/mesa/swrast/ |
s_context.c | 268 _swrast_update_fragment_program(struct gl_context *ctx, GLbitfield newState) 439 swrast->NewState |= new_state; 446 swrast->NewState = ~0; 557 if (swrast->NewState) { 558 if (swrast->NewState & _NEW_POLYGON) 561 if (swrast->NewState & (_NEW_HINT | _NEW_PROGRAM)) 564 if (swrast->NewState & _SWRAST_NEW_TEXTURE_ENV_MODE) 567 if (swrast->NewState & (_NEW_FOG | _NEW_PROGRAM)) 570 if (swrast->NewState & (_NEW_PROGRAM_CONSTANTS | _NEW_PROGRAM)) 571 _swrast_update_fragment_program( ctx, swrast->NewState ); [all...] |
s_bitmap.c | 69 if (SWRAST_CONTEXT(ctx)->NewState) 162 if (SWRAST_CONTEXT(ctx)->NewState)
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/external/lzma/CPP/Windows/ |
MemoryLock.cpp | 20 PTOKEN_PRIVILEGES NewState, DWORD BufferLength, PTOKEN_PRIVILEGES PreviousState, PDWORD ReturnLength);
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
intel_pixel.c | 59 if (ctx->NewState)
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/external/mesa3d/src/mesa/state_tracker/ |
st_cb_compute.c | 52 if (ctx->NewState)
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
radeon_common.c | 221 if (ctx->NewState & (_NEW_BUFFERS | _NEW_COLOR | _NEW_PIXEL)) { 292 ctx->NewState |= _NEW_STENCIL; 301 ctx->NewState |= _NEW_POLYGON; 312 ctx->NewState |= (_NEW_DEPTH | _NEW_STENCIL); 319 ctx->NewState |= _NEW_VIEWPORT; 335 ctx->NewState |= _NEW_POLYGON;
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