/external/deqp/modules/gles2/accuracy/ |
es2aVaryingInterpolationTests.cpp | 128 if (precision == glu::PRECISION_MEDIUMP) 288 DE_STATIC_ASSERT(glu::PRECISION_LOWP+1 == glu::PRECISION_MEDIUMP); 289 DE_STATIC_ASSERT(glu::PRECISION_MEDIUMP+1 == glu::PRECISION_HIGHP); 308 { "minus_ten_to_ten", Vec3(-10.0f, -10.0f, -10.0f), Vec3( 10.0f, 10.0f, 10.0f), glu::PRECISION_MEDIUMP }, 309 { "thousands", Vec3( -5e3f, 1e3f, 1e3f), Vec3( 3e3f, -1e3f, 7e3f), glu::PRECISION_MEDIUMP }, 310 { "full_mediump", Vec3(minF16, minF16, minF16), Vec3(maxF16, maxF16, maxF16), glu::PRECISION_MEDIUMP },
|
es2aTextureFilteringTests.cpp | 102 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) 119 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) 363 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) 380 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP)
|
/external/deqp/modules/gles3/accuracy/ |
es3aVaryingInterpolationTests.cpp | 130 if (precision == glu::PRECISION_MEDIUMP) 294 DE_STATIC_ASSERT(glu::PRECISION_LOWP+1 == glu::PRECISION_MEDIUMP); 295 DE_STATIC_ASSERT(glu::PRECISION_MEDIUMP+1 == glu::PRECISION_HIGHP); 314 { "minus_ten_to_ten", Vec3(-10.0f, -10.0f, -10.0f), Vec3( 10.0f, 10.0f, 10.0f), glu::PRECISION_MEDIUMP }, 315 { "thousands", Vec3( -5e3f, 1e3f, 1e3f), Vec3( 3e3f, -1e3f, 7e3f), glu::PRECISION_MEDIUMP }, 316 { "full_mediump", Vec3(minF16, minF16, minF16), Vec3(maxF16, maxF16, maxF16), glu::PRECISION_MEDIUMP },
|
/external/deqp/modules/gles31/functional/ |
es31fSSBOLayoutTests.cpp | 298 static const glu::Precision precisionCandidates[] = { glu::PRECISION_LOWP, glu::PRECISION_MEDIUMP, glu::PRECISION_HIGHP }; 365 typeS.addMember("b", VarType(VarType(glu::TYPE_FLOAT_MAT3, glu::PRECISION_MEDIUMP), 4)); 398 typeS.addMember("b", VarType(VarType(glu::TYPE_FLOAT_MAT3, glu::PRECISION_MEDIUMP), 4)); 404 block.addMember(BufferVar("v", VarType(glu::TYPE_FLOAT_VEC4, glu::PRECISION_MEDIUMP), ACCESS_WRITE)); 433 typeS.addMember("b", VarType(VarType(glu::TYPE_FLOAT_MAT3, glu::PRECISION_MEDIUMP), 4)); 437 typeT.addMember("a", VarType(glu::TYPE_FLOAT_MAT3, glu::PRECISION_MEDIUMP)); 473 typeS.addMember("b", VarType(VarType(glu::TYPE_INT_VEC2, glu::PRECISION_MEDIUMP), 4)); 477 typeT.addMember("a", VarType(glu::TYPE_FLOAT_MAT3, glu::PRECISION_MEDIUMP)); 513 typeS.addMember("b", VarType(VarType(glu::TYPE_FLOAT_MAT2X4, glu::PRECISION_MEDIUMP), 4)); 518 block.addMember(BufferVar("v", VarType(glu::TYPE_UINT, glu::PRECISION_MEDIUMP), ACCESS_WRITE)) [all...] |
es31fNegativeAtomicCounterTests.cpp | 102 shader << "layout (binding = 1, offset = 0) " << glu::getPrecisionName(glu::PRECISION_MEDIUMP) << " uniform atomic_uint counter0;\n";
|
es31fShaderCommonFunctionTests.cpp | 727 if (precision == glu::PRECISION_MEDIUMP) 741 if (precision == glu::PRECISION_HIGHP || precision == glu::PRECISION_MEDIUMP) 924 else if (precision == glu::PRECISION_MEDIUMP || precision == glu::PRECISION_LOWP) [all...] |
es31fShaderAtomicOpTests.cpp | 352 case glu::PRECISION_MEDIUMP: return 16; 579 m_precision == PRECISION_MEDIUMP ? 16 : 8; 591 m_precision == PRECISION_MEDIUMP ? 16 : 8; 609 m_precision == PRECISION_MEDIUMP ? 16 : 8; 664 m_precision == PRECISION_MEDIUMP ? 16 : 8; 680 m_precision == PRECISION_MEDIUMP ? 16 : 8; 753 m_precision == PRECISION_MEDIUMP ? 16 : 8; [all...] |
