/external/deqp/modules/gles31/functional/ |
es31fShaderSharedVarTests.cpp | 396 workGroupSizeGroup->addChild(new SharedBasicVarCase(m_context, "float_1_1_1", TYPE_FLOAT, PRECISION_HIGHP, tcu::UVec3(1,1,1))); 397 workGroupSizeGroup->addChild(new SharedBasicVarCase(m_context, "float_64_1_1", TYPE_FLOAT, PRECISION_HIGHP, tcu::UVec3(64,1,1))); 398 workGroupSizeGroup->addChild(new SharedBasicVarCase(m_context, "float_1_64_1", TYPE_FLOAT, PRECISION_HIGHP, tcu::UVec3(1,64,1))); 399 workGroupSizeGroup->addChild(new SharedBasicVarCase(m_context, "float_1_1_64", TYPE_FLOAT, PRECISION_HIGHP, tcu::UVec3(1,1,64))); 400 workGroupSizeGroup->addChild(new SharedBasicVarCase(m_context, "float_128_1_1", TYPE_FLOAT, PRECISION_HIGHP, tcu::UVec3(128,1,1))); 401 workGroupSizeGroup->addChild(new SharedBasicVarCase(m_context, "float_1_128_1", TYPE_FLOAT, PRECISION_HIGHP, tcu::UVec3(1,128,1))); 402 workGroupSizeGroup->addChild(new SharedBasicVarCase(m_context, "float_13_2_4", TYPE_FLOAT, PRECISION_HIGHP, tcu::UVec3(13,2,4))); 404 workGroupSizeGroup->addChild(new SharedBasicVarCase(m_context, "vec4_1_1_1", TYPE_FLOAT_VEC4, PRECISION_HIGHP, tcu::UVec3(1,1,1))); 405 workGroupSizeGroup->addChild(new SharedBasicVarCase(m_context, "vec4_64_1_1", TYPE_FLOAT_VEC4, PRECISION_HIGHP, tcu::UVec3(64,1,1))); 406 workGroupSizeGroup->addChild(new SharedBasicVarCase(m_context, "vec4_1_64_1", TYPE_FLOAT_VEC4, PRECISION_HIGHP, tcu::UVec3(1,64,1))) [all...] |
es31fSSBOLayoutTests.cpp | 298 static const glu::Precision precisionCandidates[] = { glu::PRECISION_LOWP, glu::PRECISION_MEDIUMP, glu::PRECISION_HIGHP }; 364 typeS.addMember("a", VarType(glu::TYPE_INT_VEC3, glu::PRECISION_HIGHP)); // \todo [pyry] First member is unused. 366 typeS.addMember("c", VarType(glu::TYPE_FLOAT_VEC4, glu::PRECISION_HIGHP)); 397 typeS.addMember("a", VarType(glu::TYPE_INT_VEC3, glu::PRECISION_HIGHP)); // \todo [pyry] UNUSED 399 typeS.addMember("c", VarType(glu::TYPE_FLOAT_VEC4, glu::PRECISION_HIGHP)); 432 typeS.addMember("a", VarType(glu::TYPE_INT_VEC3, glu::PRECISION_HIGHP)); 434 typeS.addMember("c", VarType(glu::TYPE_FLOAT_VEC4, glu::PRECISION_HIGHP)); // \todo [pyry] UNUSED 444 block.addMember(BufferVar("u", VarType(glu::TYPE_UINT, glu::PRECISION_HIGHP), ACCESS_WRITE)); 472 typeS.addMember("a", VarType(glu::TYPE_INT_VEC3, glu::PRECISION_HIGHP)); 474 typeS.addMember("c", VarType(glu::TYPE_FLOAT_VEC4, glu::PRECISION_HIGHP)); // \todo [pyry] UNUSE [all...] |
es31fShaderPackingFunctionTests.cpp | 156 m_spec.outputs.push_back(Symbol("out0", glu::VarType(glu::TYPE_UINT, glu::PRECISION_HIGHP))); 166 const int maxDiff = m_precision == glu::PRECISION_HIGHP ? 1 : // Rounding only. 258 m_spec.inputs.push_back(Symbol("in0", glu::VarType(glu::TYPE_UINT, glu::PRECISION_HIGHP))); 259 m_spec.outputs.push_back(Symbol("out0", glu::VarType(glu::TYPE_FLOAT_VEC2, glu::PRECISION_HIGHP))); 347 m_spec.outputs.push_back(Symbol("out0", glu::VarType(glu::TYPE_UINT, glu::PRECISION_HIGHP))); 357 const int maxDiff = m_precision == glu::PRECISION_HIGHP ? 1 : // Rounding only. 449 m_spec.inputs.push_back(Symbol("in0", glu::VarType(glu::TYPE_UINT, glu::PRECISION_HIGHP))); 450 m_spec.outputs.push_back(Symbol("out0", glu::VarType(glu::TYPE_FLOAT_VEC2, glu::PRECISION_HIGHP))); 536 m_spec.inputs.push_back(Symbol("in0", glu::VarType(glu::TYPE_FLOAT_VEC2, glu::PRECISION_HIGHP))); 537 m_spec.outputs.push_back(Symbol("out0", glu::VarType(glu::TYPE_UINT, glu::PRECISION_HIGHP))); [all...] |
