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Searched
refs:Repl32
(Results
1 - 2
of
2
) sorted by null
/external/llvm/lib/Target/PowerPC/
PPCISelDAGToDAG.cpp
867
bool
Repl32
;
868
// Did converting to
Repl32
== true change the rotation factor? If it did,
871
// Was this group coalesced after setting
Repl32
to true?
875
: V(V), RLAmt(R), StartIdx(S), EndIdx(E),
Repl32
(false), Repl32CR(false),
889
bool
Repl32
;
893
Repl32
(false) {}
898
// We need to sort so that the non-
Repl32
come first because, when we're
899
// doing masking, the
Repl32
bit groups might be subsumed into the 64-bit
901
if (
Repl32
< Other.
Repl32
)
[
all
...]
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/PowerPC/
PPCISelDAGToDAG.cpp
[
all
...]
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