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Searched
refs:PerformanceMode
(Results
1 - 5
of
5
) sorted by null
/external/drrickorang/LoopbackApp/app/src/main/cpp/lb2/
test_context.h
29
enum class
PerformanceMode
{
41
TestContext(
PerformanceMode
perfMode,
55
PerformanceMode
getPerformanceMode() const { return mPerfMode; }
59
const
PerformanceMode
mPerfMode;
69
LatencyTestContext(
PerformanceMode
perfMode,
96
GlitchTestContext(
PerformanceMode
perfMode,
sound_system.h
23
#include "lb2/test_context.h" // for
PerformanceMode
45
virtual bool probeDefaultSettings(
PerformanceMode
/*
performanceMode
*/, int* /*samplingRate*/,
sound_system_aaudio.h
36
bool probeDefaultSettings(
PerformanceMode
performanceMode
, int *samplingRate,
sound_system_aaudio.cpp
182
aaudio_performance_mode_t getAAudioPerfMode(
PerformanceMode
performanceMode
) {
183
switch (
performanceMode
) {
184
case
PerformanceMode
::NONE: return AAUDIO_PERFORMANCE_MODE_NONE;
185
case
PerformanceMode
::DEFAULT: // The testing mode we should use by default is low latency.
186
case
PerformanceMode
::LATENCY:
187
case
PerformanceMode
::LATENCY_EFFECTS: return AAUDIO_PERFORMANCE_MODE_LOW_LATENCY;
188
case
PerformanceMode
::POWER_SAVING: return AAUDIO_PERFORMANCE_MODE_POWER_SAVING;
190
ALOGE("Invalid performance mode value %d", static_cast<int>(
performanceMode
));
213
PerformanceMode
performanceMode, int *samplingRate, int *playerBufferFrameCount)
[
all
...]
loopback2.cpp
36
int lb2ComputeDefaultSettings(int
performanceMode
, int *samplingRate,
39
return ss.probeDefaultSettings(static_cast<
PerformanceMode
>(
performanceMode
),
45
int
performanceMode
, int testType, double frequency1, char* byteBufferPtr,
53
static_cast<
PerformanceMode
>(
performanceMode
), frameCount,
63
static_cast<
PerformanceMode
>(
performanceMode
),frameCount,
Completed in 110 milliseconds