es31fShaderCommonFunctionTests.cpp | 131 return precision == glu::PRECISION_HIGHP; 194 if (precision == glu::PRECISION_HIGHP) 741 if (precision == glu::PRECISION_HIGHP || precision == glu::PRECISION_MEDIUMP) 843 const int bitsLost = precision != glu::PRECISION_HIGHP ? numBitsLostInOp(in0, refOut0) : 0; 908 if (precision == glu::PRECISION_HIGHP) [all...] |
es31fOpaqueTypeIndexingTests.cpp | 407 spec->inputs.push_back(Symbol(coordsName, VarType(coordType, PRECISION_HIGHP))); 432 spec->inputs.push_back(Symbol(varName, VarType(TYPE_INT, PRECISION_HIGHP))); 441 spec->outputs.push_back(Symbol(varName, VarType(outType, PRECISION_HIGHP))); 810 spec->inputs.push_back(Symbol(varName, VarType(TYPE_INT, PRECISION_HIGHP))); 819 spec->outputs.push_back(Symbol(varName, VarType(TYPE_UINT, PRECISION_HIGHP))); [all...] |
es31fShaderAtomicOpTests.cpp | 351 case glu::PRECISION_HIGHP: return 32; 578 const int numBits = m_precision == PRECISION_HIGHP ? 32 : 590 const int numBits = m_precision == PRECISION_HIGHP ? 32 : 608 const int numBits = m_precision == PRECISION_HIGHP ? 32 : 663 const int numBits = m_precision == PRECISION_HIGHP ? 32 : 679 const int numBits = m_precision == PRECISION_HIGHP ? 32 : 752 const int numBits = m_precision == PRECISION_HIGHP ? 32 : [all...] |
es31fTextureFormatTests.cpp | 133 , m_renderer (renderCtx, testCtx.getLog(), glu::getContextTypeGLSLVersion(renderCtx.getType()), glu::PRECISION_HIGHP) 147 , m_renderer (renderCtx, testCtx.getLog(), glu::getContextTypeGLSLVersion(renderCtx.getType()), glu::PRECISION_HIGHP) 298 , m_renderer (renderCtx, ctx.getTestContext().getLog(), glu::getContextTypeGLSLVersion(renderCtx.getType()), glu::PRECISION_HIGHP)
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es31fShaderUniformIntegerFunctionTests.cpp | 239 for (int prec = glu::PRECISION_LOWP; prec <= glu::PRECISION_HIGHP; prec++)
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/external/deqp/modules/gles3/functional/ |
es3fShaderPackingFunctionTests.cpp | 152 m_spec.outputs.push_back(Symbol("out0", glu::VarType(glu::TYPE_UINT, glu::PRECISION_HIGHP))); 162 const int maxDiff = m_precision == glu::PRECISION_HIGHP ? 1 : // Rounding only. 254 m_spec.inputs.push_back(Symbol("in0", glu::VarType(glu::TYPE_UINT, glu::PRECISION_HIGHP))); 255 m_spec.outputs.push_back(Symbol("out0", glu::VarType(glu::TYPE_FLOAT_VEC2, glu::PRECISION_HIGHP))); 343 m_spec.outputs.push_back(Symbol("out0", glu::VarType(glu::TYPE_UINT, glu::PRECISION_HIGHP))); 353 const int maxDiff = m_precision == glu::PRECISION_HIGHP ? 1 : // Rounding only. 445 m_spec.inputs.push_back(Symbol("in0", glu::VarType(glu::TYPE_UINT, glu::PRECISION_HIGHP))); 446 m_spec.outputs.push_back(Symbol("out0", glu::VarType(glu::TYPE_FLOAT_VEC2, glu::PRECISION_HIGHP))); 532 m_spec.inputs.push_back(Symbol("in0", glu::VarType(glu::TYPE_FLOAT_VEC2, glu::PRECISION_HIGHP))); 533 m_spec.outputs.push_back(Symbol("out0", glu::VarType(glu::TYPE_UINT, glu::PRECISION_HIGHP))); [all...] |