es31fShaderPackingFunctionTests.cpp | 167 m_precision == glu::PRECISION_MEDIUMP ? 33 : // (2^-10) * (2^15) + 1 358 m_precision == glu::PRECISION_MEDIUMP ? 65 : // (2^-10) * (2^16) + 1 643 m_spec.outputs.push_back(Symbol("out0", glu::VarType(glu::TYPE_FLOAT_VEC2, glu::PRECISION_MEDIUMP))); 765 m_precision == glu::PRECISION_MEDIUMP ? 1 : // (2^-10) * (2^7) + 1 [all...] |
es31fProgramUniformTests.cpp | 378 const glu::Precision prec = glu::isDataTypeBoolOrBVec(type) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP; 386 const glu::Precision prec = glu::isDataTypeBoolOrBVec(type) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP; 394 const glu::Precision prec0 = glu::isDataTypeBoolOrBVec(type0) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP; 395 const glu::Precision prec1 = glu::isDataTypeBoolOrBVec(type1) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP; 422 const glu::Precision prec0 = glu::isDataTypeBoolOrBVec(type0) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP; 423 const glu::Precision prec1 = glu::isDataTypeBoolOrBVec(type1) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP; [all...] |
/external/deqp/modules/gles3/functional/ |
es3fShaderPrecisionTests.cpp | 869 { "mediump_add", "in0 + in1", add<double>, glu::PRECISION_MEDIUMP, fullRange16F, fullRange16F }, 870 { "mediump_sub", "in0 - in1", sub<double>, glu::PRECISION_MEDIUMP, fullRange16F, fullRange16F }, 871 { "mediump_mul", "in0 * in1", mul<double>, glu::PRECISION_MEDIUMP, Vec2(-1e2f, 1e2f), Vec2(-1e2f, 1e2f) }, 872 { "mediump_div", "in0 / in1", div<double>, glu::PRECISION_MEDIUMP, Vec2(-1e2f, 1e2f), Vec2(-1e2f, 1e2f) } 891 { "mediump_add", "in0 + in1", add<int>, glu::PRECISION_MEDIUMP, 16, fullRange16I, fullRange16I }, 892 { "mediump_sub", "in0 - in1", sub<int>, glu::PRECISION_MEDIUMP, 16, fullRange16I, fullRange16I }, 893 { "mediump_mul", "in0 * in1", mul<int>, glu::PRECISION_MEDIUMP, 16, fullRange16I, fullRange16I }, 894 { "mediump_div", "in0 / in1", div<int>, glu::PRECISION_MEDIUMP, 16, fullRange16I, IVec2(1, 1000) }, 917 { "mediump_add", "in0 + in1", add<deUint32>, glu::PRECISION_MEDIUMP, 16, fullRange16U, fullRange16U }, 918 { "mediump_sub", "in0 - in1", sub<deUint32>, glu::PRECISION_MEDIUMP, 16, fullRange16U, fullRange16U } [all...] |
es3fShaderPackingFunctionTests.cpp | 163 m_precision == glu::PRECISION_MEDIUMP ? 33 : // (2^-10) * (2^15) + 1 354 m_precision == glu::PRECISION_MEDIUMP ? 65 : // (2^-10) * (2^16) + 1 639 m_spec.outputs.push_back(Symbol("out0", glu::VarType(glu::TYPE_FLOAT_VEC2, glu::PRECISION_MEDIUMP))); 755 addChild(new PackSnorm2x16Case (m_context, glu::SHADERTYPE_VERTEX, glu::PRECISION_MEDIUMP)); 756 addChild(new PackSnorm2x16Case (m_context, glu::SHADERTYPE_FRAGMENT, glu::PRECISION_MEDIUMP)); 765 addChild(new PackUnorm2x16Case (m_context, glu::SHADERTYPE_VERTEX, glu::PRECISION_MEDIUMP)); 766 addChild(new PackUnorm2x16Case (m_context, glu::SHADERTYPE_FRAGMENT, glu::PRECISION_MEDIUMP));
|
es3fShaderCommonFunctionTests.cpp | 649 if (precision == glu::PRECISION_MEDIUMP) 663 if (precision == glu::PRECISION_HIGHP || precision == glu::PRECISION_MEDIUMP) [all...] |
es3fTextureWrapTests.cpp | 145 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP) 165 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP) 184 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP)
|
es3fTextureSizeTests.cpp | 87 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP) 212 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP)
|
