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Searched
refs:PS_Table
(Results
1 - 5
of
5
) sorted by null
/external/freetype/src/psaux/
psobjs.h
51
ps_table_new(
PS_Table
table,
56
ps_table_add(
PS_Table
table,
62
ps_table_done(
PS_Table
table );
66
ps_table_release(
PS_Table
table );
psobjs.c
45
/*****
PS_TABLE
*****/
56
* Initializes a
PS_Table
.
74
ps_table_new(
PS_Table
table,
104
shift_elements(
PS_Table
table,
121
reallocate_t1_table(
PS_Table
table,
156
* Adds an object to a
PS_Table
, possibly growing its memory block.
177
ps_table_add(
PS_Table
table,
244
ps_table_done(
PS_Table
table )
268
ps_table_release(
PS_Table
table )
[
all
...]
/external/freetype/include/freetype/internal/
psaux.h
63
typedef struct PS_TableRec_*
PS_Table
;
73
* A set of function pointers to manage
PS_Table
objects.
91
(*init)(
PS_Table
table,
96
(*done)(
PS_Table
table );
99
(*add)(
PS_Table
table,
105
(*release)(
PS_Table
table );
116
* A
PS_Table
is a simple object used to store an array of objects in
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...]
/external/freetype/src/type42/
t42parse.c
326
PS_Table
char_table = &loader->encoding_table;
785
PS_Table
code_table = &loader->charstrings;
786
PS_Table
name_table = &loader->glyph_names;
787
PS_Table
swap_table = &loader->swap_table;
[
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...]
/external/freetype/src/type1/
t1load.c
[
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...]
Completed in 59 milliseconds