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Searched
refs:OpenGL
(Results
1 - 25
of
63
) sorted by null
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/external/webrtc/webrtc/modules/video_render/mac/
cocoa_render_view.h
19
#import <
OpenGL
/gl.h>
20
#import <
OpenGL
/glu.h>
21
#import <
OpenGL
/
OpenGL
.h>
video_render_agl.h
27
#include <
OpenGL
/
OpenGL
.h>
28
#include <
OpenGL
/glext.h>
29
#include <
OpenGL
/glu.h>
video_render_nsopengl.h
18
#import <
OpenGL
/
OpenGL
.h>
19
#import <
OpenGL
/glext.h>
20
#import <
OpenGL
/glu.h>
/external/webrtc/webrtc/modules/desktop_capture/mac/
scoped_pixel_buffer_object.h
14
#include <
OpenGL
/CGLMacro.h>
15
#include <
OpenGL
/
OpenGL
.h>
/external/mesa3d/src/glx/apple/
apple_visual.h
34
#include <
OpenGL
/CGLTypes.h>
apple_cgl.h
34
#include <
OpenGL
/CGLCurrent.h>
35
#include <
OpenGL
/CGLTypes.h>
36
#include <
OpenGL
/
OpenGL
.h>
39
#include <
OpenGL
/gl.h>
apple_glx_context.h
36
#include <
OpenGL
/CGLTypes.h>
37
#include <
OpenGL
/CGLContext.h>
apple_visual.c
41
#include <
OpenGL
/
OpenGL
.h>
42
#include <
OpenGL
/CGLContext.h>
43
#include <
OpenGL
/CGLRenderers.h>
44
#include <
OpenGL
/CGLTypes.h>
160
/* Debugging support for Core profiles to support newer versions of
OpenGL
*/
/external/mesa3d/docs/specs/
MESA_pack_invert.spec
28
OpenGL
1.0 or later is required
29
This extensions is written against the
OpenGL
1.4 Specification.
34
images are to be packed in top-to-bottom order instead of
OpenGL
's
40
order. As it is,
OpenGL
reads images from the frame buffer in
71
Additions to Chapter 2 of the
OpenGL
1.4 Specification (
OpenGL
Operation)
75
Additions to Chapter 3 of the
OpenGL
1.4 Specification (Rasterization)
79
Additions to Chapter 4 of the
OpenGL
1.4 Specification (Per-Fragment
103
Additions to Chapter 5 of the
OpenGL
1.4 Specification (Special Functions)
107
Additions to Chapter 6 of the
OpenGL
1.4 Specification (State an
[
all
...]
MESA_release_buffers.spec
27
OpenGL
1.0 or later is required.
MESA_ycbcr_texture.spec
28
OpenGL
1.0 or later is required
29
This extension is written against the
OpenGL
1.4 Specification.
72
Additions to Chapter 2 of the
OpenGL
1.4 Specification (
OpenGL
Operation)
76
Additions to Chapter 3 of the
OpenGL
1.4 Specification (Rasterization)
148
Additions to Chapter 4 of the
OpenGL
1.4 Specification (Per-Fragment
153
Additions to Chapter 5 of the
OpenGL
1.4 Specification (Special Functions)
157
Additions to Chapter 6 of the
OpenGL
1.4 Specification (State and
162
Additions to Appendix A of the
OpenGL
1.4 Specification (Invariance)
MESA_window_pos.spec
26
OpenGL
1.0 is required.
27
The extension is written against the
OpenGL
1.2 Specification
78
Additions to Chapter 2 of the
OpenGL
1.2 Specification (
OpenGL
Operation)
MESA_texture_signed_rgba.spec
35
Written based on the wording of the
OpenGL
2.0 specification.
43
OpenGL
prior to 3.1 does not support any signed texture formats.
53
the relevant features from
OpenGL
3.1, as a means to support this in
54
OpenGL
implementations only supporting older versions.
69
since
OpenGL
3.1 does not support them any longer, and there is some
76
RESOLVED: NO. Same enums as those used in
OpenGL
3.1.
104
This is the same mapping as
OpenGL
3.1 uses.
109
the standard
OpenGL
byte/float mapping is considered acceptable too, as
114
converting to GL_FLOAT (using the standard
OpenGL
float/byte mapping)
134
etc.) or the
OpenGL
Shading Language, these signed formats wil
[
all
...]
EXT_shader_integer_mix.spec
33
OpenGL
3.0 or
OpenGL
ES 3.0 is required. This extension interacts with
36
This extension is written against the
OpenGL
4.4 (core) specification
76
Modifications to The
OpenGL
Shading Language Specification, Version 4.40
85
New preprocessor #defines are added to the
OpenGL
Shading Language:
132
4 09/06/2013 mattst88 Allow extension on
OpenGL
ES 3.0.