es3fTransformFeedbackTests.cpp | 554 case glu::PRECISION_MEDIUMP: *comp = rnd.getFloat(-1e3f, 1e3f); break; 566 case glu::PRECISION_MEDIUMP: *comp = (int)signExtend(rnd.getUint32()&0xffff, 16); break; 578 case glu::PRECISION_MEDIUMP: *comp = rnd.getUint32()&0xffff; break; 749 case glu::PRECISION_MEDIUMP: isEqual = de::abs((int)inVal - (int)outVal) < 2+(1<<13); break; [all...] |
/external/deqp/external/vulkancts/modules/vulkan/ssbo/ |
vktSSBOLayoutTests.cpp | 352 static const glu::Precision precisionCandidates[] = { glu::PRECISION_LOWP, glu::PRECISION_MEDIUMP, glu::PRECISION_HIGHP }; 460 typeS.addMember("b", VarType(VarType(glu::TYPE_FLOAT_MAT3, glu::PRECISION_MEDIUMP), 4)); 491 typeS.addMember("b", VarType(VarType(glu::TYPE_FLOAT_MAT3, glu::PRECISION_MEDIUMP), 4)); 497 block.addMember(BufferVar("v", VarType(glu::TYPE_FLOAT_VEC4, glu::PRECISION_MEDIUMP), ACCESS_WRITE)); 524 typeS.addMember("b", VarType(VarType(glu::TYPE_FLOAT_MAT3, glu::PRECISION_MEDIUMP), 4)); 528 typeT.addMember("a", VarType(glu::TYPE_FLOAT_MAT3, glu::PRECISION_MEDIUMP)); 562 typeS.addMember("b", VarType(VarType(glu::TYPE_INT_VEC2, glu::PRECISION_MEDIUMP), 4)); 566 typeT.addMember("a", VarType(glu::TYPE_FLOAT_MAT3, glu::PRECISION_MEDIUMP)); 600 typeS.addMember("b", VarType(VarType(glu::TYPE_FLOAT_MAT2X4, glu::PRECISION_MEDIUMP), 4)); 605 block.addMember(BufferVar("v", VarType(glu::TYPE_UINT, glu::PRECISION_MEDIUMP), ACCESS_WRITE)) [all...] |
/external/deqp/modules/gles2/functional/ |
es2fTextureWrapTests.cpp | 103 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) 121 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP)
|
es2fTextureFormatTests.cpp | 101 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) 245 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) 425 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) 530 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP)
|
es2fTextureSizeTests.cpp | 86 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) 211 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP)
|
es2fTextureFilteringTests.cpp | 130 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) 148 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) 393 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) 411 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP)
|
es2fTextureMipmapTests.cpp | 144 : glu::PRECISION_MEDIUMP) 494 : glu::PRECISION_MEDIUMP) 796 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) 929 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) [all...] |
/external/deqp/modules/gles3/performance/ |
es3pTextureCases.cpp | 100 ? glu::PRECISION_HIGHP : glu::PRECISION_MEDIUMP;
|
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
vktShaderCommonFunctionTests.cpp | 429 for (int prec = glu::PRECISION_MEDIUMP; prec <= glu::PRECISION_HIGHP; prec++) 830 if (precision == glu::PRECISION_MEDIUMP) 844 if (precision == glu::PRECISION_HIGHP || precision == glu::PRECISION_MEDIUMP) [all...] |
vktShaderPackingFunctionTests.cpp | 169 m_precision == glu::PRECISION_MEDIUMP ? 33 : // (2^-10) * (2^15) + 1 392 m_precision == glu::PRECISION_MEDIUMP ? 65 : // (2^-10) * (2^16) + 1 912 m_spec.outputs.push_back(Symbol("out0", glu::VarType(glu::TYPE_FLOAT_VEC2, glu::PRECISION_MEDIUMP))); 939 m_precision == glu::PRECISION_MEDIUMP ? 1 : // (2^-10) * (2^7) + 1 [all...] |
/external/deqp/framework/opengl/ |
gluShaderUtil.hpp | 88 PRECISION_MEDIUMP,
|