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Searched
refs:PVRTXDIV
(Results
1 - 3
of
3
) sorted by null
/external/swiftshader/third_party/PowerVR_SDK/Tools/
PVRTFixedPoint.h
27
#define
PVRTXDIV
(a,b) ( (int)( (((PVRTint64)(a))<<16)/(b) ) )
45
#define PVRTXCOS(x) (cos_val[(PVRTXMUL(((
PVRTXDIV
((x)<0? -(x):(x), PVRT_TWO_PIx)) & 0x0000FFFF), (NUM_ENTRIES-1)))])
46
#define PVRTXSIN(x) (sin_val[(PVRTXMUL(((
PVRTXDIV
((x)<0 ? PVRT_PIx-(x):(x), PVRT_TWO_PIx)) & 0x0000FFFF), (NUM_ENTRIES-1)))])
47
#define PVRTXTAN(x) ( (x)<0 ? -tan_val[(PVRTXMUL(((
PVRTXDIV
(-(x), PVRT_TWO_PIx)) & 0x0000FFFF), (NUM_ENTRIES-1)))] : tan_val[(PVRTXMUL(((
PVRTXDIV
(x, PVRT_TWO_PIx)) & 0x0000FFFF), (NUM_ENTRIES-1)))] )
75
#define VERTTYPEDIV(a,b)
PVRTXDIV
(a,b)
PVRTQuaternionX.cpp
98
vAxis.x =
PVRTXDIV
(qIn.x, fSinAngle);
99
vAxis.y =
PVRTXDIV
(qIn.y, fSinAngle);
100
vAxis.z =
PVRTXDIV
(qIn.z, fSinAngle);
173
A =
PVRTXDIV
(PVRTXSIN(PVRTXMUL((PVRTF2X(1.0f)-t), fAngle)), PVRTXSIN(fAngle));
174
B =
PVRTXDIV
(PVRTXSIN(PVRTXMUL(t, fAngle)), PVRTXSIN(fAngle));
200
qTemp.w =
PVRTXDIV
(quat.w, n);
201
qTemp.x =
PVRTXDIV
(quat.x, n);
202
qTemp.y =
PVRTXDIV
(quat.y, n);
203
qTemp.z =
PVRTXDIV
(quat.z, n);
207
f =
PVRTXDIV
(PVRTF2X(1.0f), PVRTF2X(sqrt(PVRTX2F(f))))
[
all
...]
PVRTMatrixX.cpp
295
det_1 =
PVRTXDIV
(PVRTF2X(1.0f), det_1);
485
fRealAspect =
PVRTXDIV
(PVRTF2X(1.0f), fAspect);
489
f =
PVRTXDIV
(PVRTF2X(1.0f), PVRTXTAN(PVRTXMUL(fFOVy, PVRTF2X(0.5f))));
491
mOut.f[ 0] =
PVRTXDIV
(f, fRealAspect);
503
mOut.f[10] =
PVRTXDIV
(fFar, fFar - fNear);
508
mOut.f[14] = -PVRTXMUL(
PVRTXDIV
(fFar, fFar - fNear), fNear);
542
fCorrectAspect =
PVRTXDIV
(PVRTF2X(1.0f), fAspect);
544
f =
PVRTXDIV
(PVRTF2X(1.0f), PVRTXTAN(PVRTXMUL(fFOVy, PVRTF2X(0.5f))));
546
mOut.f[ 0] =
PVRTXDIV
(f, fCorrectAspect);
558
mOut.f[10] =
PVRTXDIV
(fFar + fNear, fNear - fFar)
[
all
...]
Completed in 55 milliseconds