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    Searched refs:PS_Table (Results 1 - 5 of 5) sorted by null

  /external/freetype/src/psaux/
psobjs.h 51 ps_table_new( PS_Table table,
56 ps_table_add( PS_Table table,
62 ps_table_done( PS_Table table );
66 ps_table_release( PS_Table table );
psobjs.c 45 /***** PS_TABLE *****/
56 * Initializes a PS_Table.
74 ps_table_new( PS_Table table,
104 shift_elements( PS_Table table,
121 reallocate_t1_table( PS_Table table,
156 * Adds an object to a PS_Table, possibly growing its memory block.
177 ps_table_add( PS_Table table,
244 ps_table_done( PS_Table table )
268 ps_table_release( PS_Table table )
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  /external/freetype/include/freetype/internal/
psaux.h 63 typedef struct PS_TableRec_* PS_Table;
73 * A set of function pointers to manage PS_Table objects.
91 (*init)( PS_Table table,
96 (*done)( PS_Table table );
99 (*add)( PS_Table table,
105 (*release)( PS_Table table );
116 * A PS_Table is a simple object used to store an array of objects in
    [all...]
  /external/freetype/src/type42/
t42parse.c 326 PS_Table char_table = &loader->encoding_table;
785 PS_Table code_table = &loader->charstrings;
786 PS_Table name_table = &loader->glyph_names;
787 PS_Table swap_table = &loader->swap_table;
    [all...]
  /external/freetype/src/type1/
t1load.c     [all...]

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