es3fShaderPrecisionTests.cpp | 296 const int mantissaBits = m_precision == glu::PRECISION_HIGHP ? 23 : 10; 304 const int roundingUlpError = m_precision == glu::PRECISION_HIGHP ? 1 : 3; 865 { "highp_add", "in0 + in1", add<double>, glu::PRECISION_HIGHP, fullRange32F, fullRange32F }, 866 { "highp_sub", "in0 - in1", sub<double>, glu::PRECISION_HIGHP, fullRange32F, fullRange32F }, 867 { "highp_mul", "in0 * in1", mul<double>, glu::PRECISION_HIGHP, Vec2(-1e5f, 1e5f), Vec2(-1e5f, 1e5f) }, 868 { "highp_div", "in0 / in1", div<double>, glu::PRECISION_HIGHP, Vec2(-1e5f, 1e5f), Vec2(-1e5f, 1e5f) }, 887 { "highp_add", "in0 + in1", add<int>, glu::PRECISION_HIGHP, 32, fullRange32I, fullRange32I }, 888 { "highp_sub", "in0 - in1", sub<int>, glu::PRECISION_HIGHP, 32, fullRange32I, fullRange32I }, 889 { "highp_mul", "in0 * in1", mul<int>, glu::PRECISION_HIGHP, 32, fullRange32I, fullRange32I }, 890 { "highp_div", "in0 / in1", div<int>, glu::PRECISION_HIGHP, 32, fullRange32I, IVec2(-10000, -1) } [all...] |
es3fShaderCommonFunctionTests.cpp | 127 return precision == glu::PRECISION_HIGHP; 663 if (precision == glu::PRECISION_HIGHP || precision == glu::PRECISION_MEDIUMP) 765 const int bitsLost = precision != glu::PRECISION_HIGHP ? numBitsLostInOp(in0, refOut0) : 0; 830 if (precision == glu::PRECISION_HIGHP) 911 if (precision == glu::PRECISION_HIGHP) 957 m_spec.outputs.push_back(Symbol("out0", glu::VarType(intType, glu::PRECISION_HIGHP))); [all...] |
es3fTextureFormatTests.cpp | 118 , m_renderer (context.getRenderContext(), testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) 131 , m_renderer (context.getRenderContext(), testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) 284 , m_renderer (context.getRenderContext(), testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) 299 , m_renderer (context.getRenderContext(), testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) 485 , m_renderer (context.getRenderContext(), testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) 500 , m_renderer (context.getRenderContext(), testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) 642 , m_renderer (context.getRenderContext(), testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) 657 , m_renderer (context.getRenderContext(), testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) 810 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) [all...] |
es3fShaderDerivateTests.cpp | 226 case glu::PRECISION_HIGHP: return 23; 239 case glu::PRECISION_HIGHP: return -126; 331 case glu::PRECISION_HIGHP: return 9; 924 m_precision = glu::PRECISION_HIGHP; [all...] |
/external/deqp/external/vulkancts/modules/vulkan/ssbo/ |
