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Searched
refs:ProcessNode
(Results
1 - 5
of
5
) sorted by null
/external/llvm/include/llvm/Analysis/
IntervalIterator.h
63
// addNodeToInterval - This method exists to assist the generic
ProcessNode
72
// addNodeToInterval - This method exists to assist the generic
ProcessNode
170
// the
ProcessNode
method to add all of the nodes to the interval.
185
ProcessNode
(Int, getSourceGraphNode(OrigContainer, *I));
191
//
ProcessNode
- This method is called by ProcessInterval to add nodes to the
200
void
ProcessNode
(Interval *Int, NodeTy *Node) {
239
ProcessNode
(Int, getSourceGraphNode(OrigContainer, *It));
/external/swiftshader/third_party/LLVM/include/llvm/Analysis/
IntervalIterator.h
63
// addNodeToInterval - This method exists to assist the generic
ProcessNode
72
// addNodeToInterval - This method exists to assist the generic
ProcessNode
161
// the
ProcessNode
method to add all of the nodes to the interval.
176
ProcessNode
(Int, getSourceGraphNode(OrigContainer, *I));
182
//
ProcessNode
- This method is called by ProcessInterval to add nodes to the
191
void
ProcessNode
(Interval *Int, NodeTy *Node) {
230
ProcessNode
(Int, getSourceGraphNode(OrigContainer, *It));
/external/swiftshader/third_party/llvm-7.0/llvm/include/llvm/Analysis/
IntervalIterator.h
69
// addNodeToInterval - This method exists to assist the generic
ProcessNode
77
// addNodeToInterval - This method exists to assist the generic
ProcessNode
173
// the
ProcessNode
method to add all of the nodes to the interval.
187
ProcessNode
(Int, getSourceGraphNode(OrigContainer, *I));
193
//
ProcessNode
- This method is called by ProcessInterval to add nodes to the
201
void
ProcessNode
(Interval *Int, NodeTy *Node) {
240
ProcessNode
(Int, getSourceGraphNode(OrigContainer, *It));
/external/v8/src/compiler/
effect-control-linearizer.h
44
void
ProcessNode
(Node* node, Node** frame_state, Node** effect,
effect-control-linearizer.cc
471
ProcessNode
(node, &frame_state, &effect, &control);
485
ProcessNode
(block->control_input(), &frame_state, &effect, &control);
489
ProcessNode
(block->control_input(), &frame_state, &effect, &control);
520
void EffectControlLinearizer::
ProcessNode
(Node* node, Node** frame_state,
574
// start nodes are not handled in the
ProcessNode
method).
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