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    Searched refs:ProcessNode (Results 1 - 5 of 5) sorted by null

  /external/llvm/include/llvm/Analysis/
IntervalIterator.h 63 // addNodeToInterval - This method exists to assist the generic ProcessNode
72 // addNodeToInterval - This method exists to assist the generic ProcessNode
170 // the ProcessNode method to add all of the nodes to the interval.
185 ProcessNode(Int, getSourceGraphNode(OrigContainer, *I));
191 // ProcessNode - This method is called by ProcessInterval to add nodes to the
200 void ProcessNode(Interval *Int, NodeTy *Node) {
239 ProcessNode(Int, getSourceGraphNode(OrigContainer, *It));
  /external/swiftshader/third_party/LLVM/include/llvm/Analysis/
IntervalIterator.h 63 // addNodeToInterval - This method exists to assist the generic ProcessNode
72 // addNodeToInterval - This method exists to assist the generic ProcessNode
161 // the ProcessNode method to add all of the nodes to the interval.
176 ProcessNode(Int, getSourceGraphNode(OrigContainer, *I));
182 // ProcessNode - This method is called by ProcessInterval to add nodes to the
191 void ProcessNode(Interval *Int, NodeTy *Node) {
230 ProcessNode(Int, getSourceGraphNode(OrigContainer, *It));
  /external/swiftshader/third_party/llvm-7.0/llvm/include/llvm/Analysis/
IntervalIterator.h 69 // addNodeToInterval - This method exists to assist the generic ProcessNode
77 // addNodeToInterval - This method exists to assist the generic ProcessNode
173 // the ProcessNode method to add all of the nodes to the interval.
187 ProcessNode(Int, getSourceGraphNode(OrigContainer, *I));
193 // ProcessNode - This method is called by ProcessInterval to add nodes to the
201 void ProcessNode(Interval *Int, NodeTy *Node) {
240 ProcessNode(Int, getSourceGraphNode(OrigContainer, *It));
  /external/v8/src/compiler/
effect-control-linearizer.h 44 void ProcessNode(Node* node, Node** frame_state, Node** effect,
effect-control-linearizer.cc 471 ProcessNode(node, &frame_state, &effect, &control);
485 ProcessNode(block->control_input(), &frame_state, &effect, &control);
489 ProcessNode(block->control_input(), &frame_state, &effect, &control);
520 void EffectControlLinearizer::ProcessNode(Node* node, Node** frame_state,
574 // start nodes are not handled in the ProcessNode method).
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