vktSSBOLayoutTests.cpp | 352 static const glu::Precision precisionCandidates[] = { glu::PRECISION_LOWP, glu::PRECISION_MEDIUMP, glu::PRECISION_HIGHP }; 459 typeS.addMember("a", VarType(glu::TYPE_INT_VEC3, glu::PRECISION_HIGHP)); // \todo [pyry] First member is unused. 461 typeS.addMember("c", VarType(glu::TYPE_FLOAT_VEC4, glu::PRECISION_HIGHP)); 490 typeS.addMember("a", VarType(glu::TYPE_INT_VEC3, glu::PRECISION_HIGHP)); // \todo [pyry] UNUSED 492 typeS.addMember("c", VarType(glu::TYPE_FLOAT_VEC4, glu::PRECISION_HIGHP)); 523 typeS.addMember("a", VarType(glu::TYPE_INT_VEC3, glu::PRECISION_HIGHP)); 525 typeS.addMember("c", VarType(glu::TYPE_FLOAT_VEC4, glu::PRECISION_HIGHP)); // \todo [pyry] UNUSED 535 block.addMember(BufferVar("u", VarType(glu::TYPE_UINT, glu::PRECISION_HIGHP), ACCESS_WRITE)); 561 typeS.addMember("a", VarType(glu::TYPE_INT_VEC3, glu::PRECISION_HIGHP)); 563 typeS.addMember("c", VarType(glu::TYPE_FLOAT_VEC4, glu::PRECISION_HIGHP)); // \todo [pyry] UNUSE [all...] |
/external/deqp/modules/gles2/accuracy/ |
es2aVaryingInterpolationTests.cpp | 194 if (m_precision == glu::PRECISION_HIGHP && !m_context.getContextInfo().isFragmentHighPrecisionSupported()) 289 DE_STATIC_ASSERT(glu::PRECISION_MEDIUMP+1 == glu::PRECISION_HIGHP); 311 { "full_highp", Vec3(minF32, minF32, minF32), Vec3(maxF32, maxF32, maxF32), glu::PRECISION_HIGHP }, 314 for (int precision = glu::PRECISION_LOWP; precision <= glu::PRECISION_HIGHP; precision++)
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/external/deqp/modules/gles3/accuracy/ |
es3aVaryingInterpolationTests.cpp | 200 if (m_precision == glu::PRECISION_HIGHP && !m_context.getContextInfo().isFragmentHighPrecisionSupported()) 295 DE_STATIC_ASSERT(glu::PRECISION_MEDIUMP+1 == glu::PRECISION_HIGHP); 317 { "full_highp", Vec3(minF32, minF32, minF32), Vec3(maxF32, maxF32, maxF32), glu::PRECISION_HIGHP }, 320 for (int precision = glu::PRECISION_LOWP; precision <= glu::PRECISION_HIGHP; precision++)
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es3aTextureFilteringTests.cpp | 94 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) 110 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_HIGHP) 350 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) 367 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP)
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/external/deqp/external/vulkancts/modules/vulkan/texture/ |
vktTextureFilteringExplicitLodTests.cpp | 995 m_shaderSpec.outputs.push_back(Symbol("result", glu::VarType(glu::TYPE_FLOAT_VEC4, glu::PRECISION_HIGHP))); 996 m_shaderSpec.outputs.push_back(Symbol("sampledCoord", glu::VarType(glu::TYPE_FLOAT_VEC4, glu::PRECISION_HIGHP))); 997 m_shaderSpec.inputs .push_back(Symbol("coord", glu::VarType(glu::TYPE_FLOAT_VEC4, glu::PRECISION_HIGHP))); 998 m_shaderSpec.inputs .push_back(Symbol("layer", glu::VarType(glu::TYPE_FLOAT, glu::PRECISION_HIGHP))); 999 m_shaderSpec.inputs .push_back(Symbol("dRef", glu::VarType(glu::TYPE_FLOAT, glu::PRECISION_HIGHP))); 1000 m_shaderSpec.inputs .push_back(Symbol("dPdx", glu::VarType(glu::TYPE_FLOAT_VEC4, glu::PRECISION_HIGHP))); 1001 m_shaderSpec.inputs .push_back(Symbol("dPdy", glu::VarType(glu::TYPE_FLOAT_VEC4, glu::PRECISION_HIGHP))); 1002 m_shaderSpec.inputs .push_back(Symbol("lod", glu::VarType(glu::TYPE_FLOAT, glu::PRECISION_HIGHP))); [all...] |