MESA_shader_debug.spec
29
OpenGL
1.0 is required.
35
The extension is written against the
OpenGL
1.5 specification.
37
The extension is written against the
OpenGL
Shading Language 1.10
84
Additions to Chapter 2 of the
OpenGL
1.5 Specification
85
(
OpenGL
Operation)
89
Additions to Chapter 3 of the
OpenGL
1.5 Specification (Rasterization)
93
Additions to Chapter 4 of the
OpenGL
1.5 Specification (Per-Fragment
98
Additions to Chapter 5 of the
OpenGL
1.5 Specification
103
Additions to Chapter 6 of the
OpenGL
1.5 Specification (State and State
108
Additions to Appendix A of the
OpenGL
1.5 Specification (Invariance
[
all
...]
/external/deqp-deps/glslang/gtests/
AST.FromFile.cpp
51
Source::GLSL, Semantics::
OpenGL
, glslang::EShTargetVulkan_1_0,
56
// Compiling GLSL to SPIR-V under
OpenGL
semantics (NV extensions enabled).
60
Source::GLSL, Semantics::
OpenGL
, glslang::EShTargetVulkan_1_0,
/external/webrtc/webrtc/test/gl/
gl_renderer.h
15
#include <
OpenGL
/gl.h>
/external/deqp/framework/platform/osx/
tcuOSXPlatform.cpp
40
#include <
OpenGL
/
OpenGL
.h>
41
#include <
OpenGL
/CGLCurrent.h>
42
#include <
OpenGL
/CGLContext.h>
43
#include <
OpenGL
/CGLTypes.h>
44
#include <
OpenGL
/CGLRenderers.h>
46
#define OPENGL_LIBRARY_PATH "/System/Library/Frameworks/
OpenGL
.framework/Libraries/libGL.dylib"
139
throw NotSupportedError("Requested
OpenGL
profile is not supported in CGL");
146
throw NotSupportedError("Requested
OpenGL
version is not supported in CGL");
203
throw tcu::NotSupportedError("
OpenGL
version not supported")
[
all
...]
/external/mesa3d/docs/specs/OLD/
MESA_agp_offset.spec
28
OpenGL
1.0 or later is required
30
This extensions is written against the
OpenGL
1.4 Specification.
56
Additions to the
OpenGL
1.4 Specification
MESA_trace.spec
27
OpenGL
1.2 is required.
28
The extension is written against the
OpenGL
1.2 Specification
153
Additions to Chapter 2 of the
OpenGL
1.2.1 Specification (
OpenGL
Operation)
157
Additions to Chapter 3 of the
OpenGL
1.2.1 Specification (
OpenGL
Operation)
161
Additions to Chapter 4 of the
OpenGL
1.2.1 Specification (
OpenGL
Operation)
165
Additions to Chapter 5 of the
OpenGL
1.2.1 Specification (Special Functions)
308
Additions to Chapter 6 of the
OpenGL
1.2.1 Specification
[
all
...]
/external/swiftshader/src/
Android.mk
7
$(LOCAL_PATH)/
OpenGL
/ \
98
OpenGL
/common/Image.cpp \
99
OpenGL
/common/Object.cpp \
100
OpenGL
/common/MatrixStack.cpp \
178
include $(swiftshader_src_root)/
OpenGL
/libGLESv2/Android.mk
179
include $(swiftshader_src_root)/
OpenGL
/libGLES_CM/Android.mk
180
include $(swiftshader_src_root)/
OpenGL
/libEGL/Android.mk
181
include $(swiftshader_src_root)/
OpenGL
/compiler/Android.mk
/external/skia/tools/gpu/gl/mac/
CreatePlatformGLTestContext_mac.cpp
13
#include <
OpenGL
/
OpenGL
.h>
84
"/System/Library/Frameworks/
OpenGL
.framework/Versions/A/Libraries/libGL.dylib",
/external/skqp/tools/gpu/gl/mac/
CreatePlatformGLTestContext_mac.cpp
13
#include <
OpenGL
/
OpenGL
.h>
84
"/System/Library/Frameworks/
OpenGL
.framework/Versions/A/Libraries/libGL.dylib",
/external/swiftshader/src/Vulkan/
VkQueue.cpp
27
renderer = new sw::Renderer(context, sw::
OpenGL
, true);
/build/make/target/board/
BoardConfigEmuCommon.mk
19
# Build and enable the
OpenGL
ES View renderer. When running on the emulator,
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