vktTextureFilteringAnisotropyTests.cpp | 170 initializePrograms(programCollection,glu::PRECISION_HIGHP, programs);
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/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
vktShaderPackingFunctionTests.cpp | 168 const int maxDiff = m_precision == glu::PRECISION_HIGHP ? 1 : // Rounding only. 262 m_spec.outputs.push_back(Symbol("out0", glu::VarType(glu::TYPE_UINT, glu::PRECISION_HIGHP))); 365 m_spec.inputs.push_back(Symbol("in0", glu::VarType(glu::TYPE_UINT, glu::PRECISION_HIGHP))); 366 m_spec.outputs.push_back(Symbol("out0", glu::VarType(glu::TYPE_FLOAT_VEC2, glu::PRECISION_HIGHP))); 391 const int maxDiff = m_precision == glu::PRECISION_HIGHP ? 1 : // Rounding only. 485 m_spec.outputs.push_back(Symbol("out0", glu::VarType(glu::TYPE_UINT, glu::PRECISION_HIGHP))); 589 m_spec.inputs.push_back(Symbol("in0", glu::VarType(glu::TYPE_UINT, glu::PRECISION_HIGHP))); 590 m_spec.outputs.push_back(Symbol("out0", glu::VarType(glu::TYPE_FLOAT_VEC2, glu::PRECISION_HIGHP))); 710 m_spec.inputs.push_back(Symbol("in0", glu::VarType(glu::TYPE_FLOAT_VEC2, glu::PRECISION_HIGHP))); 711 m_spec.outputs.push_back(Symbol("out0", glu::VarType(glu::TYPE_UINT, glu::PRECISION_HIGHP))); [all...] |
vktShaderCommonFunctionTests.cpp | 135 return precision == glu::PRECISION_HIGHP; 198 if (precision == glu::PRECISION_HIGHP) 429 for (int prec = glu::PRECISION_MEDIUMP; prec <= glu::PRECISION_HIGHP; prec++) 844 if (precision == glu::PRECISION_HIGHP || precision == glu::PRECISION_MEDIUMP) 959 const int bitsLost = precision != glu::PRECISION_HIGHP ? numBitsLostInOp(in0, refOut0) : 0; [all...] |
/external/deqp/external/openglcts/modules/common/ |
glcShaderMacroTests.cpp | 114 shaderSpec.outputs.push_back(Symbol("out0", glu::VarType(glu::TYPE_INT, glu::PRECISION_HIGHP)));
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/external/deqp/external/vulkancts/modules/vulkan/ycbcr/ |
vktYCbCrViewTests.cpp | 407 spec.inputs.push_back(Symbol("texCoord", glu::VarType(glu::TYPE_FLOAT_VEC2, glu::PRECISION_HIGHP))); 408 spec.outputs.push_back(Symbol("result0", glu::VarType(glu::TYPE_FLOAT_VEC4, glu::PRECISION_HIGHP))); 409 spec.outputs.push_back(Symbol("result1", glu::VarType(glu::TYPE_FLOAT_VEC4, glu::PRECISION_HIGHP)));
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/external/deqp/modules/gles3/performance/ |
es3pTextureCases.cpp | 100 ? glu::PRECISION_HIGHP : glu::PRECISION_MEDIUMP;
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
vktShaderRenderDerivateTests.cpp | 196 case glu::PRECISION_HIGHP: return 23; 209 case glu::PRECISION_HIGHP: return -126; 879 m_definitions.precision = glu::PRECISION_HIGHP; [all...] |